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Fullstack Web Developer @PT Intelix Global Crossing
2015 ~ Present
IT Programmer
Within one month
PHP development
PHP CodeIgniter
Node.js / Express.js
Employed
Full-time / Interested in working remotely
4-6 years
STMIK & PKN LPKIA
S1
Avatar of Justin Liu.
Avatar of Justin Liu.
Manager @GOMAJI 夠麻吉
2017 ~ Present
Project Lead / Tech Lead / Team Lead / Technical Manager
Within one month
和產品品質。 新北市, 台灣 工作經歷 九月Present Manager GOMAJI 夠麻吉 1. Website, API Development, and Third-Party Service Integration: (1) Responsibility: Managed company’s official websites and led API development using PHP Slim. Directed transitions from PHP/React.js to Laravel and integrated third-party services like Shopify Plus. (2) Achievement: Improved website performance by 20%, SEO score to 90, ensuring stability under high traffic and enabled rapid business model validation. 2. App Development: (1) Responsibility: Led development of Android and
Team Lead
Management Team
Cloud Architecture
Employed
Ready to interview
Full-time / Interested in working remotely
10-15 years
Shih Hsin University
Management Information Systems, General
Avatar of Yu-Hsiang Huang.
Avatar of Yu-Hsiang Huang.
高級工程師 @不顯示公司名稱
2022 ~ Present
滲透測試、資訊安全、系統開發、程式設計
Within one month
Yu-Hsiang Huang Associate Technical Manager Obtained MCP certification in server management, proficient in Microsoft operating system. Familiar with server operations such as AD, DNS, DHCP, and IISProficient in system development using PHP/Laravel, Python, as well as other languages like VB.net, Rust, etc. The technologies used include but are not limited to: [ console, Redis, relational database, multi-thread, multi-process, dependency injection, restful API, schedule, queue, broadcast, i18n, unit test, Selenium, mock, one-click installation. ] Completed projects: Independently developed CMS for many companies. Used GitLab API and Docker SDK, and integrated Nessus
Active Directory
IIS
PHP
Employed
Ready to interview
Full-time / Interested in working remotely
10-15 years
立德大學
資訊工程
Avatar of RAJESH MOURYA.
Avatar of RAJESH MOURYA.
Sr. PHP Developer Lead Developer @Byasa Tech Solutions Pvt Ltd
2021 ~ Present
Sr. PHP Developer Lead Developer
Within one month
RAJESH MOURYA Sr. Php Developer Mumbai, Maharashtra, India Over the past 6 years, I have been involved in the IT industry. My expertise lies in web development, with a strong expertise in PHP, MySQL, and the Laravel framework. I am also skilled with other PHP frameworks, like CodeIgniter, WordPress, and Magento. I have good knowledge of HTML, CSS, Bootstrap, JavaScript, jQuery and other front-end technologies. Furthermore, I love to develop new things and learn as much as possible about my field. [email protected] Stack PHP Laravel CodeIgniter WordPress SQL/
Laravel PHP Framework
CodeIgniter Framework
WORDPRESS DEVELOPER
Employed
Full-time / Interested in working remotely
4-6 years
Viva College
BSC IT
Avatar of Shehryar Haider.
Avatar of Shehryar Haider.
Technical Team Lead Web & App @Hashlob
2021 ~ Present
Within one month
and version control systems like GitLab and BitBucket. Moreover, I have navigated the intricacies of cloud services, with exposure to AWS. My insatiable passion for acquiring new skills continually propels me forward, fostering a mindset that's attuned to perpetual growth and innovation Work Experience Technical Team Lead PHP • TechnologyAlly DecPresent +Spearheading the Development of Insurance Services Applications +Lead the design, development, and maintenance of cutting-edge insurance services applications using the PHP Laravel framework. +Collaborate closely with cross-functional teams, including business analysts and UI/UX designers, to ensure seamless integration of
PHP & MySQL
Laravel
VueJs
Employed
Full-time / Interested in working remotely
6-10 years
Federal Urdu University
Computer Science
Avatar of the user.
Avatar of the user.
Program Manager @Suzhou Bigbeargame LTD Co
2016 ~ 2023
Game Developer, Game Engineer, Game Programmer, Software Engineer
Within one month
Unity3D
Node.js
PHP
Employed
Ready to interview
Full-time / Remote Only
10-15 years
國立台灣科技大學 National Taiwan University of Science and Technology
Master of Engineering (MEng), Department of Automation Engineering
Avatar of 鍾旻峻.
Avatar of 鍾旻峻.
VP of R&D @線上教育
2021 ~ Present
Senior Software Engineer
Within one month
鍾旻峻 LineID: jimzhong Email: [email protected] Summary 8 years of engineering experience. 4 years of team leader. 1 year of team management. 7+ year of backend development experience. Specialties Technologies High-performance web server Restful API design Web socket Designing Distributed Systems Microservices CGI CDN Protocol Http / Thrift / Socket / gRPC / RTMP / HLS Primary Skills Development Backend: Golang / Python / PHP / Shell / Lua /C# Frontend: Javascript Formwork: Gin / Flask / .Net MVC Database: MySQL / MongoDB / SQL Server
Golang
Python
DevOps
Employed
Full-time
6-10 years
中原大學
資訊管理
Avatar of Li Yang Chen.
電商後端工程師、電商主管
Within one month
E-Commerce Principle Engineer 9~10年工作經驗 #Ecommerce #PHP #Laravel #Docker #MySQL #Redis #AWS 個人長期深耕於電商平台後端開發,並可獨立串接多種第三方金流、物流 API. 掌握高併發綜合應對方案,可使服務器承受住數秒內 100 萬次請求. 擁有豐富的電商商務知識、且善於團
PHP
CodeIgniter
PHPUnit
Employed
Ready to interview
Full-time / Interested in working remotely
6-10 years
國立中正大學(National Chung Cheng University)
資訊管理
Avatar of the user.
Avatar of the user.
Past
Pendidik @Guru Private Komputer
2016 ~ 2023
QA automation engineer / Software development engineer in test
Within two months
Word
PowerPoint
Excel
Unemployed
Ready to interview
Part-time / Interested in working remotely
10-15 years
UNIVERSITAS INDRAPRASTA PGRI
Teknik Informatika
Avatar of Marko Bogdanovski.
Avatar of Marko Bogdanovski.
Frontend Architect / Lead @Elemental
2021 ~ 2023
Frontend Developer
Within one month
Belgrade, Serbia [email protected] Marko Bogdanovski L5 Software Engineer - NodeJS | Go | Blockchain I specialize in building SaaS applications powered by Blockchain and AI technologies. My core competency lies in end-to-end complete management of new project development, with a focus on custom-tailored apps and services for businesses. Work Experience Full Stack Engineer Ledger Leopard • August 2023 — Present — Developing systems and services based on OpenAI and Blockchain technologies. Frontend Lead Elemental • January 2021 — July 2023 — Worked closely with the CTO to define objectives and align them with the company's strategic
PHP
NoSQL
AWS
Employed
Ready to interview
Full-time / Remote Only
6-10 years
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Within one month
Game Developer
Suzhou Bigbeargame LTD Co
2016 ~ 2023
China, 江蘇省
Professional Background
Current status
Employed
Job Search Progress
Ready to interview
Professions
Unity Game Developer, Game Server Developer, Game Client Developer
Fields of Employment
Games, Video Games
Work experience
10-15 years
Management
I've had experience in managing 5-10 people
Skills
Unity3D
Node.js
PHP
JAVA
vue
Cordova
Cocos Creator
Languages
English
Beginner
Chinese
Native or Bilingual
Job search preferences
Positions
Game Developer, Game Engineer, Game Programmer, Software Engineer
Job types
Full-time
Locations
Taipei, Taiwan, Suzhou, 江苏省中国
Remote
Remote Only
Freelance
Yes, I'm currently a full-time freelancer
Educations
School
國立台灣科技大學 National Taiwan University of Science and Technology
Major
Master of Engineering (MEng), Department of Automation Engineering
Print

123123    Chung ming Chen                    

       [email protected]

             Suzhou, China

Game Developer with 10 years of focused industry experience and the proper foundation with education in Computer Sciences. My professional skills such as C#, PHP, Node.js various technologies, and years of development experience to improve project production and development efficiency. 

Skill

Unity3D      C#      PHP      Javascript      Python      VUE     JAVA     C++


工作經歷

2016 - PRESENT

Lead Game Programmer

Suzhou Bigbeargame LTD Co 

Suzhou, China

  • Responsible for the development of mahjong game framework system;
  • Responsible for the development of the company platform system;
  • Responsible for company's R & D department establishment and technology team construction;
  • To be responsible for the recruitment and training of the personnel of the technical department;
  • Participate in the formulation of the company's technical strategy plan;

2014/6 - 2015/10

Lead Game Programmer

Lythen Network 

Shanghai, China

  • Develope Action RPG game by Unity3D;
  • Assist other client members in developing game features;
  • Coordinate planning requirements and design systems;
  • Plan the project development schedule;
  • Build Backend Service by PHP;

2013/4 - 2014/5

Leader Programmer  

Raytheon Digital 

Taichung, Taiwan

  •  Transplant web game to mobile app(Android/iOS)in projects within one years for oversea customers in Taiwan, and Japan;
  • Using Unity3D to develop mobile game and develop game system on Socket server and established billing system of android/iOS;
  • Completed game billing with Prime31 plugin and using Wnmp to verify transaction of In-App billing;
  • Build Backend Service by PHP;
  • Distributing game on Google market and Apple store;
  • Develop the Job Plan to project programmer and trace the project progress;

十月 2008 - 三月 2013

Game programmer 

USERJOY Technology Co. LTD

Taipei, Taiwan

Participated in the development of three game projects

  • Participated in the development of three MMO projects;
  • Using Python and C++ to develop Game UI system based on BigWorld engine;
  • Implement Game UI manufacturing process, contains source naming and category, application development, memory usage tracking;
  • Using Unity3d to develop web game;
  • Complete IO data loader, AssetBundle loader, and other game logic function;

EDUCATION

2005 - 2007

國立台灣科技大學 National Taiwan University of Science and Technology

Master of Engineering (MEng), Department of Automation Engineering

2003 - 2005

國立臺灣海洋大學 National Taiwan Ocean University

Bachelor's degree

PROJECT

大熊苏州麻将 / Mobile Casual 

2016-Current

  • Develop mahjong client independently using cocos creator;
  • Develop a back-end system independently using THINKPHP;
  • Develop game server using Nodejs;
  • Responsible for the product ios, android release online;
  • Responsible for managing server running backups

[apple store]

search '大熊苏州麻将' on Apple Store

https://apps.apple.com/cn/app/%E5%A4%A7%E7%86%8A%E8%8B%8F%E5%B7%9E%E9%BA%BB%E5%B0%86-%E6%9C%AC%E5%9C%B0%E4%BA%BA%E6%9C%8B%E5%8F%8B%E5%9C%88%E7%9A%84%E6%8E%8C%E4%B8%8A%E6%A3%8B%E7%89%8C%E5%AE%A4/id1187679868

Bomberman Fight Online / Mobile

2023/1-Current

  • Responsible for selecting the project technical framework;
  • Responsible for developing hot updates technology;
  • Responsible for the development of Bomb Superman logic;
  • Responsible for packaging the server/client upload and publish to the server;
  • Responsible for the development of frame synchronization technology;
  • Solve performance lag, network lag and optimize package size;
  • Build Atlas, AssetBundle Browser to reduce Package size;
  • Responsible for developing design excel;
  • Responsible for map editor development;
  • Responsible for the development of the action editor;

Vue3 project / Web

2023/7-2023/9

  • Complete the main tasks of the project;
  • Responsible for multilingual support development;
  • Responsible for the production and development of page layout elements;
  • Responsible for HTTP interface development and debugging;
  • Responsible for accessing Tencent IM system;
  • Responsible for packaging and publishing to server deployment;

数独kid-脑力开发益智游戏 / Mobile Puzzle 

2022-2022

https://play.google.com/store/apps/details?id=com.WWB.sudo

RummyGo / Mobile Casual Game

2020-2022

https://play.google.com/store/apps/details?id=com.bigbeargame.grd&pli=1

  • Complete the development of Indian Rami game independently
  • Design European and American turntables, slots, lami, and other gameplay independently
  • Use Unity and Nodejs to develop Game
  • Responsible for overall game architecture, and numerical design;
  • Responsible for overseas market promotion, FB Fans,instagram promotion, and marketing activities;

  • Responsible for submit app to GooglePlay and Apple Store for review and release;

  • Responsible for developing game service framework and functions;

  • Responsible for developing game client frameworks and functions;

  • Responsible for the development and design of game backend systems;

  • Responsible for the development of the game official website

魂斗三国 hundousanguo / Mobile ARPG

2014-2015

https://play.google.com/store/apps/details?id=com.vtc.quanlongtranhba(Android)

https://itunes.apple.com/vn/app/id999200490(iOS)

 

  • develop client framework;
  • help employee overcome problem;
  • verify rationality of game demand brought up by designer;
  • establish multi languages development environment;
  • integrate third party tools, such as CrashReport、Gotye Chat API、Fmod Mobile solution、TalkingData tracing solution、VTC SDK(Login、Payment);
  • develop ios automatic compile solution;
  • establish patch system that build apk automatically and patch data to release machine;
  • increase performance to keep the game running smoothly by memory usage, load assetbundle in background thread;
  • develop assetbundle manager to cover resource load and unload;

kamilo(卡米洛传说)

2013-2014

game category : Mobile App(Android/iOS)

  • establish multi languages development environment;
  • exploit In-App Billing system by Prime31 plugin and verify signature by web services;
  • decrease memory usage of design xml and NGUI sources assetbundle;
  • establish syslog system to record player log, and analysis FAQ by syslog;
  • establish patch system that build apk automatically and patch data to release machine;
  • exploit anti-reflector tools Crypto Obfuscator to protect game data;
  • increase performance to keep the game running smoothly by memory usage, load assetbundle in background thread;
  • develop assetbundle manager to cover resource load and unload;
  • make use of android native code and UniWebView to establish mobile webview foundation;
  • complete Ad tracing SDK installation;

Moego online(萌谷帝国)/ PC MMO

2010-2010

  • using Combine-Meshes to decrease draw calls of user interface rendering(like Unity NGUI
  • promote texture usage efficiency by some rendering skill, such as sliced sprite, tiling, and etc.
  • develop skill colddown effect by pixel shader.


PKO online(火凤三国)/ PC MMO

2008-2010

develop common UI object for programmer to complete game UI, such as label, button, commbo box, chat, and etc.

assisted in solving the problem of large memory usage


Resume
Profile

123123    Chung ming Chen                    

       [email protected]

             Suzhou, China

Game Developer with 10 years of focused industry experience and the proper foundation with education in Computer Sciences. My professional skills such as C#, PHP, Node.js various technologies, and years of development experience to improve project production and development efficiency. 

Skill

Unity3D      C#      PHP      Javascript      Python      VUE     JAVA     C++


工作經歷

2016 - PRESENT

Lead Game Programmer

Suzhou Bigbeargame LTD Co 

Suzhou, China

  • Responsible for the development of mahjong game framework system;
  • Responsible for the development of the company platform system;
  • Responsible for company's R & D department establishment and technology team construction;
  • To be responsible for the recruitment and training of the personnel of the technical department;
  • Participate in the formulation of the company's technical strategy plan;

2014/6 - 2015/10

Lead Game Programmer

Lythen Network 

Shanghai, China

  • Develope Action RPG game by Unity3D;
  • Assist other client members in developing game features;
  • Coordinate planning requirements and design systems;
  • Plan the project development schedule;
  • Build Backend Service by PHP;

2013/4 - 2014/5

Leader Programmer  

Raytheon Digital 

Taichung, Taiwan

  •  Transplant web game to mobile app(Android/iOS)in projects within one years for oversea customers in Taiwan, and Japan;
  • Using Unity3D to develop mobile game and develop game system on Socket server and established billing system of android/iOS;
  • Completed game billing with Prime31 plugin and using Wnmp to verify transaction of In-App billing;
  • Build Backend Service by PHP;
  • Distributing game on Google market and Apple store;
  • Develop the Job Plan to project programmer and trace the project progress;

十月 2008 - 三月 2013

Game programmer 

USERJOY Technology Co. LTD

Taipei, Taiwan

Participated in the development of three game projects

  • Participated in the development of three MMO projects;
  • Using Python and C++ to develop Game UI system based on BigWorld engine;
  • Implement Game UI manufacturing process, contains source naming and category, application development, memory usage tracking;
  • Using Unity3d to develop web game;
  • Complete IO data loader, AssetBundle loader, and other game logic function;

EDUCATION

2005 - 2007

國立台灣科技大學 National Taiwan University of Science and Technology

Master of Engineering (MEng), Department of Automation Engineering

2003 - 2005

國立臺灣海洋大學 National Taiwan Ocean University

Bachelor's degree

PROJECT

大熊苏州麻将 / Mobile Casual 

2016-Current

  • Develop mahjong client independently using cocos creator;
  • Develop a back-end system independently using THINKPHP;
  • Develop game server using Nodejs;
  • Responsible for the product ios, android release online;
  • Responsible for managing server running backups

[apple store]

search '大熊苏州麻将' on Apple Store

https://apps.apple.com/cn/app/%E5%A4%A7%E7%86%8A%E8%8B%8F%E5%B7%9E%E9%BA%BB%E5%B0%86-%E6%9C%AC%E5%9C%B0%E4%BA%BA%E6%9C%8B%E5%8F%8B%E5%9C%88%E7%9A%84%E6%8E%8C%E4%B8%8A%E6%A3%8B%E7%89%8C%E5%AE%A4/id1187679868

Bomberman Fight Online / Mobile

2023/1-Current

  • Responsible for selecting the project technical framework;
  • Responsible for developing hot updates technology;
  • Responsible for the development of Bomb Superman logic;
  • Responsible for packaging the server/client upload and publish to the server;
  • Responsible for the development of frame synchronization technology;
  • Solve performance lag, network lag and optimize package size;
  • Build Atlas, AssetBundle Browser to reduce Package size;
  • Responsible for developing design excel;
  • Responsible for map editor development;
  • Responsible for the development of the action editor;

Vue3 project / Web

2023/7-2023/9

  • Complete the main tasks of the project;
  • Responsible for multilingual support development;
  • Responsible for the production and development of page layout elements;
  • Responsible for HTTP interface development and debugging;
  • Responsible for accessing Tencent IM system;
  • Responsible for packaging and publishing to server deployment;

数独kid-脑力开发益智游戏 / Mobile Puzzle 

2022-2022

https://play.google.com/store/apps/details?id=com.WWB.sudo

RummyGo / Mobile Casual Game

2020-2022

https://play.google.com/store/apps/details?id=com.bigbeargame.grd&pli=1

  • Complete the development of Indian Rami game independently
  • Design European and American turntables, slots, lami, and other gameplay independently
  • Use Unity and Nodejs to develop Game
  • Responsible for overall game architecture, and numerical design;
  • Responsible for overseas market promotion, FB Fans,instagram promotion, and marketing activities;

  • Responsible for submit app to GooglePlay and Apple Store for review and release;

  • Responsible for developing game service framework and functions;

  • Responsible for developing game client frameworks and functions;

  • Responsible for the development and design of game backend systems;

  • Responsible for the development of the game official website

魂斗三国 hundousanguo / Mobile ARPG

2014-2015

https://play.google.com/store/apps/details?id=com.vtc.quanlongtranhba(Android)

https://itunes.apple.com/vn/app/id999200490(iOS)

 

  • develop client framework;
  • help employee overcome problem;
  • verify rationality of game demand brought up by designer;
  • establish multi languages development environment;
  • integrate third party tools, such as CrashReport、Gotye Chat API、Fmod Mobile solution、TalkingData tracing solution、VTC SDK(Login、Payment);
  • develop ios automatic compile solution;
  • establish patch system that build apk automatically and patch data to release machine;
  • increase performance to keep the game running smoothly by memory usage, load assetbundle in background thread;
  • develop assetbundle manager to cover resource load and unload;

kamilo(卡米洛传说)

2013-2014

game category : Mobile App(Android/iOS)

  • establish multi languages development environment;
  • exploit In-App Billing system by Prime31 plugin and verify signature by web services;
  • decrease memory usage of design xml and NGUI sources assetbundle;
  • establish syslog system to record player log, and analysis FAQ by syslog;
  • establish patch system that build apk automatically and patch data to release machine;
  • exploit anti-reflector tools Crypto Obfuscator to protect game data;
  • increase performance to keep the game running smoothly by memory usage, load assetbundle in background thread;
  • develop assetbundle manager to cover resource load and unload;
  • make use of android native code and UniWebView to establish mobile webview foundation;
  • complete Ad tracing SDK installation;

Moego online(萌谷帝国)/ PC MMO

2010-2010

  • using Combine-Meshes to decrease draw calls of user interface rendering(like Unity NGUI
  • promote texture usage efficiency by some rendering skill, such as sliced sprite, tiling, and etc.
  • develop skill colddown effect by pixel shader.


PKO online(火凤三国)/ PC MMO

2008-2010

develop common UI object for programmer to complete game UI, such as label, button, commbo box, chat, and etc.

assisted in solving the problem of large memory usage