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Avatar of 吳林.
Avatar of 吳林.
系統工程師 @全智通機器人
2017 ~ Present
軟體工程師、韌體工程師
Within two months
encoder for robot joints (MATLAB, C) design from zero,design barcode and decode algorithm to detect the current angle on joints improve barcode design to increase accuracy from 70 % to 100 % increase tolerance for alignment and assembly Involving in design staged HW verification projects (python) brainstorming the test plan and develop test program HW includes robot arm joints, all types of grippers, accessories, sensor(lidar, sonar, IR, bumpers) Found issue in early staged to save redesign cost for company Robot control UI for develop efficiency (python) Develop UI to increase debug efficiency UI is also used for all company engineers
python
Git
MATLAB
Employed
Ready to interview
Full-time / Interested in working remotely
4-6 years
The Chinese University of Hong Kong
機械與自動化工程學系
Avatar of 古知賢.
Avatar of 古知賢.
Past
UI/UX Designer @家豪科技股份有限公司
2018 ~ 2023
UI/UX Designer
Within one month
.themooli.com Instagram management: posting, stories, creating reels Packaging design: shoe box, sock packaging, stickers Instagram: instagram.com/themooli_ UI/UX Designer • Sharent Technology Co., Ltd. AprDec 2023 Design across the web and mobile projects in IOT and real estate environment. Build user engagement solutions that enhance the overall user experience. Develop UI solutions to meet evolving user needs. Collaborating with stakeholders and developers to define UI/UX requirements. Defining and developing information architecture, user flows, process flow, wireframe, and prototype. Digital content design: banner, social media
PowerPoint
Communication
Figma
Unemployed
Open to opportunities
Full-time / Interested in working remotely
4-6 years
逢甲大學 Feng Chia University
風險管理與保險學系
Avatar of Raden Khaerul Peratama.
Avatar of Raden Khaerul Peratama.
Product Designer @Sayurkeliling.com
2024 ~ Present
UX Researcher / UIUX Designer / Product Designer
Within one month
team to conduct research for user experience •Create and design website and App from scratch, including company dashboard, admin scanner app, customer android app, self-booking web, and company website, so that got 1300 users a day •Conduct usability testing to get feedback from users, customers, trialists, and non-users •Evaluate and develop UI & UX design for a better user experience UI/UX Bootcamp Facilitator • Binar Academy MeiAgustus 2022 | Jakarta , Indonesia BINAR Academy is an education startup that is focusing on developing digital skills and talent by providing access to an enhanced learning experience with a ...
UX/UI Design
UX Research
Wireframing and Prototyping
Employed
Open to opportunities
Full-time / Interested in working remotely
4-6 years
University of Mataram
Management of human Resources
Avatar of the user.
Avatar of the user.
Infra Dev Specialist @Cognizant Technology Solutions
2023 ~ Present
ServiceNow ITOM Admin
Within six months
Knowledge Management
Troubleshooting
Delegation
Employed
Full-time / Interested in working remotely
6-10 years
IILM Academy of Higher Learning
Master of Business Administration
Avatar of Ora Chang.
Avatar of Ora Chang.
Product Designer @Hypercore Fitness
2023 ~ Present
UX Designer
Within one month
the UX/Creative Leads and handling teams, interrogating client requirements to develop fit-for-purpose UI solutions for concepts, campaigns, programmes and assets. - In collaboration with relevant team members, evaluate and understand audience needs and their engagement preferences. - Illustrate design ideas using storyboards, process flows and wireframes - Develop UI mockups and prototypes that clearly illustrate how digital solutions. - Conduct design adjustments based on user feedback. - Adhere to brand guidelines where required. UI/UX Designer Lollipop Baby Camera MayAugust 2021Taipei, Taiwan - Developing and conceptualizing a comprehensive UI/UX design strategy. - Maintaining and
Figma
Notion
Slack
Employed
Full-time / Interested in working remotely
4-6 years
National Taipei University of Education
Art and Design
Avatar of 尹新傑.
Offline
Avatar of 尹新傑.
Offline
Senior Engineer @Akatsuki Taiwan 曉數碼股份有限公司
2018 ~ Present
Senior Server Engineer
Within six months
Engineer • Raysol Studio MarchSepUse Unity3D to make the mobile game "Dungeon Ball" and put it on Android and iOS. iOS achieved No.1 in the paid list. 2. Integrate Unity3D video advertisements, Google or Apple services, cash flows, and third-party statistical components. 3. Develop UI Components and data management, as well as multi-language versions. Software Engineer • MitFun Digital, Inc. OctMarchUse Unity3D to develop daily mission features and develop components to connect AppsFly and TalkingData third-party plug-ins. 2. Develop the login and cash flow functions of the
Golang
Unity3D
AWS
Employed
Not open to opportunities
Full-time / Interested in working remotely
10-15 years
長庚大學 Chang Gung University,CGU
資訊管理
Avatar of the user.
Avatar of the user.
Product Designer @Lilee Systems
2022 ~ Present
Senior Designer
Within six months
Presentations
Storytelling
Graphic Design
Full-time / Interested in working remotely
6-10 years
Academy of Art University
MFA Graphic Design
Avatar of Vương Xuân Tuyến.
Avatar of Vương Xuân Tuyến.
iOS Dev @Zinza Technology
2021 ~ Present
Within one month
is a social network for people who love comics. Position : Junior iOS developer Responsibilities : Develop UI follow detail design, implement the changes of the requirement of customer, fix bugs... Technologies : Swift, Web Service, MVVM, Carthage .... Recoding app : Project Description : A project for users to broadcast their voice as voice blogs, radio ... Position : Middle iOS developer Responsibilities : Develop UI follow detail design, implement the changes of the requirement of customer, fix bugs... Technologies : Swift, GCD, Web Service, VIPER, RxSwift , grpc , CocoaPods .... Player app
Swift/iOS
Employed
Part-time / Remote Only
4-6 years
Ha Noi University of Science and Technology
Avatar of the user.
軟體設計師
More than one year
C#
vba
python
Employed
Full-time / Interested in working remotely
6-10 years
國立台灣師範大學
光電科技研究所
Avatar of 廖家葦.
Avatar of 廖家葦.
Senior Software Engineer @GeoVision
2019 ~ Present
Within one month
.Inc Develop access control software for windows - Based on MFC(C++). -Used third party library( nghttp2 ) to push notification to IOS device. -Used FCM(Firebase Cloud Messaging) to push notification to android device. -Connect to windows server AD and get the list of AD users and groups. Develop access control software for cloud -Use React JS to develop UI. 2017//07 Senior Software Engineer, Solid Year Co., Ltd Developed factory test tool for consumer electronics such as projector, keyboard and Car AVN(Audio Video Navigation) system -Based on MFC
C
C++
c#
Employed
Full-time / Interested in working remotely
6-10 years
中原大學
工業工程與科技管理學系

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Within six months
Senior Engineer
Logo of Akatsuki Taiwan 曉數碼股份有限公司.
Akatsuki Taiwan 曉數碼股份有限公司
2018 ~ Present
Taoyuán, Taiwan
Professional Background
Current status
Employed
Job Search Progress
Not open to opportunities
Professions
Software Engineer
Fields of Employment
Games
Work experience
10-15 years
Management
I've had experience in managing 1-5 people
Skills
Golang
Unity3D
AWS
C/C++
Docker
SQL
protobuf
C#
Solana
Languages
Chinese
Native or Bilingual
English
Fluent
Japanese
Beginner
Job search preferences
Positions
Senior Server Engineer
Job types
Full-time
Locations
Taipei, 台灣
Remote
Interested in working remotely
Freelance
No
Educations
School
長庚大學 Chang Gung University,CGU
Major
資訊管理
Print

Jeff Yin

Senior Engineer

  Taoyuan City, Taiwan

With over 10 years of game engineering experience, skilled in both client-side and server-side development, particularly in server-side with extensive hands-on experience. Adept at solving complex technical problems and able to work efficiently with a team to ensure smooth project progress.

Work Experience

Senior Engineer  •  Akatsuki Taiwan Inc.

July 2018 - Present

R project
The main Client of the three-person team, operates and develops Client features.
1. The change from the Japanese version to support English, French, Korean, Chinese .
2. Develop C# tools to automate the process, shortening the version update time by 20%.
3. By building Jenkins and Golang tools, the process of translation inspection is accelerated, and the translation quality is improved by 5%.
4. Establish team writing document habits, improve understanding of the entire program structure, and enable new members to get started quickly.

B project
1. Standalone operation and development client part
2. Localize the Japanese version and make Unity components to support operational campaigns
3. Develop new functions pack-selling in the shop and improve sales by 10%
4. Optimize the version update process by making various C# tools which shortened the update time by 5~10%.

Senior Server Engineer  •  Fantasy Castle co. ltd

Oct 2016 - April 2018

1. Using C/C++ to develop some of the core game features and various peripheral systems, including chat rooms, missions, shopping malls, leaderboards, items, avatars, etc on the server-side.
2. Create a companion robot to shorten the debugging time from 4 minutes to 20 seconds.
3. Create a stress test robot and increase the upper limit of the server from 300 to 3,000.
4. I took the initiative to optimize the event system. It shortens the time for planner design skills and testing by 30%.

Principal Client Engineer  •  Raysol Studio

March 2016 - Sep 2016

1. Use Unity3D to make the mobile game "Dungeon Ball" and put it on Android and iOS. iOS achieved No.1 in the paid list.
2. Integrate Unity3D video advertisements, Google or Apple services, cash flows, and third-party statistical components.
3. Develop UI Components and data management, as well as multi-language versions.

Software Engineer  •  MitFun Digital, Inc.

Oct 2015 - March 2016

1. Use Unity3D to develop daily mission features and develop components to connect AppsFly and TalkingData third-party plug-ins.
2. Develop the login and cash flow functions of the 360 mobile platform. The client uses Unity3D and the server uses Php+MySql.
3. Develop the reroute feature by Unity3D and C++ Server.

Software Engineer  •  VM-Fi Inc.

June 2015 - Sep 2015

1. Develop a travel app in the way of outsourcing projects, use Unity3D to make the interface, and Objective-C to write voice-related programs.
2. Realize audio streaming within 200 milliseconds delay.

CEO  •  6ion Studio

Sep 2013 - June 2015

1. Publish 6 game Apps to Google Play Store and App Store.
2. Create Web Service from scratch through ASP.NET, and create a shared Framework to improve development speed and reduce maintenance costs.
3. Use AWS, EC2 to set up the server, use a distributed database (DynamoDB) to store data, and use S3 and CloudFront to provide the downloaded file package after installation.
4. Use C# to make a client-side packaging tool, reduce duplicate files, and increase download speed by more than 50%.

Server Engineer  •  International Games System CO., LTD.

April 2011 - Sep 2013

1. Maintain the SDK shared by 10 games in the company.
2. Use C/C++ to develop and maintain servers on various platforms, use Socket for network communication and accelerate the operation of servers through MutiThread.
3. Create various features of the platform.

Education

2004 - 2008

Chang Gung University,CGU

Department of Information Management

Skill


  • Golang
  • Unity3D
  • AWS
  • C/C++
  • Docker
  • SQL
  • protobuf
  • Solana

Language


  • Chinese — Native
  • English — Advanced
  • Japanese — Elementary

Projects

Akatsuki Taiwan

Romancing SaGa Re;univerSe

Turn-based RPG Mobile Game



RisingBeat

Music Genre Mobile Game

Fanstasy Castle

RichmanFight

Turn-based Strategy  PC Game


Raysol


Dungeon Balls

Pinball Puzzle Mobile Game

Resume
Profile

Jeff Yin

Senior Engineer

  Taoyuan City, Taiwan

With over 10 years of game engineering experience, skilled in both client-side and server-side development, particularly in server-side with extensive hands-on experience. Adept at solving complex technical problems and able to work efficiently with a team to ensure smooth project progress.

Work Experience

Senior Engineer  •  Akatsuki Taiwan Inc.

July 2018 - Present

R project
The main Client of the three-person team, operates and develops Client features.
1. The change from the Japanese version to support English, French, Korean, Chinese .
2. Develop C# tools to automate the process, shortening the version update time by 20%.
3. By building Jenkins and Golang tools, the process of translation inspection is accelerated, and the translation quality is improved by 5%.
4. Establish team writing document habits, improve understanding of the entire program structure, and enable new members to get started quickly.

B project
1. Standalone operation and development client part
2. Localize the Japanese version and make Unity components to support operational campaigns
3. Develop new functions pack-selling in the shop and improve sales by 10%
4. Optimize the version update process by making various C# tools which shortened the update time by 5~10%.

Senior Server Engineer  •  Fantasy Castle co. ltd

Oct 2016 - April 2018

1. Using C/C++ to develop some of the core game features and various peripheral systems, including chat rooms, missions, shopping malls, leaderboards, items, avatars, etc on the server-side.
2. Create a companion robot to shorten the debugging time from 4 minutes to 20 seconds.
3. Create a stress test robot and increase the upper limit of the server from 300 to 3,000.
4. I took the initiative to optimize the event system. It shortens the time for planner design skills and testing by 30%.

Principal Client Engineer  •  Raysol Studio

March 2016 - Sep 2016

1. Use Unity3D to make the mobile game "Dungeon Ball" and put it on Android and iOS. iOS achieved No.1 in the paid list.
2. Integrate Unity3D video advertisements, Google or Apple services, cash flows, and third-party statistical components.
3. Develop UI Components and data management, as well as multi-language versions.

Software Engineer  •  MitFun Digital, Inc.

Oct 2015 - March 2016

1. Use Unity3D to develop daily mission features and develop components to connect AppsFly and TalkingData third-party plug-ins.
2. Develop the login and cash flow functions of the 360 mobile platform. The client uses Unity3D and the server uses Php+MySql.
3. Develop the reroute feature by Unity3D and C++ Server.

Software Engineer  •  VM-Fi Inc.

June 2015 - Sep 2015

1. Develop a travel app in the way of outsourcing projects, use Unity3D to make the interface, and Objective-C to write voice-related programs.
2. Realize audio streaming within 200 milliseconds delay.

CEO  •  6ion Studio

Sep 2013 - June 2015

1. Publish 6 game Apps to Google Play Store and App Store.
2. Create Web Service from scratch through ASP.NET, and create a shared Framework to improve development speed and reduce maintenance costs.
3. Use AWS, EC2 to set up the server, use a distributed database (DynamoDB) to store data, and use S3 and CloudFront to provide the downloaded file package after installation.
4. Use C# to make a client-side packaging tool, reduce duplicate files, and increase download speed by more than 50%.

Server Engineer  •  International Games System CO., LTD.

April 2011 - Sep 2013

1. Maintain the SDK shared by 10 games in the company.
2. Use C/C++ to develop and maintain servers on various platforms, use Socket for network communication and accelerate the operation of servers through MutiThread.
3. Create various features of the platform.

Education

2004 - 2008

Chang Gung University,CGU

Department of Information Management

Skill


  • Golang
  • Unity3D
  • AWS
  • C/C++
  • Docker
  • SQL
  • protobuf
  • Solana

Language


  • Chinese — Native
  • English — Advanced
  • Japanese — Elementary

Projects

Akatsuki Taiwan

Romancing SaGa Re;univerSe

Turn-based RPG Mobile Game



RisingBeat

Music Genre Mobile Game

Fanstasy Castle

RichmanFight

Turn-based Strategy  PC Game


Raysol


Dungeon Balls

Pinball Puzzle Mobile Game