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RoxinChen
Senior Backend Engineer
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RoxinChen

Senior Backend Engineer
C++ and Go programmer with 9+ years of experience in developing and maintaining backend servers, APIs, flow design, and customized tools. Collaborate with worldwide teams to create multiple games/platforms that support high QPS and heavy users load to help companies provide stable, scalable, and robust services.
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芬格國際股份有限公司
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國立臺灣海洋大學 National Taiwan Ocean University
Taipei, 台灣

Professional Background

  • Current status
    Employed
    Open to opportunities
  • Profession
    Back-end Engineer
    C,C++ Developer
  • Fields
    SaaS / Cloud Services
    Games
  • Work experience
    6-10 years (6-10 years relevant)
  • Management
    None
  • Skills
    c++
    C#
    Golang
    Redis
    MySQL
    Jenkins
    Oracle Database
    java
    Git
    Docker
    Message Broker
    Microservices
  • Languages
    English
    Intermediate
  • Highest level of education
    Master

Job search preferences

  • Desired job type
    Full-time
    Interested in working remotely
  • Desired positions
    Backend Developer
  • Desired work locations
    Taipei City, Taiwan
  • Freelance
    Non-freelancer

Work Experience

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Sr. Backend Developer

May 2022 - Apr 2024
2 yrs 0 mos
Taipei City, Taiwan
- Collaborate with international teams to design APIs, workflows, and implement synchronization and automated recovery mechanisms for critical data. - System design for the new product, helps the team create scalable and reliable services. - Maintain and expand the capabilities of existing projects to meet the requirements of new business needs.
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Sr. Backend Developer

Jul 2019 - Jan 2022
2 yrs 7 mos
Taipei City, Taiwan
- Design and implement multiple core features for the server side of MMO real-time strategy games. - Encode and hash large data sets to improve database retrieval speed and reduce storage space usage by up to 60%. - Refactor several parts to optimize CPU/memory utilization and reduce external storage access frequency. - Collaborate with teams on scalability issues, bottleneck discovery, problem analysis, and troubleshooting.
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程式設計師

May 2016 - May 2019
3 yrs 1 mo
Taichung, North District, Taichung City, Taiwan
- Design and implement game logic, protocols, and game flows for several poker and slot games. - Create pressure-testing tools tailored for each specific game, capable of generating reports customized for verification by the QA team. - Implement wrappers for third-party libraries, providing handed interfaces for the team to utilize.
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軟體工程師

Apr 2014 - Mar 2016
2 yrs 0 mos
Taipei City, Taiwan
- Maintain and refactor internal tools for the production line, offering customized testing scripts and enabling simultaneous updates across multiple devices, significantly expediting the process. - Customize offline authentication tools tailored for high-security environments. - Collaborate with the team to develop an interactive standalone player driven by FFmpeg.

Education

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Master of Science (MS)
Computer Science
2010 - 2012
Description
Graph theory