CakeResume 找人才

進階搜尋
On
4 到 6 年
6 到 10 年
10 到 15 年
15 年以上
Avatar of Ranganatha G V.
Avatar of Ranganatha G V.
Lead Software Engineer @EPAM Systems India Pvt. Ltd
2023 ~ 現在
Engineering Manager, App Team Lead, Senior iOS Developer
一個月內
Ranganatha G V 13+ years of experience in iOS application development, delivered 10+ iOS applications to Appstore, led end-to-end responsibilities from requirement gathering to Appstore delivery & maintenance of iOS [email protected] /in/ranganathagv Bengaluru, Karnataka, India Professional Experience JanuaryPresent Lead Software Engineer EPAM Systems India Pvt. Ltd. Working as a Lead Software Engineer at EPAM Systems India Pvt. Ltd. for Google Client, responsibilities for development of Google Home iOS application , requirement gathering, clarifications, estimations, delivery, mentoring team members, documentation, managing sprints. NovemberApril 2022 SDE 3 Swiggy
Swift/iOS
Objective-C
Xcode and Instruments environments
就職中
正在積極求職中
全職 / 對遠端工作有興趣
10 到 15 年
AMC Engineering College, Bengaluru
Information Science & Egineering
Avatar of the user.
Avatar of the user.
Web Engineer @BlendVision
2023 ~ 現在
Senior iOS Developer / Web Developer
一個月內
User Interface
Objective-C
Swift
就職中
目前會考慮了解新的機會
全職 / 對遠端工作有興趣
4 到 6 年
National Ilan University
Bachelor degree
Avatar of the user.
Avatar of the user.
iOS Developer @Accenture Interactive
2018 ~ 現在
iOS App Developer
一個月內
IOS Development
Git-flow
Agile Methodologies
全職 / 對遠端工作有興趣
6 到 10 年
Universidad of Málaga
Computer Science Engineering
Avatar of Jing-yang Peng.
Avatar of Jing-yang Peng.
Senior Java Backend Engineer @Cherri Tech Inc.
2021 ~ 2022
Senior Backend Engineer, Backend Engineer, Software Engineer, Golang Developer
兩個月內
Jing-yang Peng Backend Engineer Taipei City [email protected]• 5.5 years of software development experience, specializing in backend development • Over 3 years of experience in Java development, following the Clean Architecture principles • Experience with GCP, GitOps, Kubernetes, and Docker • Experience with several programming languages, including JS, Python, and Go • Open-minded and enthusiastic about learning new things and technologies, with a strong thirst for knowledge Work Experience Cherri Tech Inc., Senior Java Backend Engineer, Nov 2021 ~ Nov 2022 While working at Cherri Tech, I focused on TapPay, a Payment Gateway solution. It offers
Java 8
Play Framework
Git
就職中
目前沒有興趣尋找新的機會
全職 / 對遠端工作有興趣
4 到 6 年
Fu Jen Catholic University
Computer Science & Information Engineering
Avatar of Shih-Chieh Chou.
Avatar of Shih-Chieh Chou.
Architect/ Manager, IoE Platform @NextDrive
2021 ~ 現在
Manager, Technical Lead, Senior Engineer
半年內
Consumer, Robot, IOT, Cloud and system integration. 13+ years firmware, software and embedded systems. experience at mobile device development. (aka Tablet, Wearable device and IOT) Android system development. Linux driver development and debug. Mobile system project software management. Windows CE/Mobile software development. Specialties: Android/ Linux/ Ubuntu/ Windows CE ARM C/C++/Java/JavaScript/ Python/ Node.js/ Swift I2C/UART/SPI Touch/GPS/BlueTooth/Camera/ Sensor (Accelerometer, eCompass and Gyroscopes) Patent development IOT
Word
PowerPoint
Excel
就職中
全職 / 對遠端工作有興趣
15 年以上
Aalto University Executive Education
Avatar of the user.
Avatar of the user.
Senior iOS Developer @Freelance
2020 ~ 現在
Senior iOS Developer
超過一年
iOS Application Development
Swift/iOS
Objective-C
全職 / 我只想遠端工作
6 到 10 年
University of Mauritius
BSc (Hons) Information Systems
Avatar of Supran jowti Dasgupta.
Avatar of Supran jowti Dasgupta.
Engineer @TIAM Inc
2018 ~ 現在
Engineer
超過一年
[email protected] PhoneWebsite https://supranblog.wordpress.com/resume / Work Experience Engineer • TIAM Inc MayFebruary 2021 My role is to create applications on iOS. Explore and develop innovative solutions to create delightful iOS apps. Contribute to both Android and Unity development. Senior iOS Developer • M2SYS MarchApril 2018 My role was to analyze requirements, prepare work breakdown structure, guide the iOS team, and develop the iOS Application. Software Engineer • Atomic System Ltd FebruaryFebruary 2015 My role was to develop the iOS, Unity, and Dot net Application. I had
Swift
Objective-C
RxSwift
全職 / 對遠端工作有興趣
6 到 10 年
Shahjalal University of Science and Technology .
BS in Computer Science and Engineering
Avatar of Sidhant Agnihotri.
Avatar of Sidhant Agnihotri.
iOS Developer @Indian Mesh Private Limited
2016 ~ 2017
iOS Developer
超過一年
norms. AprilJune 2019 iOS Developer at Quadrant Televentures limited, Mohali, Punjab Collaborate with team to define, design and ship new features for in-house business and utility applications. Ensure the performance, quality and responsiveness of the applications. Identify and correct bottleneck and fix bugs. OctoberDecember 2017 iOS Developer at Indian Mesh Private Limited, Zirakpur, Punjab Worked on various category of applications like hotel booking ,home services platform, meeting space application etc. Maintain profile and certificate and upload applications on Appstore Researched and selected APIs for integration into development projects. Integrated existing third-party APIs
Swift
Objective-C
SwiftUI
就職中
全職 / 對遠端工作有興趣
4 到 6 年
Kurukshetra University
B.Tech
Avatar of Mukul More.
Avatar of Mukul More.
Application Developer @iNautix Technologies, Bank of New York Mellon Company
2015 ~ 2016
iOS Developer
超過一年
modules mainly including channel page, search page, episode page for portrait videos, up next videos functionality. Introduced the unit testing in the app. FIGmd (India) Pvt Ltd. Senior Software Developer, January 2018 ~ Jun 2018 Developed the suite apps from scratch and worked on each module of the application. Wire-framing and designing of the application. Development of iPad compatible app. Writing unit test cases. Introduced the dynamic UI rendering of medical forms to accommodate medical form changes driven via json. Mentoring the developers in the team and code review. Gathering requirement
Swift
iOS
Design Patterns
就職中
全職
4 到 6 年
Maharashtra Institute of Technology
Computer Engineering
Avatar of Saurabh Rode.
Avatar of Saurabh Rode.
Senior Software Engineer @Synamedia Pvt Ltd
2020 ~ 現在
Senior Software Engineer
半年內
Apps Pvt Ltd, Software Engineer, Jun 2014 ~ Nov 2015 Education GNIET Nagpur, Maharashtra BE (Information Technology) Graduated June 2013 Skills Operating System MAC OSX 10+, Windows OS Languages Swift 3.0+,Objective-C 2.0, JavaScript, Jquerry Mobile, AngularJs (Design) HTML & CSS Technology i OS Native Application Development , Ionic Framework (Cross platform) ,React JS IDE Tool Xcode 4+ , Unity 3d Database SQLite, Realm, Core data, Plist, NSFileManager Responsibilities 1) iOS universal application development for iOS 6+. Use core iOS Concepts like Multithreading, Multitasking and Custom Drawing on Layers, firebase , Push Notification, Deep linking
全職 / 對遠端工作有興趣
6 到 10 年

最輕量、快速的招募方案,數百家企業的選擇

搜尋履歷,主動聯繫求職者,提升招募效率。

  • 瀏覽所有搜尋結果
  • 每日可無限次數開啟陌生對話
  • 搜尋僅開放付費企業檢視的履歷
  • 檢視使用者信箱 & 電話
搜尋技巧
1
嘗試搜尋最精準的關鍵字組合
資深 後端 php laravel
如果結果不夠多,再逐一刪除較不重要的關鍵字
2
將須完全符合的字詞放在雙引號中
"社群行銷"
3
在不想搜尋到的字詞前面加上減號,如果想濾掉中文字,需搭配雙引號使用 (-"人資")
UI designer -UX
免費方案僅能搜尋公開履歷。
升級至進階方案,即可瀏覽所有搜尋結果(包含數萬筆覽僅在 CakeResume 平台上公開的履歷)。

職場能力評價定義

專業技能
該領域中具備哪些專業能力(例如熟悉 SEO 操作,且會使用相關工具)。
問題解決能力
能洞察、分析問題,並擬定方案有效解決問題。
變通能力
遇到突發事件能冷靜應對,並隨時調整專案、客戶、技術的相對優先序。
溝通能力
有效傳達個人想法,且願意傾聽他人意見並給予反饋。
時間管理能力
了解工作項目的優先順序,有效運用時間,準時完成工作內容。
團隊合作能力
具有向心力與團隊責任感,願意傾聽他人意見並主動溝通協調。
領導力
專注於團隊發展,有效引領團隊採取行動,達成共同目標。
半年內
Engineer, VR Application Developer
HTC
2017 ~ 現在
Taipei City, Taiwan
專業背景
目前狀態
就職中
求職階段
專業
軟體工程師
產業
軟體
工作年資
4 到 6 年
管理經歷
技能
Native Android
Jenkins
Algorithm
Unity
C++
Java
C#
VR
語言能力
English
進階
Chinese
母語或雙語
求職偏好
希望獲得的職位
Engineer, VR Application Developer
預期工作模式
全職
期望的工作地點
Taipei, 台灣, Hsinchu, 新竹市台灣, Taoyuán, 台灣
遠端工作意願
對遠端工作有興趣
接案服務
是,我利用業餘時間接案
學歷
學校
National Taiwan University of Science and Technology
主修科系
Master of Science Department of Information Engineering Major in Computer Graphics
列印

Charlie Ueng

PC/Android VR App developer. Have experience with OpenGL, OpenCV, C++, Java,C#
Stuffs I made:
http://charlieuengworks.github.io

Experience

Engineer, VR Application Developer  •  HTC

Sep 2017 - Present

VIVE Focus Launcher - main Unity/Android developer
Implemented support for UI raycast event and controller pose synchronization
Write native android module, to enable possible wifi search and connection from Unity
Used Jira to track issues and coordinate with SDETs to facilitate development
Used Jenkins to improve build time and reduce platform issues

Viveport VR - main Unity developer
Integrate billing, app library, store catalog APIs with Unity UI
Used named pipe and https to handle IPC between Unity and desktop application
Learned how to use UniRx extension and dependency injection for Unity

Infinity VR - main Unity developer
Co-work with designers to deliver UI designs and animations
Designed an automated UI testing system for the project to reduce test time before release

VIVE Focus 3 Launcher - main Unity developer
Created UI shaders to achieve soft masking and sprite edge smoothing effects to meet design requirements

Added Web support to enable account login within APP

Mobile App Developer   •  Innovative Center for Cultural and Creative Industries

Jan 2012 - Dec 2014

IdeaTV - Android App Developer
Main developer for UI and features Java and JavaScript
Crafted an image cache system to improve performance
Built an image partial decode system to ease memory usage on low-end devices
Used Titanium framework to develop cross-platform Apps iOS and Android

Education

2015 - 2017

National Taiwan University of Science and Technology

Master of Science Department of Information Engineering Major in Computer Graphics

2007 - 2011

Tamkang University

Bachelor of Business Administration in Information Management

Publication

S. Hung, Y. Lai, S. Wong, C. Chiu and C. Yao, "Arbitrary Screen-Aware Manga Reading Framework with Parameter-Optimized Panel Extraction," in IEEE MultiMedia, vol. 26, no. 2, pp. 55-65, 1 April-June 2019, doi: 10.1109/MMUL.2018.2875859.

Language

TOEIC 865

Skill

  • Programming: C++,C#, Java, Kotlin
  • Game Engine: Unity 3D
  • Libraries: OpenCV OpenGL UniRx Zenject
  • Version Control:git svn sourcetree
  • Tools: Jira Jenkins
履歷
個人檔案

Charlie Ueng

PC/Android VR App developer. Have experience with OpenGL, OpenCV, C++, Java,C#
Stuffs I made:
http://charlieuengworks.github.io

Experience

Engineer, VR Application Developer  •  HTC

Sep 2017 - Present

VIVE Focus Launcher - main Unity/Android developer
Implemented support for UI raycast event and controller pose synchronization
Write native android module, to enable possible wifi search and connection from Unity
Used Jira to track issues and coordinate with SDETs to facilitate development
Used Jenkins to improve build time and reduce platform issues

Viveport VR - main Unity developer
Integrate billing, app library, store catalog APIs with Unity UI
Used named pipe and https to handle IPC between Unity and desktop application
Learned how to use UniRx extension and dependency injection for Unity

Infinity VR - main Unity developer
Co-work with designers to deliver UI designs and animations
Designed an automated UI testing system for the project to reduce test time before release

VIVE Focus 3 Launcher - main Unity developer
Created UI shaders to achieve soft masking and sprite edge smoothing effects to meet design requirements

Added Web support to enable account login within APP

Mobile App Developer   •  Innovative Center for Cultural and Creative Industries

Jan 2012 - Dec 2014

IdeaTV - Android App Developer
Main developer for UI and features Java and JavaScript
Crafted an image cache system to improve performance
Built an image partial decode system to ease memory usage on low-end devices
Used Titanium framework to develop cross-platform Apps iOS and Android

Education

2015 - 2017

National Taiwan University of Science and Technology

Master of Science Department of Information Engineering Major in Computer Graphics

2007 - 2011

Tamkang University

Bachelor of Business Administration in Information Management

Publication

S. Hung, Y. Lai, S. Wong, C. Chiu and C. Yao, "Arbitrary Screen-Aware Manga Reading Framework with Parameter-Optimized Panel Extraction," in IEEE MultiMedia, vol. 26, no. 2, pp. 55-65, 1 April-June 2019, doi: 10.1109/MMUL.2018.2875859.

Language

TOEIC 865

Skill

  • Programming: C++,C#, Java, Kotlin
  • Game Engine: Unity 3D
  • Libraries: OpenCV OpenGL UniRx Zenject
  • Version Control:git svn sourcetree
  • Tools: Jira Jenkins