Game Software Engineer
1. Participated in three MMO projects within two-and-half years for oversea customers in China, Taiwan, and Japan.
2. Using Python and C++ to develop Game User interface based on BigWorld engine
3. Involve in game development of PC and Web Game
4. Implement Game UI manufacturing process, contains source naming and category, application development, memory usage tracking, and etc…
5. Develop Unity Game framework, contains XML importer, NGUI manufacturing process, AssetBundle loader, and etc…
6. Completed urban construction and hemisphere surface system of Kingdom Knight app.