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进阶搜寻
On
4 到 6 年
6 到 10 年
10 到 15 年
15 年以上
Avatar of P.Koteswar.
Avatar of P.Koteswar.
Cloud Services Manager @AIA
2021 ~ 2022
DevOps Engineer, Site Reliability Engineer
一個月內
lift-and-shift operations Vizag, India [email protected] PhLinkedIn Cloud Platform Microsoft Azure Amazon Web Service (AWS) Kubernetes, Redhat OpenShift AliBaba Cloud GCP AZURE: Azure VM, V-Net, Subnet, NSG, ASG, Azure storage,Access Control, Blob, Subscription Administration, AZURE Monitor, AKS, Azure DevOps DevOps & SRE Jenkins, ArgoCD, Docker, Packers Git , GitLabs , BitBucket, GitOps Maven, Ansible, Jforg, Chef, Vagrant, Msbuild, Build and Release, Deployment Strategies, Management , Vantage, Infra Cost Optimisation. AWS : EC2, S3, IAM, Route53, VPC, Autoscaling, EBS, ELB, ElasticSearch, CloudWatch, RDS, Lambda, EKS, MSK, AWS Secrets , Lambda, AWS DevOps, Kinesis , GaurdDuty, Boto3, AWS CLI
DevOps / CI / CD
Site Reliability Engineering
Terraform/Ansible/Jenkins
就职中
正在积极求职中
全职 / 对远端工作有兴趣
10 到 15 年
Sikkim Manipal University
Information Technology
Avatar of the user.
Avatar of the user.
Sr. iOS Developer @17LIVE
2022 ~ 现在
iOS Developer
一個月內
Swift
Xcode
Git
就职中
正在积极求职中
全职 / 对远端工作有兴趣
4 到 6 年
南臺科技大學
電機工程
Avatar of Aken.
Avatar of Aken.
曾任
Java Senior Backend Engineer @Alliance 聯訊網路
2021 ~ 2024
Java Senior Backend Engineer
一個月內
my value and positive energy to the team in the future. Tech Stack Java, Spring MVC, Spring Boot, Spring Security, Spring Data JPA, Hibernate JSP/Servlet, JSF, JavaScript, JQuery, AngularJs Redis, Apache POI, iReport, ActiveMQ, Quartz, Tomcat, Maven, Gradle, Git, Subversion Oracle, Oracle procedure, MySQL, MariaDB, MongoDB, Docker, Jenkins, JvisualVM, Shell Script, HAProxy, Nginx, vSphere Work Experience Java Senior Backend Engineer • Alliance NovApry 6m) Acting as the product project lead, my responsibilities entail the routine maintenance and fulfillment of requirements, which includes assessing scope and addressing bugs. Integrating user betting details, deposit and withdrawal transactions, and win
Java
JavaScript
JQuery
待业中
正在积极求职中
全职 / 对远端工作有兴趣
10 到 15 年
Asia University (TW)
資訊與設計學系
Avatar of Eddie Chiang.
Avatar of Eddie Chiang.
DBA @旺淶科技有限公司
2023 ~ 现在
程式工程師、後端工程師、DBA
一個月內
經歷 ・優化報表架構 八月十一月 2023 Database Administrator Paradise Soft 管理MySQL,MongoDB,TiDB,Redis,Nats 資料庫版本升級及回滾 SQL review 及優化 Ansible搭配Shell script自動化腳本 Jenkins CI/CD GCP及AWS使用經驗 協助導入MySQL高可用架構 優化TiDB效能,處理遇到的版本Bug及提出解決方案 優化Reids sentinel架構 二月八
DBA
MySQL Database
MongoDB
就职中
正在积极求职中
全职 / 对远端工作有兴趣
4 到 6 年
中臺科技大學
資料庫管理, 物件導向程式設計
Avatar of Johnny Tsai.
Avatar of Johnny Tsai.
工程師 @富士康工業互聯網股份有限公司
2022 ~ 现在
SRE / DevOp engineer / Backend engineer
一個月內
建立開發流程,並導入系統化。 - 機器建置 ( Linux 、DB備援 ) - 系統開發 (需求訪談、專案規劃、後端開發) - 日誌監控 (ELK、Prometheus、Grafana、Troubleshooting) - 建立CI/CD (Redmine、Jenkins、Git、Shell Script、Docker) -解決線上問題 資拓宏宇國際股份有限公司 , 2018//6 擔任戶役政系統組工程師擔任SRE、後端工程師的角色。 -負
Java
Spring Boot
Linux
就职中
正在积极求职中
全职 / 对远端工作有兴趣
4 到 6 年
國立勤益科技大學 National Chin Yi University of Technology
資訊工程
Avatar of the user.
Avatar of the user.
Lead Software Engineer @EPAM Systems India Pvt. Ltd
2023 ~ 现在
Engineering Manager, App Team Lead, Senior iOS Developer
一個月內
Swift/iOS
Objective-C
Xcode and Instruments environments
就职中
正在积极求职中
全职 / 对远端工作有兴趣
10 到 15 年
AMC Engineering College, Bengaluru
Information Science & Egineering
Avatar of 鄭一翔.
Avatar of 鄭一翔.
Director @朕來雲端工作室
2023 ~ 现在
管理職
一個月內
Material UI 其他技術 1.LineBot 2.ChatGPT 3.Flutter (Android & IOS) 4.Win APP 5.Mac App 專案管理 1.Trello 2.Slack 3.Jira 4.Redmine 5.Obsidian Devops 1.Git 2.Jenkins 3.Docker 4.Kubernetes 測試工具 1.POSTMAN 2.cucumber 3.Mocha 4. SonarQube 5.OWASP ZAP SQL & NoSQL 1. MySQL 2. PostgreSQL 3. Sqlite 4. MongoDB 5. Redis 雲端服務 1.
AWS
Node.js
PHP
就职中
正在积极求职中
全职 / 对远端工作有兴趣
15 年以上
輔仁大學
資訊管理
Avatar of Aron Yu.
Avatar of Aron Yu.
曾任
server engineer @曉數碼
backend engineer
一個月內
余皓永(Aron Yu ) 擁有六年Ruby on Rails, 半年 Golang 及 Solidity(web3)開發經驗。注重可靠的單元測試,參與過多個網站開發,包括從零開始建立的專案。維護過超過1,000,000 RPM的流量的遊戲server。 具備DevOps技能和CI/CD流程經驗,涵蓋AWS、Docker、Jenkins、Ansible、GitHub Actions和Terraform等工具。以卓越的團隊合
JavaScript
Ruby on Rails
Git
待业中
正在积极求职中
全职 / 对远端工作有兴趣
4 到 6 年
Avatar of the user.
工程師
兩個月內
Developer
Python
django
待业中
正在积极求职中
全职 / 对远端工作有兴趣
6 到 10 年
高雄應用科技大學
電機系
Avatar of Ryan Chen.
Avatar of Ryan Chen.
Software Engineer @Innova Solutions Taiwan
2022 ~ 现在
Software Engineer / Backend Engineer
一個月內
write a clean and reliable code. Skill Language C# JavaScript Go TypeScript Dev Framework ASP.NET Core(.NET 6) .NET Framework Winform ASP.NET Webform ABP Framework(.NET) React Database MS SQL MySQL Firestore Redis Others Git Flow Docker Jira Azure GCP Gitlab Jenkins WorkExperience Software Engineer Innova Solutions Taiwan AugNow Taipei, Taiwan,(Remote) Design & Develop Healthcare System (include FE & BE) Using GCP to management our Healthcare System Using Jenkins CI/CD pipeline to deploy system to GKE Collaborate with colleagues around the world Scrum Development BackEnd Engineer Vanyi Corp NovAug 2022
.NET Core
SQL/MySQL
Github
就职中
正在积极求职中
全职 / 对远端工作有兴趣
4 到 6 年
國立臺北商業大學 National Taipei University of Business
Information Management

最轻量、快速的招募方案,数百家企业的选择

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UI designer -UX
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职场能力评价定义

专业技能
该领域中具备哪些专业能力(例如熟悉 SEO 操作,且会使用相关工具)。
问题解决能力
能洞察、分析问题,并拟定方案有效解决问题。
变通能力
遇到突发事件能冷静应对,并随时调整专案、客户、技术的相对优先序。
沟通能力
有效传达个人想法,且愿意倾听他人意见并给予反馈。
时间管理能力
了解工作项目的优先顺序,有效运用时间,准时完成工作内容。
团队合作能力
具有向心力与团队责任感,愿意倾听他人意见并主动沟通协调。
领导力
专注于团队发展,有效引领团队采取行动,达成共同目标。
半年內
Engineer, VR Application Developer
HTC
2017 ~ 现在
Taipei City, Taiwan
专业背景
目前状态
就职中
求职阶段
专业
软体工程师
产业
软件
工作年资
4 到 6 年
管理经历
技能
Native Android
Jenkins
Algorithm
Unity
C++
Java
C#
VR
语言能力
English
进阶
Chinese
母语或双语
求职偏好
希望获得的职位
Engineer, VR Application Developer
预期工作模式
全职
期望的工作地点
Taipei, 台灣, Hsinchu, 新竹市台灣, Taoyuán, 台灣
远端工作意愿
对远端工作有兴趣
接案服务
是,我利用业余时间接案
学历
学校
National Taiwan University of Science and Technology
主修科系
Master of Science Department of Information Engineering Major in Computer Graphics
列印

Charlie Ueng

PC/Android VR App developer. Have experience with OpenGL, OpenCV, C++, Java,C#
Stuffs I made:
http://charlieuengworks.github.io

Experience

Engineer, VR Application Developer  •  HTC

Sep 2017 - Present

VIVE Focus Launcher - main Unity/Android developer
Implemented support for UI raycast event and controller pose synchronization
Write native android module, to enable possible wifi search and connection from Unity
Used Jira to track issues and coordinate with SDETs to facilitate development
Used Jenkins to improve build time and reduce platform issues

Viveport VR - main Unity developer
Integrate billing, app library, store catalog APIs with Unity UI
Used named pipe and https to handle IPC between Unity and desktop application
Learned how to use UniRx extension and dependency injection for Unity

Infinity VR - main Unity developer
Co-work with designers to deliver UI designs and animations
Designed an automated UI testing system for the project to reduce test time before release

VIVE Focus 3 Launcher - main Unity developer
Created UI shaders to achieve soft masking and sprite edge smoothing effects to meet design requirements

Added Web support to enable account login within APP

Mobile App Developer   •  Innovative Center for Cultural and Creative Industries

Jan 2012 - Dec 2014

IdeaTV - Android App Developer
Main developer for UI and features Java and JavaScript
Crafted an image cache system to improve performance
Built an image partial decode system to ease memory usage on low-end devices
Used Titanium framework to develop cross-platform Apps iOS and Android

Education

2015 - 2017

National Taiwan University of Science and Technology

Master of Science Department of Information Engineering Major in Computer Graphics

2007 - 2011

Tamkang University

Bachelor of Business Administration in Information Management

Publication

S. Hung, Y. Lai, S. Wong, C. Chiu and C. Yao, "Arbitrary Screen-Aware Manga Reading Framework with Parameter-Optimized Panel Extraction," in IEEE MultiMedia, vol. 26, no. 2, pp. 55-65, 1 April-June 2019, doi: 10.1109/MMUL.2018.2875859.

Language

TOEIC 865

Skill

  • Programming: C++,C#, Java, Kotlin
  • Game Engine: Unity 3D
  • Libraries: OpenCV OpenGL UniRx Zenject
  • Version Control:git svn sourcetree
  • Tools: Jira Jenkins
简历
个人档案

Charlie Ueng

PC/Android VR App developer. Have experience with OpenGL, OpenCV, C++, Java,C#
Stuffs I made:
http://charlieuengworks.github.io

Experience

Engineer, VR Application Developer  •  HTC

Sep 2017 - Present

VIVE Focus Launcher - main Unity/Android developer
Implemented support for UI raycast event and controller pose synchronization
Write native android module, to enable possible wifi search and connection from Unity
Used Jira to track issues and coordinate with SDETs to facilitate development
Used Jenkins to improve build time and reduce platform issues

Viveport VR - main Unity developer
Integrate billing, app library, store catalog APIs with Unity UI
Used named pipe and https to handle IPC between Unity and desktop application
Learned how to use UniRx extension and dependency injection for Unity

Infinity VR - main Unity developer
Co-work with designers to deliver UI designs and animations
Designed an automated UI testing system for the project to reduce test time before release

VIVE Focus 3 Launcher - main Unity developer
Created UI shaders to achieve soft masking and sprite edge smoothing effects to meet design requirements

Added Web support to enable account login within APP

Mobile App Developer   •  Innovative Center for Cultural and Creative Industries

Jan 2012 - Dec 2014

IdeaTV - Android App Developer
Main developer for UI and features Java and JavaScript
Crafted an image cache system to improve performance
Built an image partial decode system to ease memory usage on low-end devices
Used Titanium framework to develop cross-platform Apps iOS and Android

Education

2015 - 2017

National Taiwan University of Science and Technology

Master of Science Department of Information Engineering Major in Computer Graphics

2007 - 2011

Tamkang University

Bachelor of Business Administration in Information Management

Publication

S. Hung, Y. Lai, S. Wong, C. Chiu and C. Yao, "Arbitrary Screen-Aware Manga Reading Framework with Parameter-Optimized Panel Extraction," in IEEE MultiMedia, vol. 26, no. 2, pp. 55-65, 1 April-June 2019, doi: 10.1109/MMUL.2018.2875859.

Language

TOEIC 865

Skill

  • Programming: C++,C#, Java, Kotlin
  • Game Engine: Unity 3D
  • Libraries: OpenCV OpenGL UniRx Zenject
  • Version Control:git svn sourcetree
  • Tools: Jira Jenkins