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Avatar of 劉懷元.
Avatar of 劉懷元.
3D遊戲美術 @星眺互動傳媒有限公司
2018 ~ 2021
3D遊戲美術
Within one month
劉懷元 Job Title New Taipei City, Taiwan 3D遊戲美術場景製作,曾以Unreal Engine協助製作MV背景。 動畫作品集 https://youtu.be/heERQhwKDhM 其他作品集 https://liukalash.artstation.com/ 技能 Design Tools Maya 、 3ds Max、Unity3D、Unreal Engine、Clip Studio Paint、Live2D、Substance Painter、Adobe Photoshop、Zbrush 工作經歷 3D遊戲美術 • 星眺互動傳媒有限公司 十一月六月 2021
3ds max
ZBrush
Substance Painter
Employed
Ready to interview
Full-time / Interested in working remotely
4-6 years
台北城市科技大學
化學工程
Avatar of the user.
Avatar of the user.
Past
Lighting Lead/Senior 3D Artist @崛影數位特效
2016 ~ Present
3D 燈光師
Within one month
MAYA
Substance Painter
Photoshop
Unemployed
Ready to interview
Full-time / Interested in working remotely
10-15 years
國立台灣藝術大學
多媒體動畫藝術學系, 輔修/工藝設計學系
Avatar of the user.
3D場景美術
Within one month
3ds max
Unity3D
Photoshop
Employed
Ready to interview
Full-time / Not interested in working remotely
10-15 years
華夏科技大學
遊戲設計
Avatar of the user.
Avatar of the user.
Past
UX設計師 @香港商台灣偉門智威有限公司台灣分公司
2023 ~ 2024
Designer
Within one month
Photoshop
Illustrator
Figma
Unemployed
Ready to interview
Full-time / Interested in working remotely
10-15 years
美國OHIO州CLEVELAND州立大學 (CSU)
商用美術 (Commercial Art)
Avatar of Ahmed Naguib.
Avatar of Ahmed Naguib.
3D Artist @Gourgel VFX
2021 ~ Present
3D Artist
Within one month
3D scan of an African girl using Maya and ZBrush. Retopologized the model to optimize the polygon count and improve the mesh quality. Shaded and rendered the model using Arnold Maya, achieving more realistic look. "Bleeding Thread" Designed and created a 3D imaginative scene from scratch, using ZBrush as the main tool. Sculpted and modeled all elements of the scene, using ZBrush’s powerful features and brushes. Added fibers to some of the elements, such as socks and thread ball, using ZBrush’s FiberMesh system. Rendered the scene using Keyshot, applying realistic materials, lighting
3Dcoat
ZBrush
Autodesk Maya
Employed
Open to opportunities
Part-time / Interested in working remotely
More than 15 years
Computer Science
Graphics
Avatar of Ruy.
Avatar of Ruy.
3D建模師 @映夢文化、和仲科技、夢想國、頑石創意、魔法師遊戲、FunnyLab、JAC Studio、Bloxmith 等等
1998 ~ Present
3D 角色建模,硬表面、專案製作流程控管相關
Within one month
Taiwan 卡片機台、PC遊戲角色建模、 Unity 平台測試、 專案處理、 教育訓練 。 BlothMithKaohsiung, Taiwan 遊戲角色建模、Unity 平台測試、 專案處理。 使用工具 主要: 3DSMAX 、MAYA、 Zbrush、Blender、 Substance Painter、 Photoshop 輔助: bodypaint、Unity、Keyshot 自述 我喜歡工作,喜歡在這類型態的工作所需的一連串過程中,享受硬體 科技 的進步,軟體跳躍式
3DMAX
MAYA
Blender3D
Employed
Open to opportunities
Full-time / Remote Only
More than 15 years
南台科技大學
應用電子工程
Avatar of 吳秋陞.
Avatar of 吳秋陞.
Technical Artist @iStaging_愛實境宅妝股份有限公司
2022 ~ 2022
Technical Artist
Within one month
面議 上班地點 : 台北市 / 新北市 / 桃園市 從事產業 : 遊戲 薪資待遇 : 四萬以上 最快就職日 : 一週 專長 Unity、Unreal、ShaderGraph、Spine 2D、Live2D、Photoshop、After Effects、Maya、ZBrush、Blender 工作資歷 2015年 "嘯天 科技" 從事3D動畫美術 負責 Bone、Skin、Animation、Unity 整合等職務 2018年 "GranDen 狂點" 從事3D動畫美術 前期負責 Bone、Skin、Animation、美
Unity3D
Photoshop
Spine 2D
Employed
Open to opportunities
Full-time / Interested in working remotely
4-6 years
耕莘健康管理專校
數位媒體
Avatar of Wuni Huang.
Avatar of Wuni Huang.
Past
UI/UX Designer @Macaca Games
2023 ~ 2023
UX/UI designer
Within one month
件 / 動態設計 / 活動廣告平面設計。 樂陞科技 | 3D次世代設計師 | 2015/8 ~ 2016/1 ◇ 主要職責: 3D次世代美術培訓計畫,Maya建模、ZBrush雕碩、UV貼圖拆解、環境光線運用等。 學歷 大學畢業|學士學位 大仁科技大學 | Tajen University | 數位多媒體設計系 獎項歷程 參加屏東縣
Illustrator
Photoshop
DragonBones
Unemployed
Open to opportunities
Full-time / Interested in working remotely
6-10 years
大仁科技大學
數位多媒體設計系
Avatar of 周咏德.
Avatar of 周咏德.
Past
3D美術(研發部) @穹秉秦豐多媒體有限公司
2021 ~ 2024
3D/現世代/次世代遊戲美術設計師
Within one month
周咏德 3D遊戲美術設計師 Taichung City, Taiwan .畢業於南臺科技大學多媒體與電腦娛樂科學系碩究所 .擅長 日式遊戲角色低面數建模、高面數建模、3d模型上色(日式風格)、zbrush模型雕刻、高面數模型拓譜低模、substance painter紋理上色、低模高貼、上權重(BIPED骨架)、編輯模型動作
Photoshop
3ds max
Wraps
Unemployed
Open to opportunities
Full-time / Interested in working remotely
4-6 years
私立南臺科技大學
多媒體與電腦娛樂科學系(碩士班)
Avatar of Fu Fu.
Avatar of Fu Fu.
漫畫助手 @阿兔有限公司
2023 ~ Present
2D 美術插畫師/ 2D 遊戲插畫師/ 美術設計/ 平面設計師
Within one month
元創藝有限公司 遊戲:王者榮耀/拳皇/天諭/逆水寒 公仔設計 電影:超人力霸王 霹靂布袋戲 公仔設計 八月六月 2015 封面插畫 威向 輕小說_法則系列/非傳說封面插圖繪製 學歷振聲高級中學 廣告設計 技能 Photoshop Clip Studio Paint Blender Live2D ZBrush Unreal Engine Unity 語言 Chinese — 專業
Photoshop
Clip Studio Paint
Blender
Employed
Open to opportunities
Full-time / Interested in working remotely
10-15 years
振聲高級中學
廣告設計

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