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4-6 years
6-10 years
10-15 years
More than 15 years
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Sr. Full Stack Engineer @類神經網路股份有限公司
2021 ~ Present
資深程式設計師
Within one month
Android
Windows
Linux
Employed
Ready to interview
Full-time / Interested in working remotely
6-10 years
輔仁大學 Fu Jen Catholic University
Computer Science and Information Engineering
Avatar of Aken.
Avatar of Aken.
Past
Java Senior Backend Engineer @Alliance 聯訊網路
2021 ~ 2024
Java Senior Backend Engineer
Within one month
party gaming platform APIs into our platform, and generating daily reports accordingly. Involved in server architecture migration, assisting in provisioning the foundational infrastructure and CI/CD integration for production and testing environments, and planning and managing SOP deployment processes to reduce human error. Refactoring existing code, integrating design patterns to improve readability and maintainability, and designing reusable components to enhance code reusability and consistency. Summarizing the nature of the business, modularizing its business modules according to the Single Responsibility Principle, and splitting them into a microservices architecture to ensure consistency between business and modules, thereby enhancing
Java
JavaScript
JQuery
Unemployed
Ready to interview
Full-time / Interested in working remotely
10-15 years
Asia University (TW)
資訊與設計學系
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Avatar of the user.
.Net 工程師 @凱文科技 Kaven Technology
2023 ~ Present
軟體開發
Within one month
PHP
Laravel
C#
Employed
Ready to interview
Full-time / Interested in working remotely
4-6 years
國立台北科技大學
工業工程管理系
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Avatar of the user.
Senior Software Engineer @Innova Solutions Taiwan
2022 ~ Present
Back-End / Full Stack Web Developer
Within one month
Android app Developer
Java
boostrap
Employed
Ready to interview
Full-time / Interested in working remotely
4-6 years
Fu Jen Catholic University
Computer Science
Avatar of Arxing.
Avatar of Arxing.
Android Engineer @Pinkoi
2021 ~ Present
Senior Android Developer
Within one month
林佑興 | Arxing ✉️ [email protected] 用我的專業與天馬行空來改變這個世界 小時候便立志成為一名發明家,願景是製造各種好用的工具來改善人類的生活,自從接觸了資訊工程後,發現寫程式也能達到我的目標,於是開啟了我的工程師之路。 我總是有無
Android
Java
Dart
Employed
Ready to interview
Full-time / Remote Only
6-10 years
勤益科技大學
資訊工程系
Avatar of 李仲澄.
Avatar of 李仲澄.
iOS Developer / Engineer Manager (Consulting) @數字科技股份有限公司
2023 ~ Present
App Team Lead, Senior iOS Developer
Within one month
開源及 撰寫文章,教學相長。 Taipei City, Taiwan http://zhgchg.li Education National Taiwan University of Science and Technology Bachelor's degree, Information Management •Skills iOS Swift Rx/Combine Objective-C UIKit Core Data MVC/MVVM/Clean Architecture Design Patterns Testing(Unit/UI/SnapShot/E2E) Automation G Suite Google Apps Script Ruby Python Google Cloud Function CI/CD Backend PHP (Laravel/CI3) MariaDB/MySQL Redis Docker Linux Nginx Tools Asana Slack Git/Github Gitflow/Release Train Github Action Firebase Fastlane
IOS Development
Swift
watchOS Development
Employed
Open to opportunities
Full-time / Interested in working remotely
4-6 years
國立臺灣科技大學
資訊管理系
Avatar of Shu-Wei Liu.
Avatar of Shu-Wei Liu.
Senior Engineer @Taiwan Semiconductor Manufacturing Company(TSMC)
2022 ~ Present
詳談
Within one month
Health Health monitoring system for health management, could record real-time physiological signals such as respiration, skin temperature and one-lead ECG signals. Providing HRV analysis, PSG, CVD, and health report. Design and build the Cloud Architecture. Firebase authentication as user verification. Nginx as a reverse proxy server for HTTP, HTTPS and Web Socket protocols, as well as a load balancer. Gunicorn as a Python WSGI HTTP Server. Design and build the project architecture with Flask. Writing integration test with Pytest to ensure the reliability. Design the data structur...
System Design
ASP.NET MVC
AngularJS
Employed
Open to opportunities
Full-time / Interested in working remotely
10-15 years
Yuan Ze University
Bachelor of Computer Science and Engineering
Avatar of 陳毅豪.
Avatar of 陳毅豪.
技術專案經理 - Technical Project Manager @唯數娛樂科技股份有限公司
2019 ~ Present
Software Project / Product Management
Within one month
功能的應用程式。 臺北,宏進軸承有限公司,業務服務專員 —陌生廠商開發 客戶關係維護 品管出貨 報關資料準備 技能 Programming Language Swift Design Patterns MVC, KVO, POP, Notification Center iOS 相關 UIKit, Interface builder, Auto Layout, Core Data, GCD, ARC, Networking, Core - Location, MapKit, Core Data Tools Postman, Git, Facebook SDK, Apple Store 上架流程 Frameworks Alamofire, SwiftJSON others CocoaPods 作品 Cafe List 連結串接 Cafe
Git
Core Location
Facebook SDK
Employed
Open to opportunities
Full-time / Interested in working remotely
4-6 years
Chung Hua University (CHU) 中華大學
企業管理學系
Avatar of 郭祐成.
Avatar of 郭祐成.
Unity Engineer @掌中乾坤網路科技股份有限公司(IGG)
2021 ~ Present
資深工程師
Within one month
郭祐成 (Vic Kuo) Web front-end developer / Game developer Taipei ,TW [email protected] Specialization: Game Development, Computer Graphics, Software Engineering Skill: language: JavaScript, TypeScript, C #, PHP, Java Framework and engine: Unity3D , pixi.js, egretEngine, Cocos Creator, Three.js, AngularJS, Node.js Other: OpenGL, WebGL, MySQL, Jenkins, Design Patterns, Computer Graphics Cross-platform experience (Web <=> web game Engine, android native <=> game Engine, , ios native <=> game Engine) ML-agents(Unity) Work experience IGG, Unity Engineer, Oct 2021 ~ JulUnity3D game Game and Editor Tool Development - Performance optimization(render, memory, GCCreate UI
JavaScript
TypeScript
c#
Employed
Full-time / Interested in working remotely
6-10 years
Tunghai University
Computer Science and Information Engineering
Avatar of Arthur Ma.
Avatar of Arthur Ma.
DevOps @nodereal
2022 ~ Present
SRE /DevOps engineer
Within one month
YUECHENG MA Yuan Ze University B.CSEDevOps /Platform /SRE Engineer [email protected] Professional The main development language is golang, familiar with cloud-native app design patterns on k8s and containerized tech stack. Work Experience MayPresent Senior DevOps engineer NodeReal Web3 marketplace Deliver 50+ blockchain RPC services on EKS( Kubernetes ) over 200 node cross-region multi-cluster and 1 Billon+ daily API requests scale. High availability chain service provider fordeveloper Improve the utilization of the Kubernetes nodes to save costs by approximately 30% Modularize the CI/CD workflow and generic
kubernetes
Golang
Cloud Native Application
Employed
Not open to opportunities
Full-time / Interested in working remotely
6-10 years
元智大學 Yuan Ze University
CSE

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Within one month
Senior Game Server Programmer
Firedragon Digital Technology
2024 ~ Present
Taipei, Taiwan
Professional Background
Current status
Employed
Job Search Progress
Open to opportunities
Professions
Game Server Developer
Fields of Employment
Games
Work experience
More than 15 years
Management
I've had experience in managing 10-15 people
Skills
C++
Design Patterns
Gameplay Programming
Networking Programming
Management Skills
git
AWS
Golang
OOP
SQL
Languages
Chinese
Fluent
English
Intermediate
Job search preferences
Positions
Senior Game Server Programmer
Job types
Full-time
Locations
Taipei, 台灣
Remote
Not interested in working remotely
Freelance
No
Educations
School
National Taiwan Ocean University
Major
Harbor and River
Print

陳龍進

資深遊戲 伺服器/後端 工程師

技術

程式語言

- 比較熟悉的是 Golang(2019 ~) 與 C++(2004 ~ 2019)

- 其它有接觸過的包含 PHP,Python, JavaScript, Java

資料庫

- 因專案需求偶有用到 SQL,熟悉 CRUD 常規操作: MariaDB, Postgres, MySQL
- 過往經驗比較常用到 NoSQL: Redis, MongoDB, DynamoDB

版控:

- Git(GitLab & GitHub), Git work flow 

- SVN

CI/CD

- 有架設過 Jenkins & GitLab Runner 並撰寫 Script 把 CI/CD 建置起來

- 曾經寫過 Bash(Windows), Shell(Linux & Mac), JavaScript(GitLab Runner) 去建置 CI/CD

Cloud Platform

- AWS(2014 ~ 2017, 2022 ~),比較常用的是 Lambda, DynamoDB, API Gateway and S3

- 有寫過 Terraform and Terragrunt 去部署資源

軟體工程

- 設計模式、UML

遊戲引擎

- 自研 3D 引擎(2009~2014)
- Unreal4(2014 ~ 2017)
- Unreal2.5(2004~2008)

管理經驗

- 2014 ~ 2022,組員最多時為 12 人

EXPERIENCE

火龍數位科技 - 資深 C++ 遊戲伺服器工程師

2024/01 ~ 
  • Virtual C++ (MSVC)
  • MSSQL
  • VisualStudio, VSCode, Git

Amber Taiwan(虎魄) - 資深後端工程師

2022/06 ~ 2023/12
  • 是一間以共同開發為主要業務的跨國公司。
  • 我曾經與不同時區的人一起工作,包含:歐洲、北美、墨西哥與韓國。
  • 我也需要因應不同專案的需求而執行各種類型的任務,包含遊戲功能實作、解決方案研究與系統設計。
  • 在這裏用到的技術有:
    - Python, Golang, and JavaScript/TypeScript
    - AWS Lambda, API Gateway, Cognito, and DynamoDB
    - Terraform and Terragrunt
    - VSCode and Git

禾向數位科技 - 遊戲開發部主管

2019/03 ~ 2022/06

  • 博奕遊戲開發工作室
  • 我需要負責管理遊戲開發的進程,確保品質與時程
  • 也需要負責實作老虎機與棋盤遊戲的伺服器,主要使用技術為 Golang 與 Redis
  • 視專案需求研究與評估相關技術方案
  • 在這裏用到的技術有:
    - PHP, Golang(concurrent and channel), JavaScript/TypeScript, Shell Script
    - leaf and gin frameworks (Golang)
    - HTTP, WebSocket, JSON and Protobuf
    - Redis, MongoDB, MariaDB
    - VSCode, Git and SVN

大宇資訊 - 副技術總監

2017/06 ~ 2019/03

  • 專案技術解決方案的研究、評估與開發
  • 開發基於 C++ & Poco 的全新遊戲伺服器
  • 參與一個基於 UE4 的遊戲專案的開發
  • 在這裏用到的技術有:
    - C++ and JavaScript
    - HTTP, TCP/IP, UDP, JSON and Protobuf
    - Redis, MySQL, and MongoDB
    - UnrealEngine 4 and POCO Network Library
    - Git, SVN and Perforce
    -  VSCode

任遊科技 - 技術總監

2014/08 ~ 2017/05

  • 一間由前同事創立的工作室
  • 負責管理程式部門與監督專案開發
  • 主導數個基於 UE4 的 MMO 專案的開發
  • 後端用 Java 與 AWS 開發伺服器的服務,資料庫主要使用 DynamoDB 與 Redis
  • 在這裏用到的技術有:
    - C++, Java, Bash and Shell Script
    - TCP/IP, HTTP, and JSON
    - Redis, AWS DynamoDB, Lambda, API Gateway, Cognito, CloudFront and S3
    - UnrealEngine 4
    - Git and Perforce
    -  VSCode

樂陞科技 - 主任工程師

2009/02 ~ 2014/07

  • 在研發辦公室參與數個版本的自有引擎專案的研發,主要使用技術為 C++  與 Action Script
  • 負責研發自有引擎中的地形系統、地形編輯器與底層的反射系統
  • 在這裏用到的技術有:
    - C++ and Action Script
    - OpenGL, HLSL and DirectX
    - TCP/IP, UDP, JSON and XML
    - SVN, Git and Perforce

中華網龍 - 客戶端程式副課長

2001/12 - 2008/05

  • 初期參與數個 2D MMO 的專案開發,使用的語言是 Delphi
  • 2004 年之後成為數個 3D MMO  專案的核心成員之一
  • 在這裏用到的技術有:
    - Delphi and C++
    - SVN


技術

  • MacOS & Linux
  • Golang(2019 ~)
    - leaf, gin, grpc 
  • C++(2004 ~ 2019)
  • Database:
    - SQL: MariaDB, Postgres
    - NoSQL: Redis, DynamoDB, Mongo
  • VSCode
  • Git(2010 ~)
  • AWS(2014 ~) (間斷)
  • Design Patterns
  • Gameplay Programming
  • Networking Programming 
  • Management Skills (2014 ~ 2022)


語言

  • 中文
  • 英文(中等,約 CEFR 的 B2)

Resume
Profile

陳龍進

資深遊戲 伺服器/後端 工程師

技術

程式語言

- 比較熟悉的是 Golang(2019 ~) 與 C++(2004 ~ 2019)

- 其它有接觸過的包含 PHP,Python, JavaScript, Java

資料庫

- 因專案需求偶有用到 SQL,熟悉 CRUD 常規操作: MariaDB, Postgres, MySQL
- 過往經驗比較常用到 NoSQL: Redis, MongoDB, DynamoDB

版控:

- Git(GitLab & GitHub), Git work flow 

- SVN

CI/CD

- 有架設過 Jenkins & GitLab Runner 並撰寫 Script 把 CI/CD 建置起來

- 曾經寫過 Bash(Windows), Shell(Linux & Mac), JavaScript(GitLab Runner) 去建置 CI/CD

Cloud Platform

- AWS(2014 ~ 2017, 2022 ~),比較常用的是 Lambda, DynamoDB, API Gateway and S3

- 有寫過 Terraform and Terragrunt 去部署資源

軟體工程

- 設計模式、UML

遊戲引擎

- 自研 3D 引擎(2009~2014)
- Unreal4(2014 ~ 2017)
- Unreal2.5(2004~2008)

管理經驗

- 2014 ~ 2022,組員最多時為 12 人

EXPERIENCE

火龍數位科技 - 資深 C++ 遊戲伺服器工程師

2024/01 ~ 
  • Virtual C++ (MSVC)
  • MSSQL
  • VisualStudio, VSCode, Git

Amber Taiwan(虎魄) - 資深後端工程師

2022/06 ~ 2023/12
  • 是一間以共同開發為主要業務的跨國公司。
  • 我曾經與不同時區的人一起工作,包含:歐洲、北美、墨西哥與韓國。
  • 我也需要因應不同專案的需求而執行各種類型的任務,包含遊戲功能實作、解決方案研究與系統設計。
  • 在這裏用到的技術有:
    - Python, Golang, and JavaScript/TypeScript
    - AWS Lambda, API Gateway, Cognito, and DynamoDB
    - Terraform and Terragrunt
    - VSCode and Git

禾向數位科技 - 遊戲開發部主管

2019/03 ~ 2022/06

  • 博奕遊戲開發工作室
  • 我需要負責管理遊戲開發的進程,確保品質與時程
  • 也需要負責實作老虎機與棋盤遊戲的伺服器,主要使用技術為 Golang 與 Redis
  • 視專案需求研究與評估相關技術方案
  • 在這裏用到的技術有:
    - PHP, Golang(concurrent and channel), JavaScript/TypeScript, Shell Script
    - leaf and gin frameworks (Golang)
    - HTTP, WebSocket, JSON and Protobuf
    - Redis, MongoDB, MariaDB
    - VSCode, Git and SVN

大宇資訊 - 副技術總監

2017/06 ~ 2019/03

  • 專案技術解決方案的研究、評估與開發
  • 開發基於 C++ & Poco 的全新遊戲伺服器
  • 參與一個基於 UE4 的遊戲專案的開發
  • 在這裏用到的技術有:
    - C++ and JavaScript
    - HTTP, TCP/IP, UDP, JSON and Protobuf
    - Redis, MySQL, and MongoDB
    - UnrealEngine 4 and POCO Network Library
    - Git, SVN and Perforce
    -  VSCode

任遊科技 - 技術總監

2014/08 ~ 2017/05

  • 一間由前同事創立的工作室
  • 負責管理程式部門與監督專案開發
  • 主導數個基於 UE4 的 MMO 專案的開發
  • 後端用 Java 與 AWS 開發伺服器的服務,資料庫主要使用 DynamoDB 與 Redis
  • 在這裏用到的技術有:
    - C++, Java, Bash and Shell Script
    - TCP/IP, HTTP, and JSON
    - Redis, AWS DynamoDB, Lambda, API Gateway, Cognito, CloudFront and S3
    - UnrealEngine 4
    - Git and Perforce
    -  VSCode

樂陞科技 - 主任工程師

2009/02 ~ 2014/07

  • 在研發辦公室參與數個版本的自有引擎專案的研發,主要使用技術為 C++  與 Action Script
  • 負責研發自有引擎中的地形系統、地形編輯器與底層的反射系統
  • 在這裏用到的技術有:
    - C++ and Action Script
    - OpenGL, HLSL and DirectX
    - TCP/IP, UDP, JSON and XML
    - SVN, Git and Perforce

中華網龍 - 客戶端程式副課長

2001/12 - 2008/05

  • 初期參與數個 2D MMO 的專案開發,使用的語言是 Delphi
  • 2004 年之後成為數個 3D MMO  專案的核心成員之一
  • 在這裏用到的技術有:
    - Delphi and C++
    - SVN


技術

  • MacOS & Linux
  • Golang(2019 ~)
    - leaf, gin, grpc 
  • C++(2004 ~ 2019)
  • Database:
    - SQL: MariaDB, Postgres
    - NoSQL: Redis, DynamoDB, Mongo
  • VSCode
  • Git(2010 ~)
  • AWS(2014 ~) (間斷)
  • Design Patterns
  • Gameplay Programming
  • Networking Programming 
  • Management Skills (2014 ~ 2022)


語言

  • 中文
  • 英文(中等,約 CEFR 的 B2)