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4 到 6 年
6 到 10 年
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Avatar of 宋立文.
Avatar of 宋立文.
Senior Software Engineer @FIH Moblie LTD.
2019 ~ 现在
Android Developer
一個月內
宋立文 LiWenSung Software Engineer Experienced software engineer with a strong background in C/C++ development, specializing in MQTT applications using macchina.io and Mosquitto. Proven ability to independently learn and adapt to new technologies and take ownership of complex projects. Seeking opportunities to leverage my skills and expertise in a dynamic software development environment. Taoyuan(Nankan),Taiwan [email protected] Programming Languages: C/C++ , Java Software Development: macchina.io, Mosquitto, Android BSP, Android Framework, Android App Development, OMA-DM Protocol . MQTT (Message Queuing Telemetry
C
C++
Optical Character Recognition
就职中
目前会考虑了解新的机会
全职 / 对远端工作有兴趣
4 到 6 年
National Chung Cheng University
Computer Science & Information Engineering
Avatar of 吳逸翔.
Avatar of 吳逸翔.
Java Backend Engineer @Fenice Tech
2020 ~ 现在
Senior Engineer
一個月內
with Firebase RealtimeDB. Integrated third party APIs. Designed and maintained database schemas for MySQL, NoSQL, Redis. Managed firewall ( Fortinet ) and NAS. Planned production development, conducted code review, debug and refactor. Allion Labs, Software Engineer, Sep 2017 ~ OCT 2019 Audio processing using Pydub and Google speech Recognition API. Developed audio processing with Pydub and Google Speech Recognition API. Developed optical Character Recognition API with Tesseract and Google API. Automated Android apps with Appium and Allure report framework. Developed Wi-Fi AP auto-switch channel tools with Selenium. Redesigned and refactored a
Java
Python
MySQL
就职中
全职 / 我只想远端工作
6 到 10 年
National Kaohsiung University of Applied Sciences
Industrial Engineering
Avatar of the user.
Avatar of the user.
曾任
Senior Software Engineer @DOINT
2021 ~ 2023
Software engineer, Image Processing engineer, Algorithm engineer
三個月內
Python
Machine Learning
C++
待业中
全职 / 对远端工作有兴趣
6 到 10 年
National Taiwan University
Communication Engineering

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兩個月內
Taipei City, Taiwan
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列印

Po-Sheng Chiu

Sr. iOS Engineer

Experienced iOS developer proficient in client architecture patterns and live streaming app development. Skilled in optimizing performance and debugging streaming and iOS app issues, including memory leaks and retain cycles.

Job Experience


Jan 2022 - Present
Hybrid

Sr. iOS Engineer

17LIVE Inc.

  • Spearheaded the implementation of Picture-in-Picture (PiP) functionality.

  • Coordinated the integration of an in-house game allowing streamers to play an Unity game while simultaneously streaming camera and game content.

  • Implemented unnoticeable fast playback to address latency issues of .flv files.

  • Enhanced the logging system.

  • Successfully reduced the occurrence rate of abnormal end of stream.

Mar 2021 - Dec 2021
Hybrid

iOS Engineer

17LIVE Inc.

  • Spearheaded the development of core functionality for new features: 
    • Still Image Streaming
    • Multi-streamer Interactions.
  • Provided mentorship to a junior engineer.
  • Introduced WebRTC as a new player type and implemented the SEI (Supplemental Enhancement Information) feature.
  • Modularized the player SDK.

Sep 2017 - Mar 2021
Taipei, Taiwan

iOS Developer

MeetAgile Technology

  • Created a streaming app for recording game videos, with cloud data sync and real-time stat overlays.
  • Developed an OCR app using OpenCV to recognize the game clock.
  • Launched the official HBL stats app from scratch.

Skills


  • Programing Languages: Swift, Objective-C, C/C++, Python
  • Streaming Codecs: H.264, ACC
  • Streaming Protocols: RTMP, HTTP-FLV, WebRTC
  • Native Architectures: MVVM, MVVM-C, VIPER
  • Cross-functional and Cross-team Coordination
  • iOS Performance Tuning, Retain Cycle, Memory Leak Debugging

Languages


  • Chinese - Native
  • English - Professional
简历
个人档案

Po-Sheng Chiu

Sr. iOS Engineer

Experienced iOS developer proficient in client architecture patterns and live streaming app development. Skilled in optimizing performance and debugging streaming and iOS app issues, including memory leaks and retain cycles.

Job Experience


Jan 2022 - Present
Hybrid

Sr. iOS Engineer

17LIVE Inc.

  • Spearheaded the implementation of Picture-in-Picture (PiP) functionality.

  • Coordinated the integration of an in-house game allowing streamers to play an Unity game while simultaneously streaming camera and game content.

  • Implemented unnoticeable fast playback to address latency issues of .flv files.

  • Enhanced the logging system.

  • Successfully reduced the occurrence rate of abnormal end of stream.

Mar 2021 - Dec 2021
Hybrid

iOS Engineer

17LIVE Inc.

  • Spearheaded the development of core functionality for new features: 
    • Still Image Streaming
    • Multi-streamer Interactions.
  • Provided mentorship to a junior engineer.
  • Introduced WebRTC as a new player type and implemented the SEI (Supplemental Enhancement Information) feature.
  • Modularized the player SDK.

Sep 2017 - Mar 2021
Taipei, Taiwan

iOS Developer

MeetAgile Technology

  • Created a streaming app for recording game videos, with cloud data sync and real-time stat overlays.
  • Developed an OCR app using OpenCV to recognize the game clock.
  • Launched the official HBL stats app from scratch.

Skills


  • Programing Languages: Swift, Objective-C, C/C++, Python
  • Streaming Codecs: H.264, ACC
  • Streaming Protocols: RTMP, HTTP-FLV, WebRTC
  • Native Architectures: MVVM, MVVM-C, VIPER
  • Cross-functional and Cross-team Coordination
  • iOS Performance Tuning, Retain Cycle, Memory Leak Debugging

Languages


  • Chinese - Native
  • English - Professional