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郭祐成
Unity Engineer @ 掌中乾坤網路科技股份有限公司(IGG)
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郭祐成

Unity Engineer @ 掌中乾坤網路科技股份有限公司(IGG)
Web front-end developer / Game developer
Logo of the organization.
掌中乾坤網路科技股份有限公司(IGG)
Tunghai University
台灣新北市

Professional Background

  • Current status
    Employed
  • Profession
    Other
  • Fields
    Games
    Software
    AR/VR
  • Work experience
    6-10 years (6-10 years relevant)
  • Management
  • Skills
    JavaScript
    TypeScript
    c#
    Java
    PHP
    Unity3D
    pixi.js
    WebGL
    MySQL
    AngularJS
    egretEngine
    Design Patterns
    Computer Graphics
    OpenGL
  • Languages
    English
    Intermediate
    Chinese
    Native or Bilingual
    Japanese
    Beginner
  • Highest level of education
    Bachelor

Job search preferences

  • Desired job type
    Full-time
    Interested in working remotely
  • Desired positions
    資深工程師
  • Desired work locations
    Taipei, Taiwan
    New Taipei City, Taiwan
  • Freelance
    Non-freelancer

Work Experience

Logo of the organization.

Unity Engineer

Aug 2021 - Present
- Unity3D game Game and Editor Tool Development - Performance optimization(render, memory, GC...... ) - Create UI Workflow with artist (Atlas, TextmeshPro, Animation, Editor tool......) - Create hot-fix Process - A* path search System - Create Tutorial System

軟體工程師

Oct 2019 - Dec 2020
1 yr 3 mos
-WebGL table game Game Development (PixiJS, Cocos Creator) -Create framework use by PixiJS (build script, UITemplete, localization asset......). -Performance optimization, reducing the number of draw calls, Game resource optimization -Create building pipeline (Jenkins, Node.js)

Experienced Frontend Engineer

Jul 2018 - Aug 2019
1 yr 2 mos
-WebGL slot game Development (PixiJS) -Localized parent company developed game -Performance optimization, reducing the number of draw calls, Game resource optimization -Develop support tools (for the company's framework) -Art Process Assistance (particle system, spine, assisting resource optimization, developing document specification design)

Soft Engineer

Jan 2017 - May 2018
1 yr 5 mos
-Unity3D ad plugin development.(Connected to the android and ios native SDK developed by the company.) -SDK shows game development. -Ad serving platform front-end development Use AngularJS to create an ad serving dashboard and participate in database design. Made it is SPA (Single-Page Application). Use restful api communication. (https://github.com/centrixlink/-Obsolete---Centrixlink-Unity-Plugin)

Soft Engineer

Nov 2014 - Nov 2016
2 yrs 1 mo
--Unity3D Client side game development: -Create game events editor. -Create the system that camera automatically follow. -Create the dialogue system -Create the Billboard system -Create the UI from designer requirements. https://gnn.gamer.com.tw/0/135320.html

Education

Bachelor of Engineering (BEng)
Computer Science and Information Engineering
2010 - 2014
Description
--School performance: -First place in the graduation topic competition. -Second place in the graduation topic competition of the information colleges and universities in Central District. (Unity3D holographic projection game) (https://www.dropbox.com/s/c4ua4spiz0qf3fc/%E4%BA%92%E5%8B%95%E5%BC%8F%E5%85%A8%E6%81%AF%E6%8A%95%E5%BD%B1%E6%B0%B4%E6%97%8F%E7%AE%B1_01.mp4?dl=0) -Participate in the TSCC(Taiwan Student Cluster Competition). -Create the website for new student --Outsourcing project -Several e-commerce website (PHP, Javascript) -AR app(Unity, Vuforia)