CakeResume Talent Search

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4〜6年
6〜10年
10〜15年
15年以上
Avatar of En-Pei Liu.
Avatar of En-Pei Liu.
Past
Software Engineer @17LIVE
2022 ~ 2024
Game Developer, Technical Game Designer, Game Programmer, Interactive Developer
1ヶ月以内
En-Pei Liu 50% game programmer, 50% game designer A guy who make games. Taipei City, [email protected] Work Experience SeptemberMarch 2024 Taipei, Taiwan Software Engineer 17LIVE Co-creator of 6 successful games in 1 year. Design and program games used in the streaming room. Work with the back end to analyze data. AugustSeptember 2022 Taipei, Taiwan P3 Game Programmer Wanin International Co. Ltd. 遊戲大亂鬥 Designed and programmed core system including equipment system, buff system, and friend system. DecemberAugust 2020 Taipei, Taiwan Senior Unity Engineer 宇
C#
UNITY
無職
面接の用意ができています
フルタイム / リモートワークに興味あり
6〜10年
National ChengChi University (NCCU)
Computer Science
Avatar of the user.
Avatar of the user.
VR developer @HyperBot Studio
2021 ~ 現在
Unity Developer, VR/AR Program Manager
1ヶ月以内
Unity3D
Jenkins
VR/AR
就職中
就職希望
フルタイム / リモートワークに興味あり
6〜10年
國立嘉義大學
DEDM
Avatar of 徐瑋婕 (Grace Hsu).
Avatar of 徐瑋婕 (Grace Hsu).
Game Artist @Barance Studio
2021 ~ 現在
2D遊戲美術設計、UI/UX設計師
1ヶ月以内
遊戲 Barance AI諾娃-機娘育成方程式2 ( Sept~ Mar主要負責UI介面設計及演出,監督專案各項美術、Spine2D動畫和音效素材 最終整合進去Unity STEAM商店 (內含成人內容) 辰詮國際投資顧問有限公司 碰碰蛇 (JulAug手機多人連機 參與玩家操作蛇類的外觀設計跟故事架構
Photoshop
Illustrator
After Effects
就職中
就職希望
フルタイム / リモートワークに興味あり
4〜6年
Ming Chuan University
Digital Communication and Media/Multimedia
Avatar of River Wang (Sheng Chuan Wang).
Avatar of River Wang (Sheng Chuan Wang).
Senior Unity developer @IGG.inc 創連科技有限公司
2021 ~ 現在
軟體工程師
1ヶ月以内
.github.io/riverfolio/ WORK EXPERIENCE Senior Unity developer • IGG.inc SeptPresent Game Client Development: Unity Engine dev(tools & game-client): Addressables asset system, FairyGUI, Animancer, BehaviorDesigner, UniTask, URP, ... Computer Graphics Mobile Game Performance Optimization (FPS & memory) Product (iOS & Android): Spinscapes Senior Software Engineer • Mars Semiconductor JanAugJavascript and WebGL using three.js Senior Software Engineer • Soteria Biotech JanDecWPF Programming (NoesisGUI) Image Processing (SimpleITK) Unity Engine Development (URP) Software Test/Validation IECfor Software Engineering Lead Software Development (Define requirements, architecture, Q.A.) Product: Soteria DcmRecons Senior Software Engineer • DELTA AprDecIECDocuments
C
C++
C#
就職中
就職希望
フルタイム / リモートワークに興味あり
15年以上
National Taiwan Ocean University, Institute of Computer Science and Engineering
Computer Science and Engineering
Avatar of the user.
Avatar of the user.
Unity Engineer @掌中乾坤網路科技股份有限公司(IGG)
2021 ~ 現在
資深工程師
1ヶ月以内
JavaScript
TypeScript
c#
就職中
フルタイム / リモートワークに興味あり
6〜10年
Tunghai University
Computer Science and Information Engineering
Avatar of 游永聖.
Avatar of 游永聖.
前端工程師 @樂錢科技有限公司
2021 ~ 2023
Unity 工程師
6ヶ月以内
游永聖 我是游永聖,是一名軟體工程師,具有 4 年以上項目專案開發經驗,專注在 C# 和 TypeScript 相關技術及應用, 致力於程式框架開發和優化,提供技術評估與解決方案。 使用 Unity 作為主要開發引擎,透過 Git 控制版本與團隊完成協作,具有 2 年博弈 專案
Unity Engine
C#
TypeScript
就職中
就職を希望していません
フルタイム / リモートワークに興味あり
4〜6年
銘傳大學
數位媒體設計學系
Avatar of Loïc Chen.
Avatar of Loïc Chen.
Past
Graphics Engineer @Phase 德商飛思軟體有限公司
2023 ~ 2024
Senior Software Engineer
1ヶ月以内
Education SepJan 2018 National Taiwan University Electrical Engineering (dropped out) Skills Languages English (Business) Mandarin (Native) Programming Languages C++ C# Lua Ruby JavaScript Engines/Frameworks Unity Engine Godot Engine OpenGL Ruby on Rails ReactJS Other Tools Git CMake Blender Krita Projects 1. Phase internal render engine: A 2D vector graphics render engine, built from scratch using WebGL. 2. Out of The Ashes: A 3D adventure RPG game set in a medieval fantasy world. As part of the development team, I worked on visual effects and terrain module using Godot Engine. 3
Ruby on Rails
React.js
C/C++
無職
就職を希望していません
フルタイム / リモートワークのみ
4〜6年
國立臺灣大學
電機工程學系
Avatar of 吳恩多.
Avatar of 吳恩多.
Sr. Engineer @VIVERSE 宏願數位股份有限公司
2023 ~ 現在
Gameplay Programmer / Graphics Programmer / Technical Artist
1ヶ月以内
吳恩多(Andy Wu) Game Engineer Taoyuan City, TaiwanAs an interactive game software engineer, I am currently responsible for developing and maintaining game projects, creating new features, and overseeing commercial projects, as well as updating festival activities. With my expertise in Unity and the multimedia industry, I have become adept at delivering high-quality games. Since 2018, I have been working as a Game Engineer (Client) and have gained extensive experience in digital content development. Prior to that, I was involved in cross-domain multimedia projects since 2016, which has given me a deep understanding of
Unity3D
Maya
ZBrush
就職中
就職を希望していません
フルタイム / リモートワークに興味あり
4〜6年
國立臺北商業大學
數位多媒體設計
Avatar of 林棋瀚 - Andy.
Avatar of 林棋瀚 - Andy.
Past
軟體工程師 @剛谷科技股份有限公司
2021 ~ 2022
Unity Engineer
2ヶ月以内
建模 Photoshop 威力導演 Google Analytics 個人認證 Google Ads 搜尋引擎廣告認證 工作經歷 Unity 軟體工程師 剛谷科技股份有限公司 • 十 月三 月 2022 擔任Unity軟體開發工程師、UI/UX設計、動畫編排、專案維護等。 Unity 軟體工程師 財團法人資訊工業策進會 • 三月十月 2021 擔任Unity軟體開
Word
PowerPoint
Excel
無職
フルタイム / リモートワークに興味あり
4〜6年
亞洲大學 Asia University Taiwan
資訊工程
Avatar of the user.
Avatar of the user.
Senior Front-End Engineer @Malible
2023 ~ 現在
Senior Full Stack Developer
1ヶ月以内
NodeJS
React Native
AWS
就職中
フルタイム / リモートワークのみ
6〜10年
APEC University
Bachelor's SOFTWARE ENGINEERING

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