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黃得仲(Daniel)
Product Manager
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黃得仲(Daniel)

Product Manager
Platform Product Manager | UX and Data 平台產品經理 | 使用者經驗與數據 https://www.planet9.gg/GLOBAL/en/
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17LIVE
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Chalmers University of Technology
Taipei, 台灣

职场能力评价

专业背景

  • 目前状态
    就职中
    目前没有兴趣寻找新的机会
  • 专业
    产品经理
    顾问
    成长骇客
  • 产业
    互联网
    软件
    资讯服务
  • 工作年资
    2 到 4 年 (2 到 4 年相关工作经验)
  • 管理经历
  • 技能
    Interaction Design
    Design Thinking
    User Scenarios
    Business Model
    Product Management
    Project Management
    Figma
    Google Analytics
    Stakeholder Management
    Competitor Analysis
    agile development
    GoTo Market Strategy
    Product Roadmap
    Product Strategy
    Leadership
    Market Research
    Accountability
  • 语言能力
    Chinese
    母语或双语
    English
    进阶
  • 最高学历
    硕士

求职偏好

  • 预期工作模式
    全职
    对远端工作有兴趣
  • 希望获得的职位
    Product Manager
  • 期望的工作地点
    Taiwan, 台灣
    Amsterdam, 荷蘭
    Stockholm, 瑞典
    Singapore
  • 接案服务
    兼职接案者

工作经验

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Product Manager | In-Stream Gaming

17LIVE
全职
2022年8月 - 现在
台灣台北市
- Conduct competitor analysis in the mobile game and streaming industry. - Execute In-stream game development project as a Product Owner (Scrum framework) - Host the ideation workshop for next-gen In-stream games that might change the ecology of the streaming industry.
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Product Manager | E-Sports Platform

2019年10月 - 2022年5月
2 年 8 个月
- Host the Design Sprint project with a cross-function team twice (both physical and remote) and verified the result through the A/B Test, which improves: Landing page sign-up conversion rate by 75% Community page user engagement by 50% - Built website community features from scratch through the stakeholder interview and focus group, and competitor analysis; set the product goal, strategy, and roadmap, working closely with designers, engineers, and QA team; reached the target MAU of around 15,000 (Mar 2022). - Initiated and contributed to an internal rebranding and Design System project, cutting the design lead times by 30%, and also won the 2021 Red Dot Design visual communication Award. - Collaborated with the algorithm team to build the content and teammate pairing algorithm; gain pattern (I740637) in Taiwan. - Redesigned gamer’s statistic feature user experience by conducting usability test; increased visitor session traffic by 50%.
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User Researcher & Workshop Facilitator

2017年2月 - 2017年3月
2 个月
─ Planned the project schedule, budget, and human recourses then conducted user research from the theoretical framework to the execution of interview, field observation, and analyzed data to delivered report with 60+ insights. ─ Interpreted the research gain to Attendee and guided the team thorough Design Thinking process that create 4 prototypes and tested by 8 target users.

学历

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Other
Exchange Program in Interaction Design Dept
2017 - 2018
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Master of Science (MS)
IEM Dept., Field of Human Factors Engineering
2015 - 2018
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Bachelor of Science (BS)
Psychology
2011 - 2015