CakeResume Talent Search

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Avatar of 王文祥.
Avatar of 王文祥.
經理 @鴻博資訊有限公司
2015 ~ Present
軟體工程師、電玩程式設計師、後端工程師、APP開發工程師、演算法開發工程師
Within one month
System (MES) System Development Product∶ https://docplayer.net/Ibm-high-tech-mes-solution-view-series.html IBM LCDView IBM SiView IBM EAP Educational Background Kun Shan University ( https://www.ksu.edu.tw/ ) Electrical Engineering •Skills Python AOI MES EAP C++ C# Linux Windows Docker Node.js Node-RED Word Database Language Chinese — Native Language English — Technical Document Listening, Speaking, Reading, Writing Summary of Personal Python Programming Experience I am a developer with extensive experience in Python programming, specializing in the development of AOI (Automatic Optical
Python
AOI
MES
Employed
Ready to interview
Full-time / Remote Only
10-15 years
崑工科技大學
電子工程
Avatar of the user.
Avatar of the user.
Senior engineer @Chicony Electronics Co, Ltd.
2018 ~ Present
全端工程師、後端工程師、前端工程師、軟體專案主管、AI工程師、機器學習工程師、深度學習工程師、資料科學家、Machine Learning Engineer、Deep Learning Engineer、Data Scientist
Within one month
Python
C
C++
Employed
Ready to interview
Full-time / Interested in working remotely
6-10 years
National Taiwan Ocean University
Computer science and engineering
Avatar of Dan Chih.
Avatar of Dan Chih.
Past
資深軟體工程師 @Wistron ITS 緯創軟體股份有限公司
2022 ~ 2023
軟體開發工程師
Within one month
訊工程學系 碩士畢Department of Computer Science and Information Engineering 技能 User Experience Customized Application Medical System design Product System Interfacing E-referral system Cashier system Medical Order system HCM Peoplesoft(GP/RC/TL Module) Language Chinese English 專長 語言 C/C++ Cobol SQL(Sybase SQL , MySQL,MongoDB) VB/C# Oracle Peoplesoft Python Tools Github Docker VScode Acubench 自傳 您好,我是池磊,畢業於淡江大學資工系及資訊工程研究所,大
LinkedIn
powerpoint
excel
Unemployed
Ready to interview
Full-time / Interested in working remotely
4-6 years
淡江大學
computer science
Avatar of the user.
Avatar of the user.
高級軟體工程師 @Ganzin technology
2023 ~ Present
Unity Developer
Within one month
Unity3D
C
C++
Employed
Ready to interview
Full-time / Interested in working remotely
6-10 years
National Taipei University of Technology
資訊工程學系
Avatar of the user.
Avatar of the user.
Data Analyst & IoT Software Developer @FARAZ ERTEBAT
2021 ~ Present
Computer Vision / Deep Learning
Within one month
C#
C/C++
MySQL
Employed
Open to opportunities
Full-time / Interested in working remotely
4-6 years
University of Qom
Information Technology | Face Recognition
Avatar of JIA-HUA LIU.
Avatar of JIA-HUA LIU.
SW R&D @Test Research, Inc.
2018 ~ Present
R&D Engineer
Within one month
JIA-HUA LIU SW R&D New Taipei City, 台灣 I am an SW R&D with 5+ years of experience in Windows desktop application development, specializing in C++/C#. Currently, I am working in the AOI software system department at TRI, where I am responsible for process handling. My primary role involves managing the Shop floor control system. This job requires expertise in the communication standards of various factory equipment and data exchange. Additionally, I am also very familiar with the inspection processes of equipment. Work Experience SW
C++
C#
MFC
Employed
Open to opportunities
Full-time / Interested in working remotely
4-6 years
國立台灣科技大學 National Taiwan University of Science and Technology
Computer Science and Information Engineering
Avatar of 黃上溢.
Avatar of 黃上溢.
系統工程師 @筑波醫電
2016 ~ Present
資深軟體工程師
Within one month
任務,兼任PM管理專案,與儀器廠商、醫療從業人員密切合作,確保系統的適宜使用,以降低從業人員的負擔。 程式開發使用以C#為主,C/C++、Swift、JavaScript、HTML5、Python 等會視專案協同編寫。管理工具較常使用Gitea, SourceTree, OpenProject, Trello , Notion, Jenkins進行版本管控、專案管理及持續集
C#
UWP
Winform
Employed
Open to opportunities
Full-time / Interested in working remotely
10-15 years
交通大學
生醫工程暨資訊工程研究所
Avatar of RoxinChen.
Avatar of RoxinChen.
Sr. Backend Developer @芬格國際股份有限公司
2022 ~ 2024
Backend Developer
Within one month
程師 ACTi 建騰創達科技 - Maintain and refactor internal tools for the production line, offering customized testing scripts and enabling simultaneous updates across multiple devices, significantly expediting the process. - Customize offline authentication tools tailored for high-security environments. - Collaborate with the team to develop an interactive standalone player driven by FFmpeg. 學歷國立臺灣海洋大學 National Taiwan Ocean University Computer Science Graph theory 技能 c++ C# Golang Redis MySQL Jenkins Oracle Database java Git Docker Message Broker Microservices 語言 English — 中階
c++
C#
Golang
Employed
Open to opportunities
Full-time / Interested in working remotely
6-10 years
國立臺灣海洋大學 National Taiwan Ocean University
Computer Science
Avatar of Sam Lee.
Avatar of Sam Lee.
Software Developer @新代科技股份有限公司 Syntec Ltd.
2021 ~ Present
Software Engineer
Within one month
//www.tapology.com/fightcenter/fighters/min-hsien-lee Fight Highlights: https://youtu.be/E6Tm3tfhg2I Education National Taiwan University Master's Degree in Mechanical Engineering Bachelor's Degree in Mechanical Engineering 2016~~2016 Projects Panel Saw: https://www.cakeresume.com/portfolios/panel-saw CNC Process Path Planner: https://www.cakeresume.com/portfolios/cnc-process-path-planner Skills Programming: C, C++, C#, Verilog Tools & Frameworks: Git, SVN, Visual Studio Skills: Data Structures, Algorithms,...
Software Engineering
Software Development
Firmware
Employed
Open to opportunities
Full-time / Interested in working remotely
4-6 years
國立台灣大學
機械工程
Avatar of Kevin Hsu.
Avatar of Kevin Hsu.
Engineer II @SiFive
2022 ~ Present
Within one month
verify the correctness of clocks and hardware IPs Product Engineer SyntecGroup SepFebHsinchu , Taiwan Develop the motion trajectory control on laser cutting and laser marking machines Improve the gap tracking subsystem to control the tooling gap Provide total solutions to clients to build up the highly automated production line Education National Taiwan University Mechanical EngineeringNational Chung Cheng University Mechanical EngineeringSkills Programming Languages: C/C++, C#, Python, Shell Professions: OOP/Design Pattern, CI/CD Integration, Linux Kernel Certifications & Awards Coursera - Data Structures (UC San Deigo, SepCoursera - Algorithms (UC San Deigo, AugExcellent Work - ARM Design Contest (Sep
Employed
Open to opportunities
Full-time / Interested in working remotely
4-6 years
National Taiwan University
Mechanical Engineering

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Within one month
Logo of IGG.inc 創連科技有限公司.
IGG.inc 創連科技有限公司
2020 ~ 2022
Taipei City, Taiwan
Professional Background
Current status
Employed
Job Search Progress
Not open to opportunities
Professions
Unity Game Developer
Fields of Employment
Games
Work experience
1-2 years
Management
None
Skills
C
C++
C#
Unity3D
Git
Golang
Languages
Chinese
Native or Bilingual
Job search preferences
Positions
Game Developer, Technical Game Designer, Game Programmer, Interactive Developer
Job types
Full-time
Locations
台灣台北
Remote
Interested in working remotely
Freelance
No
Educations
School
國立勤益科技大學
Major
電子工程系
Print
Fqztzgttkuqrrtccmmpl

梁博凱 Charlie Liang

遊戲開發者

喜愛軟體相關技術,不論是遊戲引擎、系統架構。

目前偏重在遊戲開發、電腦圖學的部分。 

 [email protected]

 0958929891

專業技能


  • 程式語言:C++、C#、Golang
  • 開發框架/遊戲引擎:Unity
  • 版本控制:Git、SVN

工作經歷

群品餐飲股份有限公司 - 前端接案

時間:2019/11 
使用技術:C#、Unity、Postman、Git
內容:針對尾牙活動製作抽獎軟體,負責處裡前端,以及連接並處理後端API。前端特效與動畫,並非使用引擎內建的動畫,則選擇DOTween有利於程式設計快速製作出需求動畫。

IGG.inc 創連科技有限公司 - Unity遊戲工程師

時間:2020/08 - 目前
使用技術:C#、Golang、Unity、Redis、SVN
內容:於專案中,撰寫遊戲系統功能,並有親自專寫後端業務邏輯的部分,使用Golang,DB與Caching則有接觸到RedisMySQL

作品及成就


Don't Spill Out!! 

項目介紹:四人連線對戰手遊,目標為在限定時間內,將其他三名玩家推至場外。該作品參賽於2018放視大賞,止步於初選。 

內容:UI介面設計、Gameplay系統、與伺服器進行封包傳輸 

使用技術:C#、Unity、Visual Studio、Git、GCP


牡丹葡萄鼠 

項目介紹:製作於2019 Faust Game Jam,本地端單機對戰遊戲。 

內容:利用Unity製作,負責Gameplay部分。 

使用技術:C#、Unity、 Visual Studio、Git/Github

連結: itch.io


2020 IT邦鐵人賽(完賽)

主題:初見Unity Shader

目的:研究Unity Shader與提升相關圖學知識

系列網址 :初見Unity Shader


2021 IT邦鐵人賽(完賽)

主題:翻車機率極高的2D平台遊戲(2D Platformer)製作

目的:從零開始自製簡單遊戲框架與研究渲染、音效、物理碰撞

系列網址 :翻車機率極高的2D平台遊戲(2D Platformer)製作


筆記空間

位於HackMD.io上,不定時紀錄工作與學習歷程。

Resume
Profile
Fqztzgttkuqrrtccmmpl

梁博凱 Charlie Liang

遊戲開發者

喜愛軟體相關技術,不論是遊戲引擎、系統架構。

目前偏重在遊戲開發、電腦圖學的部分。 

 [email protected]

 0958929891

專業技能


  • 程式語言:C++、C#、Golang
  • 開發框架/遊戲引擎:Unity
  • 版本控制:Git、SVN

工作經歷

群品餐飲股份有限公司 - 前端接案

時間:2019/11 
使用技術:C#、Unity、Postman、Git
內容:針對尾牙活動製作抽獎軟體,負責處裡前端,以及連接並處理後端API。前端特效與動畫,並非使用引擎內建的動畫,則選擇DOTween有利於程式設計快速製作出需求動畫。

IGG.inc 創連科技有限公司 - Unity遊戲工程師

時間:2020/08 - 目前
使用技術:C#、Golang、Unity、Redis、SVN
內容:於專案中,撰寫遊戲系統功能,並有親自專寫後端業務邏輯的部分,使用Golang,DB與Caching則有接觸到RedisMySQL

作品及成就


Don't Spill Out!! 

項目介紹:四人連線對戰手遊,目標為在限定時間內,將其他三名玩家推至場外。該作品參賽於2018放視大賞,止步於初選。 

內容:UI介面設計、Gameplay系統、與伺服器進行封包傳輸 

使用技術:C#、Unity、Visual Studio、Git、GCP


牡丹葡萄鼠 

項目介紹:製作於2019 Faust Game Jam,本地端單機對戰遊戲。 

內容:利用Unity製作,負責Gameplay部分。 

使用技術:C#、Unity、 Visual Studio、Git/Github

連結: itch.io


2020 IT邦鐵人賽(完賽)

主題:初見Unity Shader

目的:研究Unity Shader與提升相關圖學知識

系列網址 :初見Unity Shader


2021 IT邦鐵人賽(完賽)

主題:翻車機率極高的2D平台遊戲(2D Platformer)製作

目的:從零開始自製簡單遊戲框架與研究渲染、音效、物理碰撞

系列網址 :翻車機率極高的2D平台遊戲(2D Platformer)製作


筆記空間

位於HackMD.io上,不定時紀錄工作與學習歷程。