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Taipei City, Taiwan
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Past
Senior Marketing Specialist @ASUS Cloud Corporation
2017 ~ 2023
行銷企劃專員
Within one month
Data-Driven Marketing
Critical thinking
Handling pressure
Unemployed
Ready to interview
Full-time / Interested in working remotely
4-6 years
National Kaohsiung First University of Science and Technology
Applied English
Avatar of 邱琪晴.
Avatar of 邱琪晴.
Past
行銷策略顧問 @Northwest Education Access
2023 ~ Present
網路行銷、數位行銷、產品行銷
Within one month
communication. [email protected] || Chi-Ching (Sunny) Chiu Skills Digital Marketing Problem solving SEO Strategy WordPress Adobe Creative suite Google Analytics Tableau Figma JavaScript Microsoft 365 Work experience Marketing Strategy Consultancy. Northwest Education Access 01/present @Seattle, USA • Develop multimedia marketing strategies for email, social media, and events to enhance student engagement. Establish regular Instagram content to strengthen the brand image and create new templates for A/B tests. •Track and analyze Instagram data performance to support digital marketing decisions. Created and revamped Instagram copywriting and visual content that increased by
Word
PowerPoint
Google Drive
Unemployed
Ready to interview
Full-time / Interested in working remotely
4-6 years
University of Washington
communication-digital media
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Avatar of the user.
Associate Marketing Manager @Acer Inc.
2023 ~ Present
Business Intelligence, Data Analyst, Strategy Planning
Within one month
Word
PowerPoint
Excel
Employed
Open to opportunities
Full-time / Interested in working remotely
6-10 years
Tamkang University (淡江大學)
國際企業學系
Avatar of Meng-Lin Rau.
Avatar of Meng-Lin Rau.
Assistant Marketing Manager @Lenovo
2020 ~ Present
行銷企劃主管/PM/產品經理/活動專案管理
Within one month
levels. Monitor and analyze share of voice and provide solution to optimize brand preference and consideration •Support sales team to initiate campaigns and amplify promotions to maximize sales target. •360° integrated marketing planning/execution, collaborating with both online & offline sales partners. •Lead external agency (PR, social, digital media buy, etc) for strategic planning and execution. Enhance brand value and achieve business objective while pay attention on budget controlling. •Cross functional and cross cultural communication & collaboration between APAC regional team •Supervise junior marketers and oversee overall marketing results Senior Global Product Marketing • ASUS AugFeb 2020
Product Marketing Strategy
Brand Positioning Strategies
Project Management
Employed
Open to opportunities
Full-time / Interested in working remotely
6-10 years
EDHEC Business School
Marketing/Marketing Management, General
Avatar of Ginter.
Avatar of Ginter.
全端工程師 @鈦坦科技
2024 ~ 2024
資深前端工程師
Within one month
Project development: Front-end project production , Unity Android App Technical research:AI, Web3, Web AR FebJun 2021 Software Engineer Artgital Responsible for creating interactive games for physical advertising campaigns. Project development: Front-end project production , Unity , Back-end project production Technical research: Kuka robotic arms Education Shih Hin University Digital Media Art DesignProject EHS A front-end platform created using Vue 3, Vite, TypeScript, and Tailwind, assisting factories in displaying environmental safety-related information. Project in progress. Due to NDA,the image is for illustration purposes only. Avatar Creator Created using Vue 2, customized assembly of
HTML/CSS
TailwindCSS
JavaScript
Employed
Full-time / Interested in working remotely
4-6 years
世新大學 Shih Hin University
數位多媒體設計
Avatar of Johnny Tseng.
Avatar of Johnny Tseng.
行銷顧問 @台中醫美診所
2022 ~ Present
business development director商業發展總監/企劃總監/數位行銷總監/產品營運總監/商業發展
Within one month
Johnny Tseng Account Director Taipei City, Taiwan 在4A廣告代理商工作超過10年,橫跨廣代與媒代的職涯,讓我具備品牌策略、行銷、數位操作和媒體投放等技能。2017年開始深耕電商領域,累計投放金額超過5億。豐富的客戶類別經驗,讓我快速切換不同產業。過去一年則累積了豐
Word
PowerPoint
Excel
Employed
Full-time / Interested in working remotely
6-10 years
輔仁大學 Fu Jen Catholic University
中國文學系, 廣告傳播系
Avatar of Kyo Wenyen.
Offline
Avatar of Kyo Wenyen.
Offline
3DVFX Artist @香港商泥巴娛樂有限公司台灣分公司
2020 ~ Present
3D特效美術
Within one year
古文彥 Kyo 3D VFX Artist Taipei,TW [email protected]年04月03日、38 years old QQ:School KSU, Information Management Department,2004年 6月年 6月 Asia University,Digital Media Design Department,2009年 6月年 6月 Experience Neobards Entertainment / 3D VFX Artist 。 2020年3月~至今 作品: RESIDENT EVIL ReVerse 、Mobile Game. 1.Character Effect。2.Environment Effect。 九鳳數位娛樂有限公司 / 3D VFX Artist 。 2019年7月~2020年3月 作
Unity3D
Unreal Engine 4
Photoshop
Employed
Full-time / Interested in working remotely
4-6 years
崑山科技大學
Department of Information Management
Avatar of Phoebe Chen.
Avatar of Phoebe Chen.
Senior UI/UX Designer @CuboAi 智慧寶寶攝影機_雲云科技股份有限公司
2023 ~ Present
Senior Ui Designer
Within one month
台版的小紅書,主打年輕人的社群平台市場,並且透過匿名與活潑的發問機制,即時解決年輕人的問題。 2016 // 02 Advanced UI Designer PIXNET Digital Media Corporation 痞客邦年到痞客邦展開了新的工作型態,與更多的團隊成員共同開發專案,執行過美妝 StyleMe 的專屬 App 設計,也經歷了
Adobe Photoshop
Adobe Illustrator
Sketch
Employed
Not open to opportunities
Full-time / Interested in working remotely
6-10 years
Birmingham City University
Visual Communication
Avatar of the user.
Avatar of the user.
Assistant Manager @dentsu X 貝立德股份有限公司
2015 ~ Present
Assistant Manager
More than one year
Traditional Media
Digital Media
Strategic Media Planning
Full-time / Interested in working remotely
6-10 years
Southern Cross University, Australia
Bachelor of Business in Hospitality Management
Avatar of Jack.
UX Researcher/Designer
Within one year
Advertising Project Manager • LiTV MayJuly 2022 Created and managed timelines for web-based and CTV-based advertising projects. Collaborate daily in one-on-one discussions with ad-ops, content operators, designers, and frontend & backend developers to prioritize, problem-solve and update project status. Sr. UX Researcher • PIXNET Digital Media Corporation MaySep 2020 Brought users' voices to the development teams: recruited, and facilitated weekly user interview sessions; planned, designed, and contracted out the equipment for interview & observation rooms. Improved the UX guidelines for advertisements on the company website; planned the Google Analytics events and analyzed the collected
Usability Testing
User Interviews
Google Analytics
Employed
Not open to opportunities
Full-time / Interested in working remotely
More than 15 years
Bentley University
Human Factors in Information Design

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Technical Skills
Specialized knowledge and expertise within the profession (e.g. familiar with SEO and use of related tools).
Problem-Solving
Ability to identify, analyze, and prepare solutions to problems.
Adaptability
Ability to navigate unexpected situations; and keep up with shifting priorities, projects, clients, and technology.
Communication
Ability to convey information effectively and is willing to give and receive feedback.
Time Management
Ability to prioritize tasks based on importance; and have them completed within the assigned timeline.
Teamwork
Ability to work cooperatively, communicate effectively, and anticipate each other's demands, resulting in coordinated collective action.
Leadership
Ability to coach, guide, and inspire a team to achieve a shared goal or outcome effectively.
Within one year
3DVFX Artist @ 香港商泥巴娛樂有限公司台灣分公司
Logo of 香港商泥巴娛樂有限公司台灣分公司.
香港商泥巴娛樂有限公司台灣分公司
2020 ~ Present
Taipei City, Taiwan
Professional Background
Current status
Employed
Job Search Progress
Professions
Game Artist
Fields of Employment
Video Games
Work experience
6-10 years work experience (4-6 years relevant)
Management
I've had experience in managing 1-5 people
Skills
Unity3D
Unreal Engine 4
Photoshop
Languages
Chinese
Native or Bilingual
Job search preferences
Positions
3D特效美術
Job types
Full-time
Locations
Remote
Interested in working remotely
Freelance
No
Educations
School
崑山科技大學
Major
Department of Information Management
Print
Tviy2upmlex4ff2ig9lf

古文彥 Kyo                  

3D VFX Artist Taipei,TW

[email protected]

+886 926367137

1984年04月03日、38 years old

QQ:2899266919

School

KSU, Information Management Department,2004年 6月 - 2008年 6月

Asia University,Digital Media Design Department,2009年 6月 - 2013年 6月 

 Experience

Neobards Entertainment3D VFX Artist

2020年3月~至今

作品:RESIDENT EVIL ReVerse、Mobile Game.

1.Character Effect。2.Environment Effect。

九鳳數位娛樂有限公司3D VFX Artist

2019年7月~2020年3月

作品:Casual game

1.Character Effect。2.Environment Effect。

Neobards Entertainment/ 3D VFX Artist

2017年10月~2019年6月

作品:Casual gameProject Resistance

1.Character Effect。2.Environment Effect。3.Lighting。

XAC Entertainment/ Senior VFX 3D Artist

2015年10月~2017年5月

作品:Outsourcing case、西游伏魔记、FF15 PE。

1.Character Effect。2.Environment Effect。3.Team leader

Chinesegamer/ 3D VFX Artist

2014年10月~2015年8月

作品:黃易派來的

1.Character Effect。2.Environment Effect。


Paragraph image 06 00@2x 87e77cbcc732097bbd3c1ea0cc62ddde26e5adb1eceee8497e66e58206763cfd
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Paragraph image 06 02@2x 3081b368fb6b38d988063c1300041f0c2b0cb92aae2fac6f55abc21c8e235124
Screenshot
Projects 01 00@2x 9a5a97084c8e268ae3725d8e03654d1815ae2eb597b59c292ae4d0beffa7b703

PortfolioLink

Software


Paragraph image 04 00@2x 0a60eca693a10c928b852fbc59ecb80f69e59f0d26acd4c74f39c7f256369567
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Paragraph image 06 02@2x 3081b368fb6b38d988063c1300041f0c2b0cb92aae2fac6f55abc21c8e235124

自我介紹

        將近八年的特效日子裡,黃易派來的(手遊)是我第一款製作的武俠遊戲,也是我人生中第一個作品。對我來說,這是我生涯的開 始。但學長在我進公司後的三個月跟我說了一句:「我覺得你可以。」就丟下我一個人離職出國玩了。         

        在黃易派來的這將近一年的製作時間裡,我的工作包含了跟企劃的溝通、跟程式的溝通、跟製作人的溝通、跟動作美術的溝 通、跟主美術的溝通和特效的製作。這些經歷磨練了我的心態、我的技術和時間的掌控,讓我更懂的如何在有限的時間內做好分內的事。                 

        離開中華網龍之後,輾轉到了樂陞科技美術館。正巧進入了開發後期的手遊「西遊(台灣)」,正式上線後更名「西游伏魔 記。」為玩家操控的角色「牛魔王」製作技能特效。在西游的專案裡待的時間不長,但製作的特效是目前為止最滿意的。專案的 學長給我很多的自由度去製作特效,雖然還有一些硬體上的限制導致特效並非完美,但仍然可以讓整個動態更完整、演出更華 麗、表現更豐富。也因為這個專案,讓我受到了更多人的肯定,也讓我的信心提高了不少。但也因此,在西游還未全部做完的情 況之下,我被分派到了另一個專案:「FF15 PE。」                    

        在FF15 PE專案裡,我擔任特效組長,這是我第一次擔綱組長這個角色,很新奇、很新鮮、很有趣,彷彿時間已經不再是自己 的,永遠有開不完的會、討論不完的功能、寫不完的文件、看不完的進度和永遠不夠多的時間。我必須要在很零星的時間做份內 的事,這也是開啟了我的加班生涯。第一次當組長的生疏讓我需要更多的時間去處理事情,也學到了很多當組員時學不到的事 情。不過最重要的是,在這將近兩年的時間裡,和如同大家庭般的成員,一起完成了這個專案,大家加班的辛苦終於有了結果。

       泥巴娛樂又是另外ㄧ段體驗。由於人力的不足,一個人要當兩個人用,一種職能要當兩種職能用。在這裡我學到了基本打光的技巧及觀念。透過不同職能的練習,看到了以往在做特效時看不到的東西,對整個場景視覺的呈現有更深入一層的體悟。

       在這將近八年的特效生涯裡,經驗不斷提升。但我仍然知曉自己所知有限,還有很多的技術和技巧要學習。因此,在 下班時間以及休假時,在家看教學求進步,保持著學習的態度,永遠保持職場競爭力。

Resume
Profile
Tviy2upmlex4ff2ig9lf

古文彥 Kyo                  

3D VFX Artist Taipei,TW

[email protected]

+886 926367137

1984年04月03日、38 years old

QQ:2899266919

School

KSU, Information Management Department,2004年 6月 - 2008年 6月

Asia University,Digital Media Design Department,2009年 6月 - 2013年 6月 

 Experience

Neobards Entertainment3D VFX Artist

2020年3月~至今

作品:RESIDENT EVIL ReVerse、Mobile Game.

1.Character Effect。2.Environment Effect。

九鳳數位娛樂有限公司3D VFX Artist

2019年7月~2020年3月

作品:Casual game

1.Character Effect。2.Environment Effect。

Neobards Entertainment/ 3D VFX Artist

2017年10月~2019年6月

作品:Casual gameProject Resistance

1.Character Effect。2.Environment Effect。3.Lighting。

XAC Entertainment/ Senior VFX 3D Artist

2015年10月~2017年5月

作品:Outsourcing case、西游伏魔记、FF15 PE。

1.Character Effect。2.Environment Effect。3.Team leader

Chinesegamer/ 3D VFX Artist

2014年10月~2015年8月

作品:黃易派來的

1.Character Effect。2.Environment Effect。


Paragraph image 06 00@2x 87e77cbcc732097bbd3c1ea0cc62ddde26e5adb1eceee8497e66e58206763cfd
Paragraph image 06 01@2x 13ec779ca27733557a5d2830d84049bfdfc54edd6ade36ee5766eea97298cf4a
Paragraph image 06 02@2x 3081b368fb6b38d988063c1300041f0c2b0cb92aae2fac6f55abc21c8e235124
Screenshot
Projects 01 00@2x 9a5a97084c8e268ae3725d8e03654d1815ae2eb597b59c292ae4d0beffa7b703

PortfolioLink

Software


Paragraph image 04 00@2x 0a60eca693a10c928b852fbc59ecb80f69e59f0d26acd4c74f39c7f256369567
Paragraph image 04 01@2x d7b528f9ab8e34777562695011fbbc2a4f3f28d8b47f4c8e57ee7c3410afdfa8
Paragraph image 06 00@2x 87e77cbcc732097bbd3c1ea0cc62ddde26e5adb1eceee8497e66e58206763cfd
Paragraph image 06 01@2x 13ec779ca27733557a5d2830d84049bfdfc54edd6ade36ee5766eea97298cf4a
Paragraph image 06 02@2x 3081b368fb6b38d988063c1300041f0c2b0cb92aae2fac6f55abc21c8e235124

自我介紹

        將近八年的特效日子裡,黃易派來的(手遊)是我第一款製作的武俠遊戲,也是我人生中第一個作品。對我來說,這是我生涯的開 始。但學長在我進公司後的三個月跟我說了一句:「我覺得你可以。」就丟下我一個人離職出國玩了。         

        在黃易派來的這將近一年的製作時間裡,我的工作包含了跟企劃的溝通、跟程式的溝通、跟製作人的溝通、跟動作美術的溝 通、跟主美術的溝通和特效的製作。這些經歷磨練了我的心態、我的技術和時間的掌控,讓我更懂的如何在有限的時間內做好分內的事。                 

        離開中華網龍之後,輾轉到了樂陞科技美術館。正巧進入了開發後期的手遊「西遊(台灣)」,正式上線後更名「西游伏魔 記。」為玩家操控的角色「牛魔王」製作技能特效。在西游的專案裡待的時間不長,但製作的特效是目前為止最滿意的。專案的 學長給我很多的自由度去製作特效,雖然還有一些硬體上的限制導致特效並非完美,但仍然可以讓整個動態更完整、演出更華 麗、表現更豐富。也因為這個專案,讓我受到了更多人的肯定,也讓我的信心提高了不少。但也因此,在西游還未全部做完的情 況之下,我被分派到了另一個專案:「FF15 PE。」                    

        在FF15 PE專案裡,我擔任特效組長,這是我第一次擔綱組長這個角色,很新奇、很新鮮、很有趣,彷彿時間已經不再是自己 的,永遠有開不完的會、討論不完的功能、寫不完的文件、看不完的進度和永遠不夠多的時間。我必須要在很零星的時間做份內 的事,這也是開啟了我的加班生涯。第一次當組長的生疏讓我需要更多的時間去處理事情,也學到了很多當組員時學不到的事 情。不過最重要的是,在這將近兩年的時間裡,和如同大家庭般的成員,一起完成了這個專案,大家加班的辛苦終於有了結果。

       泥巴娛樂又是另外ㄧ段體驗。由於人力的不足,一個人要當兩個人用,一種職能要當兩種職能用。在這裡我學到了基本打光的技巧及觀念。透過不同職能的練習,看到了以往在做特效時看不到的東西,對整個場景視覺的呈現有更深入一層的體悟。

       在這將近八年的特效生涯裡,經驗不斷提升。但我仍然知曉自己所知有限,還有很多的技術和技巧要學習。因此,在 下班時間以及休假時,在家看教學求進步,保持著學習的態度,永遠保持職場競爭力。