CakeResume Talent Search

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Avatar of Svetozar Najman.
Avatar of Svetozar Najman.
Postdoctoral Researcher @Research Center for Applied Sciences (RCAS), Academia Sinica, Taiwan
2023 ~ Present
Research And Development Engineer
Within one month
a supercomputer. Through some painstaking writing and debugging succeeded in running Monte Carlo simulations and extracting the properties of the 2D perovskite material. Work Experience Postdoctoral Researcher • Research Center for Applied Sciences (RCAS), Academia Sinica, Taipei, Taiwan MarchPresent • Developed hybrid Monte Carlo code in Python programming language leveraging LAMMPS for molecular dynamics runs and energy evaluations during every trial move in 2D Ruddlesden-Popper perovskite layer exchange simulation; - adapted the code to run both on the GPUs and CPUs, employing updated machine-learned interatomic potential based on the bispectrum descriptor, as implemented in the Spectral Neighbor Analysis Potential
Python
Molecular Dynamics
Monte Carlo Simulation
Employed
Open to opportunities
Full-time / Interested in working remotely
4-6 years
National Tsing Hua University
Chemistry (1st Major) & Physics (2nd Major) @ Department of Engineering and System Science
Avatar of the user.
Avatar of the user.
International Sales supervisor/Project manager @Tayih Industrial Co. Ltd
2021 ~ Present
Engineer/Sales
Within two months
Microsoft Office
Engineering Skills
ERP
Employed
Full-time / Interested in working remotely
4-6 years
Cheng Shiu University (CSU)
Applied foreign language, Civil Engineering
Avatar of bobby demeianto.
Avatar of bobby demeianto.
Electrical Instructor / Lecturer @Politeknik Kelautan dan Perikanan Dumai
2019 ~ Present
Electrical Engineer
Within six months
wiring, equipment, or fixtures, using testing devices, such as ohmmeters, voltmeters, or oscilloscopes, to ensure compatibility and safety of system. 7. Maintain current electrician's license or identification card to meet governmental regulations. 8. Inspect electrical systems, equipment, or components to identify hazards, defects, or the need for adjustment or repair, and to ensure compliance with codes. 9. Use a variety of tools or equipment, such as power construction equipment, measuring devices, power tools, and testing equipment, such as oscilloscopes, ammeters, or test lamps. 10. Prepare technical drawings, specificati...
Word
Excel
PowerPoint
Employed
Full-time / Interested in working remotely
10-15 years
University of Indonesia
Electrical Power Engineering
Avatar of 陳育羣.
Offline
Avatar of 陳育羣.
Offline
負責人 @烏浪設計開發有限公司
2019 ~ Present
Front-end、VR/AR Development、Software Developer(Game/Web/App)、Unity Developer
Within one year
Grade Distributed LED Matrix Display System. -- Project Manager, Hardware Design, Installation Guidance, Outsourcing integrationJurassic x Dinosaurs 3.0 KHAM Inc.(寬宏藝術6596) / Tronk interactive @The pier-2 art center, Kaohsiung. Within two months, from production to application, 360 sets of interactive lamps with embedded electronic components were created. They were integrated into the entire exhibition media system in cooperation with upstream and downstream units. The content includes FRP case design and manufacturing, interactive embedded system, lighting effects, and IoT systems. -- Project Manager, Chief Software and Hardware Developer, On
c#
C++
Arduino
Employed
Not open to opportunities
Full-time / Interested in working remotely
4-6 years
國立台北藝術大學
新媒體藝術, 互動藝術
Avatar of the user.
Avatar of the user.
Sales & PR @kunsports
2020 ~ 2021
..
More than one year
Ability To Work Under Pressure
Oral Communication Skills
Attentive Listening
Full-time
4-6 years
Victoria college
Avatar of the user.
Avatar of the user.
NDA @NDA
2016 ~ Present
More than one year
PowerPoint
Word
Employed
Part-time / Remote Only
4-6 years

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Technical Skills
Specialized knowledge and expertise within the profession (e.g. familiar with SEO and use of related tools).
Problem-Solving
Ability to identify, analyze, and prepare solutions to problems.
Adaptability
Ability to navigate unexpected situations; and keep up with shifting priorities, projects, clients, and technology.
Communication
Ability to convey information effectively and is willing to give and receive feedback.
Time Management
Ability to prioritize tasks based on importance; and have them completed within the assigned timeline.
Teamwork
Ability to work cooperatively, communicate effectively, and anticipate each other's demands, resulting in coordinated collective action.
Leadership
Ability to coach, guide, and inspire a team to achieve a shared goal or outcome effectively.
Within one year
Director
Logo of 烏浪設計開發有限公司.
烏浪設計開發有限公司
2019 ~ Present
台灣台北
Professional Background
Current status
Employed
Job Search Progress
Not open to opportunities
Professions
Unity Game Developer, Project Manager, Research / R&D
Fields of Employment
Games, Internet of Things (IoT), Advertising
Work experience
10-15 years work experience (4-6 years relevant)
Management
I've had experience in managing 10-15 people
Skills
c#
C++
Arduino
Unity3D
Interactive Media
New Media Art
Project Management
SketchUp
3D printing
NodeRed
ESP32
Web Development
Languages
English
Intermediate
Chinese
Native or Bilingual
Job search preferences
Positions
Front-end、VR/AR Development、Software Developer(Game/Web/App)、Unity Developer
Job types
Full-time
Locations
台灣
Remote
Interested in working remotely
Freelance
Yes, I'm currently a full-time freelancer
Educations
School
國立台北藝術大學
Major
新媒體藝術, 互動藝術
Print

陳育羣

Chen, Yu-Chun  

Founder of Ulan Newmedia Studio

https://ulan.tw    [email protected]

Make visible what, without you, might perhaps never have been seen.
– Robert Bresson

    I possess a strong curiosity in interdisciplinary knowledge, with my primary expertise spanning across electronics, software development, interactive design, and new media art. I am passionate about exploring various possibilities during the processes of analysis, deconstruction, and reconstruction, implementing them into practice while managing risks effectively.



Skill


  • Unity3D Game Engine 
  • C#, C++, Node-Red
  • Arduino, ESP-32, Raspberry Pi
  • SketchUp (3D Modeling )
  • 3D printing
  • Embedded system, Sensors

  • Project Management
  • Interactive Experience Planning
  • Interactive Production
  • Multimedia System Integration
  • New Media Art

  • Chinese
  • English

Experience


Founder, Director

Ulan Design & Development Ltd.
(烏浪設計開發)

JUL 2019 - Present
Taipei, Taiwan

Planning and production of multimedia interactive installations, covering the entire production process of exhibits and installations from proposal to final delivery.  Scope includes system integration , visual, music, software, and electronic sensing hardware, as well as necessary development of new functions.

Milestone :
2022 The Curse of the Giant Rabbit,  Halloween City  
Taoyuan City Government / Chill(濪濪) 
@Taoyuan
Sound interactive installation, Play corresponding sound effects by locating the user's position through a horizontal laser scanner.
-- Game software and hardware integration(2D Lidar )


2022 The Pen of Kaohsiung  (Public Art Commission)
Ding, Chien-Chung / TAi Urban Resort 
@Kaohsiung Public Main Library
Design and Installation of Art-Grade Distributed LED Matrix Display System.
-- Project Manager, Hardware Design, Installation Guidance, Outsourcing integration.


2020 Jurassic x Dinosaurs 3.0  
KHAM Inc.(寬宏藝術6596) / Tronk interactive 
@The pier-2 art center, Kaohsiung.
Within two months, from production to application, 360 sets of interactive lamps with embedded electronic components were created. They were integrated into the entire exhibition media system in cooperation with upstream and downstream units. The content includes FRP case design and manufacturing, interactive embedded system, lighting effects, and IoT systems.
-- Project Manager, Chief Software and Hardware Developer, On-site Executive Supervisor, Outsourcing integration


2019 Love Kaohsiung Lumière Festival(X'mas) - <Urban Light Stream> Chill(濪濪) /B'in Live(必應創造 6625)
 @Central Park, Kaohsiung.
An outdoor large-scale LED matrix display installation, measuring 50 meters in length and 8 meters in height, completed within one month.
-Winner of "Red Dot Award: Brands & Communication Design, Spatial & Retail Design, Exhibition Design, 2020.
-- Project Manager, Chief Software and Hardware Developer, On-site Executive Supervisor. 


Lecturer

National Taipei University of Education, Department of Culture Industry

JUL 2021 - FEB 2022
Taipei, Taiwan

Instructor of Interactive Design and Web Design.

Lecturer

Tatung University  
Department of Media Design

SEP 2020 - F 2021
Taipei, Taiwan

Co-Instructor for Interactive Design.
Unity3D Game Engine workshop.

Special Project Manager

Tronk Interactive .Inc

DEC 2018 - DEC 2020
Taipei, Taiwan

2019-20 SAY Night Market -「Intuition x Reasoning x Science」probability education exhibition, National Science and Technology Museum
Production of Interactive installation.
2018 "My Plate" Web Game, HPA(健康署)
Independently complete the client management and content production of the delivery project.
2018 IKEA 75th anniversary, Birthday Party Installation
Technical Support of Interactive installation with all stores in Taiwan.

Lecturer

Hwa Hsia University of Technology 

SEP 2017 - AUG 2019
Taipei, Taiwan

Instructor of Game & Multimedia  content production.

Interactive Design &
Project Executor

Freelancer

JAN 2013 - MAY 2019
Taipei, Taiwan

2018 "Air- Space",  "Re-base" Art exhibition, Chen Yi (陳乂)'s Art Commission. 
- Project Manager, AR artwork.
2017 "KYRIE, NBA star meeting", interactive basketball court
-Lidar positioning system development.
2016  Bus Stop interactive advertising, Philips(飛利浦) /Isobar(安索帕) /Ultra Combos(叁式)
- Interactive game production, gender, age detected by computer vision recognition, real-time body shape mapping VFX, total interactive process production.
2015 "WAVE PHENOMENA", Wang Lien-Chang(王連晟) @Bellavita shopping mall
-Chief Engineer of electronics  system development, dimming system of PDLC (Polymer Dispersed Liquid Crystal 調光薄膜), gradient transparency effect  controls by self-made electronics system, managing a six people team for assembly.
2015 "Giuseppe Castiglione – Lang Shining New Media Art Exhibition" / National Palace Museum(故宮)
- Dimming system of PDLC for Artwork.
2015 "Discovering Technology Treasures", ITRI (工研院) /Ultra Combos @Songshan Cultural Park
- Interactive Installation Production, Lava tower VFX Interactive Installation at entrance hall.
2013 "Lighting Up the Night", Key Installation of Light Art  @NTCH(國家兩廳院)
-- Interactive Installation Production, self-made lighting control system and light show production.
2013 "Flip-mata", Public Art Installation, WHY IXD .Inc(何理互動) @NTUB
-Project Manager, Complete the installation independently when the client goes to China for a concert tour.
2013 "ALWAYS - Lau, Tak-Wa (劉德華) World Tour", WHY IXD .Inc 
- Technical Support

Engineer, Reserve Cadres

Central Motion Picture Co.

JUN 2014 - SEP 2017
Taipei, Taiwan

Product planning, investigation, and experimentation of exhibition technology, as well as marketing strategies for entertainment venues such as shopping malls.

Rider

Grand tour

APR 2013 -JUN 2013
Western Europe

Cycling through the Czech Republic, Germany, Belgium, France, and along the Way of St. James in Spain.

Education

2012 - 2013

AKADEMIE VÝTVARNÝCH UMĚNÍ V PRAZE

1-year exchange student program for New Media Art.

During my academic years, I took on the challenge of the Grand Tour, cycling through the Czech Republic, Germany, Belgium, France, and along the Way of St. James in Spain. In addition, I traveled to various other countries, including Portugal, England, Scotland, Hungary, Austria, and Croatia, to gain diverse experiences.


2009 - 2014

Taipei National University of the Arts

M. F. A. of New Media Art

Master’s thesis : "Soul in the Cage - Perception Predicament Resulted from Artifact."
Explore the user's limitations and possibilities of physical perception and interaction under acquired education, and use artistic creation as a display method.

Artwork : "The Cage"
A continuation of previous work, "Per form", and it features an interactive connection that employs a multitude of alarm clock sounds to disrupt the physical and psychological states of the audience
2014 "K. T. Creativity Award", Interactive art, Silver award.
2014 "Taipei Digital Art Festival & K. T. Creativity Award", Joint Exhibition.
2014 "Moments that incessantly emerge", Joint Exhibition.

Artwork : "Per Form"
Use the sound of a clock (artificial object) to interfere with physiological mechanisms, and explore the interactive device that connects the senses and the mind. 

This artwork explores the connections between senses and the mind by using the sound of a clock (an artificial object) to interfere with physiological mechanisms. A brainwave detector is used to monitor the audience's brainwave state, which is then reflected on the hacked clocks. The clocks' speed is adjusted according to the brainwave state, and a large number of clocks give feedback to the audience at a specific rate. The exclusive brainwave state is generated based on the audience's own psychological perception state, creating an interactive cycle between the mind, senses, and artifact.
2012 "7th Taipei Digital Art Award", shortlisted 

2012 "13th HUANG XI Art Exhibition", Digital Art , shortlisted

Artwork :The Process of Death
I co-founded the "XOR" art team, which subsequently evolved into a 13-person production team. Together with the team, I was a co-director and interactive engineer, responsible for handling the concept, scripting, and developing interactive applications. I hacked and produced the interactive program of "Xbox 360 Kinect" (IR Array Body Sensor) for real-time human body mapping, which was used for the first time in live performances in Taiwan. Additionally, I coordinated the outsourcing of 3D realistic animation and managed general affairs.
2012 Outstanding New Media Art Award
2012 2nd Digital Art Performance Award, Ticketed Live Show @Huashan Park
2011 2nd Digital Art Performance Award, Winner

Others :
2012 Lecturer of "OpenFrameworks Interactive workshop", Digital Art Center Taipei
2010-11  Adjunct Research Assistant, Tangible Interface Lab, TNUA
2010 Interactive Engineer and On-site executive for live interactive performance process, "L'Après-midi de la Gravité", Quanta Arts Foundation, 
2010 Adjunct Research Assistant, Futuristic Brilliant Interaction Laboratory, TNUA

2005 - 2009

National Taiwan University of Science and Technology

B. Eng of CSIE (Computer Science and Information Engineering)

Major in computer vision recognition.


2002 - 2005

New Taipei Municipal Tamsui Vocational High School

Electronic Engineering

Resume
Profile

陳育羣

Chen, Yu-Chun  

Founder of Ulan Newmedia Studio

https://ulan.tw    [email protected]

Make visible what, without you, might perhaps never have been seen.
– Robert Bresson

    I possess a strong curiosity in interdisciplinary knowledge, with my primary expertise spanning across electronics, software development, interactive design, and new media art. I am passionate about exploring various possibilities during the processes of analysis, deconstruction, and reconstruction, implementing them into practice while managing risks effectively.



Skill


  • Unity3D Game Engine 
  • C#, C++, Node-Red
  • Arduino, ESP-32, Raspberry Pi
  • SketchUp (3D Modeling )
  • 3D printing
  • Embedded system, Sensors

  • Project Management
  • Interactive Experience Planning
  • Interactive Production
  • Multimedia System Integration
  • New Media Art

  • Chinese
  • English

Experience


Founder, Director

Ulan Design & Development Ltd.
(烏浪設計開發)

JUL 2019 - Present
Taipei, Taiwan

Planning and production of multimedia interactive installations, covering the entire production process of exhibits and installations from proposal to final delivery.  Scope includes system integration , visual, music, software, and electronic sensing hardware, as well as necessary development of new functions.

Milestone :
2022 The Curse of the Giant Rabbit,  Halloween City  
Taoyuan City Government / Chill(濪濪) 
@Taoyuan
Sound interactive installation, Play corresponding sound effects by locating the user's position through a horizontal laser scanner.
-- Game software and hardware integration(2D Lidar )


2022 The Pen of Kaohsiung  (Public Art Commission)
Ding, Chien-Chung / TAi Urban Resort 
@Kaohsiung Public Main Library
Design and Installation of Art-Grade Distributed LED Matrix Display System.
-- Project Manager, Hardware Design, Installation Guidance, Outsourcing integration.


2020 Jurassic x Dinosaurs 3.0  
KHAM Inc.(寬宏藝術6596) / Tronk interactive 
@The pier-2 art center, Kaohsiung.
Within two months, from production to application, 360 sets of interactive lamps with embedded electronic components were created. They were integrated into the entire exhibition media system in cooperation with upstream and downstream units. The content includes FRP case design and manufacturing, interactive embedded system, lighting effects, and IoT systems.
-- Project Manager, Chief Software and Hardware Developer, On-site Executive Supervisor, Outsourcing integration


2019 Love Kaohsiung Lumière Festival(X'mas) - <Urban Light Stream> Chill(濪濪) /B'in Live(必應創造 6625)
 @Central Park, Kaohsiung.
An outdoor large-scale LED matrix display installation, measuring 50 meters in length and 8 meters in height, completed within one month.
-Winner of "Red Dot Award: Brands & Communication Design, Spatial & Retail Design, Exhibition Design, 2020.
-- Project Manager, Chief Software and Hardware Developer, On-site Executive Supervisor. 


Lecturer

National Taipei University of Education, Department of Culture Industry

JUL 2021 - FEB 2022
Taipei, Taiwan

Instructor of Interactive Design and Web Design.

Lecturer

Tatung University  
Department of Media Design

SEP 2020 - F 2021
Taipei, Taiwan

Co-Instructor for Interactive Design.
Unity3D Game Engine workshop.

Special Project Manager

Tronk Interactive .Inc

DEC 2018 - DEC 2020
Taipei, Taiwan

2019-20 SAY Night Market -「Intuition x Reasoning x Science」probability education exhibition, National Science and Technology Museum
Production of Interactive installation.
2018 "My Plate" Web Game, HPA(健康署)
Independently complete the client management and content production of the delivery project.
2018 IKEA 75th anniversary, Birthday Party Installation
Technical Support of Interactive installation with all stores in Taiwan.

Lecturer

Hwa Hsia University of Technology 

SEP 2017 - AUG 2019
Taipei, Taiwan

Instructor of Game & Multimedia  content production.

Interactive Design &
Project Executor

Freelancer

JAN 2013 - MAY 2019
Taipei, Taiwan

2018 "Air- Space",  "Re-base" Art exhibition, Chen Yi (陳乂)'s Art Commission. 
- Project Manager, AR artwork.
2017 "KYRIE, NBA star meeting", interactive basketball court
-Lidar positioning system development.
2016  Bus Stop interactive advertising, Philips(飛利浦) /Isobar(安索帕) /Ultra Combos(叁式)
- Interactive game production, gender, age detected by computer vision recognition, real-time body shape mapping VFX, total interactive process production.
2015 "WAVE PHENOMENA", Wang Lien-Chang(王連晟) @Bellavita shopping mall
-Chief Engineer of electronics  system development, dimming system of PDLC (Polymer Dispersed Liquid Crystal 調光薄膜), gradient transparency effect  controls by self-made electronics system, managing a six people team for assembly.
2015 "Giuseppe Castiglione – Lang Shining New Media Art Exhibition" / National Palace Museum(故宮)
- Dimming system of PDLC for Artwork.
2015 "Discovering Technology Treasures", ITRI (工研院) /Ultra Combos @Songshan Cultural Park
- Interactive Installation Production, Lava tower VFX Interactive Installation at entrance hall.
2013 "Lighting Up the Night", Key Installation of Light Art  @NTCH(國家兩廳院)
-- Interactive Installation Production, self-made lighting control system and light show production.
2013 "Flip-mata", Public Art Installation, WHY IXD .Inc(何理互動) @NTUB
-Project Manager, Complete the installation independently when the client goes to China for a concert tour.
2013 "ALWAYS - Lau, Tak-Wa (劉德華) World Tour", WHY IXD .Inc 
- Technical Support

Engineer, Reserve Cadres

Central Motion Picture Co.

JUN 2014 - SEP 2017
Taipei, Taiwan

Product planning, investigation, and experimentation of exhibition technology, as well as marketing strategies for entertainment venues such as shopping malls.

Rider

Grand tour

APR 2013 -JUN 2013
Western Europe

Cycling through the Czech Republic, Germany, Belgium, France, and along the Way of St. James in Spain.

Education

2012 - 2013

AKADEMIE VÝTVARNÝCH UMĚNÍ V PRAZE

1-year exchange student program for New Media Art.

During my academic years, I took on the challenge of the Grand Tour, cycling through the Czech Republic, Germany, Belgium, France, and along the Way of St. James in Spain. In addition, I traveled to various other countries, including Portugal, England, Scotland, Hungary, Austria, and Croatia, to gain diverse experiences.


2009 - 2014

Taipei National University of the Arts

M. F. A. of New Media Art

Master’s thesis : "Soul in the Cage - Perception Predicament Resulted from Artifact."
Explore the user's limitations and possibilities of physical perception and interaction under acquired education, and use artistic creation as a display method.

Artwork : "The Cage"
A continuation of previous work, "Per form", and it features an interactive connection that employs a multitude of alarm clock sounds to disrupt the physical and psychological states of the audience
2014 "K. T. Creativity Award", Interactive art, Silver award.
2014 "Taipei Digital Art Festival & K. T. Creativity Award", Joint Exhibition.
2014 "Moments that incessantly emerge", Joint Exhibition.

Artwork : "Per Form"
Use the sound of a clock (artificial object) to interfere with physiological mechanisms, and explore the interactive device that connects the senses and the mind. 

This artwork explores the connections between senses and the mind by using the sound of a clock (an artificial object) to interfere with physiological mechanisms. A brainwave detector is used to monitor the audience's brainwave state, which is then reflected on the hacked clocks. The clocks' speed is adjusted according to the brainwave state, and a large number of clocks give feedback to the audience at a specific rate. The exclusive brainwave state is generated based on the audience's own psychological perception state, creating an interactive cycle between the mind, senses, and artifact.
2012 "7th Taipei Digital Art Award", shortlisted 

2012 "13th HUANG XI Art Exhibition", Digital Art , shortlisted

Artwork :The Process of Death
I co-founded the "XOR" art team, which subsequently evolved into a 13-person production team. Together with the team, I was a co-director and interactive engineer, responsible for handling the concept, scripting, and developing interactive applications. I hacked and produced the interactive program of "Xbox 360 Kinect" (IR Array Body Sensor) for real-time human body mapping, which was used for the first time in live performances in Taiwan. Additionally, I coordinated the outsourcing of 3D realistic animation and managed general affairs.
2012 Outstanding New Media Art Award
2012 2nd Digital Art Performance Award, Ticketed Live Show @Huashan Park
2011 2nd Digital Art Performance Award, Winner

Others :
2012 Lecturer of "OpenFrameworks Interactive workshop", Digital Art Center Taipei
2010-11  Adjunct Research Assistant, Tangible Interface Lab, TNUA
2010 Interactive Engineer and On-site executive for live interactive performance process, "L'Après-midi de la Gravité", Quanta Arts Foundation, 
2010 Adjunct Research Assistant, Futuristic Brilliant Interaction Laboratory, TNUA

2005 - 2009

National Taiwan University of Science and Technology

B. Eng of CSIE (Computer Science and Information Engineering)

Major in computer vision recognition.


2002 - 2005

New Taipei Municipal Tamsui Vocational High School

Electronic Engineering