I am currently progressing towards becoming a backend engineer.
Welcome to visit my small personal website to explore my past works.
Taipei City, Taiwan
・Serving as the lead developer for new product development and successfully expanding the company's product business.
・Setting up backend servers and frontend websites for customer delivery.
・Assisting the team in problem-solving and communication on various projects.
・Creating automation tools to speed up 30% of the product workflow.
・Developing lightweight and high-quality Web 3D projects under 5MB.
・Proficiency in file media compression and optimization to reduce 30% product loading time.
Node.js Express.js TypeORM MySQL Linux
Ubuntu Nginx Docker Unity Cocos Creator
HTML CSS Git Playable Ads
TypeScript JavaScript C#
株式会社東京通信グループ • May 2023 - Now
・Developed Playable Ads using CocosCreator.
・Used TypeScript to address weak typing issues in Node.js development.
・Used Docker to create a MySQL database and access it through TypeORM.
・Managed multiple Node.js applications using PM2.
・Employed Nginx reverse proxy to forward requests to the corresponding Node.js applications within the server.
[Playable Ads] (Not a casino product)
- CocosCreator
[Backend]
- Node.js
- Express.js
- TypeScript
- TypeORM
- MySQL
[Deployment]
- Linux (Ubuntu)
- Nginx
- PM2
- Docker
睿宇科技股份有限公司 (日商GKit 台灣分公司) • February 2022 - August 2023
・Developed Playable Ads using CocosCreator.
・Utilized Node.js to develop the backend and deployed a backend website for communication with clients.
・Used web crawler to gather market information needed by business colleagues.
・Assisting the team in problem-solving and communication on various projects.
[Playable Ads] (Not a casino product)
- CocosCreator
- TypeScript
[Backend]
- Node.js
[Crawler]
- Puppeteer
[Deployment]
- Linux (Ubuntu)
- Nginx
- Vultr (Cloud Service)
- Cloudflare
扣人心弦有限公司 (日商ITI 台灣分公司) • December 2017 - January 2022
・Developed Hyper Casual Game using Unity.
・Integrated SDKs from various Ad Networks.
・Led the research and development of the new product Playable Ads, successfully promoting it in the Japanese market.
・Developed automation tools to speed up the product development process and improve product load times and capacity.
[Hyper Casual Game]
- Unity
- C#
[Playable Ads] (Not a casino product)
- CocosCreator
- JavaScript
Goodspeed光耀科技傳播有限公司 • July 2016 - June 2017
・Developed VR applications using HTC Vive and Unity, and participated in the Taipei International Computer Exhibition.
・Built the company's website using WordPress.
・Assisted in setting up the company's NAS and network environment.
・Assisted in operating VR Live Streaming.
[VR Applicaiton]
- Unity3D
- C#
- HTC Vive
- 3ds Max / Cinema 4D
- After Effects / Photoshop
[WordPress]
- HTML
- CSS
- JavaScript
Display a transparent background video on the webpage (Desktop & Mobile) using WebGL.
I am currently progressing towards becoming a backend engineer.
Welcome to visit my small personal website to explore my past works.
Taipei City, Taiwan
・Serving as the lead developer for new product development and successfully expanding the company's product business.
・Setting up backend servers and frontend websites for customer delivery.
・Assisting the team in problem-solving and communication on various projects.
・Creating automation tools to speed up 30% of the product workflow.
・Developing lightweight and high-quality Web 3D projects under 5MB.
・Proficiency in file media compression and optimization to reduce 30% product loading time.
Node.js Express.js TypeORM MySQL Linux
Ubuntu Nginx Docker Unity Cocos Creator
HTML CSS Git Playable Ads
TypeScript JavaScript C#
株式会社東京通信グループ • May 2023 - Now
・Developed Playable Ads using CocosCreator.
・Used TypeScript to address weak typing issues in Node.js development.
・Used Docker to create a MySQL database and access it through TypeORM.
・Managed multiple Node.js applications using PM2.
・Employed Nginx reverse proxy to forward requests to the corresponding Node.js applications within the server.
[Playable Ads] (Not a casino product)
- CocosCreator
[Backend]
- Node.js
- Express.js
- TypeScript
- TypeORM
- MySQL
[Deployment]
- Linux (Ubuntu)
- Nginx
- PM2
- Docker
睿宇科技股份有限公司 (日商GKit 台灣分公司) • February 2022 - August 2023
・Developed Playable Ads using CocosCreator.
・Utilized Node.js to develop the backend and deployed a backend website for communication with clients.
・Used web crawler to gather market information needed by business colleagues.
・Assisting the team in problem-solving and communication on various projects.
[Playable Ads] (Not a casino product)
- CocosCreator
- TypeScript
[Backend]
- Node.js
[Crawler]
- Puppeteer
[Deployment]
- Linux (Ubuntu)
- Nginx
- Vultr (Cloud Service)
- Cloudflare
扣人心弦有限公司 (日商ITI 台灣分公司) • December 2017 - January 2022
・Developed Hyper Casual Game using Unity.
・Integrated SDKs from various Ad Networks.
・Led the research and development of the new product Playable Ads, successfully promoting it in the Japanese market.
・Developed automation tools to speed up the product development process and improve product load times and capacity.
[Hyper Casual Game]
- Unity
- C#
[Playable Ads] (Not a casino product)
- CocosCreator
- JavaScript
Goodspeed光耀科技傳播有限公司 • July 2016 - June 2017
・Developed VR applications using HTC Vive and Unity, and participated in the Taipei International Computer Exhibition.
・Built the company's website using WordPress.
・Assisted in setting up the company's NAS and network environment.
・Assisted in operating VR Live Streaming.
[VR Applicaiton]
- Unity3D
- C#
- HTC Vive
- 3ds Max / Cinema 4D
- After Effects / Photoshop
[WordPress]
- HTML
- CSS
- JavaScript
Display a transparent background video on the webpage (Desktop & Mobile) using WebGL.