CakeResume Talent Search

Advanced filters
On
4-6 years
6-10 years
10-15 years
More than 15 years
Taipei City, Taiwan
Avatar of Ryan Shen.
Avatar of Ryan Shen.
Sr. Full Stack Engineer @類神經網路股份有限公司
2021 ~ Present
資深程式設計師
Within one month
a mentor for new employees. 6. Joined code review meetings regularly. Test Engineer • 願境網訊股份有限公司_KKBOX JunJanPerformed functionality testing for applications on each platform. 2. Reported bugs to RD with Trac. Education B.E., Computer Science and Information Engineering, Fu Jen Catholic University SepJun 2018 Certificates TOPIK II (Level 4) President of National Institute for International Education十一月 2018 到期 JLPT N1 the Interchange Association, the Japan Foundation and Japan Educational Exchanges and Services N1A008080T 發照日期 一月
Android
Windows
Linux
Employed
Ready to interview
Full-time / Interested in working remotely
6-10 years
輔仁大學 Fu Jen Catholic University
Computer Science and Information Engineering
Avatar of lancetw aka Hsin-lin Cheng.
Avatar of lancetw aka Hsin-lin Cheng.
Senior Front End Developer @Gemini Data Inc.
2021 ~ Present
Architect, Principal Software Engineer
Within one month
lancetw aka Hsin-lin Cheng Experienced Senior Software Engineer < [email protected] > Education: Computer Science, Tunghai University, Taiwan (Bachelor's Degree) Professional Summary Experienced and results-oriented Senior Front End Developer with a proven track record in leading front-end development and design. Proficient in a variety of technologies, including PixiJS, D3.js, React, TypeScript, and more. Passionate about creating efficient, user-friendly web applications and driving project success through innovative problem-solving and team collaboration. Professional Experience Fully Remote, Senior Front End Developer, GEMINI DATA, 2021 ~ 2024 https://www.geminidata
api
html5
python django
Employed
Ready to interview
Full-time / Interested in working remotely
10-15 years
Tunghai University
Computer Science
Avatar of 宋浩茹 Ellie Sung.
AI工程師、機器學習工程師、深度學習工程師、資料科學家、Machine Learning Engineer、Deep Learning Engineer、Data Scientist
Within one month
methods in the past and surpassed SOTA LLMs by 39.6%, e.g., GPT3.5-Turbo , LLaMA, and Vicuna. Fine-tuned LLaMA based models (Alpaca, Vicuna) with LoRA and Adapter. Dataset Release: Open-source text update dataset (STKU Dataset). TA - Natural Language Processing with Deep Learning C ourse FebJul 2023 National Chengchi University , Dept. of Computer Science Student Count in Class: Served as a Teaching Assistant for NLP, catering to 90 students. Provided individualized guidance to students, aiding them in completing coursework and research projects, and offering assessme...
Python
R
Natural Language Processing (NLP)
Employed
Ready to interview
Full-time / Interested in working remotely
4-6 years
國立政治大學(National Chengchi University)
資訊科學系
Avatar of the user.
Avatar of the user.
Past
Senior Front-End Software Engineer @KKSTREAM 香港商科科串流股份有限公司
2020 ~ 2022
前端工程師 Front-End Developer
Within one month
Front-End Development
Front-End Web Development
Javascript(ES6)
Unemployed
Ready to interview
Full-time / Interested in working remotely
6-10 years
國立中山大學 National Sun Yat-Sen University
Computer Science
Avatar of the user.
Avatar of the user.
Senior engineer @Chicony Electronics Co, Ltd.
2018 ~ Present
全端工程師、後端工程師、前端工程師、軟體專案主管、AI工程師、機器學習工程師、深度學習工程師、資料科學家、Machine Learning Engineer、Deep Learning Engineer、Data Scientist
Within one month
Python
C
C++
Employed
Ready to interview
Full-time / Interested in working remotely
6-10 years
National Taiwan Ocean University
Computer science and engineering
Avatar of the user.
Avatar of the user.
Past
資深工程師 @Velodash Inc.
2019 ~ 2023
Android / Flutter / Backend
Within one month
Android
kotlin
JAVA
Unemployed
Ready to interview
Full-time / Interested in working remotely
6-10 years
國立成功大學
資訊工程學系
Avatar of Leo Wu.
Avatar of Leo Wu.
Senior Front-End Engineer @TonFura
2023 ~ Present
Front-End engineer / Full-stack engineer
Within one month
吳酈哲 Leo Wu Software Engineer [email protected] Taipei, Taiwan Summary Experienced Front-End developer with over five years of expertise in the React ecosystem Successfully led Front-End teams for more than three years Proficient in JavaScript, HTML, and CSS, with a focus on programmatic ads for over four years Skilled in ensuring Cross-Browser Compatibility and delivering high-quality user experiences Proven ability to collaborate effectively with non-technical partners to achieve project objectives Skills Programming languages: JavaScript, TypeScript Front-End Frameworks and Libraries: React, Next.js, Ant Design, Material UI, Jest DevOps
JavaScript
HTML5
CSS3
Employed
Ready to interview
Full-time / Interested in working remotely
6-10 years
National Taiwan University
Computer Science and Information Engineering
Avatar of Gary Lin.
Avatar of Gary Lin.
Staff Software Engineer @全得資通有限公司
2019 ~ Present
Staff software engineer
Within one month
Gary Lin Flutter Expert | Tech Expert in delivering high-quality solutions. I am an engineer, architect, designer, mentor, technician, evangelist, and troublemaker. I love exploring and experimenting with new things, not just technology but anything. With over 10 years of software development experience, I excel not just in mobile app and server-side engineering, but also in creating design systems, managing cloud services, and making CICD workflows, systems design, microservice, and a lot more. Solving problems is my daily routine, and um… sometimes making troubles a little… maybe a lot? It can be a simple code
Flutter App Developement
iOS App Development
Android App Development
Employed
Ready to interview
Full-time / Interested in working remotely
6-10 years
The University of Auckland
Computer Science
Avatar of 洪健哲.
Avatar of 洪健哲.
Past
Senior Software Engineer @ThunderCore 閃電核心科技
2023 ~ 2023
Software Engineer
Within one month
Chien-Che Hung Taipei City, Taiwan || [email protected] Full Stack Developer | Blockchain Developer Work Experience Senior Software Engineer • ThunderCore MarchSep 2023 | Taipei, Taiwan TTWallet Backend Service Designed and implemented a service facilitating cross-chain bridging for web3 wallets, ensuring seamless integration with Multichain. Primary languages and tools used included Node.js, Nest.js, and ethers.js. Designed and implemented a real-time, cross-language, and cross-timezone push notification system. Additionally, developed an internal API empowering the operations team to send custom push notification requirements. TTFarm | GameFi project on the
JavaScript Frameworks
Node.js
React.js/Redux
Unemployed
Ready to interview
Full-time / Interested in working remotely
4-6 years
國立政治大學
Computer Science
Avatar of 楊國呈(Adler Yang).
Avatar of 楊國呈(Adler Yang).
Past
Staff Customer Applications Engineer @MaxLinear
2022 ~ 2023
Staff Engineer
Within one month
楊國呈(Adler Yang) Staff Router & Gateway System Software Application Engineer As an experienced Customer Application Engineer and Platform Software Engineer, I am familiar with router system bring-up, network technologies, and the application of open-source software. My experience includes familiarity with system software development, understanding of gateway and router technologies. In my role within the CAE department, I possess professional and technical communication skills, developed through extensive interactions with internal and external customers around the world. Objective Job Title: Software engineer / CAE / Firmware engineer Taipei City, [email protected] https
C
Python
Linux
Unemployed
Ready to interview
Full-time / Interested in working remotely
6-10 years
National Chi Nan University
Computer Science & Information Engineering

The Most Lightweight and Effective Recruiting Plan

Search resumes and take the initiative to contact job applicants for higher recruiting efficiency. The Choice of Hundreds of Companies.

  • Browse all search results
  • Unlimited access to start new conversations
  • Resumes accessible for only paid companies
  • View users’ email address & phone numbers
Search Tips
1
Search a precise keyword combination
senior backend php
If the number of the search result is not enough, you can remove the less important keywords
2
Use quotes to search for an exact phrase
"business development"
3
Use the minus sign to eliminate results containing certain words
UI designer -UX
Only public resumes are available with the free plan.
Upgrade to an advanced plan to view all search results including tens of thousands of resumes exclusive on CakeResume.

Definition of Reputation Credits

Technical Skills
Specialized knowledge and expertise within the profession (e.g. familiar with SEO and use of related tools).
Problem-Solving
Ability to identify, analyze, and prepare solutions to problems.
Adaptability
Ability to navigate unexpected situations; and keep up with shifting priorities, projects, clients, and technology.
Communication
Ability to convey information effectively and is willing to give and receive feedback.
Time Management
Ability to prioritize tasks based on importance; and have them completed within the assigned timeline.
Teamwork
Ability to work cooperatively, communicate effectively, and anticipate each other's demands, resulting in coordinated collective action.
Leadership
Ability to coach, guide, and inspire a team to achieve a shared goal or outcome effectively.
Within one month
Game Developer
Suzhou Bigbeargame LTD Co
2016 ~ 2023
China, 江蘇省
Professional Background
Current status
Employed
Job Search Progress
Ready to interview
Professions
Unity Game Developer, Game Server Developer, Game Client Developer
Fields of Employment
Games, Video Games
Work experience
10-15 years
Management
I've had experience in managing 5-10 people
Skills
Unity3D
Node.js
PHP
JAVA
vue
Cordova
Cocos Creator
Languages
English
Beginner
Chinese
Native or Bilingual
Job search preferences
Positions
Game Developer, Game Engineer, Game Programmer, Software Engineer
Job types
Full-time
Locations
Taipei, Taiwan, Suzhou, 江苏省中国
Remote
Remote Only
Freelance
Yes, I'm currently a full-time freelancer
Educations
School
國立台灣科技大學 National Taiwan University of Science and Technology
Major
Master of Engineering (MEng), Department of Automation Engineering
Print

123123    Chung ming Chen                    

       [email protected]

             Suzhou, China

Game Developer with 10 years of focused industry experience and the proper foundation with education in Computer Sciences. My professional skills such as C#, PHP, Node.js various technologies, and years of development experience to improve project production and development efficiency. 

Skill

Unity3D      C#      PHP      Javascript      Python      VUE     JAVA     C++


工作經歷

2016 - PRESENT

Lead Game Programmer

Suzhou Bigbeargame LTD Co 

Suzhou, China

  • Responsible for the development of mahjong game framework system;
  • Responsible for the development of the company platform system;
  • Responsible for company's R & D department establishment and technology team construction;
  • To be responsible for the recruitment and training of the personnel of the technical department;
  • Participate in the formulation of the company's technical strategy plan;

2014/6 - 2015/10

Lead Game Programmer

Lythen Network 

Shanghai, China

  • Develope Action RPG game by Unity3D;
  • Assist other client members in developing game features;
  • Coordinate planning requirements and design systems;
  • Plan the project development schedule;
  • Build Backend Service by PHP;

2013/4 - 2014/5

Leader Programmer  

Raytheon Digital 

Taichung, Taiwan

  •  Transplant web game to mobile app(Android/iOS)in projects within one years for oversea customers in Taiwan, and Japan;
  • Using Unity3D to develop mobile game and develop game system on Socket server and established billing system of android/iOS;
  • Completed game billing with Prime31 plugin and using Wnmp to verify transaction of In-App billing;
  • Build Backend Service by PHP;
  • Distributing game on Google market and Apple store;
  • Develop the Job Plan to project programmer and trace the project progress;

十月 2008 - 三月 2013

Game programmer 

USERJOY Technology Co. LTD

Taipei, Taiwan

Participated in the development of three game projects

  • Participated in the development of three MMO projects;
  • Using Python and C++ to develop Game UI system based on BigWorld engine;
  • Implement Game UI manufacturing process, contains source naming and category, application development, memory usage tracking;
  • Using Unity3d to develop web game;
  • Complete IO data loader, AssetBundle loader, and other game logic function;

EDUCATION

2005 - 2007

國立台灣科技大學 National Taiwan University of Science and Technology

Master of Engineering (MEng), Department of Automation Engineering

2003 - 2005

國立臺灣海洋大學 National Taiwan Ocean University

Bachelor's degree

PROJECT

大熊苏州麻将 / Mobile Casual 

2016-Current

  • Develop mahjong client independently using cocos creator;
  • Develop a back-end system independently using THINKPHP;
  • Develop game server using Nodejs;
  • Responsible for the product ios, android release online;
  • Responsible for managing server running backups

[apple store]

search '大熊苏州麻将' on Apple Store

https://apps.apple.com/cn/app/%E5%A4%A7%E7%86%8A%E8%8B%8F%E5%B7%9E%E9%BA%BB%E5%B0%86-%E6%9C%AC%E5%9C%B0%E4%BA%BA%E6%9C%8B%E5%8F%8B%E5%9C%88%E7%9A%84%E6%8E%8C%E4%B8%8A%E6%A3%8B%E7%89%8C%E5%AE%A4/id1187679868

Bomberman Fight Online / Mobile

2023/1-Current

  • Responsible for selecting the project technical framework;
  • Responsible for developing hot updates technology;
  • Responsible for the development of Bomb Superman logic;
  • Responsible for packaging the server/client upload and publish to the server;
  • Responsible for the development of frame synchronization technology;
  • Solve performance lag, network lag and optimize package size;
  • Build Atlas, AssetBundle Browser to reduce Package size;
  • Responsible for developing design excel;
  • Responsible for map editor development;
  • Responsible for the development of the action editor;

Vue3 project / Web

2023/7-2023/9

  • Complete the main tasks of the project;
  • Responsible for multilingual support development;
  • Responsible for the production and development of page layout elements;
  • Responsible for HTTP interface development and debugging;
  • Responsible for accessing Tencent IM system;
  • Responsible for packaging and publishing to server deployment;

数独kid-脑力开发益智游戏 / Mobile Puzzle 

2022-2022

https://play.google.com/store/apps/details?id=com.WWB.sudo

RummyGo / Mobile Casual Game

2020-2022

https://play.google.com/store/apps/details?id=com.bigbeargame.grd&pli=1

  • Complete the development of Indian Rami game independently
  • Design European and American turntables, slots, lami, and other gameplay independently
  • Use Unity and Nodejs to develop Game
  • Responsible for overall game architecture, and numerical design;
  • Responsible for overseas market promotion, FB Fans,instagram promotion, and marketing activities;

  • Responsible for submit app to GooglePlay and Apple Store for review and release;

  • Responsible for developing game service framework and functions;

  • Responsible for developing game client frameworks and functions;

  • Responsible for the development and design of game backend systems;

  • Responsible for the development of the game official website

魂斗三国 hundousanguo / Mobile ARPG

2014-2015

https://play.google.com/store/apps/details?id=com.vtc.quanlongtranhba(Android)

https://itunes.apple.com/vn/app/id999200490(iOS)

 

  • develop client framework;
  • help employee overcome problem;
  • verify rationality of game demand brought up by designer;
  • establish multi languages development environment;
  • integrate third party tools, such as CrashReport、Gotye Chat API、Fmod Mobile solution、TalkingData tracing solution、VTC SDK(Login、Payment);
  • develop ios automatic compile solution;
  • establish patch system that build apk automatically and patch data to release machine;
  • increase performance to keep the game running smoothly by memory usage, load assetbundle in background thread;
  • develop assetbundle manager to cover resource load and unload;

kamilo(卡米洛传说)

2013-2014

game category : Mobile App(Android/iOS)

  • establish multi languages development environment;
  • exploit In-App Billing system by Prime31 plugin and verify signature by web services;
  • decrease memory usage of design xml and NGUI sources assetbundle;
  • establish syslog system to record player log, and analysis FAQ by syslog;
  • establish patch system that build apk automatically and patch data to release machine;
  • exploit anti-reflector tools Crypto Obfuscator to protect game data;
  • increase performance to keep the game running smoothly by memory usage, load assetbundle in background thread;
  • develop assetbundle manager to cover resource load and unload;
  • make use of android native code and UniWebView to establish mobile webview foundation;
  • complete Ad tracing SDK installation;

Moego online(萌谷帝国)/ PC MMO

2010-2010

  • using Combine-Meshes to decrease draw calls of user interface rendering(like Unity NGUI
  • promote texture usage efficiency by some rendering skill, such as sliced sprite, tiling, and etc.
  • develop skill colddown effect by pixel shader.


PKO online(火凤三国)/ PC MMO

2008-2010

develop common UI object for programmer to complete game UI, such as label, button, commbo box, chat, and etc.

assisted in solving the problem of large memory usage


Resume
Profile

123123    Chung ming Chen                    

       [email protected]

             Suzhou, China

Game Developer with 10 years of focused industry experience and the proper foundation with education in Computer Sciences. My professional skills such as C#, PHP, Node.js various technologies, and years of development experience to improve project production and development efficiency. 

Skill

Unity3D      C#      PHP      Javascript      Python      VUE     JAVA     C++


工作經歷

2016 - PRESENT

Lead Game Programmer

Suzhou Bigbeargame LTD Co 

Suzhou, China

  • Responsible for the development of mahjong game framework system;
  • Responsible for the development of the company platform system;
  • Responsible for company's R & D department establishment and technology team construction;
  • To be responsible for the recruitment and training of the personnel of the technical department;
  • Participate in the formulation of the company's technical strategy plan;

2014/6 - 2015/10

Lead Game Programmer

Lythen Network 

Shanghai, China

  • Develope Action RPG game by Unity3D;
  • Assist other client members in developing game features;
  • Coordinate planning requirements and design systems;
  • Plan the project development schedule;
  • Build Backend Service by PHP;

2013/4 - 2014/5

Leader Programmer  

Raytheon Digital 

Taichung, Taiwan

  •  Transplant web game to mobile app(Android/iOS)in projects within one years for oversea customers in Taiwan, and Japan;
  • Using Unity3D to develop mobile game and develop game system on Socket server and established billing system of android/iOS;
  • Completed game billing with Prime31 plugin and using Wnmp to verify transaction of In-App billing;
  • Build Backend Service by PHP;
  • Distributing game on Google market and Apple store;
  • Develop the Job Plan to project programmer and trace the project progress;

十月 2008 - 三月 2013

Game programmer 

USERJOY Technology Co. LTD

Taipei, Taiwan

Participated in the development of three game projects

  • Participated in the development of three MMO projects;
  • Using Python and C++ to develop Game UI system based on BigWorld engine;
  • Implement Game UI manufacturing process, contains source naming and category, application development, memory usage tracking;
  • Using Unity3d to develop web game;
  • Complete IO data loader, AssetBundle loader, and other game logic function;

EDUCATION

2005 - 2007

國立台灣科技大學 National Taiwan University of Science and Technology

Master of Engineering (MEng), Department of Automation Engineering

2003 - 2005

國立臺灣海洋大學 National Taiwan Ocean University

Bachelor's degree

PROJECT

大熊苏州麻将 / Mobile Casual 

2016-Current

  • Develop mahjong client independently using cocos creator;
  • Develop a back-end system independently using THINKPHP;
  • Develop game server using Nodejs;
  • Responsible for the product ios, android release online;
  • Responsible for managing server running backups

[apple store]

search '大熊苏州麻将' on Apple Store

https://apps.apple.com/cn/app/%E5%A4%A7%E7%86%8A%E8%8B%8F%E5%B7%9E%E9%BA%BB%E5%B0%86-%E6%9C%AC%E5%9C%B0%E4%BA%BA%E6%9C%8B%E5%8F%8B%E5%9C%88%E7%9A%84%E6%8E%8C%E4%B8%8A%E6%A3%8B%E7%89%8C%E5%AE%A4/id1187679868

Bomberman Fight Online / Mobile

2023/1-Current

  • Responsible for selecting the project technical framework;
  • Responsible for developing hot updates technology;
  • Responsible for the development of Bomb Superman logic;
  • Responsible for packaging the server/client upload and publish to the server;
  • Responsible for the development of frame synchronization technology;
  • Solve performance lag, network lag and optimize package size;
  • Build Atlas, AssetBundle Browser to reduce Package size;
  • Responsible for developing design excel;
  • Responsible for map editor development;
  • Responsible for the development of the action editor;

Vue3 project / Web

2023/7-2023/9

  • Complete the main tasks of the project;
  • Responsible for multilingual support development;
  • Responsible for the production and development of page layout elements;
  • Responsible for HTTP interface development and debugging;
  • Responsible for accessing Tencent IM system;
  • Responsible for packaging and publishing to server deployment;

数独kid-脑力开发益智游戏 / Mobile Puzzle 

2022-2022

https://play.google.com/store/apps/details?id=com.WWB.sudo

RummyGo / Mobile Casual Game

2020-2022

https://play.google.com/store/apps/details?id=com.bigbeargame.grd&pli=1

  • Complete the development of Indian Rami game independently
  • Design European and American turntables, slots, lami, and other gameplay independently
  • Use Unity and Nodejs to develop Game
  • Responsible for overall game architecture, and numerical design;
  • Responsible for overseas market promotion, FB Fans,instagram promotion, and marketing activities;

  • Responsible for submit app to GooglePlay and Apple Store for review and release;

  • Responsible for developing game service framework and functions;

  • Responsible for developing game client frameworks and functions;

  • Responsible for the development and design of game backend systems;

  • Responsible for the development of the game official website

魂斗三国 hundousanguo / Mobile ARPG

2014-2015

https://play.google.com/store/apps/details?id=com.vtc.quanlongtranhba(Android)

https://itunes.apple.com/vn/app/id999200490(iOS)

 

  • develop client framework;
  • help employee overcome problem;
  • verify rationality of game demand brought up by designer;
  • establish multi languages development environment;
  • integrate third party tools, such as CrashReport、Gotye Chat API、Fmod Mobile solution、TalkingData tracing solution、VTC SDK(Login、Payment);
  • develop ios automatic compile solution;
  • establish patch system that build apk automatically and patch data to release machine;
  • increase performance to keep the game running smoothly by memory usage, load assetbundle in background thread;
  • develop assetbundle manager to cover resource load and unload;

kamilo(卡米洛传说)

2013-2014

game category : Mobile App(Android/iOS)

  • establish multi languages development environment;
  • exploit In-App Billing system by Prime31 plugin and verify signature by web services;
  • decrease memory usage of design xml and NGUI sources assetbundle;
  • establish syslog system to record player log, and analysis FAQ by syslog;
  • establish patch system that build apk automatically and patch data to release machine;
  • exploit anti-reflector tools Crypto Obfuscator to protect game data;
  • increase performance to keep the game running smoothly by memory usage, load assetbundle in background thread;
  • develop assetbundle manager to cover resource load and unload;
  • make use of android native code and UniWebView to establish mobile webview foundation;
  • complete Ad tracing SDK installation;

Moego online(萌谷帝国)/ PC MMO

2010-2010

  • using Combine-Meshes to decrease draw calls of user interface rendering(like Unity NGUI
  • promote texture usage efficiency by some rendering skill, such as sliced sprite, tiling, and etc.
  • develop skill colddown effect by pixel shader.


PKO online(火凤三国)/ PC MMO

2008-2010

develop common UI object for programmer to complete game UI, such as label, button, commbo box, chat, and etc.

assisted in solving the problem of large memory usage