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高級軟體工程師 @Ganzin technology
2023 ~ Present
Unity Developer
Within one month
Unity3D
C
C++
Employed
Ready to interview
Full-time / Interested in working remotely
6-10 years
National Taipei University of Technology
資訊工程學系
Avatar of 羅伊鈴.
3D場景美術
Within one month
定及製程開發 PBR製作 3D場景製作與引擎整合 跨職能溝通協調 外包製作與協調反饋 Vray - 3渲2製程 Spine2D動畫 擅長工具 3D max Unity Substance painter Zbrush Houdini Photoshop Unreal Engine Clip Studio Vray Spine 2D 現職工作內容 3D場景負責人 美術製程規劃 美術時程管理 美術資源統整 美術人員管理 3D
3ds max
Unity3D
Photoshop
Employed
Ready to interview
Full-time / Not interested in working remotely
10-15 years
華夏科技大學
遊戲設計
Avatar of 徐家媛.
Avatar of 徐家媛.
Past
多媒體設計 @自由接案
2023 ~ Present
UI/UX設計師
Within one month
頁設計、影片製作 畫家助手 • 久久童話工作室 十月九月 2017 | Taipei, Taiwan 兒童刊物圖畫繪製、Flash動畫編輯 實習生 • 雷爵 九月六月 2016 | Taipei, Taiwan 3D模型及貼圖、Unity調整、Banner設計 學歷 私立中國科技大學 數位多媒體系 •新北市立鶯歌工商 廣告設計 •技能 Adobe Photoshop Adobe Illustrator Unity3D After Effects Adobe
Adobe Photoshop
Adobe Illustrator
Unity3D
Unemployed
Ready to interview
Full-time / Interested in working remotely
4-6 years
私立中國科技大學
數位多媒體系
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Program Manager @Suzhou Bigbeargame LTD Co
2016 ~ 2023
Game Developer, Game Engineer, Game Programmer, Software Engineer
Within one month
Unity3D
Node.js
PHP
Employed
Ready to interview
Full-time / Remote Only
10-15 years
國立台灣科技大學 National Taiwan University of Science and Technology
Master of Engineering (MEng), Department of Automation Engineering
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Past
中級企劃人員 @IGG.inc 創連科技有限公司
2021 ~ 2023
資深企劃
Within two months
Google Drive
Figma
Microsoft Office
Unemployed
Ready to interview
Full-time / Interested in working remotely
10-15 years
義守大學
資訊工程
Avatar of 陳怡均.
Avatar of 陳怡均.
Past
3D 美術師 @錦田雲端科技
2018 ~ 2023
3D美術
Within three months
Maya CINEMA 4D Substance Painter ZBrush Blender 其他 Unity 工作經歷 3D 美術師 錦田雲端科技 • 四月七月 2023 角色、場景模型製作 AR、VR 遊戲動態製作 MG 動畫製作 Unity 美術 專案人員 魔特創意有限公司 • 四月三月D 模型製作 影像合成 3D 角色 Chun-Li 使用工具 Maya ZBrush Substance 3D Painter Unreal Engine Chris Hemsworth 使用工具
MAYA
CINEMA 4D
Illustrator
Reputation Credits3
Unemployed
Ready to interview
Full-time / Interested in working remotely
4-6 years
建國科技大學
數位媒體設計
Avatar of 陳哲暄.
Avatar of 陳哲暄.
Past
Game design / Game Art @Straight Creative
2023 ~ 2023
3D美術設計師、遊戲設計師
Within two months
在開發上,能夠更融入團隊的討論,與了解專案明確目標,並提出自己的看法,致力於創造良好的使用者體驗。 Skill Adobe - Illustrator、Photoshop、Premiere Pro 3D - 3Ds Max 、Substance Painter、Zbrush、SketchUp、Blender Game Engine - Unity ( animator、timeline、shadergraph、particle system、animation ) Git - gitlab、github、fork ExperienceStraight Creative Game Design / Game Art 以玩法設計出發開發一款動作射擊 VR 遊戲,上架 SideQuest 與
word
illustrator
powerpoint
Unemployed
Ready to interview
Full-time / Interested in working remotely
4-6 years
南臺科大
3D美術學程, 動漫原創學程, 遊戲程式學程
Avatar of Fayi Liu.
Avatar of Fayi Liu.
Past
Co-Founder @FinCon
2018 ~ Present
Full Stack Web Developer
Within three months
在上海拓點, 並成立工作室 然後再到馬來西亞 KL , 成立工作室 為知名外掛Kore開發商 學歷台灣海洋大學 航管系 技能 後端技能樹 PHP Golang C++ ElasticSearch Mysql Oracle 前端技能樹 jQuery , Javascript ReactJS Bootstrap Cocos2D Unity3D 其他技能 團隊管理 (500人團隊) 項目管理 AgileDevelop PMP 產品設計/用戶體驗優化
Golang
Agile Project Management
MySQL
Unemployed
Ready to interview
Full-time / Remote Only
More than 15 years
台灣海洋大學
航管系
Avatar of Kostia.K.
Unity Developer
Within two months
Kostia.K I'm an experienced Unity 3D developer with 3 years of experience in creating captivating 2D and 3D games. My passion for games, C# programming skills, and knowledge of object-oriented programming enable me to create engaging games for various platforms. Let's work together to turn ideas into an exciting gaming experience! Portfolio Ukraine Work Experience Unity 3d Developer • Self-employed & Freelance JunOct 2024 My experience in this field can be divided into several key aspects: - Game Development for Various Platforms: In my experience, a significant part of it involves creating games for
Unemployed
Open to opportunities
Full-time / Remote Only
4-6 years
Khmelnytsky National University
Разработка программного обеспечения
Avatar of 張愷珉 / Kevin Chang.
Offline
Avatar of 張愷珉 / Kevin Chang.
Offline
VR developer @HyperBot Studio
2021 ~ Present
Unity Developer, VR/AR Program Manager
Within one month
functionalities. VR Game Engineer HyperBot Studio MarDec 202 USA - Developed VR fishing game "Galactic Catch", in charge of VR interaction, fishing mechanism, and user interface. - Developed file I/O and storage system of LyraVR. Metaverse Engineer ChapterX JuneDec 2022 Hong Kong - Developed Web3 mini games by Unity 3D for metaverse product - Developed REST API in Node.js game server. - Developed admin panel by React.js for client data management. - Maintain Player Data in Postgres DB and AWS service. - Support solving Solana customer tech issues. Mobile Game Engineer Akatsuki Taiwan Inc
Unity3D
Jenkins
VR/AR
Employed
Open to opportunities
Full-time / Interested in working remotely
6-10 years
國立嘉義大學
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Definition of Reputation Credits

Technical Skills
Specialized knowledge and expertise within the profession (e.g. familiar with SEO and use of related tools).
Problem-Solving
Ability to identify, analyze, and prepare solutions to problems.
Adaptability
Ability to navigate unexpected situations; and keep up with shifting priorities, projects, clients, and technology.
Communication
Ability to convey information effectively and is willing to give and receive feedback.
Time Management
Ability to prioritize tasks based on importance; and have them completed within the assigned timeline.
Teamwork
Ability to work cooperatively, communicate effectively, and anticipate each other's demands, resulting in coordinated collective action.
Leadership
Ability to coach, guide, and inspire a team to achieve a shared goal or outcome effectively.
Within one month
Senior Engineer
Logo of HyperBot Studio.
HyperBot Studio
2021 ~ Present
Taipei City, Taiwan
Professional Background
Current status
Employed
Job Search Progress
Open to opportunities
Professions
Unity Game Developer, Game Client Developer, DevOps / System Admin
Fields of Employment
Games, Software
Work experience
6-10 years
Management
I've had experience in managing 1-5 people
Skills
Unity3D
Jenkins
VR/AR
Git
AWS
Docker
Node.js / Express.js
Web Programming
React
Languages
English
Professional
Chinese
Native or Bilingual
Job search preferences
Positions
Unity Developer, VR/AR Program Manager
Job types
Full-time
Locations
台灣台北, 台灣台中
Remote
Interested in working remotely
Freelance
Yes, I'm currently a full-time freelancer
Educations
School
國立嘉義大學
Major
DEDM
Print

張愷珉 / Kevin Chang

Mobile Game developer

[email protected]

  Taipei City, Taiwan

I firmly believe that

It is the happiness experience that multimedia technology could bring to the world that matters."

• Experienced game front-end development with 8-year record of success in mobile/VR/web platforms.

• Helping analyze over 10 Unity products and provide solutions with strong analytical and problem-solving skills 

• Clear communication in different job types in 4 big global teams and start-ups and knowing multi-language (Mandarine, English, Japanese)

• Received 9 industry awards for developing successful works in the multimedia Industry.

It would be my honor if I could contribute my passion and former experience to your company. My ultimate goal is to assist your company in achieving top level in multimedia entertainment.

SKILL

Programming


C#, JavaScript,  SQL, Json, Python, Ruby, JAVA,  bash shell.

Frontend


Unity, React.js, XR(Oculus/VIVE/Vuforia/MARS),  Arduino, Kinect

Backend


Node.js, Postgres, DjangoDocker, AWS, Jenkins , Linux,  RTMP

Work Experience



Founder

Mustaverse Studio

Jun 2022 -Present
Taipei, Taiwan

- Engineered the DEAL Toolkit, a versatile card game framework tailored for Web, XR, and Mobile platforms.
- Spearheaded a Scrum team to oversee the development of a cutting-edge web3 gaming project.
- Offered bespoke customization options, including AI integration and smart contract functionalities.

VR Game Engineer

HyperBot Studio

Mar 2021 - Dec 202
USA

- Developed VR fishing game "Galactic Catch", in charge of VR interaction, fishing mechanism, and user interface.
- Developed file I/O and storage system of LyraVR.

Metaverse Engineer

ChapterX

June 2022 -Dec 2022
Hong Kong 

- Developed Web3 mini games by Unity 3D for metaverse product
- Developed REST API in Node.js game server.
- Developed admin panel by React.js for client data management.
- Maintain Player Data in Postgres DB and AWS service.
- Support solving Solana customer tech issues.

Mobile Game Engineer

Akatsuki Taiwan Inc.

Jan 2019 - June 2022
Taipei, Taiwan

- Developed Bandai game <ONE PIECE BON! BON! JOURNEY!!>, committed to client part development.
- Maintain SQEX game <Romancing SaGa Re;univerSe>, build service environment infrastructure on AWS.
- Handle Product CI/CD on AWS and Jenkins
- Lead the VR breakthrough team, research the latest technology and develop side projects

Mobile APP Engineer

MegaLive Inc.

Apr 2017 - Jan 2019
Taichung, Taiwan

- Develop Android/IOS game client APP with Unity engine.
- Implement CI system: Jenkins build game binary
- Develop RTMP stream app and Nginx streaming server.

Multimedia Engineer

Bright Ideas Design Inc.

Oct 2016 - Apr 2017
Taipei, Taiwan

- Support interactive exhibition case of Taitung Museum of prehistory. 
- Developed interactive kiosk of 佛光山文化展示館.
- In charge of 5 areas in 中科院軍方科技展示館 : AHQ simulator, UAV model, Reconnaissance Demo, Energy Introduction

Projects

Galactic Catch

Baobab Studio new space VR Fishing Game on QUEST/PICO in 2023.

Avatar Arena

ChapterX Web3 PVP Fighting Game on Solana Chain in 2022.

DEAL Toolkit

Mustaverse Studio Unity Toolkit to help you build metaverse card game in 2023.

ONE PIECE BON! BON! JOURNEY!!

Bandai Namco new match-3 mobile game of One Piece IP in 2020.

For more my interesting projects, please check my portfolios and MR study below~portfolios
  MR Study 

Resume
Profile

張愷珉 / Kevin Chang

Mobile Game developer

[email protected]

  Taipei City, Taiwan

I firmly believe that

It is the happiness experience that multimedia technology could bring to the world that matters."

• Experienced game front-end development with 8-year record of success in mobile/VR/web platforms.

• Helping analyze over 10 Unity products and provide solutions with strong analytical and problem-solving skills 

• Clear communication in different job types in 4 big global teams and start-ups and knowing multi-language (Mandarine, English, Japanese)

• Received 9 industry awards for developing successful works in the multimedia Industry.

It would be my honor if I could contribute my passion and former experience to your company. My ultimate goal is to assist your company in achieving top level in multimedia entertainment.

SKILL

Programming


C#, JavaScript,  SQL, Json, Python, Ruby, JAVA,  bash shell.

Frontend


Unity, React.js, XR(Oculus/VIVE/Vuforia/MARS),  Arduino, Kinect

Backend


Node.js, Postgres, DjangoDocker, AWS, Jenkins , Linux,  RTMP

Work Experience



Founder

Mustaverse Studio

Jun 2022 -Present
Taipei, Taiwan

- Engineered the DEAL Toolkit, a versatile card game framework tailored for Web, XR, and Mobile platforms.
- Spearheaded a Scrum team to oversee the development of a cutting-edge web3 gaming project.
- Offered bespoke customization options, including AI integration and smart contract functionalities.

VR Game Engineer

HyperBot Studio

Mar 2021 - Dec 202
USA

- Developed VR fishing game "Galactic Catch", in charge of VR interaction, fishing mechanism, and user interface.
- Developed file I/O and storage system of LyraVR.

Metaverse Engineer

ChapterX

June 2022 -Dec 2022
Hong Kong 

- Developed Web3 mini games by Unity 3D for metaverse product
- Developed REST API in Node.js game server.
- Developed admin panel by React.js for client data management.
- Maintain Player Data in Postgres DB and AWS service.
- Support solving Solana customer tech issues.

Mobile Game Engineer

Akatsuki Taiwan Inc.

Jan 2019 - June 2022
Taipei, Taiwan

- Developed Bandai game <ONE PIECE BON! BON! JOURNEY!!>, committed to client part development.
- Maintain SQEX game <Romancing SaGa Re;univerSe>, build service environment infrastructure on AWS.
- Handle Product CI/CD on AWS and Jenkins
- Lead the VR breakthrough team, research the latest technology and develop side projects

Mobile APP Engineer

MegaLive Inc.

Apr 2017 - Jan 2019
Taichung, Taiwan

- Develop Android/IOS game client APP with Unity engine.
- Implement CI system: Jenkins build game binary
- Develop RTMP stream app and Nginx streaming server.

Multimedia Engineer

Bright Ideas Design Inc.

Oct 2016 - Apr 2017
Taipei, Taiwan

- Support interactive exhibition case of Taitung Museum of prehistory. 
- Developed interactive kiosk of 佛光山文化展示館.
- In charge of 5 areas in 中科院軍方科技展示館 : AHQ simulator, UAV model, Reconnaissance Demo, Energy Introduction

Projects

Galactic Catch

Baobab Studio new space VR Fishing Game on QUEST/PICO in 2023.

Avatar Arena

ChapterX Web3 PVP Fighting Game on Solana Chain in 2022.

DEAL Toolkit

Mustaverse Studio Unity Toolkit to help you build metaverse card game in 2023.

ONE PIECE BON! BON! JOURNEY!!

Bandai Namco new match-3 mobile game of One Piece IP in 2020.

For more my interesting projects, please check my portfolios and MR study below~portfolios
  MR Study