Avatar of Lionel Perrault.
Lionel Perrault
Senior Unity Unreal Developer
ProfileResumePortfolio
Posts
0Connections
Print
Avatar of the user.

Lionel Perrault

Senior Unity Unreal Developer
No intro yet.
Logo of the organization.
SKINTIFIC
Technical University of Dortmund
Frankfurt, Germany

Professional Background

  • Current status
    Unemployed
  • Profession
    Certification and Technical Training
    AR/VR Engineer
    Game Artist
  • Fields
  • Work experience
    6-10 years relevant
  • Management
  • Skills
    Unity3D
    Game Artist
    Unreal Engine
    Three.js
    Spatial
    Mobile App Development
    Back-End Development
  • Languages
    English
    Native or Bilingual
    Japanese
    Fluent
    Chinese
    Professional
  • Highest level of education

Job search preferences

  • Desired job type
    Full-time
    Remote Only
  • Desired positions
    Unity Developer, VR/AR Program Manager
  • Desired work locations
  • Freelance

Work Experience

Logo of the organization.

Indie Game Development

SKINTIFIC
Full-time
Mar 2020 - Jul 2020
5 mos
Franklin, TN, USA
Game Projects:  Chemical Carriageway: Infinite-runner| 2D Android Game| Unity3D| C#| Shipped Title  Mixed Reality Encyclopedia: Educational AR-VR game| Cardboard SDK, Unity3D| code.fun.do(Microsoft) project  Anthropocene- The Game: Strategy game| Android| Social awareness in climate change| Academic project  Rite- Race it Till the End: Racing, Survival, Arcade Game| PC | Unity3D| JavaScript| Programming club project  Prototype/Gameplay Mimics: Tower Defense| First person shooter| Fashion| Match-3| Monument Valley  Valley of the End: Environment Designing| Unity3D| Naruto Series

Game Developer Intern

Karnataka
Full-time
Feb 2019 - Jun 2019
5 mos
Indiana, USA
Project name: Multiplayer unitypackage  Developed Proximity SDK which uses Bluetooth and Wi-Fi connections for communication in Unity3D  Created plugin using Android Studio to add core features like Bluetooth, Nearby Connections & Messages  Tested plugin by building an online-offline turn-based multiplayer first-person shooter game  Developed multiscreen multiplayer game by mimicking mechanics of Pocket Tanks (Blitwise)  Game coded in C# and plugin in java, used Unity Editor Programming to make work more efficient Other key Projects  Built Match-Three mini-game with various combo moves  Mimicked the game mechanics of Fashion Fever (GLU) using Unity3D  Built multilingual feature for Chota Bheem Himalayan Adventure (company’s first game)  Played and analyzed various games, articulated their strengths and weaknesses to deconstruct games and suggested in-game story and dynamics of upcoming company’s games

Education

Bachelor’s Degree
Computer Science
2015 - 2019
4/4 GPA
Description
Relevant undergraduate courses: Data Structure & Algorithms, Computer Graphics, Fundamentals of Computation, Calculus & Analytic Geometry, Linear Algebra, Engineering Graphics, Computational Methods in Engineering