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Taipei City, Taiwan
Avatar of 鍾志明.
Avatar of 鍾志明.
Past
產品主管 @公司名稱暫不公開
2022 ~ 2024
產品經理
Within one month
— 鍾志明 我擔任遊戲主企畫的資歷超過10年,有豐富的產品開發經驗,對從到有開發一款產品的需求與過程有完整的歷練。不論是規格文件、外包窗口、營運數據分析、市場競品研究、介面設計、音樂音效規劃等,都有豐富且完整的經歷。 近年來,我轉
Figma
draw.io
Excel
Reputation Credits2
Unemployed
Ready to interview
Full-time / Interested in working remotely
More than 15 years
中華大學
資訊工程
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.Net 工程師 @凱文科技 Kaven Technology
2023 ~ Present
軟體開發
Within one month
PHP
Laravel
C#
Employed
Ready to interview
Full-time / Interested in working remotely
4-6 years
國立台北科技大學
工業工程管理系
Avatar of 辛宇曜.
Avatar of 辛宇曜.
Past
軟體工程師 @智慧時尚股份有限公司
2014 ~ 2023
全端/後端工程師
Within one month
辛宇曜 全端軟體工程師 技能 程式相關 PHP Yii Laravel JavaScript Vue jQuery 資料庫 MySQL PostgreSQL SQL Server Redis 環境 Linux Git GitHub Gitlab VS Code 工作經歷 軟體工程師 智慧時尚股份有限公司 2014//04 Taipei, Taiwan 主要負責以 PHP框架(Yii1.0、Yii2.0、Laravel)架設公司各系統,以及外包案件,以模組化方式開發公
PHP
Yii2
Laravel
Unemployed
Ready to interview
Full-time / Interested in working remotely
6-10 years
環球科技大學
資管系
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Avatar of maru.
資深互動視覺設計部經理 @以誠研發
2018 ~ Present
視覺設計總監、Art Lead、資訊架構師、專案經理
Within two months
maru Job Title Taipei City, Taiwan 畢業於國立雲林科技大學;在接受完整技職體系的教育訓練後。一直以來都任職於在網路產業;由執行面的前端設計師逐漸轉換到管理職,歷練了不同職務的工作內容也體驗、學習到不同職務角色的思維與溝通模式。期間參與過
Mac OS
Windows OS
World
Employed
Ready to interview
Full-time
More than 15 years
國立雲林科技大學
視覺傳達設計 / 互動設計
Avatar of Justin.
Avatar of Justin.
資深前端工程師 @星眺互動傳媒有限公司
2019 ~ Present
網頁前端工程師
Within one month
陳彥融 Justin 前端網頁開發 10 年經驗、熟悉 React 並具豐富活動網站切版經驗 和 Prototype 製作。擅於 UI/UX 設計師溝通合作。 網頁前端工程師 作品集: https://www.cakeresume.com/users/justin-449a17/portfolio [email protected] 學歷 國立暨南國際大學, 碩士學位, 資訊工程, 2006 ~ 2008 東南科技大
JavaScript
CSS3
HTML5
Employed
Open to opportunities
Full-time / Interested in working remotely
6-10 years
國立暨南國際大學
資訊工程
Avatar of the user.
Avatar of the user.
Senior C++ Game Server Programmer @Firedragon Digital Technology
2024 ~ Present
Senior Game Server Programmer
Within one month
C++
Design Patterns
Gameplay Programming
Employed
Open to opportunities
Full-time / Not interested in working remotely
More than 15 years
National Taiwan Ocean University
Harbor and River
Avatar of the user.
Avatar of the user.
開發經理 @藍科數位科技
2010 ~ Present
Develop Manager , Architect
Within three months
Information Technology and Services
Spring Framework
Groovy
Employed
Open to opportunities
Full-time / Interested in working remotely
More than 15 years
聖約翰科技大學
資訊管理
Avatar of 鄭勝宇(Kellen Cheng).
Avatar of 鄭勝宇(Kellen Cheng).
software engineer @商線科技有限公司 SHOPLINE
2019 ~ Present
資深軟體工程師
Within one month
Kellen Cheng 鄭勝宇 Phone:E-mail: [email protected] Education Ming Chuan University, 2011 – 2015 Department of Information Management Professional Skills Backend : Ruby on Rails / Golang / Node.js / Sidekiq / Beanstalk / Backburner / Elasticsearch Frontend : JavaScript (ES5, 6) / HTML5 / CSS3 / Angular1 / Vue Database : Mongo / MySQL / PostgreSQL / Redis IDE : VScode Version Control : Git DevOps Tool : K8s / Docker / helm Testing Tool : RSpec / Jest CICD : Bitbucket Pipelines Work Experience Software Engineer, SHOPLINE Technology Corpora.on Limited,– Now Mentoring team members in implement new
vue.js
AngularJS
Webpack
Full-time / Interested in working remotely
4-6 years
銘傳大學MING CHUAN UNIVERSITY
資訊管理
Avatar of 林志龍 大龍DaRon.
Avatar of 林志龍 大龍DaRon.
遊戲程式設計師 @啟雲科技
軟體工程師
Within one month
Developer . For collaboration details, please email for inquiries. #Game #Unity #SocialMediaFliter #Web 技能 Unity ( C# / Shader ) Spark AR ( JavaScript / TypeScript / Spark SL ) Web ( Node.js / Three / Nest / Heroku ) Effect House( Tiktok Camera Editor ) 工具 VS Code / Xshell / Git MS Office / Google Documents / Notion PhotoShop / illustrator / CorelDraw / Figma ChatGPT / MidJourney 工作經歷 【 IGG集團旗下 創連科技有限公司 】 - Unity 中級工程師 簡介:製作
Unity
c#
Spark AR
Employed
Full-time / Interested in working remotely
6-10 years
南台科技大學
遊戲設計
Avatar of 賴昱丞.
Avatar of 賴昱丞.
基礎專員 @燦坤實業股份有限公司(燦坤3C)
2022 ~ Present
全端/後端工程師
Within one month
//gitlab.com/nastice/ganttask 前端專案: https://gitlab.com/nastice/ganttask-app Skills Backend PHP Vanilla CodeIgniter 3 Laravel C#、VB.Net .Net Framework 4.8 .Net 7, 8 Frontend Vue 3 with TypeScript React with TypeScript Databases RDB MySQL / MariaDB Oracle SQL Server No-SQL Redis Development Tools Using IDE Rider for C# and VB.Net WebStorm for Web PHPStorm for PHP VSCode Version Control Git with GitLab (Official and Self Hosted) OS Windows 11 Ubuntu 22.04
.NET Core
.Net Framework
Laravel
Employed
Not open to opportunities
Full-time / Interested in working remotely
4-6 years
真理大學 Aletheia University
資訊管理系

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Within one month
Senior Game Server Programmer
Firedragon Digital Technology
2024 ~ Present
Taipei, Taiwan
Professional Background
Current status
Employed
Job Search Progress
Open to opportunities
Professions
Game Server Developer
Fields of Employment
Games
Work experience
More than 15 years
Management
I've had experience in managing 10-15 people
Skills
C++
Design Patterns
Gameplay Programming
Networking Programming
Management Skills
git
AWS
Golang
OOP
SQL
Languages
Chinese
Fluent
English
Intermediate
Job search preferences
Positions
Senior Game Server Programmer
Job types
Full-time
Locations
Taipei, 台灣
Remote
Not interested in working remotely
Freelance
No
Educations
School
National Taiwan Ocean University
Major
Harbor and River
Print

Aidan Chen

Senior Backend Engineer

  Taipei City, Taiwan

National Taiwan Ocean University of Engineering, Harbor and River

[email protected]

+886 975 438 206

  • I started my game engineer career in December 2001.
  • I can learn new field effectively and do a variety of tasks, but I also love to focus on a certain field, dive deeper, and continue improvement and optimization.
  • I think I am an easygoing person and a team player.
  • Since 2014, In addition to my programming experiences and skills, I alsoI have had several chances to lead and supervise a small programmers team(up to 12 team members) in several projects.
  • Before 2014 I was a client game programmer. I have been in several projects powered by Unreal Engine 2.5 & 4, as well as in several in-house game engine development projects.
  • In 2014, I grabbed an important chance to start learning and shifting to become a server game programmer gradually.
  • Then I gradually accumulated backend experience on game server logic, SQL/NoSQL databases, and AWS in several projects.
  • I am familiar with the design of game program framework, game engine architecture, tools and production pipeline, CI/CD and supervising development processes.

    

Work Experience

Senior C++ Game Server Programmer

FireDragon Digital Technology  •  January 2024 ~ Present

  • Virtual C++ (MSVC)
  • MSSQL
  • VisualStudio, VSCode, Git

Senior Backend Engineer

Amber Studio Taiwan  •  June 2022 - December 2023 

  • This studio's major business is co-development.
  • I've worked with various project needs from feature programming to solution surveys.
  • I also work with staff and clients from Europe, North America, Mexico, and Korea.
  • Skills used here are: 
    • Python, Golang, and JavaScript/TypeScript
    • AWS Lambda, API Gateway, Cognito, and DynamoDB
    • Terraform and Terragrunt
    • VSCode and Git


Game Programmer Leader

Hexiang Digital Technology  •  March 2019 - June 2022

  • It is a provider of casino games 
  • I am in charge of game development processes.
  • As well as Implementing slot/card game servers based on Golang & Redis.
  • And doing technology research, development, and assessments depends on project needs.
  • Skills used here are:
    • PHP, Golang(concurrent and channel), JavaScript/TypeScript, Shell Script
    • leaf and gin frameworks (Golang)
    • HTTP, WebSocket, JSON, and Protobuf
    • Redis, MongoDB, MariaDB
    • VSCode, Git and SVN

Vice Technical Director

Softstar Entertainment  •  June 2017 - March 2019

  • Research, development, and assessments depending on project needs
  • Design & implement a new game server based on C++ & Poco
  • Databases used here are Redis, MySQL, and MongoDB
  • GitLab Runner is used for CI/CD 
  • Participate in a project powered by UE4.
  • Skills used here are:
    • C++ and JavaScript
    • HTTP, TCP/IP, UDP, JSON and Protobuf
    • Redis, MySQL, and MongoDB
    • UnrealEngine 4 and POCO Network Library
    • Git, SVN, and Perforce 
    • VSCode


Technical Director

ZenTech  •  August 2014 - May 2017

  • A startup studio found by my previous co-worker
  • Supervise the programmer department and project development processes
  • Lead several MMO projects powered by UE4
  • Research, design, and implement a backend solution for MMO projects based on AWS and Java
  • Skills used here are:
    • C++, Java, Bash, and Shell Script
    • TCP/IP, HTTP, and JSON
    • Redis, AWS DynamoDB, Lambda, API Gateway, Cognito, CloudFront and S3
    • UnrealEngine 4
    • Git and Perforce 
    • VSCode

Supervisory Programmer

XPEC Entertainment  •  February 2009 - July 2014

  • I was in the R&D office
  • I had participated in several in-house game engine development projects based on C++ and Action Script
  • In charge of the terrain system as well as the editor and reflection system
  • Skills used here are:
    • C++ and Action Script
    • OpenGL, HLSL and DirectX
    • TCP/IP, UDP, JSON and XML
    • SVN, Git and Perforce

Senior Client Programmer

Chinesegamer International Corp.  •  December 2001  - May 2008

  • This is my first job in my game engineer career
  • At the beginning, I was in several 2D MMO projects based on Delphi
  • I was one of the core members in several 3D MMO projects based on UE 2.5 and C++ since 2004
  • Skills used here are:
    • Delphi and C++
    • SVN

Skills


  • MacOS and Linux
  • Golang(2019 ~ )
    • leaf, gin, grpc
  • C++(2004 ~ 2019)
  • Shell Script
  • Database
    • SQL: MariaDB, Postgres
    • NoSQL: Redis, DynamoDB, MongoDB
  • VSCode
  • Git(2010 ~ )
  • AWS(2014 ~, intermittent)
  • Design Patterns
  • Jenkins & GitLab Runner
  • Networking Programming
  • Management Skills
    (2014 ~ 2022)

Languages


  • Mandarin Native
  • English — Intermediate
    (Around B2 on the CEFR)
Resume
Profile

Aidan Chen

Senior Backend Engineer

  Taipei City, Taiwan

National Taiwan Ocean University of Engineering, Harbor and River

[email protected]

+886 975 438 206

  • I started my game engineer career in December 2001.
  • I can learn new field effectively and do a variety of tasks, but I also love to focus on a certain field, dive deeper, and continue improvement and optimization.
  • I think I am an easygoing person and a team player.
  • Since 2014, In addition to my programming experiences and skills, I alsoI have had several chances to lead and supervise a small programmers team(up to 12 team members) in several projects.
  • Before 2014 I was a client game programmer. I have been in several projects powered by Unreal Engine 2.5 & 4, as well as in several in-house game engine development projects.
  • In 2014, I grabbed an important chance to start learning and shifting to become a server game programmer gradually.
  • Then I gradually accumulated backend experience on game server logic, SQL/NoSQL databases, and AWS in several projects.
  • I am familiar with the design of game program framework, game engine architecture, tools and production pipeline, CI/CD and supervising development processes.

    

Work Experience

Senior C++ Game Server Programmer

FireDragon Digital Technology  •  January 2024 ~ Present

  • Virtual C++ (MSVC)
  • MSSQL
  • VisualStudio, VSCode, Git

Senior Backend Engineer

Amber Studio Taiwan  •  June 2022 - December 2023 

  • This studio's major business is co-development.
  • I've worked with various project needs from feature programming to solution surveys.
  • I also work with staff and clients from Europe, North America, Mexico, and Korea.
  • Skills used here are: 
    • Python, Golang, and JavaScript/TypeScript
    • AWS Lambda, API Gateway, Cognito, and DynamoDB
    • Terraform and Terragrunt
    • VSCode and Git


Game Programmer Leader

Hexiang Digital Technology  •  March 2019 - June 2022

  • It is a provider of casino games 
  • I am in charge of game development processes.
  • As well as Implementing slot/card game servers based on Golang & Redis.
  • And doing technology research, development, and assessments depends on project needs.
  • Skills used here are:
    • PHP, Golang(concurrent and channel), JavaScript/TypeScript, Shell Script
    • leaf and gin frameworks (Golang)
    • HTTP, WebSocket, JSON, and Protobuf
    • Redis, MongoDB, MariaDB
    • VSCode, Git and SVN

Vice Technical Director

Softstar Entertainment  •  June 2017 - March 2019

  • Research, development, and assessments depending on project needs
  • Design & implement a new game server based on C++ & Poco
  • Databases used here are Redis, MySQL, and MongoDB
  • GitLab Runner is used for CI/CD 
  • Participate in a project powered by UE4.
  • Skills used here are:
    • C++ and JavaScript
    • HTTP, TCP/IP, UDP, JSON and Protobuf
    • Redis, MySQL, and MongoDB
    • UnrealEngine 4 and POCO Network Library
    • Git, SVN, and Perforce 
    • VSCode


Technical Director

ZenTech  •  August 2014 - May 2017

  • A startup studio found by my previous co-worker
  • Supervise the programmer department and project development processes
  • Lead several MMO projects powered by UE4
  • Research, design, and implement a backend solution for MMO projects based on AWS and Java
  • Skills used here are:
    • C++, Java, Bash, and Shell Script
    • TCP/IP, HTTP, and JSON
    • Redis, AWS DynamoDB, Lambda, API Gateway, Cognito, CloudFront and S3
    • UnrealEngine 4
    • Git and Perforce 
    • VSCode

Supervisory Programmer

XPEC Entertainment  •  February 2009 - July 2014

  • I was in the R&D office
  • I had participated in several in-house game engine development projects based on C++ and Action Script
  • In charge of the terrain system as well as the editor and reflection system
  • Skills used here are:
    • C++ and Action Script
    • OpenGL, HLSL and DirectX
    • TCP/IP, UDP, JSON and XML
    • SVN, Git and Perforce

Senior Client Programmer

Chinesegamer International Corp.  •  December 2001  - May 2008

  • This is my first job in my game engineer career
  • At the beginning, I was in several 2D MMO projects based on Delphi
  • I was one of the core members in several 3D MMO projects based on UE 2.5 and C++ since 2004
  • Skills used here are:
    • Delphi and C++
    • SVN

Skills


  • MacOS and Linux
  • Golang(2019 ~ )
    • leaf, gin, grpc
  • C++(2004 ~ 2019)
  • Shell Script
  • Database
    • SQL: MariaDB, Postgres
    • NoSQL: Redis, DynamoDB, MongoDB
  • VSCode
  • Git(2010 ~ )
  • AWS(2014 ~, intermittent)
  • Design Patterns
  • Jenkins & GitLab Runner
  • Networking Programming
  • Management Skills
    (2014 ~ 2022)

Languages


  • Mandarin Native
  • English — Intermediate
    (Around B2 on the CEFR)