Nginx. Use Perforce to build up version control environment for UE development team, accelerating the game development process by 50%. Design and develop interactive solutions for gaming scenario, including integrating Mocap systems, designing I/O. Enhance the usability of various scenario types, including VR HMD, Cave System, Vive tracker. Served as an instructor for UE course in the Department of Architecture at NKU, covering topics such as Blueprint and game optimization. TXI Partners / UE Engineer FebMayAccording to designed scenario of the game, develop interactive games using Unreal engine and deploy to VR, PC
Full-time / Interested in working remotely
輔仁大學 Fu Jen Catholic University・
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