CakeResume Talent Search

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Product Manager
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Past
Product Manager @覓去股份有限公司(PChome集團子公司)
2022 ~ 2023
Product Manager
Within one month
Word
PowerPoint
Excel
Unemployed
Ready to interview
Full-time / Interested in working remotely
6-10 years
國立高雄餐飲大學
旅館管理系
Avatar of Hajime Lin.
Avatar of Hajime Lin.
Product Manager @ASUSTeK Computer Inc.
2021 ~ Present
Product Manager
Within six months
H AJIME LIN Product Manager at ASUS | Gaming Accessories | Out-of-box design thinking fueled by passion. I'm a Product Manager with a combined 5 years of working experience in technology products including gaming accessories and AI darts machine. I bring a strategic vision and a strong commitment to data-driven project execution in every project. My career has been defined by a dedication to delivering user-centric solutions that disrupt the market and drive innovation. I have helped companies to introduce new products that have generated over US $13.1M in revenue.
Photoshop
Premiere
Logic Pro X
Employed
Full-time / Interested in working remotely
4-6 years
國立政治大學(National Chengchi University)
廣告學
Avatar of 邱開畇.
Avatar of 邱開畇.
Project Manager @FunPodium 奕兆有限公司
2021 ~ Present
Product Manager
Within one year
邱開畇 Ken Product Manager Taipei, Taiwan Phone:Email: [email protected] Product Management Wireflow/WireFrame/Mockup WireFlow Link Mockup Link Service Flow/Logic API Contract Project Management Feature Development Planning Development WorkFlow Breakdown WorkPackage Breakdown/Assign/TimelineEstimation Work Experience OctoberPresent Product/Project Manager Funpodium 1. Responsible for product and project management of a SaaS Backend Service product. 2. Covering markets in China, Thailand, and Vietnam, managing and maintaining over 10 CMS backends. 3. Lead a team of 18, including front-end, back-end, and QA
excel
Photoshop
Axure RP
Employed
Full-time
4-6 years
Yuan-Ze University
Photonics
Avatar of Tina Hsu.
Avatar of Tina Hsu.
UI設計師 @框體藝術科技
2009 ~ 2016
Product Manager
Within three months
個目標前進。 給自己2022年的目標是完成自己專業的輸出分享,對工作的期望是與產品一起成長前進。 Design Tools Axure RP Adobe XD miro notion Illustrator Photoshop SPEC userStory wireframe flow chart Tech Stack CSS HTML 工作經歷 Software product manager • 維夫拉克股份有限公司 五月Present 擔任協助軟硬體整合的溝通橋樑,並提供UIUX的規
UI/UXDesign
Software Product Management
Software Product Planning
Employed
Full-time / Interested in working remotely
6-10 years
嶺東科技大學
數位媒體設計
Avatar of Lee Chen.
Avatar of Lee Chen.
Sales Product Manager @ASUSTeK Computer Corporation
2016 ~ Present
Product Manager
More than one year
Li-Cheng Chen Product Manager A self-driven, goal-oriented product manager with 5 years of experience in consumer laptop industry. Lead at least 4 projects from POR to EOL with solid project management, problem solving , product marketing skills. Li-Cheng Chen [email protected] Experience ASUSTeK ComputerNow Taipei, Taiwan Ultra Slim Laptop Product Manager Manage products through the initial planning, development, launch and sustaining activities. Build efficient & accurate communication across function teams. Foresee & prevent risks that could jeopardize projects' schedule, cost or quality. Collaborated with marketing teams for marketing deliverables to instruct
Project Management
Product Management
Product Marketing
Employed
Full-time / Interested in working remotely
4-6 years
San Diego State University
Hospitality and Tourism Management
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Avatar of the user.
產品經理 @PChome Online_網路家庭國際資訊(股)公司
2019 ~ 2021
Product Manager
More than one year
Word
Excel
PowerPoint
Employed
Full-time / Not interested in working remotely
4-6 years
中國文化大學 Chinese Culture University
財務金融學系
Avatar of Ian Hsu.
Avatar of Ian Hsu.
Senior Specialist @Innodisk Corporation
2021 ~ Present
Product Manager
Within one year
Ian Hsu Experienced in Project management, Product design and 3rd party sourcing, knows how to connect vendor engineer and customer together, discover and analysing customer's needs, provide solutions to meet project target. First language being Chinese, has good command in English. Product Manager Taipei,TW [email protected] Skills Project Management Experienced in PC and Accessories project controlling. Good at schedule and budget control, and co-working with engineer and customer. From discovering customer's needs to solution design and product recommendation, then project management, until project target are achieved. New Vendor
Word
PowerPoint
Excel
Employed
Full-time / Interested in working remotely
6-10 years
義守大學
資訊工程
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Avatar of the user.
立鈜企業有限公司/協成醫事放射所 @營運管理
2010 ~ 2017
Product manager
More than one year
word
powerpoint
excel
Full-time / Interested in working remotely
10-15 years
亞洲大學
會計與資訊
Avatar of 王聖傑.
Offline
Avatar of 王聖傑.
Offline
Product Manager @FLUX Inc.
2020 ~ Present
Product Manager
Within one month
Sheng-Chieh Wang 王聖傑 I am Sheng-Chieh Wang, a Technical Artist at a software company based in Taipei with extensive experience in Software Development and Visual Arts. I'm familiar with product planning, software specification design and UX/UI design, I was part of a team that developed a real-time animation production software, the world's first 2D motion capture platform, and web animation service. I was the First-Prize winner of the 11th Digital Art Awards Taipei. My work were selected for the 2016 Arte Laguna Prize, the 2017 Siggraph Asia
Adobe XD
Qt Creator
Balsamiq Wireframes
Employed
Full-time / Interested in working remotely
6-10 years
國立台灣藝術大學 National Taiwan University of Arts
Department of Multimedia and Animation
Avatar of 馮書緯.
Avatar of 馮書緯.
產品經理 @亞迪電機廠有限公司/閎博科技有限公司
2018 ~ 2019
Product Manager
More than one year
部門解決客戶端及工廠端問題; 具備 2D/3D圖檔繪製及辨識能力,熟悉產品製程及應用;擅長軟體如Office(Word、Powerpoint、Excel)、iWork(Pages、Numbers、Keynote)、Illustrator、Photoshop、Sketch、Project、AutoCad、Alias、SolidWork、Keyshot等軟體; 工作經歷 亞迪電機廠有限公司/閎博科技有限公司, 產品經理, Apr 2018 ~ 現在 • 負責執行及管理公司所
word
powerpoint
excel
Full-time / Interested in working remotely
4-6 years
NATIONAL TAIPEI UNIVERSITY OF TECHNOLOGY
Product Design

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Technical Skills
Specialized knowledge and expertise within the profession (e.g. familiar with SEO and use of related tools).
Problem-Solving
Ability to identify, analyze, and prepare solutions to problems.
Adaptability
Ability to navigate unexpected situations; and keep up with shifting priorities, projects, clients, and technology.
Communication
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Within one month
Senior Technical Artist
Logo of FLUX Inc..
FLUX Inc.
2020 ~ Present
Taipei, 台灣
Professional Background
Current status
Employed
Job Search Progress
Professions
Project / Product Management
Fields of Employment
Television & Film Production, Consumer Electronics, SaaS / Cloud Services
Work experience
6-10 years
Management
Skills
Adobe XD
Qt Creator
Balsamiq Wireframes
SketchUp
Vyond
Powtoon
Cloud Animator
Photoshop
Illustrator
Sketch
After Effects
Premiere Pro
Final Cut ProX
Unity3D
HTML5
JavaScript
Unity 3D
MAYA
Blender
iClone
Cartoon Animator
Character Creator
Asana
Notion
Languages
English
Fluent
Job search preferences
Positions
Product Manager
Job types
Full-time
Locations
Taipei, 台灣
Remote
Interested in working remotely
Freelance
Yes, I freelance in my spare time
Educations
School
國立台灣藝術大學 National Taiwan University of Arts
Major
Department of Multimedia and Animation
Print
Vfme1a8fhccrqzjfw66r

Sheng-Chieh Wang 王聖傑


I am Sheng-Chieh Wang, a Technical Artist at a software company based in Taipei with extensive experience in Software Development and Visual Arts. 


I'm familiar with product planning, software specification design and UX/UI design, I was part of a team that developed a real-time animation production software, the world's first 2D motion capture platform, and web animation service.


I was the First-Prize winner of the 11th Digital Art Awards Taipei. My work were selected for the 2016 Arte Laguna Prize, the 2017 Siggraph Asia Art Gallery, and the 2019 404 International Festival of Art and Technology. My works are invited to be exhibited domestically and internationally.

Technical Artist
Taipei,Taiwan
[email protected]

Awards

11th Digital Art Awards Taipei

First Award

11th Italy Venice Art Laguna Prize

Finalist

2017 Siggraph Asia Art Gallery

Finalist

2016 Siggraph Asia Art Gallery

Finalist

7th Digital Art Performance Awards

Finalist

3th EPAC International Multimedia and Animation Arts Competition 

Merit Award

15th Taoyuan Contemporary Arts Award

Honorable Mention

16th 404 International Festival of Art & Technology

Selected

15th 404 International Festival of Art & Technology

Selected

13th 404 International Festival of Art & Technology

Selected

Yo-Chang Art Museum Collection Awards"

Finalist

Job Experience (5-6 years)

Reallusion, Senior Technical Artist, Oct 2017 ~ Now

Achievement:
1. Cloud Animator- Web Animation Service
https://www.reallusion.com/cloudanimator/
2. Motion Live 2D- 2D Motion Capture Platform
https://www.reallusion.com/cartoon-animator/full-body-mocap/default.html
3. Cartoon Animator 4-Professional 2D Creativity & Animation Design
https://www.reallusion.com/cartoon-animator/default.html

Responsibilities:
1. Involved in the product development cycle of animation software.
2. Helped engineers define technical specifications and validation standards.
3. The bridge of communication between the R&D, Art, PM, and marketing departments.
4. UX/UI design and organize usability testing events.
5. Defined Internal tool specifications and develop pipeline tool.
6. Make program tutorials and internal training.

Billion Computer Know News Advisor Company, Software Lecturer, Jul 2015 ~ Oct 2017

Teaching:
1. Autodesk Maya
2. Unity 3D with AR and VR
3. Video Editing and post-production

Cmie Design, Animator, May 2015 ~ Oct 2016

Integrated multimedia animation design related to museum curation and Interactive technology exhibition.
Mainly focused on multimedia animation design, interactive design and video shooting and production. In addition to visual design work, it also touches on the development of VR and AR develop.

Lin Pey Chwen Digital Art Lab, Research assistant, Nov 2014 ~ Dec 2019

Create digital art works with lab. 

Responsibilities: 1. Multimedia animation and visual effects. 

2. Video editing and post-production. 

3. Interactive system design and coding. 

4. Exhibition planning.

Education

National Taiwan University of Arts, (MFA), Department of Multimedia and Animation, 2015 ~ 2017

National Taiwan University of Arts, (BA), Department of Radio and Television, 2011 ~ 2015

Skills


UI/UX

Adobe XD / Sketch / Moqups / Balsamiq Mockups


Animation

MAYA / Blender / Cinema 4D / zBrush / iClone / Character Creator / Cartoon Animator / Key Shot / Vue xStream 


Cloud Service

Cloud Animator / Vyond / Powtoon /    Canva / Animaker / Draw.io


Programming

Unity 3D / Qt/QML / JavaScript / Html5 / CSS / Processing



Video Editing

Final Cut Pro X / Premiere / After Effects / Photoshop / Illustrator 


Sound Editing

Logic Pro X / Pro Tools

Autobiography


I am Sheng-Chieh Wang, a Technical Artist at a software company based in Taipei with extensive experience in Software Development and Visual Arts. My responsibilities in the company include product planning, software specification design, UX/UI design, and make product training tutorials. I was part of a team that developed a real-time animation production software, the world's first 2D motion capture platform, and interactive multimedia animation cloud service. 


Having been involved in the product development cycle of multiple products, I am experienced in the development of animation software. I have helped engineers define technical specifications and validation standards. As the main technical contact for the product development team, I acted as the bridge of communication between the R&D, Art, PM, and marketing departments. 


Since my past jobs required a vast amount of competitor analysis and technical research, I have developed excellent logical thinking skills and the ability to quickly learn any software. When faced with challenges or the unknown, I am not afraid to try different things. I enjoy identifying problems and developing solutions for them. 


I earned my MFA in New Media Arts from the Graduate School of Multimedia and Animation Arts of the National Taiwan University of Arts, where I was dedicated to creating with digital art. I am well-versed in film making and animation production and have basic programming proficiency. While attending school, my work was awarded the first prize at the 11th Digital Art Awards Taipei. I have been invited to exhibit my works around the world, gaining recognition internationally with selections to the 2016 Arte Laguna Prize, the Art Gallery at 2017 Siggraph Asia, and the 404 Festival in 2019, among others. 


Outside of work I love to create art. I have participated in various art exhibitions. During the creative process, I continue to gain new knowledge while experimenting with new technology.

Resume
Profile
Vfme1a8fhccrqzjfw66r

Sheng-Chieh Wang 王聖傑


I am Sheng-Chieh Wang, a Technical Artist at a software company based in Taipei with extensive experience in Software Development and Visual Arts. 


I'm familiar with product planning, software specification design and UX/UI design, I was part of a team that developed a real-time animation production software, the world's first 2D motion capture platform, and web animation service.


I was the First-Prize winner of the 11th Digital Art Awards Taipei. My work were selected for the 2016 Arte Laguna Prize, the 2017 Siggraph Asia Art Gallery, and the 2019 404 International Festival of Art and Technology. My works are invited to be exhibited domestically and internationally.

Technical Artist
Taipei,Taiwan
[email protected]

Awards

11th Digital Art Awards Taipei

First Award

11th Italy Venice Art Laguna Prize

Finalist

2017 Siggraph Asia Art Gallery

Finalist

2016 Siggraph Asia Art Gallery

Finalist

7th Digital Art Performance Awards

Finalist

3th EPAC International Multimedia and Animation Arts Competition 

Merit Award

15th Taoyuan Contemporary Arts Award

Honorable Mention

16th 404 International Festival of Art & Technology

Selected

15th 404 International Festival of Art & Technology

Selected

13th 404 International Festival of Art & Technology

Selected

Yo-Chang Art Museum Collection Awards"

Finalist

Job Experience (5-6 years)

Reallusion, Senior Technical Artist, Oct 2017 ~ Now

Achievement:
1. Cloud Animator- Web Animation Service
https://www.reallusion.com/cloudanimator/
2. Motion Live 2D- 2D Motion Capture Platform
https://www.reallusion.com/cartoon-animator/full-body-mocap/default.html
3. Cartoon Animator 4-Professional 2D Creativity & Animation Design
https://www.reallusion.com/cartoon-animator/default.html

Responsibilities:
1. Involved in the product development cycle of animation software.
2. Helped engineers define technical specifications and validation standards.
3. The bridge of communication between the R&D, Art, PM, and marketing departments.
4. UX/UI design and organize usability testing events.
5. Defined Internal tool specifications and develop pipeline tool.
6. Make program tutorials and internal training.

Billion Computer Know News Advisor Company, Software Lecturer, Jul 2015 ~ Oct 2017

Teaching:
1. Autodesk Maya
2. Unity 3D with AR and VR
3. Video Editing and post-production

Cmie Design, Animator, May 2015 ~ Oct 2016

Integrated multimedia animation design related to museum curation and Interactive technology exhibition.
Mainly focused on multimedia animation design, interactive design and video shooting and production. In addition to visual design work, it also touches on the development of VR and AR develop.

Lin Pey Chwen Digital Art Lab, Research assistant, Nov 2014 ~ Dec 2019

Create digital art works with lab. 

Responsibilities: 1. Multimedia animation and visual effects. 

2. Video editing and post-production. 

3. Interactive system design and coding. 

4. Exhibition planning.

Education

National Taiwan University of Arts, (MFA), Department of Multimedia and Animation, 2015 ~ 2017

National Taiwan University of Arts, (BA), Department of Radio and Television, 2011 ~ 2015

Skills


UI/UX

Adobe XD / Sketch / Moqups / Balsamiq Mockups


Animation

MAYA / Blender / Cinema 4D / zBrush / iClone / Character Creator / Cartoon Animator / Key Shot / Vue xStream 


Cloud Service

Cloud Animator / Vyond / Powtoon /    Canva / Animaker / Draw.io


Programming

Unity 3D / Qt/QML / JavaScript / Html5 / CSS / Processing



Video Editing

Final Cut Pro X / Premiere / After Effects / Photoshop / Illustrator 


Sound Editing

Logic Pro X / Pro Tools

Autobiography


I am Sheng-Chieh Wang, a Technical Artist at a software company based in Taipei with extensive experience in Software Development and Visual Arts. My responsibilities in the company include product planning, software specification design, UX/UI design, and make product training tutorials. I was part of a team that developed a real-time animation production software, the world's first 2D motion capture platform, and interactive multimedia animation cloud service. 


Having been involved in the product development cycle of multiple products, I am experienced in the development of animation software. I have helped engineers define technical specifications and validation standards. As the main technical contact for the product development team, I acted as the bridge of communication between the R&D, Art, PM, and marketing departments. 


Since my past jobs required a vast amount of competitor analysis and technical research, I have developed excellent logical thinking skills and the ability to quickly learn any software. When faced with challenges or the unknown, I am not afraid to try different things. I enjoy identifying problems and developing solutions for them. 


I earned my MFA in New Media Arts from the Graduate School of Multimedia and Animation Arts of the National Taiwan University of Arts, where I was dedicated to creating with digital art. I am well-versed in film making and animation production and have basic programming proficiency. While attending school, my work was awarded the first prize at the 11th Digital Art Awards Taipei. I have been invited to exhibit my works around the world, gaining recognition internationally with selections to the 2016 Arte Laguna Prize, the Art Gallery at 2017 Siggraph Asia, and the 404 Festival in 2019, among others. 


Outside of work I love to create art. I have participated in various art exhibitions. During the creative process, I continue to gain new knowledge while experimenting with new technology.