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陳思瑋
Senior Engineer
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陳思瑋

Senior Engineer
* 13 years of game development experience * Front-end development by Unity3D, C#, Godot, Python * Backend development by Node.js, MySQL, Firebase, Golang, GCP
So-net Entertainment Taiwan
遠東科技大學 Far East University
Taipei, 台灣

Professional Background

  • Current status
    Employed
  • Profession
    Unity Game Developer
  • Fields
    Games
  • Work experience
    10-15 years (10-15 years relevant)
  • Management
    I've had experience in managing 1-5 people
  • Skills
    Unity3D
    Godot
    Python
    C#
  • Languages
    Chinese
    Native or Bilingual
  • Highest level of education
    Bachelor

Job search preferences

  • Desired job type
    Full-time
    Interested in working remotely
  • Desired positions
    Engineer
  • Desired work locations
  • Freelance
    Part-time freelancer

Work Experience

Senior Engineer

Dec 2018 - Present
Analyze player game data - Ban illegal players - Raised in-game system vulnerabilities Game prototype development and proposal

Unity Engineer

Jul 2016 - May 2018
1 yr 11 mos
Supercharged 2016年7月 - 2018年5月 Mobile Game Development (Client) ## UI - Lobby - Garage - Social ## Other System - Camera movement during the game - Game replay system - Game review sharing to social platforms - In-game social system https://youtu.be/nY8lMmwJqnc Rocket Ball 2016年7月 Mobile Game Development (Client) ## UI - Lobby - Garage ## Other System - Game Replay System - Camera movement during the game

Game Programmer

Jan 2014 - Jun 2016
2 yrs 6 mos
火星數位合作專案 - 阿貓阿狗 June 2015 Project description The project is developed with Unity 3D; a light-connected RPG game. Responsible for projects: game data, archive, server API design; data editor development; "connection and login system", "prop system", "equipment system", "team formation", "compositing system", "achievement system" development . - Design server API - Design data structure - Design development tool - Core game flow - RPG game based system - Mission system - Mix items system https://youtu.be/9EWl7RerP4c 香港遊戲橘子合作專案 - 武林萌主 October 2014 Project description The project is developed with Unity 3D; a light-connected RPG game. Responsible for projects: game combat operation development, task system, game data, player archive design. - Gameplay design - Design data structure - Design development tool - Core game flow - RPG game based system - Battle system - Mission system https://youtu.be/DLZJCOd_z38 2016 巴哈姆特 ACG Creation Competition Unity Special Award. https://prj.gamer.com.tw/acgaward/2016/award_game.php#award_7

Game Programmer

Apr 2013 - Nov 2013
8 mos
Mobile Game Development (Unity3D) Legend of the Battle Coin April 2013 The project description is the main programmer of the project, and the project is an Android mobile platform game developed with Unity 3D. RPG in which the game is played by rolling dice; it is mainly responsible for systems other than combat, such as "Game Play", "Item System", "Equipment System", "Quest System", game data planning, and Android IAP interface. https://youtu.be/LfZt3tj82gM Shut It Down (Mini-Game) - Core game flow - Integrate Advertisement

Game Progamer

Oct 2009 - Mar 2013
3 yrs 6 mos
烽火三國 February 2012 The main program designer of the project, the final project is a Web Game developed by Unity3D. The game is a business strategy game; it is mainly responsible for the development of "internal affairs system", "combat system", and "prop system"; game data, and player archive design. 女神Online October 2009 In the project, assist the normal update of the game, game props, mini games and

Game Progamer

Apr 2009 - Sep 2009
6 mos
Web Game 開發

Professional soldier

Nov 2005 - Oct 2008
3 yrs 0 mos
Professional soldier

Education

Bachelor’s Degree
Department of Information Management
2001 - 2005