With over 6+ years of experience in the QA industry, I have collaborated with small and large-scale testing teams to design and execute complex test cases and scenarios. Throughout my career, I have worked on 21 diverse projects on various platforms, developing a deep understanding of different testing processes, standards, types, and tools. I possess significant expertise in working with Agile teams, and have honed my skills in Ad hoc and Exploratory testing, enabling me to effectively identify defects in edge cases and negative scenarios.
JIRA Confluence Bugzilla TestRail Testuff Practitest Trello Notion Figma Tailwind CSS WordPress WordPress Plugins XRay-Test cases management tool YouTrack Bonzai TeamCity GitHub GitLab MySQL Thunderbird Office 365 VSCode Nginx Apache2 PhpMyAdmin Mac OS Android iOS Ubuntu Windows Dropler Postman
SureTriggers is an automation platform for WordPress that integrates with your websites, plugins, and third-party apps.
Roblox Studio is free game development software that allows users to create their own video games for the Roblox platform.
One Piece Grand Cruise is a virtual reality game based on the popular manga and anime series, One Piece.
For Honor is a third-person action fighting game that features combat between Knights, Vikings, and Samurai.
Far Cry 5 is a first-person shooter video game set in a fictional location in Montana.
Rising Storm 2: Vietnam is a first-person shooter video game set during the Vietnam War.
August 2022 - Present
Worked Project - SureTriggers Integration Platform
On Suretriggers platform, tested approximately 300 apps, including WordPress-based apps and third-party tools, by integrating them with each other.
Some notable mentions are, Open AI, Slack, Trello, WooCommerce, WordPress, Zoom, Twitter, Notion, Amelia, Buddyboss, Fluent CRM, Google Form, Google Sheet, Gmail, Google Calendar, Calendly, Circle, Stripe, Clickup, Cartflows, Typeform, monday.com, Aasana, and VBOUT.
Created around 100 step-by-step guide documents using the Tango app for apps that are helpful for users to set up webhooks for external app triggers integrated with SureTriggers.
Tested the platform on four different environments, namely Dev, Staging, Release, and Production.
Created a Complete Regression and Smoke Test Suite, which will be used for every new release.
Developed a Generic Test Case Checklist that serves as a framework for testing any new integration.
Contributed to the Test plan, which was prepared by the scrum master.
Checked every new integration with existing integration by creating complex, multistep, and real-time workflows.
Tested APIs of third-party integrations using Postman.
Before the production release of every new integration, we conducted testing on the release environment to ensure that all the changes were deployed correctly from staging to release.
Created a Changelog document of all the changes in the current release and provided sign-off for release to senior Devs.
Conducted Smoke tests on production after every new release to ensure that the production environment is stable.
Created proper RCA (root cause analysis) documents and discussed them with Devs and POs in case any issues arise in production
Responsible for testing user-encountered issues from the support portal and assigning them to the respective Devs for priority fixes.
February 2022 - August 2022
Worked Projects - Freedom Partner Dashboard, Music.tm (Web Applications), Ignis Crypto Desktop application
Worked on three different web applications for 4 months duration.
Tested the above applications on three different environments, i.e local, staging, and production.
For testing on the local environment, we have set up the overall project locally in Ubuntu OS using MySQL Server, VS Code, Ngnix, GitHub, apache2, and PHP 7.2.
Designed the different test cases from scratch, including Functional, Regression, Smoke, Cross-Platform, Cross-Browser, Negative/Edge cases, End to End, and localization.
Performed thorough testing and identified hundreds of bugs and reported them using the JetBrains YouTrack tool. Communicated with the Philippines-based development and QA teams to resolve bugs.
Actively Participated in Daily Standup, Iteration Planning, Dev Retrospective, Release Review/Requirement Analysis, Design Review, and Iteration Closing meetings.
Every time performed the Ad hoc and Exploratory testing on the newly developed feature for finding the negative/edge case issues.
Created and sent the Test signs off report to the Stakeholders and dev team which includes contents like Features Tested (In Scope), Out of Scope, Defect Matrix, Open Bugs Details, and QA Notes/Learnings.
January 2020 - February 2022
Worked Projects - Roblox MMO, Roblox Studio Engine, Roblox Android/iOS App
Involved in Smoke, Functional, Regression, Cross-Platform, Cross Browser, Retesting, Localization, Ad-hoc , and Bootstrapper testing.
Involved in a Special Feature Testing task by enabling some internal feature flags using Teamcity.
Actively involved in Jira Ticket Testing task for checking issues which are reported earlier are fixed or not and for ensuring new features/improvements are correctly added or not.
Actively Involved in Test case addition, Test Suite preparation, Updation of Test Suite, and Deletion of the obsolete test cases whenever required using the Practitest and Testuff tools.
Responsible for sending the report of the total time estimation required for a single test case and for the whole test suite to the client.
Updated the project related documents and information regarding the new studio features in Confluence whenever required. Also tested the features according to the Confluence documents.
Prepared the Traceability Matrix to confirm the test coverage and mapped it with the test cases.
Participated in daily client calls along with the lead for discussing open issues and task distribution and also sent the EOD reports to the client on daily basis using the Microsoft Thunderbird mail client.
Involved in helping the team members as and when needed. Also giving KT to the new joiners regarding overall functionality related to the studio.
April 2018 - January 2020
Worked Projects - Far Cry 5, Far Cry New Dawn, For Honor, Growtopia (PS4/Xbox/PC Applications)
Analyzing the business requirements, functional, and technical designs to develop test strategy for the assigned projects.
Getting builds from the internal build deployment system on daily basis and then performing smoke testing on that build to ensure that critical or basic features of the application are working correctly or not.
Collaborated with teams of approximately 150 other testers to locate and report bugs primarily using JIRA, Testlodge, Trello, and TestRail.
Actively involved in Ad-Hoc, Functionality, GUI, Cross-Platform, Regression, Positive & Negative, End-to-End Testing, Network Testing, UAT, and System testing.
Reporting the Coverage status of tasks on a daily basis.
Actively involved in the Triage process when there are too many defects still in the opened state or when there are defects present in the database for a long duration.
Actively Participated in the Bug Bash session for finding more and more defects when the project is in the alpha phase or when the deadlines are near.
Prepared Training material and other documents related to the project. Active Participation in the weekly status update meeting.
October 2017 - April 2018
Worked projects - One Piece Grand Cruise (Playstation VR Application), Rising Storm 2: Vietnam (PC Application), Dragon Ball Xenoverse 2, Naruto to Boruto Shinobi Striker (PS4/Xbox Applications), Pacman (Nintendo Application)
Actively participated in all QA and testing activities.
Worked on testing of PlayStation VR application i.e. One Piece Grand Cruise for 2 months duration. Performed major testing activities for VR applications including Functional, User Specifications and Experience, Ad hoc, and Accessibility Testing.
Performed Accessibility testing on VR app for checking worst-case scenarios like Headache, seizures, motion sickness, eye strain, and other bodily harm.
Involved in the regular weekly project status meetings to discuss the risks involved in ongoing projects with teammates and team Lead.
Tested Application Compatibility on different platforms like PC, PS4, Xbox, and Nintendo.
Actively participated in the massive load and stress testing session when there is a need of testing multiple real-world users. Monitoring and tracking the defects/risks and managed through resolution to the JIRA, Bugzilla & Bonzai tracking tools.
Retesting the defects whenever they gets fixed.
2014 - 2017
2011 - 2014
With over 6+ years of experience in the QA industry, I have collaborated with small and large-scale testing teams to design and execute complex test cases and scenarios. Throughout my career, I have worked on 21 diverse projects on various platforms, developing a deep understanding of different testing processes, standards, types, and tools. I possess significant expertise in working with Agile teams, and have honed my skills in Ad hoc and Exploratory testing, enabling me to effectively identify defects in edge cases and negative scenarios.
JIRA Confluence Bugzilla TestRail Testuff Practitest Trello Notion Figma Tailwind CSS WordPress WordPress Plugins XRay-Test cases management tool YouTrack Bonzai TeamCity GitHub GitLab MySQL Thunderbird Office 365 VSCode Nginx Apache2 PhpMyAdmin Mac OS Android iOS Ubuntu Windows Dropler Postman
SureTriggers is an automation platform for WordPress that integrates with your websites, plugins, and third-party apps.
Roblox Studio is free game development software that allows users to create their own video games for the Roblox platform.
One Piece Grand Cruise is a virtual reality game based on the popular manga and anime series, One Piece.
For Honor is a third-person action fighting game that features combat between Knights, Vikings, and Samurai.
Far Cry 5 is a first-person shooter video game set in a fictional location in Montana.
Rising Storm 2: Vietnam is a first-person shooter video game set during the Vietnam War.
August 2022 - Present
Worked Project - SureTriggers Integration Platform
On Suretriggers platform, tested approximately 300 apps, including WordPress-based apps and third-party tools, by integrating them with each other.
Some notable mentions are, Open AI, Slack, Trello, WooCommerce, WordPress, Zoom, Twitter, Notion, Amelia, Buddyboss, Fluent CRM, Google Form, Google Sheet, Gmail, Google Calendar, Calendly, Circle, Stripe, Clickup, Cartflows, Typeform, monday.com, Aasana, and VBOUT.
Created around 100 step-by-step guide documents using the Tango app for apps that are helpful for users to set up webhooks for external app triggers integrated with SureTriggers.
Tested the platform on four different environments, namely Dev, Staging, Release, and Production.
Created a Complete Regression and Smoke Test Suite, which will be used for every new release.
Developed a Generic Test Case Checklist that serves as a framework for testing any new integration.
Contributed to the Test plan, which was prepared by the scrum master.
Checked every new integration with existing integration by creating complex, multistep, and real-time workflows.
Tested APIs of third-party integrations using Postman.
Before the production release of every new integration, we conducted testing on the release environment to ensure that all the changes were deployed correctly from staging to release.
Created a Changelog document of all the changes in the current release and provided sign-off for release to senior Devs.
Conducted Smoke tests on production after every new release to ensure that the production environment is stable.
Created proper RCA (root cause analysis) documents and discussed them with Devs and POs in case any issues arise in production
Responsible for testing user-encountered issues from the support portal and assigning them to the respective Devs for priority fixes.
February 2022 - August 2022
Worked Projects - Freedom Partner Dashboard, Music.tm (Web Applications), Ignis Crypto Desktop application
Worked on three different web applications for 4 months duration.
Tested the above applications on three different environments, i.e local, staging, and production.
For testing on the local environment, we have set up the overall project locally in Ubuntu OS using MySQL Server, VS Code, Ngnix, GitHub, apache2, and PHP 7.2.
Designed the different test cases from scratch, including Functional, Regression, Smoke, Cross-Platform, Cross-Browser, Negative/Edge cases, End to End, and localization.
Performed thorough testing and identified hundreds of bugs and reported them using the JetBrains YouTrack tool. Communicated with the Philippines-based development and QA teams to resolve bugs.
Actively Participated in Daily Standup, Iteration Planning, Dev Retrospective, Release Review/Requirement Analysis, Design Review, and Iteration Closing meetings.
Every time performed the Ad hoc and Exploratory testing on the newly developed feature for finding the negative/edge case issues.
Created and sent the Test signs off report to the Stakeholders and dev team which includes contents like Features Tested (In Scope), Out of Scope, Defect Matrix, Open Bugs Details, and QA Notes/Learnings.
January 2020 - February 2022
Worked Projects - Roblox MMO, Roblox Studio Engine, Roblox Android/iOS App
Involved in Smoke, Functional, Regression, Cross-Platform, Cross Browser, Retesting, Localization, Ad-hoc , and Bootstrapper testing.
Involved in a Special Feature Testing task by enabling some internal feature flags using Teamcity.
Actively involved in Jira Ticket Testing task for checking issues which are reported earlier are fixed or not and for ensuring new features/improvements are correctly added or not.
Actively Involved in Test case addition, Test Suite preparation, Updation of Test Suite, and Deletion of the obsolete test cases whenever required using the Practitest and Testuff tools.
Responsible for sending the report of the total time estimation required for a single test case and for the whole test suite to the client.
Updated the project related documents and information regarding the new studio features in Confluence whenever required. Also tested the features according to the Confluence documents.
Prepared the Traceability Matrix to confirm the test coverage and mapped it with the test cases.
Participated in daily client calls along with the lead for discussing open issues and task distribution and also sent the EOD reports to the client on daily basis using the Microsoft Thunderbird mail client.
Involved in helping the team members as and when needed. Also giving KT to the new joiners regarding overall functionality related to the studio.
April 2018 - January 2020
Worked Projects - Far Cry 5, Far Cry New Dawn, For Honor, Growtopia (PS4/Xbox/PC Applications)
Analyzing the business requirements, functional, and technical designs to develop test strategy for the assigned projects.
Getting builds from the internal build deployment system on daily basis and then performing smoke testing on that build to ensure that critical or basic features of the application are working correctly or not.
Collaborated with teams of approximately 150 other testers to locate and report bugs primarily using JIRA, Testlodge, Trello, and TestRail.
Actively involved in Ad-Hoc, Functionality, GUI, Cross-Platform, Regression, Positive & Negative, End-to-End Testing, Network Testing, UAT, and System testing.
Reporting the Coverage status of tasks on a daily basis.
Actively involved in the Triage process when there are too many defects still in the opened state or when there are defects present in the database for a long duration.
Actively Participated in the Bug Bash session for finding more and more defects when the project is in the alpha phase or when the deadlines are near.
Prepared Training material and other documents related to the project. Active Participation in the weekly status update meeting.
October 2017 - April 2018
Worked projects - One Piece Grand Cruise (Playstation VR Application), Rising Storm 2: Vietnam (PC Application), Dragon Ball Xenoverse 2, Naruto to Boruto Shinobi Striker (PS4/Xbox Applications), Pacman (Nintendo Application)
Actively participated in all QA and testing activities.
Worked on testing of PlayStation VR application i.e. One Piece Grand Cruise for 2 months duration. Performed major testing activities for VR applications including Functional, User Specifications and Experience, Ad hoc, and Accessibility Testing.
Performed Accessibility testing on VR app for checking worst-case scenarios like Headache, seizures, motion sickness, eye strain, and other bodily harm.
Involved in the regular weekly project status meetings to discuss the risks involved in ongoing projects with teammates and team Lead.
Tested Application Compatibility on different platforms like PC, PS4, Xbox, and Nintendo.
Actively participated in the massive load and stress testing session when there is a need of testing multiple real-world users. Monitoring and tracking the defects/risks and managed through resolution to the JIRA, Bugzilla & Bonzai tracking tools.
Retesting the defects whenever they gets fixed.
2014 - 2017
2011 - 2014