- Worked on the full stack of a 1M+ downloads live service casino game for mobile platforms.
- Developed a real-time node.js microservice for a new multiplayer game mode which utilised Kafka messaging and was deployed on Kubernetes.
- Developed new Java Spring Boot Rest APIs for the client.
- Identified and optimised key performance bottlenecks in Unity client to take the game from 30fps to 60fps.
- Advocated, designed and helped to implement a CI pipeline for the Unity client.