A Taiwan native, I am a passionate iOS developer currently based in Hong Kong. With a curious mindset and a constant drive to learn, I have pursued interests in teaching computational thinking and exploring innovative products. As an iOS developer and STEM educator, I bring a unique blend of technical expertise and a dedication to continuous growth.
TW | HK | SG https://funclosure.xyz/
July 2022 - Present
At 99.co, one of Singapore's leading real estate platforms, I served as an iOS Engineer collaborating closely with cross-functional teams to implement features for both consumer users and professional property agents. Key achievements included revamping the MRT map using SwiftUI and integrating SVG support, as well as developing new agent tools entirely with SwiftUI.
June 2021 - July 2022
At Maker ZiHAP, a subscription service delivering monthly STEAM boxes for kids, I played a crucial role from the product's ideation. I helped define the strategic direction by effectively communicating the value proposition across stakeholders. Additionally, I spearheaded the design process for the inaugural box set, establishing the ZiHAP Standard for quality educational content. With the experience of switching mindsets into that of a product manager, I gained a profound understanding of the entire product development process, which will be invaluable as an iOS developer responsible for translating product requirements into functional, user-friendly mobile applications.
Project-based March 2021 - May 2022
EasyVR iOS App that enables the viewing and editing of 360º content functions for the general public. The project includes the early-stage wireframing and preparing the full package of the user interface of the mobile app experience based on the existing website version. Integrating the OpenGL part was the most challenging part of this project that trained me in the deeper knowledge of the specific topic.
September 2017 - March 2021
Wunder, the product developed by Oyalabs, is an all-in-one parenting assistant that uses voice technology and A.I. to give new parents the right information at the right time and improve the child's language and cognitive development. Parents can access Wunder via the device and iOS mobile app.
January 2017 - December 2017
Combined with the emotion recognition API which uses audio analytics, the MoodStation gives the user a different way to deal with feelings. By speaking to the app that can sense your emotions and interact with the capsule machine to get the reward.
May 2017 - July 2017
Using Unity engine and Vuforia Argument Reality SDK to develop an AR coloring game with real-time color mapping. Collaborated with UI designer and model design closely to improve the experience of the AR application.
March 2016 - August 2016
Joining this startup in the early stage is a challenging but also satisfying experience. My jobs include tasks from developing a teaching plan for the Arduino curriculum to leading the Minecraft summer camp. During the time of teaching computational thinking to the students, it gave me so much pleasure to apply problem-solving techniques and deliver the knowledge to them.
November 2014 - August 2016
Gigade is an e-commerce platform that provides the best and high-quality local foods and products.
My jobs include developing the iOS application and also testing the Android version of the application. Worked with the designers and the engineers of other platforms closely for the product. Besides the daily work, also organizing the activities for building a great company culture.
2016 - 2017
2007 - 2011
A Taiwan native, I am a passionate iOS developer currently based in Hong Kong. With a curious mindset and a constant drive to learn, I have pursued interests in teaching computational thinking and exploring innovative products. As an iOS developer and STEM educator, I bring a unique blend of technical expertise and a dedication to continuous growth.
TW | HK | SG https://funclosure.xyz/
July 2022 - Present
At 99.co, one of Singapore's leading real estate platforms, I served as an iOS Engineer collaborating closely with cross-functional teams to implement features for both consumer users and professional property agents. Key achievements included revamping the MRT map using SwiftUI and integrating SVG support, as well as developing new agent tools entirely with SwiftUI.
June 2021 - July 2022
At Maker ZiHAP, a subscription service delivering monthly STEAM boxes for kids, I played a crucial role from the product's ideation. I helped define the strategic direction by effectively communicating the value proposition across stakeholders. Additionally, I spearheaded the design process for the inaugural box set, establishing the ZiHAP Standard for quality educational content. With the experience of switching mindsets into that of a product manager, I gained a profound understanding of the entire product development process, which will be invaluable as an iOS developer responsible for translating product requirements into functional, user-friendly mobile applications.
Project-based March 2021 - May 2022
EasyVR iOS App that enables the viewing and editing of 360º content functions for the general public. The project includes the early-stage wireframing and preparing the full package of the user interface of the mobile app experience based on the existing website version. Integrating the OpenGL part was the most challenging part of this project that trained me in the deeper knowledge of the specific topic.
September 2017 - March 2021
Wunder, the product developed by Oyalabs, is an all-in-one parenting assistant that uses voice technology and A.I. to give new parents the right information at the right time and improve the child's language and cognitive development. Parents can access Wunder via the device and iOS mobile app.
January 2017 - December 2017
Combined with the emotion recognition API which uses audio analytics, the MoodStation gives the user a different way to deal with feelings. By speaking to the app that can sense your emotions and interact with the capsule machine to get the reward.
May 2017 - July 2017
Using Unity engine and Vuforia Argument Reality SDK to develop an AR coloring game with real-time color mapping. Collaborated with UI designer and model design closely to improve the experience of the AR application.
March 2016 - August 2016
Joining this startup in the early stage is a challenging but also satisfying experience. My jobs include tasks from developing a teaching plan for the Arduino curriculum to leading the Minecraft summer camp. During the time of teaching computational thinking to the students, it gave me so much pleasure to apply problem-solving techniques and deliver the knowledge to them.
November 2014 - August 2016
Gigade is an e-commerce platform that provides the best and high-quality local foods and products.
My jobs include developing the iOS application and also testing the Android version of the application. Worked with the designers and the engineers of other platforms closely for the product. Besides the daily work, also organizing the activities for building a great company culture.
2016 - 2017
2007 - 2011