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Avatar of Chen Frost.
Avatar of Chen Frost.
Past
Product Developer @Titansoft Pte Ltd
2019 ~ 2023
軟體工程師
Dalam satu bulan
Frost (Chih-Kuan) Chen Taiwan [email protected] https://www.linkedin.com/in/frost-chen In my previous role, my responsibilities included improving loading speed, optimizing backend processes, and enhancing the user interface and experience to keep up with the fast-changing market. I'm suitable for anyone looking for an experienced backend or full-stack developer with web development experience. Full Function 4+ Years Developer with both frontend and backend experience Skilled in design, architecture, and integration of API and web server
CSharp
C#
Git
Tidak bekerja
Siap untuk wawancara
Full-time / Tertarik bekerja jarak jauh
4-6 tahun
National Central University
Computer Science & Information Engineering
Avatar of Chieh (Jay) Fan-Chiang 范姜傑.
Avatar of Chieh (Jay) Fan-Chiang 范姜傑.
Past
Freelance @j172.tw
2024 ~ Sekarang
Project Manager、PM、專案經理、UX、網站企劃、產品企劃
Dalam satu bulan
Chieh (Jay) Fan-Chiang 范姜傑 ▶ 2 years of experience in program project management, managing 3 members, Agile(Scrum) ▶ 6years of system requirements analysis and schedule planning ▶ 10 years of .Net Framework development experience, C#, VB.Net , JQuery, HTML, CSS, and Javascript, with the database systems used being SQL Server, Oracle, and My SQL. ▶ 2 years of .Net core development experience, C#, Vue, Node.JS, angularJS, HTML5, CSS3, and Javascript, with the database systems used being SQL Server, Oracle, and My SQL. ▶ Experience in ERP system
C#
vue.js
JavaScript / ES6 / jQuery
Tidak bekerja
Siap untuk wawancara
Full-time / Tertarik bekerja jarak jauh
10-15 tahun
Shih Hsin University
Depatment of Information Mangement,Group of Information Technology
Avatar of Mars Lin.
Avatar of Mars Lin.
.Net 資深工程師 @澳創科技
2022 ~ Sekarang
C#.net Development 全端/後端工程師
Dalam satu bulan
林祺銘 | Mars 後端工程師 / 軟體工程師桃園區,桃園市 1997年生,文化大學生應系 職訓局108年Java系統設計班 五年以上的後端程式開發的經驗,主要以C#開發輔以Java 曾任職於遠通電收擔任.Net開發工程師, 負責後端的專案架構設計、 程式開發、建置
HTML
CSS
MSSQL
Sudah bekerja
Siap untuk wawancara
Full-time / Tertarik bekerja jarak jauh
4-6 tahun
文化大學
Avatar of 廖益寬.
Unity 前端工程師
Dalam satu bulan
廖益寬 喜歡研究小工具以及嘗試自己開發套件分享給他人使用合作上樂於與他人 論是否有更好的解法,他得知有新的技術的時候也會樂於加入討論。 目前主要涉略領域都為C#相關,大多使用unity平台與wpf,串接使用過adb,並實作過HttpFileServer。 看到有
C#
Unity
Sudah bekerja
Siap untuk wawancara
Full-time / Tertarik bekerja jarak jauh
4-6 tahun
Avatar of the user.
Avatar of the user.
資深前端工程師 @神坊資訊股份有限公司(霖園集團)
2022 ~ Sekarang
前端工程師、後端工程師、全端工程師
Dalam satu bulan
c#
ASP.NET MVC
HTML5
Reputation Credits1
Sudah bekerja
Siap untuk wawancara
Full-time / Tertarik bekerja jarak jauh
6-10 tahun
大葉大學 DaYeh University
資訊工程
Avatar of the user.
Avatar of the user.
SR. Vision System Engineer @開必拓數據
2019 ~ Sekarang
資深視覺工程師 / 專案經理
Dalam satu bulan
C#.NET development
c++ programming
python programming
Sudah bekerja
Siap untuk wawancara
Full-time / Tertarik bekerja jarak jauh
6-10 tahun
國立聯合大學 National United University
電子工程
Avatar of 陳皓軒.
Avatar of 陳皓軒.
Past
Analyst Programmer @Logistics and Supply Chain MultiTech R&D Centre
2023 ~ 2024
Software Engineer / Backend Engineer
Dalam satu bulan
偵測、操作目前的流程,以達到將手動流程自動化 2. 搭配第三方軟體廠商之軟體以達到透過網路分享硬體之技術。 其他 .C#單元測試教學 寫給公司內部團隊的教學文件,替公司導入單元測試 C#單元測試 (超連結) .E2E測試框架Cypress教學與其他
C#
ASP.NET MVC
.NET Core
Tidak bekerja
Siap untuk wawancara
Full-time / Tertarik bekerja jarak jauh
4-6 tahun
國立臺灣海洋大學
資訊工程學系
Avatar of Sean Wang.
Avatar of Sean Wang.
Past
資訊工程師 @六點資訊科技有限公司
2023 ~ 2024
軟體工程師
Dalam satu bulan
發平台功能,讓產品部門與第三方產品可以持續整合進平台 1. 維護與開發基於silverlight技術的 後台功能 2.重新開發基於C# .net core的全新後台與移植相關功能和資料並驗證新系統的正確性 3.因客戶調整結帳、會員紅利等 計算 公式,需重
C# .NET Core
T-SQL
JavaScript / ES6 / jQuery
Tidak bekerja
Siap untuk wawancara
Full-time / Tertarik bekerja jarak jauh
6-10 tahun
致理科技大學 Chihlee University of Technology
Information Management
Avatar of the user.
Avatar of the user.
Past
Software Engineer @17LIVE
2022 ~ 2024
Game Developer, Technical Game Designer, Game Programmer, Interactive Developer
Dalam satu bulan
C#
UNITY
Tidak bekerja
Siap untuk wawancara
Full-time / Tertarik bekerja jarak jauh
6-10 tahun
National ChengChi University (NCCU)
Computer Science
Avatar of 游彥禹.
Avatar of 游彥禹.
專案管理師 @華立企業股份有限公司
2023 ~ Sekarang
後端工程師/軟體工程師
Dalam satu bulan
高部分SQL查詢效率。 高級工程師 • 華碩電腦 2019/05 ~ 2023/06 開始於華碩電腦擔任高級工程師,負責網站開發,資料庫設計,使用C#做為開發語言,負責開發與維護客服Support網站、 開發ProArt網站 、也有開發ROG網站的部分功能。 Support 協助重購程式把.net webform的寫
C#
PHP
SQL Server
Sudah bekerja
Siap untuk wawancara
Full-time / Tertarik bekerja jarak jauh
6-10 tahun
元智大學 Yuan Ze University
資訊傳播

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Dalam enam bulan
Engineer, VR Application Developer
HTC
2017 ~ Sekarang
Taipei City, Taiwan
Latar Belakang Profesional
Status sekarang
Sudah bekerja
Tahap pencarian kerja
Profesi
Software Engineer
Bidang Pekerjaan
Software
Pengalaman Kerja
4-6 tahun
Management
Keterampilan
Native Android
Jenkins
Algorithm
Unity
C++
Java
C#
VR
Bahasa
English
Fasih
Chinese
Bahasa ibu atau Bilingual
Preferensi Pencarian Pekerjaan
Jabatan
Engineer, VR Application Developer
Tipe Pekerjaan
Full-time
Lokasi
Taipei, 台灣, Hsinchu, 新竹市台灣, Taoyuán, 台灣
Bekerja jarak jauh
Tertarik bekerja jarak jauh
Freelance
Ya, saya adalah freelancer amatir.
Pendidikan
Institusi Pendidikan
National Taiwan University of Science and Technology
Jurusan
Master of Science Department of Information Engineering Major in Computer Graphics
Cetak

Charlie Ueng

PC/Android VR App developer. Have experience with OpenGL, OpenCV, C++, Java,C#
Stuffs I made:
http://charlieuengworks.github.io

Experience

Engineer, VR Application Developer  •  HTC

Sep 2017 - Present

VIVE Focus Launcher - main Unity/Android developer
Implemented support for UI raycast event and controller pose synchronization
Write native android module, to enable possible wifi search and connection from Unity
Used Jira to track issues and coordinate with SDETs to facilitate development
Used Jenkins to improve build time and reduce platform issues

Viveport VR - main Unity developer
Integrate billing, app library, store catalog APIs with Unity UI
Used named pipe and https to handle IPC between Unity and desktop application
Learned how to use UniRx extension and dependency injection for Unity

Infinity VR - main Unity developer
Co-work with designers to deliver UI designs and animations
Designed an automated UI testing system for the project to reduce test time before release

VIVE Focus 3 Launcher - main Unity developer
Created UI shaders to achieve soft masking and sprite edge smoothing effects to meet design requirements

Added Web support to enable account login within APP

Mobile App Developer   •  Innovative Center for Cultural and Creative Industries

Jan 2012 - Dec 2014

IdeaTV - Android App Developer
Main developer for UI and features Java and JavaScript
Crafted an image cache system to improve performance
Built an image partial decode system to ease memory usage on low-end devices
Used Titanium framework to develop cross-platform Apps iOS and Android

Education

2015 - 2017

National Taiwan University of Science and Technology

Master of Science Department of Information Engineering Major in Computer Graphics

2007 - 2011

Tamkang University

Bachelor of Business Administration in Information Management

Publication

S. Hung, Y. Lai, S. Wong, C. Chiu and C. Yao, "Arbitrary Screen-Aware Manga Reading Framework with Parameter-Optimized Panel Extraction," in IEEE MultiMedia, vol. 26, no. 2, pp. 55-65, 1 April-June 2019, doi: 10.1109/MMUL.2018.2875859.

Language

TOEIC 865

Skill

  • Programming: C++,C#, Java, Kotlin
  • Game Engine: Unity 3D
  • Libraries: OpenCV OpenGL UniRx Zenject
  • Version Control:git svn sourcetree
  • Tools: Jira Jenkins
CV
Profil

Charlie Ueng

PC/Android VR App developer. Have experience with OpenGL, OpenCV, C++, Java,C#
Stuffs I made:
http://charlieuengworks.github.io

Experience

Engineer, VR Application Developer  •  HTC

Sep 2017 - Present

VIVE Focus Launcher - main Unity/Android developer
Implemented support for UI raycast event and controller pose synchronization
Write native android module, to enable possible wifi search and connection from Unity
Used Jira to track issues and coordinate with SDETs to facilitate development
Used Jenkins to improve build time and reduce platform issues

Viveport VR - main Unity developer
Integrate billing, app library, store catalog APIs with Unity UI
Used named pipe and https to handle IPC between Unity and desktop application
Learned how to use UniRx extension and dependency injection for Unity

Infinity VR - main Unity developer
Co-work with designers to deliver UI designs and animations
Designed an automated UI testing system for the project to reduce test time before release

VIVE Focus 3 Launcher - main Unity developer
Created UI shaders to achieve soft masking and sprite edge smoothing effects to meet design requirements

Added Web support to enable account login within APP

Mobile App Developer   •  Innovative Center for Cultural and Creative Industries

Jan 2012 - Dec 2014

IdeaTV - Android App Developer
Main developer for UI and features Java and JavaScript
Crafted an image cache system to improve performance
Built an image partial decode system to ease memory usage on low-end devices
Used Titanium framework to develop cross-platform Apps iOS and Android

Education

2015 - 2017

National Taiwan University of Science and Technology

Master of Science Department of Information Engineering Major in Computer Graphics

2007 - 2011

Tamkang University

Bachelor of Business Administration in Information Management

Publication

S. Hung, Y. Lai, S. Wong, C. Chiu and C. Yao, "Arbitrary Screen-Aware Manga Reading Framework with Parameter-Optimized Panel Extraction," in IEEE MultiMedia, vol. 26, no. 2, pp. 55-65, 1 April-June 2019, doi: 10.1109/MMUL.2018.2875859.

Language

TOEIC 865

Skill

  • Programming: C++,C#, Java, Kotlin
  • Game Engine: Unity 3D
  • Libraries: OpenCV OpenGL UniRx Zenject
  • Version Control:git svn sourcetree
  • Tools: Jira Jenkins