audience I develop a streaming SDK that enables live streaming of VR gameplay to audiences by transmitting a low-latency, 360-degree view. This allows viewers to have an immersive experience similar to the streamer. Viewers can watch the stream using VR headsets or mobile devices and can interact with the streamer in real-time, including sending expressions. My main responsibilities involve the C/C++ plugin interface, utilizing encoding/decoding functionality, and implementing streaming features. I also write a Command-Line Interface to simplify interface invocation and testing. ...
have participated with the project development and maintenance of automatic assembly line with robot arm supported with 3D vision. Warehousing & freight in industry with AGV(Automated Guided Vehicle). e-mail : [email protected] cell phone :Taipei, Taiwan 技能 Skill C/C++, Modern C++ 就職期間,主要使用C/C++進行開發,在Windows和Linux皆有開發經驗。 During employment, Most of the development are using C/C++, have experience in