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4-6 years
6-10 years
10-15 years
More than 15 years
Taipei City, Taiwan
Avatar of 黃季承.
Avatar of 黃季承.
Past
後端工程師 & DevOps @創業家兄弟Kuobrothers Corp.
2022 ~ 2024
Senior Backend Engineer | DevOps | SRE
Within one month
討論項目以提升團隊戰力 6. 與團隊分享技術知識與應用場景並撰寫開發文件 [使用技能] PHP, Node.js, CodeIgniter, Express, MySQL, MongoDB, DynamoDB, Redis, Elasticsearch, SQS, OOP, Design Patterns, Service Repository Pattern, Clean Architecture, RESTful API, Unit Test, Integration Test DevOps [工作內容] 1. 建立與維運雲端服務,設計可擴展的系統架構 2. 使用 CDN 服務管理請
AWS
CI/CD Drone
Cloudflare
Unemployed
Ready to interview
Full-time / Interested in working remotely
4-6 years
National Taipei University of Technology
資工系
Avatar of 蔡汶學.
Avatar of 蔡汶學.
golang 後端工程師 @方格子(新銳數位股份有限公司)
2019 ~ Present
Golang工程師
Within three months
Denny Tsai(蔡汶學|Graduated From National Taipei University of Technology Major in Dept. of Computer Science and Information Engineering email : [email protected] Skills Languages : Golang, Python, JavaScript, C++, Java; HTML, CSS, SQL. Databases : MySQL, MongoDB. Testing : Unit, regression, automation testing. Tools: Git Flow, Scrum, Docker, Caddy, Redis. Frameworks : Gin, Django, Flask. Cloud Services : AWS (EC2, ECS, ECR, ElastiCache, CloudWatch, SES, CodePipeline). DevOps : Self-hosting with Docker (Grafana & Prometheus, Metabase, Caddy, cadvisor). Architecture : OOP, Design Patterns, Data Structure, Algorithm. Experience Golang Engineer | vocus 方格
Golang
MongoDB
caddy
Employed
Not open to opportunities
Full-time / Interested in working remotely
4-6 years
國立台北科技大學 NTUT
電資學士班資訊工程
Avatar of 賴松聖(Sam).
Avatar of 賴松聖(Sam).
iOS Engineer @夢想家金融科技有限公司
2022 ~ Present
iOS App Engineer
Within six months
用別人的輪子(第三方套件)。 能結合過去經驗(雙平台 APP 上架、iOS 開發、React 開發),開發 Flutter APP。 技能 技術能力 - Flutter / Swift / Obj-C - iOS SDK / SwiftUI - OOP / Design Pattern - MVC / MVVM / VIPER APP 管理 APP 建立、送審與維護相關 - D.U.N.S 鄧白氏碼申請 - Apple develop 企業帳號申請 - Android / iOS APP 上架 - iOS
Swift
Objective-C
SwiftUI
Employed
Not open to opportunities
Full-time / Interested in working remotely
10-15 years
致理科技大學
資訊網路
Avatar of the user.
Avatar of the user.
Senior Software Engineer @Moldex3D ( CoreTech System Co. Ltd.)
2016 ~ Present
Senior Software Engineer
More than one year
C++
TDD (Test-driven development)
Refactoring
Employed
Not open to opportunities
Full-time / Interested in working remotely
4-6 years
National Taiwan University
Civil Engineering
Avatar of the user.
Avatar of the user.
Past
Senior Firmware Engineer @Artesyn Embedded Technologies
2019 ~ 2022
韌體工程師/軟體工程師/控制工程師/演算法工程師/
Within one month
C
Python
C/C++
Unemployed
Ready to interview
Full-time / Interested in working remotely
6-10 years
日本電氣通信大學 The University of Electro-Communications (UEC)
Robotics Engineering
Avatar of 陳韋燁.
Avatar of 陳韋燁.
Past
工程師 @博彥科技有限公司
2018 ~ 2023
後端工程師
Within one month
陳韋燁 Taipei, [email protected] 具備豐富後端及韌體相關經驗 要求程式碼簡潔,以clean architecture為目標 熟稔底層原理,深度理解OOP 精通TDD,力求程式碼品質 樂於追求挑戰,精益求精 工作經歷 工程師 • 博彥科技有限公司 八月十二月 2023 | Taipei, Taiwan 智慧門鎖 家庭IOT,強化自家
C
C++
Golang
Unemployed
Ready to interview
Full-time / Interested in working remotely
4-6 years
龍華科技大學
資訊網路工程
Avatar of the user.
Avatar of the user.
Senior Front End Developer @Gemini Data Inc.
2021 ~ Present
Architect, Principal Software Engineer
Within one month
api
html5
python django
Employed
Ready to interview
Full-time / Interested in working remotely
10-15 years
Tunghai University
Computer Science
Avatar of 梁賦康 (Foo-Hong, Leong).
Avatar of 梁賦康 (Foo-Hong, Leong).
Product Manager @東元電機股份有限公司 (TECO Electric & Machinery Co. Ltd.)
2023 ~ 2023
Data Scientist, Data Analyst, Machine Learning Engineer
Within one month
Leader Assistant Researcher • 東元電機股份有限公司 (TECO Electric & Machinery Co. Ltd.) FebruaryDecemberIndustrial Induction Motor Designer 2. R&D 3. Quotation and Engineering Consultant 4. Instructor of Oversea's Quotation and Engineering Department Side Project Genetic Algorithm Electrical Motor Design Program This project is going to establish a program that can maximize the power density of electrical motor. This program can automatically design an electrical motor that has a lighter weight but the highest efficiency. Initialization: The motor design parameters become the genetic parameters, and motor characteristics
Python
Power BI
Data Analytics
Employed
Ready to interview
Full-time / Interested in working remotely
6-10 years
國立成功大學 National Cheng Kung University
Mechanical Engineering
Avatar of Aidan Chen.
Offline
Avatar of Aidan Chen.
Offline
Senior C++ Game Server Programmer @Firedragon Digital Technology
2024 ~ Present
Senior Game Server Programmer
Within one month
game engine development projects. In 2014, I grabbed an important chance to start learning and shifting to become a server game programmer gradually . Then I gradually accumulated backend experience on game server logic, SQL/NoSQL databases, and AWS in several projects. I am familiar with the design of game program framework, game engine architecture, tools and production pipeline, CI/CD and supervising development processes. Work Experience Senior C++ Game Server Programmer FireDragon Digital Technology • January 2024 ~ Present Virtual C++ (MSVC) MSSQL VisualStudio, VSCode, Git Senior Backend Engineer Amber Studio Taiwan
C++
Design Patterns
Gameplay Programming
Employed
Open to opportunities
Full-time / Not interested in working remotely
More than 15 years
National Taiwan Ocean University
Harbor and River
Avatar of 洪文麟.
Avatar of 洪文麟.
Frontend Lead @鼎羿科技有限公司
2022 ~ Present
Within one month
code for maintenance. ・Skilled in optimizing front-end performance. ・Extensive experience in understanding trade-offs and making informed decision-making. ・High EQ and extensive experience in cross-departmental communication. Experience Front-end Lead , DingYi Ltd. Taipei Taiwan NovPresent Vue2 / Vue3 / Nuxt / Ant Design / Vant / Element UI / GitLab CI / Code Review / Tailwind CSS / Jest / Vite / Pinia / Typescript / Vitest / Sentry ・Perform system performance analysis and optimization ・Increasing homepage rendering and page navigation speeds by over 80% ・Establish a monthly meeting to review issues
html + css + javascript
Vue
SCSS / SASS / LESS
Employed
Open to opportunities
Full-time / Interested in working remotely
4-6 years
義守大學 I-SHOU University
工業管理系

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Within one month
Senior Game Server Programmer
Firedragon Digital Technology
2024 ~ Present
Taipei, Taiwan
Professional Background
Current status
Employed
Job Search Progress
Open to opportunities
Professions
Game Server Developer
Fields of Employment
Games
Work experience
More than 15 years
Management
I've had experience in managing 10-15 people
Skills
C++
Design Patterns
Gameplay Programming
Networking Programming
Management Skills
git
AWS
Golang
OOP
SQL
Languages
Chinese
Fluent
English
Intermediate
Job search preferences
Positions
Senior Game Server Programmer
Job types
Full-time
Locations
Taipei, 台灣
Remote
Not interested in working remotely
Freelance
No
Educations
School
National Taiwan Ocean University
Major
Harbor and River
Print

Aidan Chen

Senior Backend Engineer

  Taipei City, Taiwan

National Taiwan Ocean University of Engineering, Harbor and River

[email protected]

+886 975 438 206

  • I started my game engineer career in December 2001.
  • I can learn new field effectively and do a variety of tasks, but I also love to focus on a certain field, dive deeper, and continue improvement and optimization.
  • I think I am an easygoing person and a team player.
  • Since 2014, In addition to my programming experiences and skills, I alsoI have had several chances to lead and supervise a small programmers team(up to 12 team members) in several projects.
  • Before 2014 I was a client game programmer. I have been in several projects powered by Unreal Engine 2.5 & 4, as well as in several in-house game engine development projects.
  • In 2014, I grabbed an important chance to start learning and shifting to become a server game programmer gradually.
  • Then I gradually accumulated backend experience on game server logic, SQL/NoSQL databases, and AWS in several projects.
  • I am familiar with the design of game program framework, game engine architecture, tools and production pipeline, CI/CD and supervising development processes.

    

Work Experience

Senior C++ Game Server Programmer

FireDragon Digital Technology  •  January 2024 ~ Present

  • Virtual C++ (MSVC)
  • MSSQL
  • VisualStudio, VSCode, Git

Senior Backend Engineer

Amber Studio Taiwan  •  June 2022 - December 2023 

  • This studio's major business is co-development.
  • I've worked with various project needs from feature programming to solution surveys.
  • I also work with staff and clients from Europe, North America, Mexico, and Korea.
  • Skills used here are: 
    • Python, Golang, and JavaScript/TypeScript
    • AWS Lambda, API Gateway, Cognito, and DynamoDB
    • Terraform and Terragrunt
    • VSCode and Git


Game Programmer Leader

Hexiang Digital Technology  •  March 2019 - June 2022

  • It is a provider of casino games 
  • I am in charge of game development processes.
  • As well as Implementing slot/card game servers based on Golang & Redis.
  • And doing technology research, development, and assessments depends on project needs.
  • Skills used here are:
    • PHP, Golang(concurrent and channel), JavaScript/TypeScript, Shell Script
    • leaf and gin frameworks (Golang)
    • HTTP, WebSocket, JSON, and Protobuf
    • Redis, MongoDB, MariaDB
    • VSCode, Git and SVN

Vice Technical Director

Softstar Entertainment  •  June 2017 - March 2019

  • Research, development, and assessments depending on project needs
  • Design & implement a new game server based on C++ & Poco
  • Databases used here are Redis, MySQL, and MongoDB
  • GitLab Runner is used for CI/CD 
  • Participate in a project powered by UE4.
  • Skills used here are:
    • C++ and JavaScript
    • HTTP, TCP/IP, UDP, JSON and Protobuf
    • Redis, MySQL, and MongoDB
    • UnrealEngine 4 and POCO Network Library
    • Git, SVN, and Perforce 
    • VSCode


Technical Director

ZenTech  •  August 2014 - May 2017

  • A startup studio found by my previous co-worker
  • Supervise the programmer department and project development processes
  • Lead several MMO projects powered by UE4
  • Research, design, and implement a backend solution for MMO projects based on AWS and Java
  • Skills used here are:
    • C++, Java, Bash, and Shell Script
    • TCP/IP, HTTP, and JSON
    • Redis, AWS DynamoDB, Lambda, API Gateway, Cognito, CloudFront and S3
    • UnrealEngine 4
    • Git and Perforce 
    • VSCode

Supervisory Programmer

XPEC Entertainment  •  February 2009 - July 2014

  • I was in the R&D office
  • I had participated in several in-house game engine development projects based on C++ and Action Script
  • In charge of the terrain system as well as the editor and reflection system
  • Skills used here are:
    • C++ and Action Script
    • OpenGL, HLSL and DirectX
    • TCP/IP, UDP, JSON and XML
    • SVN, Git and Perforce

Senior Client Programmer

Chinesegamer International Corp.  •  December 2001  - May 2008

  • This is my first job in my game engineer career
  • At the beginning, I was in several 2D MMO projects based on Delphi
  • I was one of the core members in several 3D MMO projects based on UE 2.5 and C++ since 2004
  • Skills used here are:
    • Delphi and C++
    • SVN

Skills


  • MacOS and Linux
  • Golang(2019 ~ )
    • leaf, gin, grpc
  • C++(2004 ~ 2019)
  • Shell Script
  • Database
    • SQL: MariaDB, Postgres
    • NoSQL: Redis, DynamoDB, MongoDB
  • VSCode
  • Git(2010 ~ )
  • AWS(2014 ~, intermittent)
  • Design Patterns
  • Jenkins & GitLab Runner
  • Networking Programming
  • Management Skills
    (2014 ~ 2022)

Languages


  • Mandarin Native
  • English — Intermediate
    (Around B2 on the CEFR)
Resume
Profile

Aidan Chen

Senior Backend Engineer

  Taipei City, Taiwan

National Taiwan Ocean University of Engineering, Harbor and River

[email protected]

+886 975 438 206

  • I started my game engineer career in December 2001.
  • I can learn new field effectively and do a variety of tasks, but I also love to focus on a certain field, dive deeper, and continue improvement and optimization.
  • I think I am an easygoing person and a team player.
  • Since 2014, In addition to my programming experiences and skills, I alsoI have had several chances to lead and supervise a small programmers team(up to 12 team members) in several projects.
  • Before 2014 I was a client game programmer. I have been in several projects powered by Unreal Engine 2.5 & 4, as well as in several in-house game engine development projects.
  • In 2014, I grabbed an important chance to start learning and shifting to become a server game programmer gradually.
  • Then I gradually accumulated backend experience on game server logic, SQL/NoSQL databases, and AWS in several projects.
  • I am familiar with the design of game program framework, game engine architecture, tools and production pipeline, CI/CD and supervising development processes.

    

Work Experience

Senior C++ Game Server Programmer

FireDragon Digital Technology  •  January 2024 ~ Present

  • Virtual C++ (MSVC)
  • MSSQL
  • VisualStudio, VSCode, Git

Senior Backend Engineer

Amber Studio Taiwan  •  June 2022 - December 2023 

  • This studio's major business is co-development.
  • I've worked with various project needs from feature programming to solution surveys.
  • I also work with staff and clients from Europe, North America, Mexico, and Korea.
  • Skills used here are: 
    • Python, Golang, and JavaScript/TypeScript
    • AWS Lambda, API Gateway, Cognito, and DynamoDB
    • Terraform and Terragrunt
    • VSCode and Git


Game Programmer Leader

Hexiang Digital Technology  •  March 2019 - June 2022

  • It is a provider of casino games 
  • I am in charge of game development processes.
  • As well as Implementing slot/card game servers based on Golang & Redis.
  • And doing technology research, development, and assessments depends on project needs.
  • Skills used here are:
    • PHP, Golang(concurrent and channel), JavaScript/TypeScript, Shell Script
    • leaf and gin frameworks (Golang)
    • HTTP, WebSocket, JSON, and Protobuf
    • Redis, MongoDB, MariaDB
    • VSCode, Git and SVN

Vice Technical Director

Softstar Entertainment  •  June 2017 - March 2019

  • Research, development, and assessments depending on project needs
  • Design & implement a new game server based on C++ & Poco
  • Databases used here are Redis, MySQL, and MongoDB
  • GitLab Runner is used for CI/CD 
  • Participate in a project powered by UE4.
  • Skills used here are:
    • C++ and JavaScript
    • HTTP, TCP/IP, UDP, JSON and Protobuf
    • Redis, MySQL, and MongoDB
    • UnrealEngine 4 and POCO Network Library
    • Git, SVN, and Perforce 
    • VSCode


Technical Director

ZenTech  •  August 2014 - May 2017

  • A startup studio found by my previous co-worker
  • Supervise the programmer department and project development processes
  • Lead several MMO projects powered by UE4
  • Research, design, and implement a backend solution for MMO projects based on AWS and Java
  • Skills used here are:
    • C++, Java, Bash, and Shell Script
    • TCP/IP, HTTP, and JSON
    • Redis, AWS DynamoDB, Lambda, API Gateway, Cognito, CloudFront and S3
    • UnrealEngine 4
    • Git and Perforce 
    • VSCode

Supervisory Programmer

XPEC Entertainment  •  February 2009 - July 2014

  • I was in the R&D office
  • I had participated in several in-house game engine development projects based on C++ and Action Script
  • In charge of the terrain system as well as the editor and reflection system
  • Skills used here are:
    • C++ and Action Script
    • OpenGL, HLSL and DirectX
    • TCP/IP, UDP, JSON and XML
    • SVN, Git and Perforce

Senior Client Programmer

Chinesegamer International Corp.  •  December 2001  - May 2008

  • This is my first job in my game engineer career
  • At the beginning, I was in several 2D MMO projects based on Delphi
  • I was one of the core members in several 3D MMO projects based on UE 2.5 and C++ since 2004
  • Skills used here are:
    • Delphi and C++
    • SVN

Skills


  • MacOS and Linux
  • Golang(2019 ~ )
    • leaf, gin, grpc
  • C++(2004 ~ 2019)
  • Shell Script
  • Database
    • SQL: MariaDB, Postgres
    • NoSQL: Redis, DynamoDB, MongoDB
  • VSCode
  • Git(2010 ~ )
  • AWS(2014 ~, intermittent)
  • Design Patterns
  • Jenkins & GitLab Runner
  • Networking Programming
  • Management Skills
    (2014 ~ 2022)

Languages


  • Mandarin Native
  • English — Intermediate
    (Around B2 on the CEFR)