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4-6 years
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Avatar of 楊程皓 (Yang, Cheng-Hao).
Avatar of 楊程皓 (Yang, Cheng-Hao).
Senior Android engineer @GOGOX
2022 ~ Present
Android Developer
Within one month
and video viewing ap p in Zenfone Java Python Transfer learning - MobileNet Trained UserProfile model by mobileNet with Transfer Learning - age & gender estimator Designed a function sharing inferred parameters to SDK & Settings teams to implement new features ROG Phone SDK - providing main function of ROG Phone and controlling accessories for Unity developer Unity3D Kotlin C# JNI Handled input event from ROG Kunai Gamepad with customized operations Designed APIs for Unity game developers for CPU boosting & Aura Light controls Built an app to demonstrate the main functions of ROG Phone - let Unity developers easily understand Intern • Institute for Information Industry
Android Development
Design Pattern
Git
Employed
Not open to opportunities
Full-time / Interested in working remotely
6-10 years
National Taiwan University of Science and Technology
Eletronic Engineering
Avatar of the user.
Avatar of the user.
Past
資深 Unity 工程師 @香港商台灣邏輯媒體科技有限公司台灣分公司
2021 ~ 2022
Senior Unity Developer
Within one month
Database Administration
Software Development
Game Development
Unemployed
Full-time / Remote Only
6-10 years
National United University
Bachelor of Engineering-BE Computer Science
Avatar of Admor Aguilar.
Avatar of Admor Aguilar.
Studio Director / Technical Director @All Aboard Learning
2022 ~ Present
Senior Software Engineer
More than one year
Admor Aguilar • Game Developer (Unity, Unreal) with more than 5 years of experience . • Done projects for PC, Mobile (Android/iOS), VR/AR • Scalable Architectures , Optimization , UI , Gameplay • Programming is one of the greatest superpower humanity can have. It's also an art, and so one should always put their best so that when you zoom out you'll be able to see and say "what a beautiful piece of technology". Game Developer Manila, Philippines [email protected] Skills & Expertise Main Programming: C#, C++ Sub Programming Languages: HTML5, CSS
Unity
C#
Scalable Architectures
Employed
Part-time / Interested in working remotely
4-6 years
De La Salle - College of Saint Benilde
Information Technology Specialized in Game Design and Development
Avatar of Osman Yılmaztürk.
Avatar of Osman Yılmaztürk.
Past
Full Stack Unity Game Developer @Dikpal Studio
2020 ~ 2020
Mid-Senior level developer
More than one year
will improve myself to do quality work until I die. Mid Level Unity Game Developer Isparta, TR [email protected] Skills Game Development •Unity / Blender / Audacity / Photopea •C# / C •VR APIs and integration •Databases (SQL) •Networking (Photon ) •Arduino Work Experience Dikpal Studio, Unity Game Developer, May 2020 ~ June 2020 Developing artificial intelligence for simulation games. Writing necessary in-game tools. To do literature research. Coding the main mechanics. RHM INTERACTIVE OÜ, Unity Game Developer (Freelancer), Feb 2020 ~ May 2020 I took care of completing all the games from
Unity
C#
C
Unemployed
Not open to opportunities
Full-time / Remote Only
4-6 years
Pamukkale Üniversitesi
Lisans Derecesi Bilgisayar Mühendisliği
Avatar of the user.
Avatar of the user.
Unity Developer @Game Tap Studios
2019 ~ Present
More than one year
Unity3D
Autodesk Maya
Adobe Photoshop
Full-time / Interested in working remotely
6-10 years
Bahaudin Zakriya University Multan
Computer Science, Information Technology
Avatar of Oliver Broughton.
Avatar of Oliver Broughton.
Game Developer @Tap4fun
2020 ~ 2021
More than one year
RingZero Game Studio Bangkok, TH Worked on the full stack of a 1M+ downloads live service casino game for mobile platforms. Developed a real-time node.js multiplayer game. This was scaled by utilising Kafka and Kubernetes. Designed and implemented new REST APIs for the game with Java Spring Boot. Optimised key performance bottlenecks with the Unity client to take the game from 30 to 60fps. Advocated, designed, and helped to implement a Jenkins CI pipeline for the Unity client. AugustMarch 2019 Game Developer Reach Robotics Bristol, GB Worked within an agile
C++
C#
Java
Not open to opportunities
Full-time / Interested in working remotely
4-6 years
Sheffield Hallam University
Games Software Development
Avatar of 鍾孟儒.
Avatar of 鍾孟儒.
Unity工程師 @樂玩遊戲股份有限公司
2019 ~ 2019
Front-end、VR/AR Development、Software Developer(Game/Web/App)、Unity Developer
Within two months
大學 資訊科學與工程學系 •修習實作課程,如App開發、OpenGL程式設計、網頁開發、Python程式設計等。 自學Unity3D,積極參與各種校外活動如Game Jam、TGDF、台中數發協會等。 曾擔任學校資訊社的Unity講師。 重點專案: Student Game Jam - 串燒騎士 : 大二時與他校夥伴報名參與,使用Unity開發
C#
Swift/iOS
Web Development
Employed
Open to opportunities
Full-time / Interested in working remotely
4-6 years
國立中興大學
資訊科學與工程學系
Avatar of 陳育羣.
Avatar of 陳育羣.
負責人 @烏浪設計開發有限公司
2019 ~ Present
Front-end、VR/AR Development、Software Developer(Game/Web/App)、Unity Developer
Within one year
陳育羣 Chen, Yu-Chun Founder of Ulan Newmedia Studio https://ulan.tw [email protected] Make visible what, without you, might perhaps never have been seen. – Robert Bresson I possess a strong curiosity in interdisciplinary knowledge, with my primary expertise spanning across electronics, software development, interactive design, and new media art. I am passionate about exploring various possibilities during the processes of analysis, deconstruction, and reconstruction, implementing them into practice while managing risks effectively. Skill Unity3D Game Engine C#, C++, Node-Red Arduino, ESP-32, Raspberry Pi
c#
C++
Arduino
Employed
Not open to opportunities
Full-time / Interested in working remotely
4-6 years
國立台北藝術大學
新媒體藝術, 互動藝術
Avatar of the user.
Avatar of the user.
Past
Software Engineer @17LIVE
2022 ~ 2024
Game Developer, Technical Game Designer, Game Programmer, Interactive Developer
Within one month
C#
UNITY
Unemployed
Ready to interview
Full-time / Interested in working remotely
6-10 years
National ChengChi University (NCCU)
Computer Science
Avatar of 張愷珉 / Kevin Chang.
Avatar of 張愷珉 / Kevin Chang.
VR developer @HyperBot Studio
2021 ~ Present
Unity Developer, VR/AR Program Manager
Within one month
張愷珉 / Kevin Chang Mobile Game developer [email protected] Taipei City, Taiwan I firmly believe that “ It is the happiness experience that multimedia technology could bring to the world that matters . " • Experienced game front-end development with 8-year record of success in mobile/VR/web platforms. • Helping analyze over 10 Unity products and provide solutions with strong analytical and problem-solving skills • Clear communication in different job types in 4 big global teams and start-ups and knowing multi-language (Mandarine, English, Japanese) • Received 9 industry awards for developing successful
Unity3D
Jenkins
VR/AR
Employed
Open to opportunities
Full-time / Interested in working remotely
6-10 years
國立嘉義大學
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Print
Tfjvzxuefzpyn4wvue7f
Szu-Han Li (Hanz)        
 [email protected]    (+886) 926-345-915
  • Diverse experience in software design and development.
  • Honest and open collaborator who values my teammates.
  • Passionate about advancing the world through new tech and software.
 Master degree of Computer Science, National Sun Yat-sen University        2015~17
Skills
Languages IDE Frameworks Cloud/CI, CD
Experienced  C/C++, C# Visual Studio 2017/2019 
Visual Studio Code
MSVC C++ , CMake, LLVM 
Jenkins, Docker
Intermediate  Java, Python
HTML, CSS, JavaScript 
 Unity3D Game Engine
PHPStorm
Django  Azure App Service/Blob/PostgreSQL
AWS EC2/S3
Dabbled  PHP, SQL, Jelly  Cocos2dx  NodeJS, Flask  Google Analytics4, Tableau
Experience

Senior R&D Engineer, Synopsys                                                        2021.09~present

  • HPC software engineering, including architecture design, customized data structure, and geometry computation.
  • Linux C++ system development on the large-scale code base, test and debug the product/API for different level customers, e.g. Intel, TSMC, Samsung and so on. 
  • Benchmark and optimize legacy algorithms using profiling tools like Intel VTune and refactor for speedup such as SIMD vectorization with AVX, AVX2 intrinsic.
  • Help manager for Interviewing and mentoring new members to make our team more robust and efficient.

Experiences 00 00@2x 504900dc09d82f711fdb54cf5763251cab5193a844856da978b2b8f3907ecd5a

Senior Software Engineer, Trend Micro                                           2021.01~2021.08

  • Developed performant and thread-safe code (C++) for streaming solution with Nvidia SDK, WebRTC, OpenSSL and other third-party libraries.
  • Summarized media streaming protocols (e.g., WebRTC, RTMP, HLS), codecs (e.g., H264, AAC) for analyzing requirements and system design.
  • Hosted build server (Jenkins & Docker) and setup reliable CI/CD pipeline for accelerating development speed, including code analysis (Clang-tidy), coverage (Gcov, LLVM), unit tests (gtest) and technical documentation (Doxygen).
  • Maintained and developed new features for Django web app on Azure.
  • Planned product release flow, including staging, production continues integration, BVT and package deployment.

Experiences 00 00@2x 504900dc09d82f711fdb54cf5763251cab5193a844856da978b2b8f3907ecd5a

Software Engineer, Trend Micro                                                      2018.08~2020.12

  • Design and develop applications/PoC with game engine Unity (C#) for XR devices such as VIVE, Oculus, HoloLens...etc.
  • Managed knowledge of technical topics including C++ coding guideline, code review, study group...etc.
  • Reversed the development process for agile model for collaboration with out-sourcing partner.

Experiences 00 00@2x 504900dc09d82f711fdb54cf5763251cab5193a844856da978b2b8f3907ecd5a

Back-End Engineer (part-time),  NSYSU                                                  2016.06~2021.01
System Developer (Intern), Galaxy Software Services                          2016.06~2021.01
Web Developer & QA (part-time), Colorgy                                              2015.07~2015.12
C++ Client Engineer (Intern), Shaighai Boke Technology Co., Ltd       2014.06~2014.09


Activities

Projects

2022.09   Fierce Conversations Leadership Program

Effective communication and enrich relationships with team members from different generation,

2019.03   Trend Micro Security Dojo Master Award

Hacked web security vulnerabilities by analyzing and performing attack techniques.

2018.12   Microsoft Community Hero

Titled by being top 20 user to share and exchange engineering experience with others (Xamarin, Azure...etc).

2015.07   Digital Game Course Assistant/Lecture

I shared basis game development knowledge of Unity game engine and insights of game industry in NUK.

2014.05   Boke Tech Gamethon

Earned Best Team and Design awards with teammates by making our first indie game on Unity3D.

2021.07  Ultra-Low Latency Streaming Service      

[C++, C#]  [Windows]  [CMake]  [Jenkins]  [SDK] 

[WebRTC]  [Encoding]  [Django]

2020.06    Indoor Navigation app                            

[C#, Swift] [iOS] [Unity] 

[SLAM]  [Spatial Recognition]   [Path Algorithm]

2019.12    RTMP Streaming for Unity Game           

[C#, C++, C]   [Desktop, Oculus Quest]  [Unity]
[RTMP]  
[Encoding]  [Muxing]   [VR Stereo Capturing]

2019.05   Data Visualization Analytics Tool           

[C#]  [VIVE Pro, HoloLens]  [Unity]
[Input Pointer]  [Data 
Visualization]  [Graph Algorithms] [Elasticsearch]  [Neo4j]  [Kibana]

Contests
Learning

2018.12  Trend Micro AI Contest

Implemented self-driving car by training AI model with some rule-based algorithm (python).

2016.08  HackNTU hackathon

Stepped onto final stage by creating cross-platform citizen reporting app on Cordova combined with LINE Bot and google map visualization.

2016.06   IISI hackathon

Implemented route planning traveling app by using transportation open data and embedded google street view as a virtual reality digital album.

2014.10   InnoServe Awards

MURMUR Calendar, a digital personal diary including tasks and bookcase system, implemented dynamic listview and gridview. Got honor mention award in IBM Bluemix group and ICT group.

Reading

  • Clean Architecture
  • Code Complete 2
  • Effective Modern C++ : 42 Specific Ways to Improve Your Use of C++11 and C++14
  • The Art of Unit Testing

Training

  • Effective Interview & Selection Training
  • Unit Testing: How to write testable code

Online Resources

  • Grokking the System Design Interview
  • Design Patterns
  • Django + Flask framework practice
  • IDEO Human-centered Design Program

Certs

  • TOEIC® Program - 805 
  • CCENT















Resume
Profile
Tfjvzxuefzpyn4wvue7f
Szu-Han Li (Hanz)        
 [email protected]    (+886) 926-345-915
  • Diverse experience in software design and development.
  • Honest and open collaborator who values my teammates.
  • Passionate about advancing the world through new tech and software.
 Master degree of Computer Science, National Sun Yat-sen University        2015~17
Skills
Languages IDE Frameworks Cloud/CI, CD
Experienced  C/C++, C# Visual Studio 2017/2019 
Visual Studio Code
MSVC C++ , CMake, LLVM 
Jenkins, Docker
Intermediate  Java, Python
HTML, CSS, JavaScript 
 Unity3D Game Engine
PHPStorm
Django  Azure App Service/Blob/PostgreSQL
AWS EC2/S3
Dabbled  PHP, SQL, Jelly  Cocos2dx  NodeJS, Flask  Google Analytics4, Tableau
Experience

Senior R&D Engineer, Synopsys                                                        2021.09~present

  • HPC software engineering, including architecture design, customized data structure, and geometry computation.
  • Linux C++ system development on the large-scale code base, test and debug the product/API for different level customers, e.g. Intel, TSMC, Samsung and so on. 
  • Benchmark and optimize legacy algorithms using profiling tools like Intel VTune and refactor for speedup such as SIMD vectorization with AVX, AVX2 intrinsic.
  • Help manager for Interviewing and mentoring new members to make our team more robust and efficient.

Experiences 00 00@2x 504900dc09d82f711fdb54cf5763251cab5193a844856da978b2b8f3907ecd5a

Senior Software Engineer, Trend Micro                                           2021.01~2021.08

  • Developed performant and thread-safe code (C++) for streaming solution with Nvidia SDK, WebRTC, OpenSSL and other third-party libraries.
  • Summarized media streaming protocols (e.g., WebRTC, RTMP, HLS), codecs (e.g., H264, AAC) for analyzing requirements and system design.
  • Hosted build server (Jenkins & Docker) and setup reliable CI/CD pipeline for accelerating development speed, including code analysis (Clang-tidy), coverage (Gcov, LLVM), unit tests (gtest) and technical documentation (Doxygen).
  • Maintained and developed new features for Django web app on Azure.
  • Planned product release flow, including staging, production continues integration, BVT and package deployment.

Experiences 00 00@2x 504900dc09d82f711fdb54cf5763251cab5193a844856da978b2b8f3907ecd5a

Software Engineer, Trend Micro                                                      2018.08~2020.12

  • Design and develop applications/PoC with game engine Unity (C#) for XR devices such as VIVE, Oculus, HoloLens...etc.
  • Managed knowledge of technical topics including C++ coding guideline, code review, study group...etc.
  • Reversed the development process for agile model for collaboration with out-sourcing partner.

Experiences 00 00@2x 504900dc09d82f711fdb54cf5763251cab5193a844856da978b2b8f3907ecd5a

Back-End Engineer (part-time),  NSYSU                                                  2016.06~2021.01
System Developer (Intern), Galaxy Software Services                          2016.06~2021.01
Web Developer & QA (part-time), Colorgy                                              2015.07~2015.12
C++ Client Engineer (Intern), Shaighai Boke Technology Co., Ltd       2014.06~2014.09


Activities

Projects

2022.09   Fierce Conversations Leadership Program

Effective communication and enrich relationships with team members from different generation,

2019.03   Trend Micro Security Dojo Master Award

Hacked web security vulnerabilities by analyzing and performing attack techniques.

2018.12   Microsoft Community Hero

Titled by being top 20 user to share and exchange engineering experience with others (Xamarin, Azure...etc).

2015.07   Digital Game Course Assistant/Lecture

I shared basis game development knowledge of Unity game engine and insights of game industry in NUK.

2014.05   Boke Tech Gamethon

Earned Best Team and Design awards with teammates by making our first indie game on Unity3D.

2021.07  Ultra-Low Latency Streaming Service      

[C++, C#]  [Windows]  [CMake]  [Jenkins]  [SDK] 

[WebRTC]  [Encoding]  [Django]

2020.06    Indoor Navigation app                            

[C#, Swift] [iOS] [Unity] 

[SLAM]  [Spatial Recognition]   [Path Algorithm]

2019.12    RTMP Streaming for Unity Game           

[C#, C++, C]   [Desktop, Oculus Quest]  [Unity]
[RTMP]  
[Encoding]  [Muxing]   [VR Stereo Capturing]

2019.05   Data Visualization Analytics Tool           

[C#]  [VIVE Pro, HoloLens]  [Unity]
[Input Pointer]  [Data 
Visualization]  [Graph Algorithms] [Elasticsearch]  [Neo4j]  [Kibana]

Contests
Learning

2018.12  Trend Micro AI Contest

Implemented self-driving car by training AI model with some rule-based algorithm (python).

2016.08  HackNTU hackathon

Stepped onto final stage by creating cross-platform citizen reporting app on Cordova combined with LINE Bot and google map visualization.

2016.06   IISI hackathon

Implemented route planning traveling app by using transportation open data and embedded google street view as a virtual reality digital album.

2014.10   InnoServe Awards

MURMUR Calendar, a digital personal diary including tasks and bookcase system, implemented dynamic listview and gridview. Got honor mention award in IBM Bluemix group and ICT group.

Reading

  • Clean Architecture
  • Code Complete 2
  • Effective Modern C++ : 42 Specific Ways to Improve Your Use of C++11 and C++14
  • The Art of Unit Testing

Training

  • Effective Interview & Selection Training
  • Unit Testing: How to write testable code

Online Resources

  • Grokking the System Design Interview
  • Design Patterns
  • Django + Flask framework practice
  • IDEO Human-centered Design Program

Certs

  • TOEIC® Program - 805 
  • CCENT