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專案工程師 @鴻海精密工業股份有限公司
2023 ~ Present
Android工程師
Within one year
Android 開發相關
JAVA
Kotlin
Employed
Not open to opportunities
Full-time / Interested in working remotely
6-10 years
國立嘉義大學
資訊工程
Avatar of Sheng-Ting Huang.
Backend Developer
Within one month
Android Engineer | 2018//5 Understood owner's requirements to develop the outsourcing project on my own Designed the backend infrastructure and database schema Requested third party services such as Google Map API and Firebase Cloud Messaging Decreased the round-trip queries to Database by querying Redis Developed two Android apps for clients Received and handled Firebase push notifications in Android apps Mobile Engine | CSI Technology Group | Android Engineer | 2016//12 Developed ASP.NET Web API Service Self-taught AngularJS as the content management front-end Boosted performance via memcached queried results CAD 3.0
c#
asp.net core
WEB API
Employed
Open to opportunities
Full-time / Interested in working remotely
6-10 years
University Of Melbourne
Computer Science
Avatar of Ivan Lo.
Avatar of Ivan Lo.
Assistant Technical Manager @Tsann Kuen Enterprise
2012 ~ 2013
Manager
More than one year
flow. 2. Client-Server communication flow and provide RESTful APIs for services. Learning Skills 1. Programming Language: Scala. 2. Web Server: Finatra, Play. 3. Database: ElasticSearch, Mongo. 4. Cloud Storage: Amazon S3, GoogleDrive. Principal Engineer • HTC 十月十月 2015 Android Software Engineer Android App 1. HTC Backup/HTC Restore - HTC phone backup/restore app including accounts, contacts, apps and more other settings. 2. HTC GetStarted - Personalize HTC phone from web to phone device. 3. HTC DataSecurity - Remotely ...
People Management
Problem Solving
Learning Skills
Employed
Full-time / Interested in working remotely
10-15 years
National Taiwan University
Master of Science (M.S). Computer Science
Avatar of 張愷珉 / Kevin Chang.
Avatar of 張愷珉 / Kevin Chang.
VR developer @HyperBot Studio
2021 ~ Present
Unity Developer, VR/AR Program Manager
Within one month
DB and AWS service. - Support solving Solana customer tech issues. Mobile Game Engineer Akatsuki Taiwan Inc. JanJune 2022 Taipei, Taiwan - Developed Bandai game <ONE PIECE BON! BON! JOURNEY!!>, committed to client part development. - Maintain SQEX game <Romancing SaGa Re;univerSe>, build service environment infrastructure on AWS. - Handle Product CI/CD on AWS and Jenkins - Lead the VR breakthrough team, research the latest technology and develop side projects Mobile APP Engineer MegaLive Inc. AprJan 2019 Taichung, Taiwan - Develop Android/IOS game client APP with Unity engine. - Implement CI system:...
Unity3D
Jenkins
VR/AR
Employed
Open to opportunities
Full-time / Interested in working remotely
6-10 years
國立嘉義大學
DEDM
Avatar of Kevin Lin.
Avatar of Kevin Lin.
Software Engineer @Kulicke & Soffa Inc
2019 ~ Present
Senior software engineer
Within one year
API implementation TCP packet encryption/communication C# Desktop Application@Kulicke & Soffa (FebMayData Entry System Database Design C# WPF Traffic Flow Analysis@Ministry of Science and Technology, ROC (FebMayDeep Learning: Car Detection Flutter framework- Android, IOS APP PHP Backend Real-Time Chords Detection APP (JulMayDjango Backend Fourier transform Android Frontend Firebase API Skills Database Oracle Mongodb Postgresql Firebase MS SQL Data Analytics Tableau Server Tableau Prep R language Python - Pandas Pentaho Machine Learning AzureML PyCaret, Caret Xgboost Font-end React Framework Redux Data Flow RxJs Flutter Framework C# WPF Android APP Unity Game Client Back-end NodeJs
React.js/Redux
MongoDB
XGBoost
Employed
Full-time / Interested in working remotely
6-10 years
National University of Singapore
Science in Business Analytics
Avatar of Jhih-Yu Chen.
Offline
資深程式設計師
More than one year
android 平台 arcade games. ⊙ 帶領 2-4 開發夥伴設計開發 SMIB 系統 ( 大型機台與後台帳務系統的中介通訊設備 ). ⊙ 設計與實作 SMIB 系統的 client module 於 android 的 ID card 讀取功能, TCP/RS232 communication, 和 control logic. ⊙ 帶領 2-4 開發夥伴設計開發 network communication module 使用 rabbitMQ, 並實作 client protocol logic. ⊙ 帶領 2-4 開發
c++ programming
Game Development
RS232
Employed
Not open to opportunities
Full-time / Interested in working remotely
6-10 years
National Dong Hwa University 國立東華大學
Computer Science and Information Engineering
Avatar of 林昭源 (Leo Lin).
Avatar of 林昭源 (Leo Lin).
資深經理 @緯創資通
2021 ~ Present
Technical Manager
Within three months
林昭源 (Leo Lin) 1. Two years of management experience. 2. More than 10 years of computer vision and deep learning/software architecture development experience. 3. Programming experience using python. 4. Good paper reading ability and practical ability 5. Familiar with computer vision, deep learning (CNN, Resnet, densnet, GAN), object detection (Yolo series, RCNN series), segmentation models (UNet, DensUNet). 6. Experience in semi-supervised or unsupervised learning (pesudo labeling, Voxmorph model). 7. Experience with Docker, Git, Jenkins DevOps. Education: National Taiwan University of Science and
Research
Unsupervised Learning
Computer Science
Employed
Full-time / Interested in working remotely
10-15 years
National Taiwan University of Science and Technology
Master's degree Computer Science and Information Engineering
Avatar of the user.
Avatar of the user.
技術副理 @奧圖碼科技 | Optoma Technology
2022 ~ Present
Staff Engineer/Manager
Within one month
iOS
RxSwift
Combine
Employed
Ready to interview
Full-time / Interested in working remotely
10-15 years
私立中山醫學大學
生物化學
Avatar of 林詩宜.
Avatar of 林詩宜.
客戶端工程師 @大極科技有限公司
2023 ~ Present
遊戲軟體工程師
Within one month
手遊《唯舞獨尊APP》 擔任Client,以Unity開發Android&iOS,製作功能與介面、版本控管、金流SDK串接、上架。 4. 換皮開發卡牌RPG手遊《女王2》 擔任Client,以Cocos開發Android&iOS,製作功能與介面、版本控管、金流SDK串接、上架。 作為Client,曾經串過SDK和上架Apple Store、Google Play相關通路,也接觸過大陸
C++
JavaScript
TypeScript
Employed
Not open to opportunities
Full-time / Interested in working remotely
6-10 years
南台科技大學
多媒體與電腦娛樂科學系
Avatar of the user.
Avatar of the user.
Senior Engineer @YunJingTech
2019 ~ Present
Senior SW Engineer
Within one year
JAVA
Linux
Android
Full-time / Interested in working remotely
10-15 years
National Sun Yat-sen University, Taiwan
Electrical Engineering

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台灣新北市
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6-10 years
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c++ programming
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Ticketing System
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Subversion
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Z4itjwz0eciov0deumvy

陳志宇

我有超過10年C++遊戲開發經驗,以及大型機台周邊裝置控制經驗,開發過 GLI-based SAS 專案,與團隊成員長期溝通合作,並指導過新進人員開發成長。
喜好看到成品上線的成就感及解決富有挑戰的議題。

資深程式設計師
新北市,TW
[email protected]


技能


Languages & Skills

C/C++, DirectX, OpenGL, SDL, Shell Scripting, MFC, GTK+, Computer Graphics, Game Development, JNI, Ticket printer programming, bill acceptor programming, SAS programming, GLI programming, RaspberryPi


Tools

Visual Studio, Android SDK, Code::Blocks, Subversion, Git


工作經歷

GrandPeak Technology Inc, 程式設計師, 2017 年 10 月 - 2020 年 2 月

⊙ 設計實作一個基於 SDL framework + android SDK 的 slot game engine, 包含: 

a. 開發環境建立. 

b. android native code file IO. 

c. networking. 

d. system call handling. 

e. video playing. 

f. RS232 FPGA IO communication. 

g. Solve the dual-screen issue. 

h. JNI for security function. 

i. cross-platform real-time streaming video play module with RTMP+FFMPEG on Windows/Linux/Android


⊙ 與供應商合作參加 GTI 展,展出 android 平台 arcade games. 

⊙ 帶領 2-4 開發夥伴設計開發 SMIB 系統 ( 大型機台與後台帳務系統的中介通訊設備 ).

⊙ 設計與實作 SMIB 系統的 client module 於 android 的 ID card 讀取功能, TCP/RS232 communication, 和 control logic. 

⊙ 帶領 2-4 開發夥伴設計開發 network communication module 使用 rabbitMQ, 並實作 client protocol logic.

⊙ 帶領 2-4 開發夥伴設計開發 security module 使用 TPM 1.2, 並實作 security check logic for the device. 

⊙ 帶領 3-5 開發夥伴設計開發 2 款 slot games on Linux 使用 PCB gaming device. 

⊙ 與合作夥伴共同開發 JSON scripting resource loader. 

⊙ 與合作夥伴共同開發 GLI-SAS based engine.


⊙ 帶領開發夥伴設計開發: 

a. 產品開發與產出環境 based on Ubuntu OS. 

b. 開發 install/upgrade/engineer 工具程式. 

c. 開發觸控螢幕校正工具. 

e. 開發 FPGA IO devices 通訊模組. 

f. 其餘網路、客製化設定工具程式.  


⊙ 與合作夥伴共同開發 GLI's TITO module, 並實作 JCM-ID003 BA & epic950 TP 通訊模組.


InnojoTechnology Inc., 程式設計師, 2012 年 3 月 - 2017 年 9 月

⊙ 參與 3 款 winCE slot 開發,使用 C++

⊙ 幫公司建立 ITS 系統,大幅增加 issue 追蹤效率. 

⊙ 開發 platform benchmark tool 於 rendering, audio, video, and computing 功能.

⊙ 產品開發與產出環境基於 Unbuntu based OS, 包含 cross-platform IDE, hardware API setup, installing/updating 功能. 


⊙ 設計實作 cross-platform engine 使用 SDL+opengl 基於 Linux/Windows OS. 並解決以下問題 : 

a. render flow. 

b. multi-screen. 

c. adaptable FPGA IO module. 

d. memory usage. 

e. computation loading. 

f. particle system. 

g. GUI module control & scripting. 

h. TTF & DDS supporting. 

i. saving loading time by multi-threading. 

j. audio play. 

k. recovery flow & backup flow enhance. 

l. RS232 communication. 

m. patching flow. 

n. setup & install tools by GTK+ & shell scripting. 

o. encrypting I/O. 

p. demo module. 

q. engine architecture refines. 

r. multi-thread communication network module using SDL TCP. 

s. video play module with SDL+FFMPEG for the local resource. 

t. network jackpot communication module. 


⊙ 實作產出一個人氣 Linux slot game. 

⊙ 與合作夥伴共同參與展出 winCE/Linux 遊戲於 GTI 展約 4 年.

⊙ 主要實作產出 7 款 slot games, 並部分參與超過 6 款 Linux/Windows C++ 博弈遊戲. 

⊙ 支援 online slot game engine 開發, 使用 Unity, 包含 meter logic, game scene module, 以及 slot flow logic. 

⊙ 設計實作 casino SMIB client system, 包含 dev/release environment setup, ID card reading, GUI display, control logic, 和 database communication in c++ using raspberry pi.


學歷

國立東華大學, 資訊工程學系, 資訊工程研究所,2006 年 - 2009 年

領域:Computer Graphics, in graphics animation multimedia edutainment laboratory

國立東華大學, 資訊工程學系,2002 年 - 2006 年


作品集



Paragraph image 01 00@2x

GLI-based Slot Games

與合作廠商共同開發基於 GLI 的大型 slot machine.

Paragraph image 05 00@2x
Paragraph image 05 01@2x

Cross-platform Slot Games

基於 cross-platform 開發的各式 slot games.

Paragraph image 05 00@2x
Paragraph image 05 01@2x

Cross-platform Gamble Games & Jackpot system

基於 cross-platform 開發的各式 gamble games 以及連線彩金系統.

榮譽獎項


⊙ 4C數位遊戲競賽 ( Digital Contents Award ) 廠商贊助獎, 2005
     3D ARPG game with C++/DirectX



Resume
Profile
Z4itjwz0eciov0deumvy

陳志宇

我有超過10年C++遊戲開發經驗,以及大型機台周邊裝置控制經驗,開發過 GLI-based SAS 專案,與團隊成員長期溝通合作,並指導過新進人員開發成長。
喜好看到成品上線的成就感及解決富有挑戰的議題。

資深程式設計師
新北市,TW
[email protected]


技能


Languages & Skills

C/C++, DirectX, OpenGL, SDL, Shell Scripting, MFC, GTK+, Computer Graphics, Game Development, JNI, Ticket printer programming, bill acceptor programming, SAS programming, GLI programming, RaspberryPi


Tools

Visual Studio, Android SDK, Code::Blocks, Subversion, Git


工作經歷

GrandPeak Technology Inc, 程式設計師, 2017 年 10 月 - 2020 年 2 月

⊙ 設計實作一個基於 SDL framework + android SDK 的 slot game engine, 包含: 

a. 開發環境建立. 

b. android native code file IO. 

c. networking. 

d. system call handling. 

e. video playing. 

f. RS232 FPGA IO communication. 

g. Solve the dual-screen issue. 

h. JNI for security function. 

i. cross-platform real-time streaming video play module with RTMP+FFMPEG on Windows/Linux/Android


⊙ 與供應商合作參加 GTI 展,展出 android 平台 arcade games. 

⊙ 帶領 2-4 開發夥伴設計開發 SMIB 系統 ( 大型機台與後台帳務系統的中介通訊設備 ).

⊙ 設計與實作 SMIB 系統的 client module 於 android 的 ID card 讀取功能, TCP/RS232 communication, 和 control logic. 

⊙ 帶領 2-4 開發夥伴設計開發 network communication module 使用 rabbitMQ, 並實作 client protocol logic.

⊙ 帶領 2-4 開發夥伴設計開發 security module 使用 TPM 1.2, 並實作 security check logic for the device. 

⊙ 帶領 3-5 開發夥伴設計開發 2 款 slot games on Linux 使用 PCB gaming device. 

⊙ 與合作夥伴共同開發 JSON scripting resource loader. 

⊙ 與合作夥伴共同開發 GLI-SAS based engine.


⊙ 帶領開發夥伴設計開發: 

a. 產品開發與產出環境 based on Ubuntu OS. 

b. 開發 install/upgrade/engineer 工具程式. 

c. 開發觸控螢幕校正工具. 

e. 開發 FPGA IO devices 通訊模組. 

f. 其餘網路、客製化設定工具程式.  


⊙ 與合作夥伴共同開發 GLI's TITO module, 並實作 JCM-ID003 BA & epic950 TP 通訊模組.


InnojoTechnology Inc., 程式設計師, 2012 年 3 月 - 2017 年 9 月

⊙ 參與 3 款 winCE slot 開發,使用 C++

⊙ 幫公司建立 ITS 系統,大幅增加 issue 追蹤效率. 

⊙ 開發 platform benchmark tool 於 rendering, audio, video, and computing 功能.

⊙ 產品開發與產出環境基於 Unbuntu based OS, 包含 cross-platform IDE, hardware API setup, installing/updating 功能. 


⊙ 設計實作 cross-platform engine 使用 SDL+opengl 基於 Linux/Windows OS. 並解決以下問題 : 

a. render flow. 

b. multi-screen. 

c. adaptable FPGA IO module. 

d. memory usage. 

e. computation loading. 

f. particle system. 

g. GUI module control & scripting. 

h. TTF & DDS supporting. 

i. saving loading time by multi-threading. 

j. audio play. 

k. recovery flow & backup flow enhance. 

l. RS232 communication. 

m. patching flow. 

n. setup & install tools by GTK+ & shell scripting. 

o. encrypting I/O. 

p. demo module. 

q. engine architecture refines. 

r. multi-thread communication network module using SDL TCP. 

s. video play module with SDL+FFMPEG for the local resource. 

t. network jackpot communication module. 


⊙ 實作產出一個人氣 Linux slot game. 

⊙ 與合作夥伴共同參與展出 winCE/Linux 遊戲於 GTI 展約 4 年.

⊙ 主要實作產出 7 款 slot games, 並部分參與超過 6 款 Linux/Windows C++ 博弈遊戲. 

⊙ 支援 online slot game engine 開發, 使用 Unity, 包含 meter logic, game scene module, 以及 slot flow logic. 

⊙ 設計實作 casino SMIB client system, 包含 dev/release environment setup, ID card reading, GUI display, control logic, 和 database communication in c++ using raspberry pi.


學歷

國立東華大學, 資訊工程學系, 資訊工程研究所,2006 年 - 2009 年

領域:Computer Graphics, in graphics animation multimedia edutainment laboratory

國立東華大學, 資訊工程學系,2002 年 - 2006 年


作品集



Paragraph image 01 00@2x

GLI-based Slot Games

與合作廠商共同開發基於 GLI 的大型 slot machine.

Paragraph image 05 00@2x
Paragraph image 05 01@2x

Cross-platform Slot Games

基於 cross-platform 開發的各式 slot games.

Paragraph image 05 00@2x
Paragraph image 05 01@2x

Cross-platform Gamble Games & Jackpot system

基於 cross-platform 開發的各式 gamble games 以及連線彩金系統.

榮譽獎項


⊙ 4C數位遊戲競賽 ( Digital Contents Award ) 廠商贊助獎, 2005
     3D ARPG game with C++/DirectX