My expertise is game logic designing, especially in C++. I am very scalable and worked in a very pressurized environment. I have given many fruitful results when others were not expecting them.
I have shipped 2 AAA quality games purely in C++ and blueprint.
I have also worked in multiplayer shooting games.
November 2022 - Present
Responsible to make the core functionality of the SMV World, which is a metaverse in which people can come together and do different types of activities.
I am also responsible to create all the UI and optimize the game code.
August 2022 - November 2022
Responsible for creating the core functionality of Aviram, which is a metaverse in which people can come together and do different types of activities.
I am also responsible for creating all the UI and optimizing the game code.
April 2022 - August 2022
We are making Multiverse where people can interact with each other.
It supports the Voice Chat feature with multiple Mini games in it. We are making Multiverse where people can interact with each other. It supports the Voice Chat feature with multiple Mini games in it.
Skills: Voice Chat · Unreal Engine 4 · Blueprint · C++ · Networking · Unreal Physics
July 2021 - March 2022
We have 2 main products. One is a 3D shopping environment with mini-games in it and another one is a 3D game where people can buy land and build something out of primitive shapes. It is an open-world game, so players have much more flexibility to interact with AIs and players.We have 2 main products. One is a 3D shopping environment with mini-games in it and another one is a 3D game where people can buy land and build something out of primitive shapes. It is an open-world game, so players have much more flexibility to interact with AIs and players.
Skills: Voice chat feature · Unreal Engine 4 · Blueprint · C++ · Networking · Unreal Physics
August 2018 - June 2021
It was project-related work. We developed multiple games on the Unreal engine with C++.
My part was to create the functionality or logic part of the game and to maintain the project.
Multiplayer LUDO 3DIn C++ UE4 | Ludo Indian Classical game. It was in 3d and each player could choose its color. The individual will play some animation to move and kill other pieces. VFX was added for killing and movement. |
Multiplayer 3D BilliardsIn C++ UE5 | The Standard Billiards game. Players can host the game on the Steam platform and others can join. Players can also look at other players' matches. Players can choose from different types of sticks, which have different power and can also add spin to the cue ball. |
Multiplayer Shooting GameIn C++ UE5 | It is a Counterstrike-type game, where you can compete with other players. You can send messages to teams or to your own teammates. - Players can pick up guns, grenades and can do hand combat. - Different types of AIs spawn throughout the level in run time. - Different Ai will react to different situations. As they can equip Guns - Run time navigation generation for AIs. - Aim offset and headshot implementation. - AI hearing and Sight Perception - AI can pick up guns, and grenades and can do hand combat. - Everything is properly replicated in C++. |
Hitman GameIn C++ UE5.3 | This is an action-adventure stealth video game in which players control a genetically enhanced assassin from a third-person perspective as he carries out assassinations of various targets across the globe
|
Zombie Killer GameIn C++ UE5 | This is a survival game where zombies are added with different behaviour trees where you can find different types of guns and shoot Zombies to survive the world
|
Death Race GameIn C++ UE5 | A Car race game in which there is an advanced map system is integrated, fighting with other cars with different powers to make the game more interesting.
|
GTA Type GameIn C++ UE5 | A dynamic open-world game that seamlessly combines the freedom of exploration with heart-pounding action. As a skilled operative navigating the gritty streets, you'll encounter a plethora of features that redefine the open-world gaming experience.
|
2016 - 2020
My expertise is game logic designing, especially in C++. I am very scalable and worked in a very pressurized environment. I have given many fruitful results when others were not expecting them.
I have shipped 2 AAA quality games purely in C++ and blueprint.
I have also worked in multiplayer shooting games.
November 2022 - Present
Responsible to make the core functionality of the SMV World, which is a metaverse in which people can come together and do different types of activities.
I am also responsible to create all the UI and optimize the game code.
August 2022 - November 2022
Responsible for creating the core functionality of Aviram, which is a metaverse in which people can come together and do different types of activities.
I am also responsible for creating all the UI and optimizing the game code.
April 2022 - August 2022
We are making Multiverse where people can interact with each other.
It supports the Voice Chat feature with multiple Mini games in it. We are making Multiverse where people can interact with each other. It supports the Voice Chat feature with multiple Mini games in it.
Skills: Voice Chat · Unreal Engine 4 · Blueprint · C++ · Networking · Unreal Physics
July 2021 - March 2022
We have 2 main products. One is a 3D shopping environment with mini-games in it and another one is a 3D game where people can buy land and build something out of primitive shapes. It is an open-world game, so players have much more flexibility to interact with AIs and players.We have 2 main products. One is a 3D shopping environment with mini-games in it and another one is a 3D game where people can buy land and build something out of primitive shapes. It is an open-world game, so players have much more flexibility to interact with AIs and players.
Skills: Voice chat feature · Unreal Engine 4 · Blueprint · C++ · Networking · Unreal Physics
August 2018 - June 2021
It was project-related work. We developed multiple games on the Unreal engine with C++.
My part was to create the functionality or logic part of the game and to maintain the project.
Multiplayer LUDO 3DIn C++ UE4 | Ludo Indian Classical game. It was in 3d and each player could choose its color. The individual will play some animation to move and kill other pieces. VFX was added for killing and movement. |
Multiplayer 3D BilliardsIn C++ UE5 | The Standard Billiards game. Players can host the game on the Steam platform and others can join. Players can also look at other players' matches. Players can choose from different types of sticks, which have different power and can also add spin to the cue ball. |
Multiplayer Shooting GameIn C++ UE5 | It is a Counterstrike-type game, where you can compete with other players. You can send messages to teams or to your own teammates. - Players can pick up guns, grenades and can do hand combat. - Different types of AIs spawn throughout the level in run time. - Different Ai will react to different situations. As they can equip Guns - Run time navigation generation for AIs. - Aim offset and headshot implementation. - AI hearing and Sight Perception - AI can pick up guns, and grenades and can do hand combat. - Everything is properly replicated in C++. |
Hitman GameIn C++ UE5.3 | This is an action-adventure stealth video game in which players control a genetically enhanced assassin from a third-person perspective as he carries out assassinations of various targets across the globe
|
Zombie Killer GameIn C++ UE5 | This is a survival game where zombies are added with different behaviour trees where you can find different types of guns and shoot Zombies to survive the world
|
Death Race GameIn C++ UE5 | A Car race game in which there is an advanced map system is integrated, fighting with other cars with different powers to make the game more interesting.
|
GTA Type GameIn C++ UE5 | A dynamic open-world game that seamlessly combines the freedom of exploration with heart-pounding action. As a skilled operative navigating the gritty streets, you'll encounter a plethora of features that redefine the open-world gaming experience.
|
2016 - 2020