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4-6 years
6-10 years
10-15 years
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資深工程師 @NOKIA
2020 ~ Present
python 後端工程師
Within one month
python
Django
Flask
Employed
Full-time / Interested in working remotely
4-6 years
崑山科技大學
資訊工程系
Avatar of Jian Liu.
Active
Avatar of Jian Liu.
Active
Senior Backend Engineer @TURING SPACE 美商圖靈
2024 ~ Present
Staff Backend Engineer
Within one month
劉建宏 Jian Liou 一個樂於分享、喜愛滑雪的軟體工程師 “ Fake it till you make it. ” linkedin.com/in/jianliou/ github.com/JianLiu666 [email protected], Taiwan 工作經歷 電子遊戲部門經理, 天堂遊戲有限公司, 台北市 2022//08 Go/ArangoDB/MySQL/MongoDB/Redis/gRPC/NATS/ELK/Grafana/Sentry/GCP 導入壓
Microservices
RESTful WebServices
Game Development
Employed
Not open to opportunities
Full-time / Interested in working remotely
6-10 years
國立勤益科技大學
資訊工程所
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Golang Developer @Binance
2021 ~ Present
後端工程師
More than one year
golang
Docker
RESTful WebServices
Employed
Full-time / Interested in working remotely
6-10 years
國立雲林科技大學
資訊管理系
Avatar of Michel Ferreira.
Avatar of Michel Ferreira.
Tech Engineering Specialist @C6 Bank
2021 ~ Present
Tech Engineering Specialist
Within one month
Michel Ferreira da Silva Tech Lead Java/Kotlin Engineer [email protected] Phone:Goiânia, Goiás, Brazil Work Experience Tech Lead Java/Kotlin Engineer • C6 Bank [Tech Engineering Specialist] As a pivotal member of the CRM team at C6 Bank, I drive the entire lifecycle of development and support for multiple high-traffic applications, managing an average of 20 million daily requests. My role extends beyond just coding; I lead a team of 4-5 skilled engineers, guiding them through complex challenges and strategizing optimal solutions for real-world problems. Here
Java / Kotlin
RDBMS (MySql
Postgres
Full-time / Remote Only
6-10 years
Federal University of Goias
Conputer Information Systems

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Definition of Reputation Credits

Technical Skills
Specialized knowledge and expertise within the profession (e.g. familiar with SEO and use of related tools).
Problem-Solving
Ability to identify, analyze, and prepare solutions to problems.
Adaptability
Ability to navigate unexpected situations; and keep up with shifting priorities, projects, clients, and technology.
Communication
Ability to convey information effectively and is willing to give and receive feedback.
Time Management
Ability to prioritize tasks based on importance; and have them completed within the assigned timeline.
Teamwork
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Leadership
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Within one month
Software Engineer
Logo of TURING SPACE 美商圖靈.
TURING SPACE 美商圖靈
2024 ~ Present
台灣台北市
Professional Background
Current status
Employed
Job Search Progress
Not open to opportunities
Professions
Software Engineer, System Architecture, Technical Manager
Fields of Employment
Games, Computer Networking, Software
Work experience
6-10 years
Management
I've had experience in managing 15+ people
Skills
Microservices
RESTful WebServices
Game Development
Team Management
Golang
Python
MySQL
MongoDB
ArangoDB
Redis
NATS
GCP
Languages
Chinese
Native or Bilingual
English
Fluent
Job search preferences
Positions
Staff Backend Engineer
Job types
Full-time
Locations
台灣台北市
Remote
Interested in working remotely
Freelance
No
Educations
School
國立勤益科技大學
Major
資訊工程所
Print


劉建宏 Jian Liou


 一個樂於分享、喜愛滑雪的軟體工程師

“ Fake it till you make it. ”

工作經歷

電子遊戲部門經理, 天堂遊戲有限公司, 台北市 2022/05 - 2023/08

Go/ArangoDB/MySQL/MongoDB/Redis/gRPC/NATS/ELK/Grafana/Sentry/GCP

  • 導入壓力測試框架模擬不同的線上情境,分析並提升核心業務處理能力至 20,000 QPS
  • 導入不停機部署持續改善發佈流程,已降低約 10% 例行性維護花費時間
  • 優化 ArangoDB AQL,提升約 40% 報表查詢速度
  • 管理人數約 25-30 人,負責訂定部門目標、工作職掌、職級晉升門檻與整合跨部門資源

電子遊戲部門後端組組長, 天堂遊戲有限公司, 台北市 2020/09 - 2022/05

Go/NodeJS/Python/ArangoDB/Redis/gRPC/NATS/ELK/Grafana/GCP

  • 導入整合測試框架改善測試流程,將系統可用性提升至 99.8%
  • 整合 ELK、Grafana 與 APM,即時監控系統狀況、預測負載與降低故障排除時間
  • 管理人數約 10-15 人,負責安排開發時程、規劃組員職涯發展與定期舉辦讀書會

資深後端工程師, 天堂遊戲有限公司, 台北市 2020/05 - 2020/09

Go/MySQL/ArangoDB/Redis/gRPC/NATS/Kafka/GCP

  • 上線 9 款遊戲(撲克牌、麻將、老虎機等),主要負責遊戲模組化、機器人配對與風險控制
  • 從零開始開發遊戲伺服器框架,設計分散式架構將客戶端的 WebSocket 連線服務與遊戲核心服務彼此解耦
  • 優化算牌核心邏輯,提升 90% 計算撲克牌與麻將牌型時的處理速度

軟體工程師, 光晨科技有限公司, 台中市 2018/07 - 2020/01

Go/JavaScript(Cocos Creator)/MySQL/Redis/Consul/AWS

  • 上線 16 款 HTML5 網頁棋牌與骰子遊戲,提供 PVE 與 PVP 遊戲模式
  • 從零開始開發遊戲伺服器框架,包含遊戲模組化、WebSocket 連線管理與資料傳輸協定
  • 從零開始開發機器人配對服務與數據分析,提供即時數據監控與風險控制工具

共同創辦人/軟體工程師, wooSeven Studio, 台中市 2017/01 - 2018/04

PHP/Python/C++/Go/MySQL/MariaDB/GCP

  • 與不同客戶(電商、保險、餐飲業等) 需求訪談,協助導入電子化流程、銷售分析、自動化行銷工具等
  • 負責專案分配、前後端開發與伺服器維運

學歷

國立勤益科技大學 資訊工程所, 台中市 2014 - 2016

C++/C#/Python/MATLAB/OpenCV/BVLC Caffe/NVIDIA DIGITS/TensorFlow

  • 碩士論文: 深度學習應用即時車況偵測於嵌入式平台
  • 產學合作: 撲克牌辨識系統、即時條碼辨識系統、車牌辨識App、AR試衣鏡
Resume
Profile


劉建宏 Jian Liou


 一個樂於分享、喜愛滑雪的軟體工程師

“ Fake it till you make it. ”

工作經歷

電子遊戲部門經理, 天堂遊戲有限公司, 台北市 2022/05 - 2023/08

Go/ArangoDB/MySQL/MongoDB/Redis/gRPC/NATS/ELK/Grafana/Sentry/GCP

  • 導入壓力測試框架模擬不同的線上情境,分析並提升核心業務處理能力至 20,000 QPS
  • 導入不停機部署持續改善發佈流程,已降低約 10% 例行性維護花費時間
  • 優化 ArangoDB AQL,提升約 40% 報表查詢速度
  • 管理人數約 25-30 人,負責訂定部門目標、工作職掌、職級晉升門檻與整合跨部門資源

電子遊戲部門後端組組長, 天堂遊戲有限公司, 台北市 2020/09 - 2022/05

Go/NodeJS/Python/ArangoDB/Redis/gRPC/NATS/ELK/Grafana/GCP

  • 導入整合測試框架改善測試流程,將系統可用性提升至 99.8%
  • 整合 ELK、Grafana 與 APM,即時監控系統狀況、預測負載與降低故障排除時間
  • 管理人數約 10-15 人,負責安排開發時程、規劃組員職涯發展與定期舉辦讀書會

資深後端工程師, 天堂遊戲有限公司, 台北市 2020/05 - 2020/09

Go/MySQL/ArangoDB/Redis/gRPC/NATS/Kafka/GCP

  • 上線 9 款遊戲(撲克牌、麻將、老虎機等),主要負責遊戲模組化、機器人配對與風險控制
  • 從零開始開發遊戲伺服器框架,設計分散式架構將客戶端的 WebSocket 連線服務與遊戲核心服務彼此解耦
  • 優化算牌核心邏輯,提升 90% 計算撲克牌與麻將牌型時的處理速度

軟體工程師, 光晨科技有限公司, 台中市 2018/07 - 2020/01

Go/JavaScript(Cocos Creator)/MySQL/Redis/Consul/AWS

  • 上線 16 款 HTML5 網頁棋牌與骰子遊戲,提供 PVE 與 PVP 遊戲模式
  • 從零開始開發遊戲伺服器框架,包含遊戲模組化、WebSocket 連線管理與資料傳輸協定
  • 從零開始開發機器人配對服務與數據分析,提供即時數據監控與風險控制工具

共同創辦人/軟體工程師, wooSeven Studio, 台中市 2017/01 - 2018/04

PHP/Python/C++/Go/MySQL/MariaDB/GCP

  • 與不同客戶(電商、保險、餐飲業等) 需求訪談,協助導入電子化流程、銷售分析、自動化行銷工具等
  • 負責專案分配、前後端開發與伺服器維運

學歷

國立勤益科技大學 資訊工程所, 台中市 2014 - 2016

C++/C#/Python/MATLAB/OpenCV/BVLC Caffe/NVIDIA DIGITS/TensorFlow

  • 碩士論文: 深度學習應用即時車況偵測於嵌入式平台
  • 產學合作: 撲克牌辨識系統、即時條碼辨識系統、車牌辨識App、AR試衣鏡