CakeResume Talent Search

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4〜6年
6〜10年
10〜15年
15年以上
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高級軟體工程師 @Ganzin technology
2023 ~ 現在
Unity Developer
1ヶ月以内
Unity3D
C
C++
就職中
面接の用意ができています
フルタイム / リモートワークに興味あり
6〜10年
National Taipei University of Technology
資訊工程學系
Avatar of 羅伊鈴.
3D場景美術
1ヶ月以内
羅伊鈴 3D場景美術 / 美術製程規劃 擅長3D場景設計 (含現世代、次世代) 、相關製程制定、美術資源管理、工具開發及引擎整合與畫面優化。 工作經歷包含多種平台遊戲開發及美術外包,從日系到歐美、卡通到寫實,熟悉各種美術風格。 重視團隊合與溝
3ds max
Unity3D
Photoshop
就職中
面接の用意ができています
フルタイム / リモートワークに興味なし
10〜15年
華夏科技大學
遊戲設計
Avatar of 徐家媛.
Avatar of 徐家媛.
Past
多媒體設計 @自由接案
2023 ~ 現在
UI/UX設計師
1ヶ月以内
久久童話工作室 十月九月 2017 | Taipei, Taiwan 兒童刊物圖畫繪製、Flash動畫編輯 實習生 • 雷爵 九月六月 2016 | Taipei, Taiwan 3D模型及貼圖、Unity調整、Banner設計 學歷 私立中國科技大學 數位多媒體系 •新北市立鶯歌工商 廣告設計 •技能 Adobe Photoshop Adobe Illustrator Unity3D After Effects Adobe XD Zeplin Figma 語言 Chinese — 母語 English — 初階
Adobe Photoshop
Adobe Illustrator
Unity3D
無職
面接の用意ができています
フルタイム / リモートワークに興味あり
4〜6年
私立中國科技大學
數位多媒體系
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Program Manager @Suzhou Bigbeargame LTD Co
2016 ~ 2023
Game Developer, Game Engineer, Game Programmer, Software Engineer
1ヶ月以内
Unity3D
Node.js
PHP
就職中
面接の用意ができています
フルタイム / リモートワークのみ
10〜15年
國立台灣科技大學 National Taiwan University of Science and Technology
Master of Engineering (MEng), Department of Automation Engineering
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Past
中級企劃人員 @IGG.inc 創連科技有限公司
2021 ~ 2023
資深企劃
2ヶ月以内
Google Drive
Figma
Microsoft Office
無職
面接の用意ができています
フルタイム / リモートワークに興味あり
10〜15年
義守大學
資訊工程
Avatar of 陳怡均.
Avatar of 陳怡均.
Past
3D 美術師 @錦田雲端科技
2018 ~ 2023
3D美術
3ヶ月以内
陳怡均 擁有五年以上的 3D 美術經驗,擅長角色模型製作。 使用 Unity 完成多項專案,製作內容包含場景、Shader、粒子特效。 也嘗試跨足多方領域,像是 Rig、Animation。 希望能參與更多不同風格的專案,學習到不同面向的經驗。 Portfolio: https://zxartstation.com/ E-mail: [email protected] 技能 3D
MAYA
CINEMA 4D
Illustrator
Reputation Credits3
無職
面接の用意ができています
フルタイム / リモートワークに興味あり
4〜6年
建國科技大學
數位媒體設計
Avatar of 陳哲暄.
Avatar of 陳哲暄.
Past
Game design / Game Art @Straight Creative
2023 ~ 2023
3D美術設計師、遊戲設計師
1ヶ月以内
陳哲暄 設計。是讓一切成為美好體驗 / 體驗設計、遊戲美術  New Taipei, Taiwan/ [email protected] 2016~2020 STUST - Department of Multimedia and Entertainment Science - Graduated Summary Hi! I'm Jason. 遊戲本科畢業,大學作品獲得宇峻奧汀投資並發行於電腦與手機,因熱愛開發,想接觸並發展不同的遊戲媒介,因此開發 VR 遊
word
illustrator
powerpoint
無職
面接の用意ができています
フルタイム / リモートワークに興味あり
4〜6年
南臺科大
3D美術學程, 動漫原創學程, 遊戲程式學程
Avatar of Fayi Liu.
Avatar of Fayi Liu.
Past
Co-Founder @FinCon
2018 ~ 現在
Full Stack Web Developer
1ヶ月以内
在上海拓點, 並成立工作室 然後再到馬來西亞 KL , 成立工作室 為知名外掛Kore開發商 學歷台灣海洋大學 航管系 技能 後端技能樹 PHP Golang C++ ElasticSearch Mysql Oracle 前端技能樹 jQuery , Javascript ReactJS Bootstrap Cocos2D Unity3D 其他技能 團隊管理 (500人團隊) 項目管理 AgileDevelop PMP 產品設計/用戶體驗優化
Golang
Agile Project Management
MySQL
無職
面接の用意ができています
フルタイム / リモートワークのみ
15年以上
台灣海洋大學
航管系
Avatar of Kostia.K.
Unity Developer
2ヶ月以内
Kostia.K I'm an experienced Unity 3D developer with 3 years of experience in creating captivating 2D and 3D games. My passion for games, C# programming skills, and knowledge of object-oriented programming enable me to create engaging games for various platforms. Let's work together to turn ideas into an exciting gaming experience! Portfolio Ukraine Work Experience Unity 3d Developer • Self-employed & Freelance JunOct 2024 My experience in this field can be divided into several key aspects: - Game Development for Various Platforms: In my experience, a significant part of it involves creating games for
無職
就職希望
フルタイム / リモートワークのみ
4〜6年
Khmelnytsky National University
Разработка программного обеспечения
Avatar of 傅弘陽.
Avatar of 傅弘陽.
Software Engineer @瑞嘉軟體科技股份有限公司
2023 ~ 現在
軟體工程師
1ヶ月以内
傅弘陽 我是一名目軟體工程師,致力於產品網站全端開發,憑藉自身的專業為專案提供技術評估與解決方案,在軟體設計上盡可能提高彈性簡化人員操作與模組化,以降低公司成本提高效益,良好的溝通能力、善於理解他人需求及想法,確保需
Unity3D
c#
VR/AR
就職中
就職希望
フルタイム / リモートワークに興味あり
4〜6年
國立台北科技大學
電機工程系

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Definition of Reputation Credits

Technical Skills
Specialized knowledge and expertise within the profession (e.g. familiar with SEO and use of related tools).
Problem-Solving
Ability to identify, analyze, and prepare solutions to problems.
Adaptability
Ability to navigate unexpected situations; and keep up with shifting priorities, projects, clients, and technology.
Communication
Ability to convey information effectively and is willing to give and receive feedback.
Time Management
Ability to prioritize tasks based on importance; and have them completed within the assigned timeline.
Teamwork
Ability to work cooperatively, communicate effectively, and anticipate each other's demands, resulting in coordinated collective action.
Leadership
Ability to coach, guide, and inspire a team to achieve a shared goal or outcome effectively.
1ヶ月以内
Senior Engineer
Logo of HyperBot Studio.
HyperBot Studio
2021 ~ 現在
Taipei City, Taiwan
Professional Background
現在の状況
就職中
求人検索の進捗
就職希望
Professions
Unity Game Developer, Game Client Developer, DevOps / System Admin
Fields of Employment
Games, ソフトウェア
職務経験
6〜10年
Management
I've had experience in managing 1-5 people
スキル
Unity3D
Jenkins
VR/AR
Git
AWS
Docker
Node.js / Express.js
Web Programming
React
言語
English
ビジネスレベル
Chinese
ネイティブまたはバイリンガル
Job search preferences
希望のポジション
Unity Developer, VR/AR Program Manager
求人タイプ
フルタイム
希望の勤務地
台灣台北, 台灣台中
リモートワーク
リモートワークに興味あり
Freelance
はい、現在はフルタイムのフリーランスです。
学歴
学校
國立嘉義大學
専攻
DEDM
印刷

張愷珉 / Kevin Chang

Mobile Game developer

[email protected]

  Taipei City, Taiwan

I firmly believe that

It is the happiness experience that multimedia technology could bring to the world that matters."

• Experienced game front-end development with 8-year record of success in mobile/VR/web platforms.

• Helping analyze over 10 Unity products and provide solutions with strong analytical and problem-solving skills 

• Clear communication in different job types in 4 big global teams and start-ups and knowing multi-language (Mandarine, English, Japanese)

• Received 9 industry awards for developing successful works in the multimedia Industry.

It would be my honor if I could contribute my passion and former experience to your company. My ultimate goal is to assist your company in achieving top level in multimedia entertainment.

SKILL

Programming


C#, JavaScript,  SQL, Json, Python, Ruby, JAVA,  bash shell.

Frontend


Unity, React.js, XR(Oculus/VIVE/Vuforia/MARS),  Arduino, Kinect

Backend


Node.js, Postgres, DjangoDocker, AWS, Jenkins , Linux,  RTMP

Work Experience



Founder

Mustaverse Studio

Jun 2022 -Present
Taipei, Taiwan

- Engineered the DEAL Toolkit, a versatile card game framework tailored for Web, XR, and Mobile platforms.
- Spearheaded a Scrum team to oversee the development of a cutting-edge web3 gaming project.
- Offered bespoke customization options, including AI integration and smart contract functionalities.

VR Game Engineer

HyperBot Studio

Mar 2021 - Dec 202
USA

- Developed VR fishing game "Galactic Catch", in charge of VR interaction, fishing mechanism, and user interface.
- Developed file I/O and storage system of LyraVR.

Metaverse Engineer

ChapterX

June 2022 -Dec 2022
Hong Kong 

- Developed Web3 mini games by Unity 3D for metaverse product
- Developed REST API in Node.js game server.
- Developed admin panel by React.js for client data management.
- Maintain Player Data in Postgres DB and AWS service.
- Support solving Solana customer tech issues.

Mobile Game Engineer

Akatsuki Taiwan Inc.

Jan 2019 - June 2022
Taipei, Taiwan

- Developed Bandai game <ONE PIECE BON! BON! JOURNEY!!>, committed to client part development.
- Maintain SQEX game <Romancing SaGa Re;univerSe>, build service environment infrastructure on AWS.
- Handle Product CI/CD on AWS and Jenkins
- Lead the VR breakthrough team, research the latest technology and develop side projects

Mobile APP Engineer

MegaLive Inc.

Apr 2017 - Jan 2019
Taichung, Taiwan

- Develop Android/IOS game client APP with Unity engine.
- Implement CI system: Jenkins build game binary
- Develop RTMP stream app and Nginx streaming server.

Multimedia Engineer

Bright Ideas Design Inc.

Oct 2016 - Apr 2017
Taipei, Taiwan

- Support interactive exhibition case of Taitung Museum of prehistory. 
- Developed interactive kiosk of 佛光山文化展示館.
- In charge of 5 areas in 中科院軍方科技展示館 : AHQ simulator, UAV model, Reconnaissance Demo, Energy Introduction

Projects

Galactic Catch

Baobab Studio new space VR Fishing Game on QUEST/PICO in 2023.

Avatar Arena

ChapterX Web3 PVP Fighting Game on Solana Chain in 2022.

DEAL Toolkit

Mustaverse Studio Unity Toolkit to help you build metaverse card game in 2023.

ONE PIECE BON! BON! JOURNEY!!

Bandai Namco new match-3 mobile game of One Piece IP in 2020.

For more my interesting projects, please check my portfolios and MR study below~portfolios
  MR Study 

Resume
プロフィール

張愷珉 / Kevin Chang

Mobile Game developer

[email protected]

  Taipei City, Taiwan

I firmly believe that

It is the happiness experience that multimedia technology could bring to the world that matters."

• Experienced game front-end development with 8-year record of success in mobile/VR/web platforms.

• Helping analyze over 10 Unity products and provide solutions with strong analytical and problem-solving skills 

• Clear communication in different job types in 4 big global teams and start-ups and knowing multi-language (Mandarine, English, Japanese)

• Received 9 industry awards for developing successful works in the multimedia Industry.

It would be my honor if I could contribute my passion and former experience to your company. My ultimate goal is to assist your company in achieving top level in multimedia entertainment.

SKILL

Programming


C#, JavaScript,  SQL, Json, Python, Ruby, JAVA,  bash shell.

Frontend


Unity, React.js, XR(Oculus/VIVE/Vuforia/MARS),  Arduino, Kinect

Backend


Node.js, Postgres, DjangoDocker, AWS, Jenkins , Linux,  RTMP

Work Experience



Founder

Mustaverse Studio

Jun 2022 -Present
Taipei, Taiwan

- Engineered the DEAL Toolkit, a versatile card game framework tailored for Web, XR, and Mobile platforms.
- Spearheaded a Scrum team to oversee the development of a cutting-edge web3 gaming project.
- Offered bespoke customization options, including AI integration and smart contract functionalities.

VR Game Engineer

HyperBot Studio

Mar 2021 - Dec 202
USA

- Developed VR fishing game "Galactic Catch", in charge of VR interaction, fishing mechanism, and user interface.
- Developed file I/O and storage system of LyraVR.

Metaverse Engineer

ChapterX

June 2022 -Dec 2022
Hong Kong 

- Developed Web3 mini games by Unity 3D for metaverse product
- Developed REST API in Node.js game server.
- Developed admin panel by React.js for client data management.
- Maintain Player Data in Postgres DB and AWS service.
- Support solving Solana customer tech issues.

Mobile Game Engineer

Akatsuki Taiwan Inc.

Jan 2019 - June 2022
Taipei, Taiwan

- Developed Bandai game <ONE PIECE BON! BON! JOURNEY!!>, committed to client part development.
- Maintain SQEX game <Romancing SaGa Re;univerSe>, build service environment infrastructure on AWS.
- Handle Product CI/CD on AWS and Jenkins
- Lead the VR breakthrough team, research the latest technology and develop side projects

Mobile APP Engineer

MegaLive Inc.

Apr 2017 - Jan 2019
Taichung, Taiwan

- Develop Android/IOS game client APP with Unity engine.
- Implement CI system: Jenkins build game binary
- Develop RTMP stream app and Nginx streaming server.

Multimedia Engineer

Bright Ideas Design Inc.

Oct 2016 - Apr 2017
Taipei, Taiwan

- Support interactive exhibition case of Taitung Museum of prehistory. 
- Developed interactive kiosk of 佛光山文化展示館.
- In charge of 5 areas in 中科院軍方科技展示館 : AHQ simulator, UAV model, Reconnaissance Demo, Energy Introduction

Projects

Galactic Catch

Baobab Studio new space VR Fishing Game on QUEST/PICO in 2023.

Avatar Arena

ChapterX Web3 PVP Fighting Game on Solana Chain in 2022.

DEAL Toolkit

Mustaverse Studio Unity Toolkit to help you build metaverse card game in 2023.

ONE PIECE BON! BON! JOURNEY!!

Bandai Namco new match-3 mobile game of One Piece IP in 2020.

For more my interesting projects, please check my portfolios and MR study below~portfolios
  MR Study