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4-6 years
6-10 years
10-15 years
More than 15 years
Avatar of Kevin Tsai.
Avatar of Kevin Tsai.
主任 @泰博科技股份有限公司
2011 ~ Present
依公司給與的職位皆可
Within one month
new programming languages or technologies, thanks to a background in computer science. My primary programming development technology is Java, although my skills in front-end technologies and aesthetics are relatively weaker. However, I have also studied the zk framework, which allows me to use XML templates and the MVVM design pattern to complete front-end UI development. Later on, when I self-learned Spring Boot, I came across Thymeleaf templates and found that their design concepts are quite similar. Both can simplify a lot of front-end work, allowing back-end engineers to easily use templates
Java
Oracle Database
HTML
Employed
Ready to interview
Full-time / Interested in working remotely
More than 15 years
中原大學 Chung Yuan Christian University
資訊工程
Avatar of Mao Wan Ju.
Avatar of Mao Wan Ju.
Android Developer @SamaTech
2022 ~ Present
Android Developer
Within one month
closely with PM/backend engineers/designers/QA JulyJuly 2021 Android Developer momo 富邦媒體科技股份有限公司 Develop new feature + Function maintained + Refactor Jenkins job develop and maintain All development functions use Kotlin as the development language and MVVM design pattern. Cooperate with PM keeps abreast of our development progress, UI UX provides us with how to design the screen. Communicate closely with back-end engineers in the data connection part. Occasionally work with front-end engineers if there's a function needed to use
Java
kotlin
Android Studio
Employed
Open to opportunities
Full-time / Remote Only
4-6 years
世新大學 Shih Hin University
資訊管理
Avatar of VIPUL THAKUR.
Avatar of VIPUL THAKUR.
Android Developer @Arachnomesh Pvt Ltd
2015 ~ 2017
Senior Mobile App Developer
Within two months
quizzes, mock tests and even video tutorials to help them land their dream job. It's not just an app for preparations but also a community of students sharing their information, experiences over the feeds. Tasks and responsibilities: • Familiar with writing code in kotlin. • Developed app using MVVM design pattern. • Used Rxjava, koin,Dagger2, EventBus and other libraries for better and maintainable code. • Helped improve vitals and improve performance of app. Android Developer • Arachnomesh Pvt Ltd AugustSeptember 2017 Project1: Glimray Business network that allows organizations to connect & broadcast their information. Understanding requirements of
IOS App Development
AVKit
Android Application Development
Employed
Open to opportunities
Full-time / Interested in working remotely
6-10 years
Manav Rachana International University
Computer Science
Avatar of Ivan.
Avatar of Ivan.
Android Lead @Downapp
2020 ~ Present
Senior Android Developer
Within one month
analytics and A/B testing makes the app scientific. Brainstorming with team members for new ideas makes the app romantic. App Team Lead / Senior Android Developer Taipei,TW [email protected] Skills Android Native - Kotlin + Coroutine - MAD (Modern Android development) - Kotlin flow & LiveData - MVVM design pattern - Navigation design pattern - Room (local database) - RTL (right to left) Support 3rd Dependencies - Firebase Cloud Messaging - Firebase Remote Config - Firebase auth - Firebase Crashlytics - Firebase Distribution - Dependency Injection (Hilt) - Retrofit 2 (Coroutine edition also) - Glide Analytics - Firebase Analytics - Google Analytics - Branch.io - Amplitude Down - Dating APP View
Android
Kotlin
Android SDK
Employed
Full-time / Interested in working remotely
6-10 years
真理大學
資訊工程
Avatar of the user.
Avatar of the user.
Past
軟體工程師 @雷速網絡科技有限公司
2023 ~ 2023
Android App 工程師 Flutter APP 工程師
Within six months
Android 開發相關
JAVA
kotlin
Unemployed
Not open to opportunities
Full-time / Interested in working remotely
6-10 years
臺灣師範大學
資訊工程
Avatar of the user.
Avatar of the user.
iOS 高級工程師 @立亨網路服務有限公司
2020 ~ 2022
iOS 資深工程師
Within two months
Objective-C/Swift
MVC Design Pattern
MVVM Design Pattern
Employed
Not open to opportunities
Full-time / Not interested in working remotely
6-10 years
國立台北科技大學
電機工程學系-通訊工程
Avatar of the user.
Avatar of the user.
Software Engineer @Kulicke & Soffa Inc
2019 ~ Present
Senior software engineer
Within one year
React.js/Redux
MongoDB
XGBoost
Employed
Full-time / Interested in working remotely
6-10 years
National University of Singapore
Science in Business Analytics
Avatar of Ahmed Ramy.
Avatar of Ahmed Ramy.
Senior iOS Software Engineer @SWVL
2022 ~ Present
iOS Software Engineer
More than one year
I strive to do and growing Exponentially is the norm here. Work Experience Senior iOS Software Engineer SWVL • JanuaryPresent • Speed up our PR process by 400% with static PR Analysis and the Introduction of GitHub PR Templates • Shortened our testing time from 3 minutes to 45 seconds • Owned Architecture Design & Implementation of a highly modular, backend-driven UI, Home Redesign • Co-held Weekly Knowledge Transfer bits with the team, discussing topics like MVVM, Modularization , Reactive Programming & Software Design Gotchas iOS Software Engineer (Part-Time) IT-Qan • SeptemberJanuary 2022 • Remove needless Dependencies & Code Debts • Replace Flakey Design with MVVM-C
iOS
Swift/iOS
SwiftUI
Employed
Full-time / Remote Only
4-6 years
El-Shorouk Academy
Computer Science
Avatar of 李泓宇.
Offline
Avatar of 李泓宇.
Offline
Senior iOS Developer @Hahow 好學校
2022 ~ Present
iOS App Developer
Within two months
以 Unity 開發各類遊戲。 iOS App Developer 國立臺東大學資訊工程系學士 New Taipei City, [email protected] 專業技能 Skill Development AVAudioEngine、Audio Unit SPM、Swift Packages Layout by code or storyboard MVC、MVVM Design Pattern OOP & POP Git (Git Flow / GitHub Flow) Management Scrum 新人指導、授課、code review 時程控管 Language 擅長: Swift 中等: Objective-C C# Third Party AudioKit grpc-swift Alamofire RxSwift SnapKit Lottie Firebase、 Facebook SDK IDE Xcode Visual
+ Android / iOS 程式設計
+swift
+objective-c
Employed
Not open to opportunities
Full-time / Interested in working remotely
4-6 years
國立臺東大學
資訊工程
Avatar of Erin Tung.
Avatar of Erin Tung.
Product Senior Engineer @KKTV
2019 ~ Present
Android Developer, Engineer
More than one year
董艾鈴 Ailing, Tung 4+ years experience of Android app development, familiar with Android, Leanback, kotlin, Java, git, C/C++, OpenCV/OpenGL, Computer Vision, Image Processing, MVM, MVVM, Design Pattern, Firebase, Amplitude, 2013 TOEIC 910 Birth:1992/2/3 Telephone:E-mail:[email protected] Experience KKTV Co., Ltd Product Senior Engineer~ Now KKTV a pp Solve issues and customer complaints. Monitor crash free rate, provide in-app messages and RemoteConfig with Firebase . Improve cross-platform user experience by providing Cast Connect function with mediaSession and mediaSessionConnector
Git
Java
C
Employed
Not open to opportunities
Full-time / Not interested in working remotely
4-6 years
國立交通大學
Institute of Multimedia Engineering

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Within two months
Senior iOS Developer @ Hahow 好學校
Hahow 好學校
2022 ~ Present
台灣台北市
Professional Background
Current status
Employed
Job Search Progress
Not open to opportunities
Professions
iOS Developer
Fields of Employment
EdTech
Work experience
4-6 years
Management
I've had experience in managing 1-5 people
Skills
+ Android / iOS 程式設計
+swift
+objective-c
+c#
Unity3D
xamarin.forms
MVVM/MVC
RxSwift
gRPC
Languages
English
Beginner
Chinese
Native or Bilingual
Job search preferences
Positions
iOS App Developer
Job types
Full-time
Locations
台灣台北市, 台灣新北市
Remote
Interested in working remotely
Freelance
No
Educations
School
國立臺東大學
Major
資訊工程
Print
W7bk2izxjzpv3ep9gugn

李泓宇 Roy Li

職涯目標:iOS 資深工程師

四年 iOS app 開發經驗,參與了多支 app 的開發與維運,主要使用語言為 Swift。

於 全曜財經 任職期間曾加入手機核心小組,憑藉多年的開發經驗,負責統籌、溝通與解決各專案的開發問題,製作共用模組與各式工具。 

在接觸 iOS app 開發前,曾於遊戲業界任職,熟悉介面開發與設計,負責以 Unity 開發各類遊戲。


iOS App Developer

國立臺東大學資訊工程系學士

New Taipei City, TW

+886-911-946-951

[email protected]

專業技能 Skill


Development

  • AVAudioEngine、Audio Unit
  • SPM、Swift Packages
  • Layout by code or storyboard
  • MVC、MVVM
  • Design Pattern
  • OOP & POP
  • Git (Git Flow / GitHub Flow)


Management

  • Scrum
  • 新人指導、授課、code review
  • 時程控管


Language

擅長:
  • Swift
中等:
  • Objective-C
  • C#


Third Party

  • AudioKit
  • grpc-swift
  • Alamofire
  • RxSwift
  • SnapKit
  • Lottie
  • Firebase、Facebook SDK


IDE

  • Xcode
  • Visual Studio
  • Unity


Else

  • Zeplin、Figma
  • Trello
  • Sourcetree

工作經歷 Experience

iOS Developer,東畇策創,2020 年 6 月 - 2021 年 11 月

gemmi

  • 成功解決 data race 造成的 EXC_BAD_ACCESS KERN_INVALID_ADDRESS crash。
  • 解決後端產生的 AAC 音訊,使用別的軟體可以播放,iOS 原生 API 卻不能播放的問題。
  • 與後端合作開發即時合唱功能,成功將合唱雙方的 latency 從平均 250 ms 降至 100 ms 以下。 
  • 將複雜的頁面從 MVC 重構成 MVVM,並為一些共用的方法撰寫 unit test,降低之後的維護難度。
  • 接手並維運至今,當機率從原先的 30% 降到 3% 以下。
  • 更新、替換停止維護的三方套件,並統一由 SPM 管理,降低維護成本。
  • 拆分 production 和 develop 兩個 Target,讓開發中的功能及各種 debug 工具不會輕易暴露到 App Store。
  • 建立 CI / CD 流程,每個月至少節省了 50 分鐘建置和部署的時間。

iOS App Developer,全曜財經,2017 年 11 月 - 2020 年 5 月

iCheck App

  • 從零開始製作於 3 個月內完成,且持續維運至離開專案,當機率維持在 1% 以下。
  • 優化、重構專案的 UI 介面並製做共用元件,減少 20% 後續開發相同表現的時間 。
  • 帶領 2 位不同專業的新進工程師 (Android 和 Back-end) 一同開發,並負責訂定前後端溝通準則,及指導如何進行需求分析、拆分架構等事項。
  • 導入行為跟進及 UI Flow,協助建立一套 App 上版前的測試 SOP,降低上版後發生錯誤的機率。
  • 基於累積的開發經驗,參與需求討論並提供 UI / UX 或技術上的建議。
發票集點王 App

  • 優化發票資料同步流程,資料同步成功率提升 35 %,減少 80% 客訴。
  • 成功將掃描與同步功能拆分,並製成模組挪用於其他 App 專案。
  • 從過於龐大的 Main.storyboard 中逐一拆出各畫面,降低 40% 尋找 layout 與維護的時間,提升維運效能。
核心小組
  • 規劃、實現共用的登入模組,給公司內所有的財經 App 使用,以加速同性質的專案開發,及降低維護成本。
  • 導入並推廣 Git / GitHub Flow,現階段有 80% 專案採用,包含共同維護的 framework。
Side Project
  • 留存率計算工具 (C# + WinForm)
  • 尾牙報到系統前端 (Swift),使用發票集點王拆分出的掃描模組,配合事先發放給同仁的條碼,完成 30 分鐘內 200 人的進場作業。

Unity 前端工程師,競鋒國際,2017 年 3 月 - 2017 年 10 月

  • 參與手遊合作開發案,全權負責專案內 UI 相關事項,包括 UI 製程的訂定與維護、不同職能間的溝通等等。
  • 與資深企劃兩人一組,合力於 2 個月內完成 SLG 新型態手遊 prototype。
  • 導入對話系統的三方套件,並開發 Unity Editor 工具將複雜繁瑣的設定流程自動化,減少 40% 企劃們操作及設定的時間。

Unity 前端工程師,磁力線上,2015 年 6 月 - 2017 年 2 月

  • 參與跨平台 MMORPG 與手遊合作開發案,包含 PS4、STEAM、Mobile 等平台,並於日本、歐洲、臺灣多國同時上架。
  • 參與規劃、設計 UI 製程。

Resume
Profile
W7bk2izxjzpv3ep9gugn

李泓宇 Roy Li

職涯目標:iOS 資深工程師

四年 iOS app 開發經驗,參與了多支 app 的開發與維運,主要使用語言為 Swift。

於 全曜財經 任職期間曾加入手機核心小組,憑藉多年的開發經驗,負責統籌、溝通與解決各專案的開發問題,製作共用模組與各式工具。 

在接觸 iOS app 開發前,曾於遊戲業界任職,熟悉介面開發與設計,負責以 Unity 開發各類遊戲。


iOS App Developer

國立臺東大學資訊工程系學士

New Taipei City, TW

+886-911-946-951

[email protected]

專業技能 Skill


Development

  • AVAudioEngine、Audio Unit
  • SPM、Swift Packages
  • Layout by code or storyboard
  • MVC、MVVM
  • Design Pattern
  • OOP & POP
  • Git (Git Flow / GitHub Flow)


Management

  • Scrum
  • 新人指導、授課、code review
  • 時程控管


Language

擅長:
  • Swift
中等:
  • Objective-C
  • C#


Third Party

  • AudioKit
  • grpc-swift
  • Alamofire
  • RxSwift
  • SnapKit
  • Lottie
  • Firebase、Facebook SDK


IDE

  • Xcode
  • Visual Studio
  • Unity


Else

  • Zeplin、Figma
  • Trello
  • Sourcetree

工作經歷 Experience

iOS Developer,東畇策創,2020 年 6 月 - 2021 年 11 月

gemmi

  • 成功解決 data race 造成的 EXC_BAD_ACCESS KERN_INVALID_ADDRESS crash。
  • 解決後端產生的 AAC 音訊,使用別的軟體可以播放,iOS 原生 API 卻不能播放的問題。
  • 與後端合作開發即時合唱功能,成功將合唱雙方的 latency 從平均 250 ms 降至 100 ms 以下。 
  • 將複雜的頁面從 MVC 重構成 MVVM,並為一些共用的方法撰寫 unit test,降低之後的維護難度。
  • 接手並維運至今,當機率從原先的 30% 降到 3% 以下。
  • 更新、替換停止維護的三方套件,並統一由 SPM 管理,降低維護成本。
  • 拆分 production 和 develop 兩個 Target,讓開發中的功能及各種 debug 工具不會輕易暴露到 App Store。
  • 建立 CI / CD 流程,每個月至少節省了 50 分鐘建置和部署的時間。

iOS App Developer,全曜財經,2017 年 11 月 - 2020 年 5 月

iCheck App

  • 從零開始製作於 3 個月內完成,且持續維運至離開專案,當機率維持在 1% 以下。
  • 優化、重構專案的 UI 介面並製做共用元件,減少 20% 後續開發相同表現的時間 。
  • 帶領 2 位不同專業的新進工程師 (Android 和 Back-end) 一同開發,並負責訂定前後端溝通準則,及指導如何進行需求分析、拆分架構等事項。
  • 導入行為跟進及 UI Flow,協助建立一套 App 上版前的測試 SOP,降低上版後發生錯誤的機率。
  • 基於累積的開發經驗,參與需求討論並提供 UI / UX 或技術上的建議。
發票集點王 App

  • 優化發票資料同步流程,資料同步成功率提升 35 %,減少 80% 客訴。
  • 成功將掃描與同步功能拆分,並製成模組挪用於其他 App 專案。
  • 從過於龐大的 Main.storyboard 中逐一拆出各畫面,降低 40% 尋找 layout 與維護的時間,提升維運效能。
核心小組
  • 規劃、實現共用的登入模組,給公司內所有的財經 App 使用,以加速同性質的專案開發,及降低維護成本。
  • 導入並推廣 Git / GitHub Flow,現階段有 80% 專案採用,包含共同維護的 framework。
Side Project
  • 留存率計算工具 (C# + WinForm)
  • 尾牙報到系統前端 (Swift),使用發票集點王拆分出的掃描模組,配合事先發放給同仁的條碼,完成 30 分鐘內 200 人的進場作業。

Unity 前端工程師,競鋒國際,2017 年 3 月 - 2017 年 10 月

  • 參與手遊合作開發案,全權負責專案內 UI 相關事項,包括 UI 製程的訂定與維護、不同職能間的溝通等等。
  • 與資深企劃兩人一組,合力於 2 個月內完成 SLG 新型態手遊 prototype。
  • 導入對話系統的三方套件,並開發 Unity Editor 工具將複雜繁瑣的設定流程自動化,減少 40% 企劃們操作及設定的時間。

Unity 前端工程師,磁力線上,2015 年 6 月 - 2017 年 2 月

  • 參與跨平台 MMORPG 與手遊合作開發案,包含 PS4、STEAM、Mobile 等平台,並於日本、歐洲、臺灣多國同時上架。
  • 參與規劃、設計 UI 製程。