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Avatar of Aidan Chen.
Avatar of Aidan Chen.
Senior C++ Game Server Programmer @Firedragon Digital Technology
2024 ~ Present
Senior Game Server Programmer
Within one month
++ 與 Action Script 負責研發自有引擎中的地形系統、地形編輯器與底層的反射系統 在這裏用到的技術有: - C++ and Action Script - OpenGL, HLSL and DirectX - TCP/IP, UDP, JSON and XML - SVN, Git and Perforce 中華網龍 - 客戶端程式副課長 2001//05 初期參與數個 2D MMO 的專案開發,使用的語言是 Delphi 2004 年
C++
Design Patterns
Gameplay Programming
Employed
Open to opportunities
Full-time / Not interested in working remotely
More than 15 years
National Taiwan Ocean University
Harbor and River
Avatar of 陳宗廷.
Avatar of 陳宗廷.
C++ 開發工程師 @TREVI 特雷維科技
2023 ~ Present
C/C++ Software Engineer
Within one month
戲營運監測機器人 高級工程師 • 杭特電子股份有限公司 十一月十月IPcam/NVR CGI與Streaming整合。 2.軟體NVR(WindowsService/WebServer) 3.整合FFmpeg與DirectX(DXVA)做影像解碼與貼圖。 4.整合OpenCV做影像辨識。 5.使用C++ 11與Boost/Pion等第三方Library於MSVS 2013開發新專案。 6.維護C
HAProxy
SVN/Git
Boost C++
Employed
Not open to opportunities
Full-time / Interested in working remotely
6-10 years
國立高雄科技大學(原國立高雄第一科技大學)
電子工程所
Avatar of Mohammed Mufti.
Avatar of Mohammed Mufti.
Past
Support Engineer (Developer support core) @ Microsoft India R & D Private Limited
2008 ~ 2011
Senior Member Of Technical Staff
Within three months
its internals. Well-versed with secure software development life cycle for application development. Have Special Interest in reverse engineering, security and OS instrumentations. Technical Stack : a. Windows File System internals and application programming to deal with File Systems. b. Windows Audio & Video programming (DirectShow, DirectX/Direct3D/DirectSound/Media Foundation). c. Windows Media Player SDK using C++ & C#.NET. d. Windows & Linux Internals. e. Windows Application debugging using WinDbg (Windows Debugger). f. Linux application debugging using GDB. g.
C
C++
STL
Unemployed
Full-time / Interested in working remotely
More than 15 years
Indira Gandhi National Open University(IGNOU)
Computer Science
Avatar of 王光昇.
外包技術員
Within one month
利用VBA自訂表單 ( UserForm ) ,打造自定義填表格式 搭配excel sheet資料,更靈活擴增修改下拉選單資料 影片 、 Xlsm檔下載 基於位移映射像素複雜度的自適應鑲嵌細分曲面系統研究 我的碩士論文,使用C++、DirectX10、Geometry Shader。 論文內容在研究,如何有效將模型自動...
Employed
Part-time / Interested in working remotely
10-15 years
Avatar of the user.
Avatar of the user.
System Architect Technical Consultants @群光電能科技股份有限公司
2020 ~ Present
軟體架構師、前端程式設計師、數據工程師、遊戲軟體設計師
Within one year
Javascript(ES6)
Docker
Python
Employed
Not open to opportunities
Part-time / Remote Only
10-15 years
國立台北科技大學
資訊工程所
Avatar of 王浩辰.
Avatar of 王浩辰.
Software Engineer @Weintek Labs., Inc.
2021 ~ Present
More than one year
SQL and database communication. Incredibly increase the speed of implementing DB communication function for C++ developers or even for who has never learned SQL before - Decreased time of file loading and resource processing by 43% of all products by multithreading Improved glow and bloom effect and also solved color banding issue in iClone7 - Implement both alembic import and export features 七月Present 學歷National Dong Hwa University Computer and Information Engineering 技能 語言 C++ Python SQL Database Design and Development DirectX Vulkan English — 中階 Chinese — 母語或雙語
C++
Python
SQL
Employed
Full-time / Interested in working remotely
4-6 years
National Dong Hwa University
Computer and Information Engineering
Avatar of Rolando Yang.
Avatar of Rolando Yang.
Past
Senior C++ QT Developer @Tood, Michael and James, Inc.
2019 ~ 2020
Senior Software Engineer
More than one year
Engineer Vancouver, BC [email protected] Skills Strong capability to assist in preparation of: ✔️ Technical specifications ✔️ Project plan ✔️ Project timelines ✔️ Project budgets Worked effectively with operating systems: ✔️ Windows ✔️ Mac OS ✔️ Linux Talented in graphic libraries: ✔️ OpenGL ✔️ OpenGL ES ✔️ DirectX Highly skilled in video & audio libraries: ✔️ FFMpeg ✔️ VLC ✔️ FFTW ✔️ Bass ✔️ Dirac Expertise in SDLC methodologies: ✔️ Scrum ✔️ Iterative Technically skilled in databases: ✔️ Oracle ✔️ NoSQL ✔️ MySQL ✔️ MSSQL Outstanding ability to perform: ✔️ Server updates ✔️ Virus updates ✔️ Custom backup
Qt
Qt Creator
Visual C++
Unemployed
Full-time / Remote Only
6-10 years
University of Phoenix
Avatar of Jhih-Yu Chen.
Offline
資深程式設計師
More than one year
發成長。 喜好看到成品上線的成就感及解決富有挑戰的議題。 資深程式設計師 新北市,TW [email protected] 技能 Languages & Skills C/C++, DirectX, OpenGL, SDL, Shell Scripting, MFC, GTK+, Computer Graphics, Game Development, JNI, Ticket printer programming, bill acceptor programming, SAS programming, GLI programming, RaspberryPi Tools Visual Studio, Android SDK, Code::Blocks, Subversion, Git 工作經歷 GrandPeak Technology Inc, 程式設計師, 2017 年 10 月年
c++ programming
Game Development
RS232
Employed
Not open to opportunities
Full-time / Interested in working remotely
6-10 years
National Dong Hwa University 國立東華大學
Computer Science and Information Engineering
Avatar of the user.
Avatar of the user.
Director of Operations @Jmen Taiwan - Jiuh Men 鉅門工業
2020 ~ Present
資深產品經理 Senior Product Manager
Within one month
Agile Project Management
Scrum
User Experience Design
Employed
Ready to interview
Full-time / Interested in working remotely
10-15 years
National Taiwan University
Electronics Engineering
Avatar of the user.
Avatar of the user.
Director @朕來雲端工作室
2023 ~ Present
管理職
Within one month
AWS
Node.js
PHP
Employed
Ready to interview
Full-time / Interested in working remotely
More than 15 years
輔仁大學
資訊管理

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More than one year
台灣新北市
Professional Background
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Job Search Progress
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Professions
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Games
Work experience
6-10 years
Management
Skills
c++ programming
Game Development
RS232
Ticketing System
Computer Graphics
MFC
Subversion
Git
Android Studio
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OpenGL
Shell Scripting
Raspberry Pi
JNI
DirectX
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Z4itjwz0eciov0deumvy

陳志宇

我有超過10年C++遊戲開發經驗,以及大型機台周邊裝置控制經驗,開發過 GLI-based SAS 專案,與團隊成員長期溝通合作,並指導過新進人員開發成長。
喜好看到成品上線的成就感及解決富有挑戰的議題。

資深程式設計師
新北市,TW
[email protected]


技能


Languages & Skills

C/C++, DirectX, OpenGL, SDL, Shell Scripting, MFC, GTK+, Computer Graphics, Game Development, JNI, Ticket printer programming, bill acceptor programming, SAS programming, GLI programming, RaspberryPi


Tools

Visual Studio, Android SDK, Code::Blocks, Subversion, Git


工作經歷

GrandPeak Technology Inc, 程式設計師, 2017 年 10 月 - 2020 年 2 月

⊙ 設計實作一個基於 SDL framework + android SDK 的 slot game engine, 包含: 

a. 開發環境建立. 

b. android native code file IO. 

c. networking. 

d. system call handling. 

e. video playing. 

f. RS232 FPGA IO communication. 

g. Solve the dual-screen issue. 

h. JNI for security function. 

i. cross-platform real-time streaming video play module with RTMP+FFMPEG on Windows/Linux/Android


⊙ 與供應商合作參加 GTI 展,展出 android 平台 arcade games. 

⊙ 帶領 2-4 開發夥伴設計開發 SMIB 系統 ( 大型機台與後台帳務系統的中介通訊設備 ).

⊙ 設計與實作 SMIB 系統的 client module 於 android 的 ID card 讀取功能, TCP/RS232 communication, 和 control logic. 

⊙ 帶領 2-4 開發夥伴設計開發 network communication module 使用 rabbitMQ, 並實作 client protocol logic.

⊙ 帶領 2-4 開發夥伴設計開發 security module 使用 TPM 1.2, 並實作 security check logic for the device. 

⊙ 帶領 3-5 開發夥伴設計開發 2 款 slot games on Linux 使用 PCB gaming device. 

⊙ 與合作夥伴共同開發 JSON scripting resource loader. 

⊙ 與合作夥伴共同開發 GLI-SAS based engine.


⊙ 帶領開發夥伴設計開發: 

a. 產品開發與產出環境 based on Ubuntu OS. 

b. 開發 install/upgrade/engineer 工具程式. 

c. 開發觸控螢幕校正工具. 

e. 開發 FPGA IO devices 通訊模組. 

f. 其餘網路、客製化設定工具程式.  


⊙ 與合作夥伴共同開發 GLI's TITO module, 並實作 JCM-ID003 BA & epic950 TP 通訊模組.


InnojoTechnology Inc., 程式設計師, 2012 年 3 月 - 2017 年 9 月

⊙ 參與 3 款 winCE slot 開發,使用 C++

⊙ 幫公司建立 ITS 系統,大幅增加 issue 追蹤效率. 

⊙ 開發 platform benchmark tool 於 rendering, audio, video, and computing 功能.

⊙ 產品開發與產出環境基於 Unbuntu based OS, 包含 cross-platform IDE, hardware API setup, installing/updating 功能. 


⊙ 設計實作 cross-platform engine 使用 SDL+opengl 基於 Linux/Windows OS. 並解決以下問題 : 

a. render flow. 

b. multi-screen. 

c. adaptable FPGA IO module. 

d. memory usage. 

e. computation loading. 

f. particle system. 

g. GUI module control & scripting. 

h. TTF & DDS supporting. 

i. saving loading time by multi-threading. 

j. audio play. 

k. recovery flow & backup flow enhance. 

l. RS232 communication. 

m. patching flow. 

n. setup & install tools by GTK+ & shell scripting. 

o. encrypting I/O. 

p. demo module. 

q. engine architecture refines. 

r. multi-thread communication network module using SDL TCP. 

s. video play module with SDL+FFMPEG for the local resource. 

t. network jackpot communication module. 


⊙ 實作產出一個人氣 Linux slot game. 

⊙ 與合作夥伴共同參與展出 winCE/Linux 遊戲於 GTI 展約 4 年.

⊙ 主要實作產出 7 款 slot games, 並部分參與超過 6 款 Linux/Windows C++ 博弈遊戲. 

⊙ 支援 online slot game engine 開發, 使用 Unity, 包含 meter logic, game scene module, 以及 slot flow logic. 

⊙ 設計實作 casino SMIB client system, 包含 dev/release environment setup, ID card reading, GUI display, control logic, 和 database communication in c++ using raspberry pi.


學歷

國立東華大學, 資訊工程學系, 資訊工程研究所,2006 年 - 2009 年

領域:Computer Graphics, in graphics animation multimedia edutainment laboratory

國立東華大學, 資訊工程學系,2002 年 - 2006 年


作品集



Paragraph image 01 00@2x

GLI-based Slot Games

與合作廠商共同開發基於 GLI 的大型 slot machine.

Paragraph image 05 00@2x
Paragraph image 05 01@2x

Cross-platform Slot Games

基於 cross-platform 開發的各式 slot games.

Paragraph image 05 00@2x
Paragraph image 05 01@2x

Cross-platform Gamble Games & Jackpot system

基於 cross-platform 開發的各式 gamble games 以及連線彩金系統.

榮譽獎項


⊙ 4C數位遊戲競賽 ( Digital Contents Award ) 廠商贊助獎, 2005
     3D ARPG game with C++/DirectX



Resume
Profile
Z4itjwz0eciov0deumvy

陳志宇

我有超過10年C++遊戲開發經驗,以及大型機台周邊裝置控制經驗,開發過 GLI-based SAS 專案,與團隊成員長期溝通合作,並指導過新進人員開發成長。
喜好看到成品上線的成就感及解決富有挑戰的議題。

資深程式設計師
新北市,TW
[email protected]


技能


Languages & Skills

C/C++, DirectX, OpenGL, SDL, Shell Scripting, MFC, GTK+, Computer Graphics, Game Development, JNI, Ticket printer programming, bill acceptor programming, SAS programming, GLI programming, RaspberryPi


Tools

Visual Studio, Android SDK, Code::Blocks, Subversion, Git


工作經歷

GrandPeak Technology Inc, 程式設計師, 2017 年 10 月 - 2020 年 2 月

⊙ 設計實作一個基於 SDL framework + android SDK 的 slot game engine, 包含: 

a. 開發環境建立. 

b. android native code file IO. 

c. networking. 

d. system call handling. 

e. video playing. 

f. RS232 FPGA IO communication. 

g. Solve the dual-screen issue. 

h. JNI for security function. 

i. cross-platform real-time streaming video play module with RTMP+FFMPEG on Windows/Linux/Android


⊙ 與供應商合作參加 GTI 展,展出 android 平台 arcade games. 

⊙ 帶領 2-4 開發夥伴設計開發 SMIB 系統 ( 大型機台與後台帳務系統的中介通訊設備 ).

⊙ 設計與實作 SMIB 系統的 client module 於 android 的 ID card 讀取功能, TCP/RS232 communication, 和 control logic. 

⊙ 帶領 2-4 開發夥伴設計開發 network communication module 使用 rabbitMQ, 並實作 client protocol logic.

⊙ 帶領 2-4 開發夥伴設計開發 security module 使用 TPM 1.2, 並實作 security check logic for the device. 

⊙ 帶領 3-5 開發夥伴設計開發 2 款 slot games on Linux 使用 PCB gaming device. 

⊙ 與合作夥伴共同開發 JSON scripting resource loader. 

⊙ 與合作夥伴共同開發 GLI-SAS based engine.


⊙ 帶領開發夥伴設計開發: 

a. 產品開發與產出環境 based on Ubuntu OS. 

b. 開發 install/upgrade/engineer 工具程式. 

c. 開發觸控螢幕校正工具. 

e. 開發 FPGA IO devices 通訊模組. 

f. 其餘網路、客製化設定工具程式.  


⊙ 與合作夥伴共同開發 GLI's TITO module, 並實作 JCM-ID003 BA & epic950 TP 通訊模組.


InnojoTechnology Inc., 程式設計師, 2012 年 3 月 - 2017 年 9 月

⊙ 參與 3 款 winCE slot 開發,使用 C++

⊙ 幫公司建立 ITS 系統,大幅增加 issue 追蹤效率. 

⊙ 開發 platform benchmark tool 於 rendering, audio, video, and computing 功能.

⊙ 產品開發與產出環境基於 Unbuntu based OS, 包含 cross-platform IDE, hardware API setup, installing/updating 功能. 


⊙ 設計實作 cross-platform engine 使用 SDL+opengl 基於 Linux/Windows OS. 並解決以下問題 : 

a. render flow. 

b. multi-screen. 

c. adaptable FPGA IO module. 

d. memory usage. 

e. computation loading. 

f. particle system. 

g. GUI module control & scripting. 

h. TTF & DDS supporting. 

i. saving loading time by multi-threading. 

j. audio play. 

k. recovery flow & backup flow enhance. 

l. RS232 communication. 

m. patching flow. 

n. setup & install tools by GTK+ & shell scripting. 

o. encrypting I/O. 

p. demo module. 

q. engine architecture refines. 

r. multi-thread communication network module using SDL TCP. 

s. video play module with SDL+FFMPEG for the local resource. 

t. network jackpot communication module. 


⊙ 實作產出一個人氣 Linux slot game. 

⊙ 與合作夥伴共同參與展出 winCE/Linux 遊戲於 GTI 展約 4 年.

⊙ 主要實作產出 7 款 slot games, 並部分參與超過 6 款 Linux/Windows C++ 博弈遊戲. 

⊙ 支援 online slot game engine 開發, 使用 Unity, 包含 meter logic, game scene module, 以及 slot flow logic. 

⊙ 設計實作 casino SMIB client system, 包含 dev/release environment setup, ID card reading, GUI display, control logic, 和 database communication in c++ using raspberry pi.


學歷

國立東華大學, 資訊工程學系, 資訊工程研究所,2006 年 - 2009 年

領域:Computer Graphics, in graphics animation multimedia edutainment laboratory

國立東華大學, 資訊工程學系,2002 年 - 2006 年


作品集



Paragraph image 01 00@2x

GLI-based Slot Games

與合作廠商共同開發基於 GLI 的大型 slot machine.

Paragraph image 05 00@2x
Paragraph image 05 01@2x

Cross-platform Slot Games

基於 cross-platform 開發的各式 slot games.

Paragraph image 05 00@2x
Paragraph image 05 01@2x

Cross-platform Gamble Games & Jackpot system

基於 cross-platform 開發的各式 gamble games 以及連線彩金系統.

榮譽獎項


⊙ 4C數位遊戲競賽 ( Digital Contents Award ) 廠商贊助獎, 2005
     3D ARPG game with C++/DirectX