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Avatar of Chung ming Chen.
Avatar of Chung ming Chen.
Program Manager @Suzhou Bigbeargame LTD Co
2016 ~ 2023
Game Developer, Game Engineer, Game Programmer, Software Engineer
Within one month
Chung ming Chen [email protected] Suzhou, China Game Developer with 10 years of focused industry experience and the proper foundation with education in Computer Sciences. My professional skills such as C#, PHP, Node.js various technologies, and years of development experience to improve project production and development efficiency. Skill Unity3D C# PHP Javascript Python VUE JAVA C++ 工作經歷PRESENT Lead Game Programmer Suzhou Bigbeargame LTD Co Suzhou, China Responsible for the development of mahjong game framework system; Responsible for the development of the company platform system; Responsible
Unity3D
Node.js
PHP
Employed
Ready to interview
Full-time / Remote Only
10-15 years
國立台灣科技大學 National Taiwan University of Science and Technology
Master of Engineering (MEng), Department of Automation Engineering
Avatar of Fayi Liu.
Avatar of Fayi Liu.
Past
Co-Founder @FinCon
2018 ~ Present
Full Stack Web Developer
Within three months
在上海拓點, 並成立工作室 然後再到馬來西亞 KL , 成立工作室 為知名外掛Kore開發商 學歷台灣海洋大學 航管系 技能 後端技能樹 PHP Golang C++ ElasticSearch Mysql Oracle 前端技能樹 jQuery , Javascript ReactJS Bootstrap Cocos2D Unity3D 其他技能 團隊管理 (500人團隊) 項目管理 AgileDevelop PMP 產品設計/用戶體驗優化
Golang
Agile Project Management
MySQL
Unemployed
Ready to interview
Full-time / Remote Only
More than 15 years
台灣海洋大學
航管系
Avatar of the user.
Avatar of the user.
iOS Engineer @夢想家金融科技有限公司
2023 ~ Present
IOS Developer
Within one month
iOS
Swift
Objective-C
Reputation Credits5
Employed
Open to opportunities
Full-time / Interested in working remotely
6-10 years
朝陽科技大學 Chaoyang University of Technology
資訊與通訊
Avatar of the user.
Avatar of the user.
Android工程師 @藝想科技
2022 ~ Present
Android工程師
Within one month
Android Studio
JAVA
Kotlin
Employed
Open to opportunities
Full-time / Interested in working remotely
6-10 years
世新大學
資訊管理
Avatar of 盧奕豪.
Avatar of 盧奕豪.
資深工程師 @天旭國際科技有限公司
2018 ~ Present
資深軟體工程師
Within one month
盧奕豪 Taiwan Email: [email protected] Phone:學歷元智大學 Yuan Ze University 資訊工程 工作經歷 Cocos2dx 資深工程師 天旭國際科技有限公司 四月Present Taipei, Taiwan 專案開發與維護 專案架構設計 插件、功能庫 發想、開發、維護 程式碼 Review 和 Refactor 專案新人訓練、任務分配 實務內容 Cocos2dx with lua 專案開發
Google Drive
Employed
Full-time / Interested in working remotely
4-6 years
元智大學 Yuan Ze University
資訊工程
Avatar of 陳宗廷.
Avatar of 陳宗廷.
C++ 開發工程師 @TREVI 特雷維科技
2023 ~ Present
C/C++ Software Engineer
Within one month
++資深工程師 • 創樂科技有限公司 十二月八月 2018 棋牌類遊戲二次開發: 1.ASP.NET RESTful API 修改 2.MS-SQL 資料庫修改 3.Cocos2dx Lua(Client) 4.C++ GameServer 5.Telegram遊戲營運監測機器人 高級工程師 • 杭特電子股份有限公司 十一月十月IPcam/NVR CGI與Streaming整合。 2
HAProxy
SVN/Git
Boost C++
Employed
Not open to opportunities
Full-time / Interested in working remotely
6-10 years
國立高雄科技大學(原國立高雄第一科技大學)
電子工程所
Avatar of 王超平.
Avatar of 王超平.
Past
工程師 @中佑資訊
2017 ~ 2023
軟體工程師
Within one month
台管理系統開發(使用ReactJS) 從精誠隨想離職後,接著進入了中佑資訊擔任工程師一職,主要開發項目為: 1.遊戲平台APP(使用Cocos2d-js、Cocos Creator) 2.因應公司政策將平台App開發方式由Hybrid更換為Native,負責平台為Android(使用Kotlin) 3.公司內部使用通訊軟體,負責平
Android
JavaScript
Git
Unemployed
Full-time / Not interested in working remotely
4-6 years
弘光科技大學
資訊管理系
Avatar of the user.
Avatar of the user.
Project Specialist, Senior Game Designer @IGG
2016 ~ Present
Project Specialist, Senior Game Designer
Within one month
Collaboration
Game Development
Game Industry
Full-time / Interested in working remotely
10-15 years
National Chiao Tung University
Bachelor's degree , Engineering/Industrial Management
Avatar of 劉佳業.
軟體工程師
Within two months
gitlab.com/da135haa Source Code 學歷 國立空中大學 管理與資訊學系 技能 基礎 設計模式、Unix/Linux、TCP/IP、計算機概論 語言 C#、JAVA、Lua、JavaScript、TypeScript、C/C++ 平台/Frameworks Android、Unity、SLua、Egret、Cocos2d、Node.js、Spring、Next.js、React 證照(附件) JAVA-OCJP Coursera-台灣大學的計算機程式設計證書 資料庫 MySql、MsSql、Redis、mongodb、mariadb
Java
C#
Docker
Employed
Not open to opportunities
Full-time / Interested in working remotely
6-10 years
空中大學
資訊工程
Avatar of DioTeng.
Avatar of DioTeng.
Unity3D前端工程師 @NETAN Games
2014 ~ 2015
資深軟體工程師
Within one month
工作,並相信這將有助於提升團隊的整體效率和創造力。 New Taipei City, Taiwan [email protected] 技能 Skills Programming C# JavaScript TypeScript CSS HTML Lua Python Game Engine Unity3D Egret Cocos Creator Cocos2d-x IDE Eclipse Android Studio Visual Studio Visual Studio Code Version Control Git SVN Agile Processes Scrum Languages Chinese English 工作經歷 Egret、Cocos2d-x前端工程師 馬紹爾群島商彩虹科技股份有限公司台
c#
Unity3D
Egret
Employed
Not open to opportunities
Full-time / Interested in working remotely
4-6 years
華夏科技大學
數位媒體系

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Adaptability
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More than one year
Professional Background
Current status
Job Search Progress
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Print
Tfjvzxuefzpyn4wvue7f
Szu-Han Li (Hanz)        
 [email protected]    (+886) 926-345-915
  • Diverse experience in software design and development.
  • Honest and open collaborator who values my teammates.
  • Passionate about advancing the world through new tech and software.
 Master degree of Computer Science, National Sun Yat-sen University        2015~17
Skills
Languages IDE Frameworks Cloud/CI, CD
Experienced  C/C++, C# Visual Studio 2017/2019 
Visual Studio Code
MSVC C++ , CMake, LLVM 
Jenkins, Docker
Intermediate  Java, Python
HTML, CSS, JavaScript 
 Unity3D Game Engine
PHPStorm
Django  Azure App Service/Blob/PostgreSQL
AWS EC2/S3
Dabbled  PHP, SQL, Jelly  Cocos2dx  NodeJS, Flask  Google Analytics4, Tableau
Experience

Senior R&D Engineer, Synopsys                                                        2021.09~present

  • HPC software engineering, including architecture design, customized data structure, and geometry computation.
  • Linux C++ system development on the large-scale code base, test and debug the product/API for different level customers, e.g. Intel, TSMC, Samsung and so on. 
  • Benchmark and optimize legacy algorithms using profiling tools like Intel VTune and refactor for speedup such as SIMD vectorization with AVX, AVX2 intrinsic.
  • Help manager for Interviewing and mentoring new members to make our team more robust and efficient.

Experiences 00 00@2x 504900dc09d82f711fdb54cf5763251cab5193a844856da978b2b8f3907ecd5a

Senior Software Engineer, Trend Micro                                           2021.01~2021.08

  • Developed performant and thread-safe code (C++) for streaming solution with Nvidia SDK, WebRTC, OpenSSL and other third-party libraries.
  • Summarized media streaming protocols (e.g., WebRTC, RTMP, HLS), codecs (e.g., H264, AAC) for analyzing requirements and system design.
  • Hosted build server (Jenkins & Docker) and setup reliable CI/CD pipeline for accelerating development speed, including code analysis (Clang-tidy), coverage (Gcov, LLVM), unit tests (gtest) and technical documentation (Doxygen).
  • Maintained and developed new features for Django web app on Azure.
  • Planned product release flow, including staging, production continues integration, BVT and package deployment.

Experiences 00 00@2x 504900dc09d82f711fdb54cf5763251cab5193a844856da978b2b8f3907ecd5a

Software Engineer, Trend Micro                                                      2018.08~2020.12

  • Design and develop applications/PoC with game engine Unity (C#) for XR devices such as VIVE, Oculus, HoloLens...etc.
  • Managed knowledge of technical topics including C++ coding guideline, code review, study group...etc.
  • Reversed the development process for agile model for collaboration with out-sourcing partner.

Experiences 00 00@2x 504900dc09d82f711fdb54cf5763251cab5193a844856da978b2b8f3907ecd5a

Back-End Engineer (part-time),  NSYSU                                                  2016.06~2021.01
System Developer (Intern), Galaxy Software Services                          2016.06~2021.01
Web Developer & QA (part-time), Colorgy                                              2015.07~2015.12
C++ Client Engineer (Intern), Shaighai Boke Technology Co., Ltd       2014.06~2014.09


Activities

Projects

2022.09   Fierce Conversations Leadership Program

Effective communication and enrich relationships with team members from different generation,

2019.03   Trend Micro Security Dojo Master Award

Hacked web security vulnerabilities by analyzing and performing attack techniques.

2018.12   Microsoft Community Hero

Titled by being top 20 user to share and exchange engineering experience with others (Xamarin, Azure...etc).

2015.07   Digital Game Course Assistant/Lecture

I shared basis game development knowledge of Unity game engine and insights of game industry in NUK.

2014.05   Boke Tech Gamethon

Earned Best Team and Design awards with teammates by making our first indie game on Unity3D.

2021.07  Ultra-Low Latency Streaming Service      

[C++, C#]  [Windows]  [CMake]  [Jenkins]  [SDK] 

[WebRTC]  [Encoding]  [Django]

2020.06    Indoor Navigation app                            

[C#, Swift] [iOS] [Unity] 

[SLAM]  [Spatial Recognition]   [Path Algorithm]

2019.12    RTMP Streaming for Unity Game           

[C#, C++, C]   [Desktop, Oculus Quest]  [Unity]
[RTMP]  
[Encoding]  [Muxing]   [VR Stereo Capturing]

2019.05   Data Visualization Analytics Tool           

[C#]  [VIVE Pro, HoloLens]  [Unity]
[Input Pointer]  [Data 
Visualization]  [Graph Algorithms] [Elasticsearch]  [Neo4j]  [Kibana]

Contests
Learning

2018.12  Trend Micro AI Contest

Implemented self-driving car by training AI model with some rule-based algorithm (python).

2016.08  HackNTU hackathon

Stepped onto final stage by creating cross-platform citizen reporting app on Cordova combined with LINE Bot and google map visualization.

2016.06   IISI hackathon

Implemented route planning traveling app by using transportation open data and embedded google street view as a virtual reality digital album.

2014.10   InnoServe Awards

MURMUR Calendar, a digital personal diary including tasks and bookcase system, implemented dynamic listview and gridview. Got honor mention award in IBM Bluemix group and ICT group.

Reading

  • Clean Architecture
  • Code Complete 2
  • Effective Modern C++ : 42 Specific Ways to Improve Your Use of C++11 and C++14
  • The Art of Unit Testing

Training

  • Effective Interview & Selection Training
  • Unit Testing: How to write testable code

Online Resources

  • Grokking the System Design Interview
  • Design Patterns
  • Django + Flask framework practice
  • IDEO Human-centered Design Program

Certs

  • TOEIC® Program - 805 
  • CCENT















Resume
Profile
Tfjvzxuefzpyn4wvue7f
Szu-Han Li (Hanz)        
 [email protected]    (+886) 926-345-915
  • Diverse experience in software design and development.
  • Honest and open collaborator who values my teammates.
  • Passionate about advancing the world through new tech and software.
 Master degree of Computer Science, National Sun Yat-sen University        2015~17
Skills
Languages IDE Frameworks Cloud/CI, CD
Experienced  C/C++, C# Visual Studio 2017/2019 
Visual Studio Code
MSVC C++ , CMake, LLVM 
Jenkins, Docker
Intermediate  Java, Python
HTML, CSS, JavaScript 
 Unity3D Game Engine
PHPStorm
Django  Azure App Service/Blob/PostgreSQL
AWS EC2/S3
Dabbled  PHP, SQL, Jelly  Cocos2dx  NodeJS, Flask  Google Analytics4, Tableau
Experience

Senior R&D Engineer, Synopsys                                                        2021.09~present

  • HPC software engineering, including architecture design, customized data structure, and geometry computation.
  • Linux C++ system development on the large-scale code base, test and debug the product/API for different level customers, e.g. Intel, TSMC, Samsung and so on. 
  • Benchmark and optimize legacy algorithms using profiling tools like Intel VTune and refactor for speedup such as SIMD vectorization with AVX, AVX2 intrinsic.
  • Help manager for Interviewing and mentoring new members to make our team more robust and efficient.

Experiences 00 00@2x 504900dc09d82f711fdb54cf5763251cab5193a844856da978b2b8f3907ecd5a

Senior Software Engineer, Trend Micro                                           2021.01~2021.08

  • Developed performant and thread-safe code (C++) for streaming solution with Nvidia SDK, WebRTC, OpenSSL and other third-party libraries.
  • Summarized media streaming protocols (e.g., WebRTC, RTMP, HLS), codecs (e.g., H264, AAC) for analyzing requirements and system design.
  • Hosted build server (Jenkins & Docker) and setup reliable CI/CD pipeline for accelerating development speed, including code analysis (Clang-tidy), coverage (Gcov, LLVM), unit tests (gtest) and technical documentation (Doxygen).
  • Maintained and developed new features for Django web app on Azure.
  • Planned product release flow, including staging, production continues integration, BVT and package deployment.

Experiences 00 00@2x 504900dc09d82f711fdb54cf5763251cab5193a844856da978b2b8f3907ecd5a

Software Engineer, Trend Micro                                                      2018.08~2020.12

  • Design and develop applications/PoC with game engine Unity (C#) for XR devices such as VIVE, Oculus, HoloLens...etc.
  • Managed knowledge of technical topics including C++ coding guideline, code review, study group...etc.
  • Reversed the development process for agile model for collaboration with out-sourcing partner.

Experiences 00 00@2x 504900dc09d82f711fdb54cf5763251cab5193a844856da978b2b8f3907ecd5a

Back-End Engineer (part-time),  NSYSU                                                  2016.06~2021.01
System Developer (Intern), Galaxy Software Services                          2016.06~2021.01
Web Developer & QA (part-time), Colorgy                                              2015.07~2015.12
C++ Client Engineer (Intern), Shaighai Boke Technology Co., Ltd       2014.06~2014.09


Activities

Projects

2022.09   Fierce Conversations Leadership Program

Effective communication and enrich relationships with team members from different generation,

2019.03   Trend Micro Security Dojo Master Award

Hacked web security vulnerabilities by analyzing and performing attack techniques.

2018.12   Microsoft Community Hero

Titled by being top 20 user to share and exchange engineering experience with others (Xamarin, Azure...etc).

2015.07   Digital Game Course Assistant/Lecture

I shared basis game development knowledge of Unity game engine and insights of game industry in NUK.

2014.05   Boke Tech Gamethon

Earned Best Team and Design awards with teammates by making our first indie game on Unity3D.

2021.07  Ultra-Low Latency Streaming Service      

[C++, C#]  [Windows]  [CMake]  [Jenkins]  [SDK] 

[WebRTC]  [Encoding]  [Django]

2020.06    Indoor Navigation app                            

[C#, Swift] [iOS] [Unity] 

[SLAM]  [Spatial Recognition]   [Path Algorithm]

2019.12    RTMP Streaming for Unity Game           

[C#, C++, C]   [Desktop, Oculus Quest]  [Unity]
[RTMP]  
[Encoding]  [Muxing]   [VR Stereo Capturing]

2019.05   Data Visualization Analytics Tool           

[C#]  [VIVE Pro, HoloLens]  [Unity]
[Input Pointer]  [Data 
Visualization]  [Graph Algorithms] [Elasticsearch]  [Neo4j]  [Kibana]

Contests
Learning

2018.12  Trend Micro AI Contest

Implemented self-driving car by training AI model with some rule-based algorithm (python).

2016.08  HackNTU hackathon

Stepped onto final stage by creating cross-platform citizen reporting app on Cordova combined with LINE Bot and google map visualization.

2016.06   IISI hackathon

Implemented route planning traveling app by using transportation open data and embedded google street view as a virtual reality digital album.

2014.10   InnoServe Awards

MURMUR Calendar, a digital personal diary including tasks and bookcase system, implemented dynamic listview and gridview. Got honor mention award in IBM Bluemix group and ICT group.

Reading

  • Clean Architecture
  • Code Complete 2
  • Effective Modern C++ : 42 Specific Ways to Improve Your Use of C++11 and C++14
  • The Art of Unit Testing

Training

  • Effective Interview & Selection Training
  • Unit Testing: How to write testable code

Online Resources

  • Grokking the System Design Interview
  • Design Patterns
  • Django + Flask framework practice
  • IDEO Human-centered Design Program

Certs

  • TOEIC® Program - 805 
  • CCENT