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Director of software R&D department @Phrozen Inc.
2024 ~ Sekarang
Software Engineer
Dalam satu bulan
C++ and C
Python
OpenCV
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Full-time / Tertarik bekerja jarak jauh
6-10 tahun
Georgia Institute of Technology
Doctor of Philosophy in Structural Engineering
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Software Development Engineer @Phrozen
2021 ~ Sekarang
Senior software engineer
Dalam tiga bulan
C++
Qt
ImGui
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Full-time / Tertarik bekerja jarak jauh
6-10 tahun
元智大學 Yuan Ze University
Industrial Engineering
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Senior Backend Engineer @雲發互動科技有限公司 (8 Interactive.)
2019 ~ Sekarang
資深工程師
Lebih dari satu tahun
python
Linux
Node.js
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Full-time / Tertarik bekerja jarak jauh
6-10 tahun
清華大學
Computer Science
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Past
Senior Rust Developer @Eccalon
2021 ~ 2024
Rust developer
Dalam satu bulan
speed by an average of 50% and ensuring scalability. • Reviewed and debugged over 1,000 lines of code weekly, ensuring high‑quality standards were consistently met. • Stayed abreast with the latest Rust developments, integrating 3 cutting‑edge libraries to boost performance and reliability JanuaryMarch 2024 Full Stack Developer • Dev Technology Group • Assisted in the development of a MERN Stack and Rust‑based IoT platform that increased efficiency by 25%. • Took the lead in refactoring legacy code, resulting in a 20% reduction in tech debt. • Worked collaboratively with the QA team, identifying and fixing over 200 bugs
Rust
Solana
JavaScript
Tidak bekerja
Terbuka untuk peluang
Full-time / Hanya bekerja jarak jauh
6-10 tahun
Colorado Technical University
Computer Science
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Devops Engineer @Zoul Studio
2022 ~ Sekarang
Devops / UE Engineer
Dalam satu bulan
Marvin Peng 2 years experience of Devops Engineer 3 years experience of Unreal Engine Developer MyPage Skills DevOps AWS Linux Jenkins Docker Git Perforce Terraform Kubernetes Others Unreal Engine 4 / 5 Nginx flask ngrok IPv4/v6 networking routers, firewalls Languages Python Unix Shell (bash) C/C++ Experience Zoul Studio / Devops NovNow Devops、Game streaming、Multiplayer Games、VR Deploy games on server for pixel streaming services, enabling end-users to access the gaming service with browser. Automate for EC2 instances, using python with lambda function and Shell script to control and reduce usage costs
aws
Docker
Linux
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Terbuka untuk peluang
Full-time / Tertarik bekerja jarak jauh
4-6 tahun
輔仁大學 Fu Jen Catholic University
資訊工程
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Avatar of Wai Fong.
Product Manager @rybit
2023 ~ Sekarang
Product manager
Dalam dua bulan
an Ethereum L2 Decentralised (DEX) Orderbook Exchange Leveraging on Zero-Knowledge Proof (zk-SNARK) technology Offering seamless CEX-like spot trading UX Crypto.com -Product Manager, Dec 2021 ~ Jan 2023 Working closely with scrum team to build Cronos Play Gaming developer Suite from zero to one, which support Unity, C++ and Unreal engine to interact with ERC-20 / ERC-721 and ERC-1155 related standard. Drive more than 25,000 download on Unreal engine marketplace and 10 gaming studio partner to build on Cronos. Build Cronos NFT Marketplace Launchpad from zero to one, which
PowerPoint
Word
Google Analytics
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Full-time / Tertarik bekerja jarak jauh
4-6 tahun
National Chengchi University
Technology management
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Software Test Automation Engineer @Atomica AI
2021 ~ Sekarang
QA automation engineer / Software development engineer in test
Dalam dua bulan
Responsible for the CI/CD Piplines • Testing highly critical new and existing features • Collaborate with QA Engineers to develop effective strategies and test plans • Sketching out ideas for automated software test procedures. • Designing and writing test automation scripts • Investigating problems in software as a result of testing with dev team • Work with QA analysts and software developers to find solutions Some of the technologies I work with QML/QT Technologies - Cypress - Python - CMake - C/C++ - JavaScript/Typescript - Reactjs - AWS/DevOps - Github actions - Some CI/CD tools - Open Sou...
Test Automation
Manual Testing
API Testing
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Terbuka untuk peluang
Paruh waktu / Hanya bekerja jarak jauh
4-6 tahun
Udacity
Cloud DevOps Engineer
Avatar of River Wang (Sheng Chuan Wang).
Avatar of River Wang (Sheng Chuan Wang).
Senior Unity developer @IGG.inc 創連科技有限公司
2021 ~ Sekarang
軟體工程師
Dalam satu bulan
was launched on both the AppStore and GooglePlay. Additionally, I gladly mentor junior colleagues in the fields of computer graphics and software development. https://riveranb.github.io/riverfolio/ WORK EXPERIENCE Senior Unity developer • IGG.inc SeptPresent Game Client Development: Unity Engine dev(tools & game-client): Addressables asset system, FairyGUI, Animancer, BehaviorDesigner, UniTask, URP, ... Computer Graphics Mobile Game Performance Optimization (FPS & memory) Product (iOS & Android): Spinscapes Senior Software Engineer • Mars Semiconductor JanAugJavascript and WebGL using three.js Senior Software Engineer • Soteria Biotech JanDecWPF Programming (NoesisGUI) Image Processing (SimpleITK
C
C++
C#
Sudah bekerja
Terbuka untuk peluang
Full-time / Tertarik bekerja jarak jauh
Lebih dari 15 tahun
National Taiwan Ocean University, Institute of Computer Science and Engineering
Computer Science and Engineering
Avatar of CHUNG-LIANG PAN.
Avatar of CHUNG-LIANG PAN.
Senior Specialist Consultant @HSBC Software Dev(GD) Ltd.
2021 ~ Sekarang
Software Manager
Dalam dua bulan
CHUNG-LIANG PAN Over 10 years software develop experience which including embedded system, cloud service platform building(data collect and analyse, commercial platform, photo recognised ) and apps developing. Currently i am leading a software team in to build and running a global finance system which handle huge amount of trades and settlements. Senior Specialist Consultant Guangzhou, 廣東省 China [email protected] Mobile:Skills Languages & Frameworks Experience in java,C ,C++,Python, Bash,Javascript,html,css Front-end Frameworks : Bootstrap,DirectFB,FFmpeg, OpenGL,Canvas Back-end Frameworks : SpringCloud,Jersey,Tomcat,nginx, swagger,vert
Java
C
C++
Sudah bekerja
Terbuka untuk peluang
Full-time / Tertarik bekerja jarak jauh
10-15 tahun
National Taiwan Ocen University
Computer Science
Avatar of Andy Ke.
Avatar of Andy Ke.
Senior Software Development Enginner @Sotera Wireless Inc.
2023 ~ Sekarang
Software Engineer
Dalam satu bulan
system development 2. Deep learning development for object-detection and pattern-matching 3. Human-machine interface development for automatic defect-detection machines 4. Skin quality tester algorithm and system development EducationNTUST Master - Graduate Institute of Automation And ControlNCHU Bachelor - Department of Electrical Engineering Skills Programming Language C/C++ Python HTML/JS/CSS SQL PHP JAVA GUI QT MFC Tools&Framework AWS Web Django Laravel WordPress Git IDE VS code VS C++ Intelli Operation System Windows HyperV WSL Linux/Unix Ubuntu Respbian Redhat SUSE MacOS Management Jira/Confluence Notion
C++
Django
HTML/CSS/JS
Sudah bekerja
Paruh waktu / Tertarik bekerja jarak jauh
6-10 tahun
NTUST
Graduate Institute of Automation And Control

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Dalam satu bulan
Senior Full-stack Engineer of Migo
Logo of Migo 熱鬧點科技.
Migo 熱鬧點科技
2022 ~ Sekarang
Taiwan
Latar Belakang Profesional
Status sekarang
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Tahap pencarian kerja
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Profesi
Software Engineer
Bidang Pekerjaan
Pengalaman Kerja
10-15 tahun pengalaman kerja (6-10 tahun relevan)
Management
Saya berpengalaman mengelola 5-10 orang
Keterampilan
專案管理
git版本控制系統
GitLab
ci/cd
PHP
MySQL
Redis
Docker
Lavarel
AWS
GCP
Azure
k8s
vue.js
FastAPI
Golang
Terraform
Bahasa
Chinese
Bahasa ibu atau Bilingual
English
Menengah
Preferensi Pencarian Pekerjaan
Jabatan
Backend developer/Full-stack developer
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Full-time
Lokasi
Taiwan
Bekerja jarak jauh
Hanya bekerja jarak jauh
Freelance
Ya, saya adalah freelancer amatir.
Pendidikan
Institusi Pendidikan
元智大學
Jurusan
資訊工程
Cetak

Chi-Hung Chang (Dachi)

Full-Stack Engineer of Migo

  Taiwan

More than 5 years development experience, 2 years project management experience and 3 years team management experience. I had operated KKBOX music library with 10 millions of data. Have developed a big B2B product solution, Blendvision. For now, I am a Full-Stack Engineer in Migo.

About Me


Profile

I am a Staff Engineer. I have more than10 years' development experience of backend services. Specialized in distributed  system architecture and content streaming services. But my value is not only dev experience, instead, I have project management, team leadership ability and online operation experience.



Technical skill

Frontend - JS, Vue, HTML
Backend - ShellScript, PHP, C, C++, Python, Golang, TinyGo
DevOps - GitLab (CI/CD), Docker, Kubernetes, Ansible
Version Control - Git, CVS
IaC - Terraform
Framework - Lavaral, FastAPI, Gin
Database - Mysql, Redis, NoSQL, PostgreSQL
OS - Linux, Freebsd, MacOS
Public Cloud - AWS, GCP, Azure

Certificate - AZ-900, AZ-204

Work Experience

Jun 2022 - Present, Full-Stack Engineer, Migo

  • Do all technical work alone, including SRE, DevOps, Developing BE/BE, and internal microservices.
  • Developing a content delivery service for factories and service centers, the service covers 1600+ MDS (Migo Download Station) in Indonesia.
    • Generating Pendrives with new release contents to update the contents of MDS (content Pendrive release)
    •  Designing and developing a content patch release service that can patch the lost file when delivered via Simplex (satellite delivery service) transmission lost.
  • Designing and developing Migo in-House CMS, the first CMS in Migo. 
    • Architecture - leverage cloud solution, S3, Vault, ECR, EC2, SES, SQS, Lamba
    • DevOps - docker, gitlab-ci, ansible, migration, ingress (Nginx)
    • Backend API - golang, gin, postgreSQL (jsonb) 
    • Workflow - leverage StepFunction
  • Alone to face problems and solve problems (leverage existing solutions or develop by myself).

Jun 2020 - May 2022, Full-Stack Engineer, KKSTREAM

  • Back to my familiar development engineer position.
  • Developing Blendvision LOOM and KALEIDO product for KKSTREAM.
    • KALEIDO (OTT Platform)
      • Designing and Developing open api for storefronts.
      • Concatenating payment flow and purchase flow.
      • Helping the PM understand technical architecture clearly and provide the solution for PM's decisions.
    • LOOM (Encoding Platform)
      • Designing and developing workflow for the core encoding service. The workflow can run in multi-cloud environments.
      • Transcoding is a heavy computing task, so we use Kubernetes auto-scaling resources feature to help us allocate resources to achieve linear encoding efficiency.
      • Concatenating DRM service.
      • Multi-code base in backend for different service characteristics.
      • Using IaC (Terraform) to manage the whole infrastructure in the cloud.
  • Act the roles Planner, Project Manager, Developer (Backend, SRE), Operator in Blendvision.

Apr 2015 - Jun 2020, Assistant Manager of Music Library Dep., KKBOX

  • Familiar ECOsystem in the digital content industry.
  • Familiar with Digital Data Exchange standard protocol (DDEX) and to be a technical contact window to charge content delivery and spec definition between KKBOX and labels.
  • Leading Dep. 8 members to develop and operate the whole music library backend system and royalty report system.
    • Designing the standard ingest platform for labels for convenient editing and uploading their content ability. It will help technology-less labels can cooperate with KKBOX easily.
    • Designing report template generator system and auto report generate scheduler to fit different templates under different contracts. The royalty report will be auto upgraded to a new version when the contract or template is changed.
    • Designing auto import system can help KKBOX songs increase to more than 10 million every year and cooperate with more than 400 labels, content aggregators, content distributors.
  • Amount of metadata and resources in KKBOX music library in 2020.
    • Audio resources are 10PB in storage.
    • Metadata is 100 million in databases.
  • I have participated Odd-e Scrum and Agile coaching training.

Nov 2011 - Apr 2015, Senior Backend Engineer,  KKBOX

  • Developing KKBOX Music Library, designing content-meta import system, audio encoding system and increasing the number of KKBOX songs to more than 30 million that can competition with Spotify.
  • Developing plenty of operating tools and management tools to manage 50 million data in database and 3PB audio resources in storage.

Education

Aug 2008 - Jun 2011

Yuan Ze University

Master's degree in Computer Science Engineering

CV
Profil

Chi-Hung Chang (Dachi)

Full-Stack Engineer of Migo

  Taiwan

More than 5 years development experience, 2 years project management experience and 3 years team management experience. I had operated KKBOX music library with 10 millions of data. Have developed a big B2B product solution, Blendvision. For now, I am a Full-Stack Engineer in Migo.

About Me


Profile

I am a Staff Engineer. I have more than10 years' development experience of backend services. Specialized in distributed  system architecture and content streaming services. But my value is not only dev experience, instead, I have project management, team leadership ability and online operation experience.



Technical skill

Frontend - JS, Vue, HTML
Backend - ShellScript, PHP, C, C++, Python, Golang, TinyGo
DevOps - GitLab (CI/CD), Docker, Kubernetes, Ansible
Version Control - Git, CVS
IaC - Terraform
Framework - Lavaral, FastAPI, Gin
Database - Mysql, Redis, NoSQL, PostgreSQL
OS - Linux, Freebsd, MacOS
Public Cloud - AWS, GCP, Azure

Certificate - AZ-900, AZ-204

Work Experience

Jun 2022 - Present, Full-Stack Engineer, Migo

  • Do all technical work alone, including SRE, DevOps, Developing BE/BE, and internal microservices.
  • Developing a content delivery service for factories and service centers, the service covers 1600+ MDS (Migo Download Station) in Indonesia.
    • Generating Pendrives with new release contents to update the contents of MDS (content Pendrive release)
    •  Designing and developing a content patch release service that can patch the lost file when delivered via Simplex (satellite delivery service) transmission lost.
  • Designing and developing Migo in-House CMS, the first CMS in Migo. 
    • Architecture - leverage cloud solution, S3, Vault, ECR, EC2, SES, SQS, Lamba
    • DevOps - docker, gitlab-ci, ansible, migration, ingress (Nginx)
    • Backend API - golang, gin, postgreSQL (jsonb) 
    • Workflow - leverage StepFunction
  • Alone to face problems and solve problems (leverage existing solutions or develop by myself).

Jun 2020 - May 2022, Full-Stack Engineer, KKSTREAM

  • Back to my familiar development engineer position.
  • Developing Blendvision LOOM and KALEIDO product for KKSTREAM.
    • KALEIDO (OTT Platform)
      • Designing and Developing open api for storefronts.
      • Concatenating payment flow and purchase flow.
      • Helping the PM understand technical architecture clearly and provide the solution for PM's decisions.
    • LOOM (Encoding Platform)
      • Designing and developing workflow for the core encoding service. The workflow can run in multi-cloud environments.
      • Transcoding is a heavy computing task, so we use Kubernetes auto-scaling resources feature to help us allocate resources to achieve linear encoding efficiency.
      • Concatenating DRM service.
      • Multi-code base in backend for different service characteristics.
      • Using IaC (Terraform) to manage the whole infrastructure in the cloud.
  • Act the roles Planner, Project Manager, Developer (Backend, SRE), Operator in Blendvision.

Apr 2015 - Jun 2020, Assistant Manager of Music Library Dep., KKBOX

  • Familiar ECOsystem in the digital content industry.
  • Familiar with Digital Data Exchange standard protocol (DDEX) and to be a technical contact window to charge content delivery and spec definition between KKBOX and labels.
  • Leading Dep. 8 members to develop and operate the whole music library backend system and royalty report system.
    • Designing the standard ingest platform for labels for convenient editing and uploading their content ability. It will help technology-less labels can cooperate with KKBOX easily.
    • Designing report template generator system and auto report generate scheduler to fit different templates under different contracts. The royalty report will be auto upgraded to a new version when the contract or template is changed.
    • Designing auto import system can help KKBOX songs increase to more than 10 million every year and cooperate with more than 400 labels, content aggregators, content distributors.
  • Amount of metadata and resources in KKBOX music library in 2020.
    • Audio resources are 10PB in storage.
    • Metadata is 100 million in databases.
  • I have participated Odd-e Scrum and Agile coaching training.

Nov 2011 - Apr 2015, Senior Backend Engineer,  KKBOX

  • Developing KKBOX Music Library, designing content-meta import system, audio encoding system and increasing the number of KKBOX songs to more than 30 million that can competition with Spotify.
  • Developing plenty of operating tools and management tools to manage 50 million data in database and 3PB audio resources in storage.

Education

Aug 2008 - Jun 2011

Yuan Ze University

Master's degree in Computer Science Engineering