CakeResume Talent Search

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4-6 years
6-10 years
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Avatar of 黃凱弘 Kyle Huang.
Avatar of 黃凱弘 Kyle Huang.
Past
Senior QA engineer @DeepHow
2023 ~ Present
QA automation engineer / Software development engineer in test
Within one month
黃凱弘 Kyle Huang 7 年經驗的軟體手動 & 自動化 QA,喜歡用 Python 撰寫各種小工具解決生活中許多 routine 的工作 QA automation engineer / Software development engineer in test Taipei/ Hsinchu, TW [email protected] Manual Test planning Establish test cases Writing test reports New function testing, regression testing, user acceptance testing (UAT) Bug tracking Test case management: TestRail , Testmo Issue management: Jira, FogBugz Automation Programing language: Python Framework: Appium, Selenium, Unittest, Pytest, Allure DB: PostgreSQL, NoSQL
Python
Appium
SQL
Unemployed
Ready to interview
Full-time / Interested in working remotely
6-10 years
國立中山大學 National Sun Yat-Sen University
應用數學系 統計組
Avatar of 張智傑.
Avatar of 張智傑.
Past
Chief Technology Officer @Alienkingdom
2020 ~ Present
後端,全端,技術經理
Within one month
. - Project feasibility and risk assessment. - Project schedule adjustment and manpower allocation. Hsinchu County, Taiwan 工作經歷 Chief Technology Officer • Alienkingdom 七月Present Leading development of Alienkingdom products, including : 1. Capoo Pals : - A windows application that can raise many pets on your desktop. R&R: - The entire product's architecture and specifications are established, including the client-side, backend server, and sales webpage. - Responsible for the implementation of the key components on the client-side, leading the development team for the server, and collaborating with the web development team to achieve the
C
C++
C#
Unemployed
Ready to interview
Full-time / Interested in working remotely
10-15 years
National Cheng Kung University
Computer Graphics
Avatar of the user.
Avatar of the user.
Past
Senior DevOps Engineer @Gank Global
2023 ~ Present
DevOps Engineer
Within one month
Jenkins
Kubernetes
Docker
Unemployed
Open to opportunities
Full-time / Remote Only
4-6 years
Politeknik Negeri Madiun (PNM)
Teknik Komputer Kontrol
Avatar of Jeff.
Within one month
Chen, Pin Cheng (Jeff) 陳品丞 Versatile in both banking and sales marketing Google -Partnership Development Manager for High- Po Partnerships | eMail: [email protected] | Tele:Skills Project Management End to end process design Financial Projections Risk management Scrum and Agile methodology Communication Product Solutions Sales C-Level Strategy Consultation Cross team and region coordination Vendors and IT management Language and Tools English- Fluent Chinese Mandarin- Fluent Microsoft Office R, Neo4j, HTML, CSS, Python Experience Google - Senior Partnerships Development Manager October,Current Build strategic C-level relationship with agencies to ensure Google portfolio's revenue
Full-time / Interested in working remotely
4-6 years
University of Illinois Urbana Champaign
Economics and Statistcs
Avatar of the user.
Avatar of the user.
Data Analyst @R STUDIO
2022 ~ Present
Software Engineer
Within one year
Word
PowerPoint
Excel
Studying
Intern / Not interested in working remotely
4-6 years
BISE LAHORE BOARD
Metric
Avatar of the user.
Avatar of the user.
Senior Sales Representative @Reysports Industrial Co., Ltd.
2017 ~ Present
Sales Account Manager/ Project Manager/ Pre-sales/ Solution Architect
More than one year
word
powerpoint
Excel
Employed
Full-time / Interested in working remotely
6-10 years
私立輔仁大學
德語語文系

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Technical Skills
Specialized knowledge and expertise within the profession (e.g. familiar with SEO and use of related tools).
Problem-Solving
Ability to identify, analyze, and prepare solutions to problems.
Adaptability
Ability to navigate unexpected situations; and keep up with shifting priorities, projects, clients, and technology.
Communication
Ability to convey information effectively and is willing to give and receive feedback.
Time Management
Ability to prioritize tasks based on importance; and have them completed within the assigned timeline.
Teamwork
Ability to work cooperatively, communicate effectively, and anticipate each other's demands, resulting in coordinated collective action.
Leadership
Ability to coach, guide, and inspire a team to achieve a shared goal or outcome effectively.
Within six months
Senior Engineer
Logo of Akatsuki Taiwan 曉數碼股份有限公司.
Akatsuki Taiwan 曉數碼股份有限公司
2018 ~ Present
Taoyuán, Taiwan
Professional Background
Current status
Employed
Job Search Progress
Not open to opportunities
Professions
Software Engineer
Fields of Employment
Games
Work experience
10-15 years
Management
I've had experience in managing 1-5 people
Skills
Golang
Unity3D
AWS
C/C++
Docker
SQL
protobuf
C#
Solana
Languages
Chinese
Native or Bilingual
English
Fluent
Japanese
Beginner
Job search preferences
Positions
Senior Server Engineer
Job types
Full-time
Locations
Taipei, 台灣
Remote
Interested in working remotely
Freelance
No
Educations
School
長庚大學 Chang Gung University,CGU
Major
資訊管理
Print

Jeff Yin

Senior Engineer

  Taoyuan City, Taiwan

With over 10 years of game engineering experience, skilled in both client-side and server-side development, particularly in server-side with extensive hands-on experience. Adept at solving complex technical problems and able to work efficiently with a team to ensure smooth project progress.

Work Experience

Senior Engineer  •  Akatsuki Taiwan Inc.

July 2018 - Present

R project
The main Client of the three-person team, operates and develops Client features.
1. The change from the Japanese version to support English, French, Korean, Chinese .
2. Develop C# tools to automate the process, shortening the version update time by 20%.
3. By building Jenkins and Golang tools, the process of translation inspection is accelerated, and the translation quality is improved by 5%.
4. Establish team writing document habits, improve understanding of the entire program structure, and enable new members to get started quickly.

B project
1. Standalone operation and development client part
2. Localize the Japanese version and make Unity components to support operational campaigns
3. Develop new functions pack-selling in the shop and improve sales by 10%
4. Optimize the version update process by making various C# tools which shortened the update time by 5~10%.

Senior Server Engineer  •  Fantasy Castle co. ltd

Oct 2016 - April 2018

1. Using C/C++ to develop some of the core game features and various peripheral systems, including chat rooms, missions, shopping malls, leaderboards, items, avatars, etc on the server-side.
2. Create a companion robot to shorten the debugging time from 4 minutes to 20 seconds.
3. Create a stress test robot and increase the upper limit of the server from 300 to 3,000.
4. I took the initiative to optimize the event system. It shortens the time for planner design skills and testing by 30%.

Principal Client Engineer  •  Raysol Studio

March 2016 - Sep 2016

1. Use Unity3D to make the mobile game "Dungeon Ball" and put it on Android and iOS. iOS achieved No.1 in the paid list.
2. Integrate Unity3D video advertisements, Google or Apple services, cash flows, and third-party statistical components.
3. Develop UI Components and data management, as well as multi-language versions.

Software Engineer  •  MitFun Digital, Inc.

Oct 2015 - March 2016

1. Use Unity3D to develop daily mission features and develop components to connect AppsFly and TalkingData third-party plug-ins.
2. Develop the login and cash flow functions of the 360 mobile platform. The client uses Unity3D and the server uses Php+MySql.
3. Develop the reroute feature by Unity3D and C++ Server.

Software Engineer  •  VM-Fi Inc.

June 2015 - Sep 2015

1. Develop a travel app in the way of outsourcing projects, use Unity3D to make the interface, and Objective-C to write voice-related programs.
2. Realize audio streaming within 200 milliseconds delay.

CEO  •  6ion Studio

Sep 2013 - June 2015

1. Publish 6 game Apps to Google Play Store and App Store.
2. Create Web Service from scratch through ASP.NET, and create a shared Framework to improve development speed and reduce maintenance costs.
3. Use AWS, EC2 to set up the server, use a distributed database (DynamoDB) to store data, and use S3 and CloudFront to provide the downloaded file package after installation.
4. Use C# to make a client-side packaging tool, reduce duplicate files, and increase download speed by more than 50%.

Server Engineer  •  International Games System CO., LTD.

April 2011 - Sep 2013

1. Maintain the SDK shared by 10 games in the company.
2. Use C/C++ to develop and maintain servers on various platforms, use Socket for network communication and accelerate the operation of servers through MutiThread.
3. Create various features of the platform.

Education

2004 - 2008

Chang Gung University,CGU

Department of Information Management

Skill


  • Golang
  • Unity3D
  • AWS
  • C/C++
  • Docker
  • SQL
  • protobuf
  • Solana

Language


  • Chinese — Native
  • English — Advanced
  • Japanese — Elementary

Projects

Akatsuki Taiwan

Romancing SaGa Re;univerSe

Turn-based RPG Mobile Game



RisingBeat

Music Genre Mobile Game

Fanstasy Castle

RichmanFight

Turn-based Strategy  PC Game


Raysol


Dungeon Balls

Pinball Puzzle Mobile Game

Resume
Profile

Jeff Yin

Senior Engineer

  Taoyuan City, Taiwan

With over 10 years of game engineering experience, skilled in both client-side and server-side development, particularly in server-side with extensive hands-on experience. Adept at solving complex technical problems and able to work efficiently with a team to ensure smooth project progress.

Work Experience

Senior Engineer  •  Akatsuki Taiwan Inc.

July 2018 - Present

R project
The main Client of the three-person team, operates and develops Client features.
1. The change from the Japanese version to support English, French, Korean, Chinese .
2. Develop C# tools to automate the process, shortening the version update time by 20%.
3. By building Jenkins and Golang tools, the process of translation inspection is accelerated, and the translation quality is improved by 5%.
4. Establish team writing document habits, improve understanding of the entire program structure, and enable new members to get started quickly.

B project
1. Standalone operation and development client part
2. Localize the Japanese version and make Unity components to support operational campaigns
3. Develop new functions pack-selling in the shop and improve sales by 10%
4. Optimize the version update process by making various C# tools which shortened the update time by 5~10%.

Senior Server Engineer  •  Fantasy Castle co. ltd

Oct 2016 - April 2018

1. Using C/C++ to develop some of the core game features and various peripheral systems, including chat rooms, missions, shopping malls, leaderboards, items, avatars, etc on the server-side.
2. Create a companion robot to shorten the debugging time from 4 minutes to 20 seconds.
3. Create a stress test robot and increase the upper limit of the server from 300 to 3,000.
4. I took the initiative to optimize the event system. It shortens the time for planner design skills and testing by 30%.

Principal Client Engineer  •  Raysol Studio

March 2016 - Sep 2016

1. Use Unity3D to make the mobile game "Dungeon Ball" and put it on Android and iOS. iOS achieved No.1 in the paid list.
2. Integrate Unity3D video advertisements, Google or Apple services, cash flows, and third-party statistical components.
3. Develop UI Components and data management, as well as multi-language versions.

Software Engineer  •  MitFun Digital, Inc.

Oct 2015 - March 2016

1. Use Unity3D to develop daily mission features and develop components to connect AppsFly and TalkingData third-party plug-ins.
2. Develop the login and cash flow functions of the 360 mobile platform. The client uses Unity3D and the server uses Php+MySql.
3. Develop the reroute feature by Unity3D and C++ Server.

Software Engineer  •  VM-Fi Inc.

June 2015 - Sep 2015

1. Develop a travel app in the way of outsourcing projects, use Unity3D to make the interface, and Objective-C to write voice-related programs.
2. Realize audio streaming within 200 milliseconds delay.

CEO  •  6ion Studio

Sep 2013 - June 2015

1. Publish 6 game Apps to Google Play Store and App Store.
2. Create Web Service from scratch through ASP.NET, and create a shared Framework to improve development speed and reduce maintenance costs.
3. Use AWS, EC2 to set up the server, use a distributed database (DynamoDB) to store data, and use S3 and CloudFront to provide the downloaded file package after installation.
4. Use C# to make a client-side packaging tool, reduce duplicate files, and increase download speed by more than 50%.

Server Engineer  •  International Games System CO., LTD.

April 2011 - Sep 2013

1. Maintain the SDK shared by 10 games in the company.
2. Use C/C++ to develop and maintain servers on various platforms, use Socket for network communication and accelerate the operation of servers through MutiThread.
3. Create various features of the platform.

Education

2004 - 2008

Chang Gung University,CGU

Department of Information Management

Skill


  • Golang
  • Unity3D
  • AWS
  • C/C++
  • Docker
  • SQL
  • protobuf
  • Solana

Language


  • Chinese — Native
  • English — Advanced
  • Japanese — Elementary

Projects

Akatsuki Taiwan

Romancing SaGa Re;univerSe

Turn-based RPG Mobile Game



RisingBeat

Music Genre Mobile Game

Fanstasy Castle

RichmanFight

Turn-based Strategy  PC Game


Raysol


Dungeon Balls

Pinball Puzzle Mobile Game