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4-6 years
6-10 years
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Avatar of Okis Chuang.
Avatar of Okis Chuang.
Engineering Manager @foodpanda
2022 ~ Present
Director Of Engineering
Within one month
initiative deriving 15% of reduction in payment failures for subscription to decrease churn. Saved ~60% engineering bandwidth for operation by automating daily routines e.g. bulk revocation Led the Test Automation initiative, significantly enhancing test coverage by 70%-92% across the platform. Led the service re-architecture and domain decomposition to augment the autonomy of three teams. Cultivated an engaged team with a high eNPS score of +47, surpassing the organization's average. Engineering Manager • Hahow - MayJune 2022 I created more channels and opportunities for people to learn online, making knowledge more accessible
Microservices Architecture
Scalability Design
Database design
Employed
Ready to interview
Full-time / Interested in working remotely
10-15 years
National Central University
Computer Information Management
Avatar of the user.
Avatar of the user.
ERP資訊工程師-ERP Software Engineer @南茂科技股份有限公司 ChipMOS TECHNOLOGIES
2022 ~ Present
Engineer, SA, SD, Data Analyst, PM
Within one month
C#
Java
WebMethods
Employed
Open to opportunities
Full-time / Interested in working remotely
6-10 years
國立成功大學 National Cheng Kung University
Industrial and Information Management
Avatar of the user.
Avatar of the user.
Backend Engineer @DAZN Amsterdam
2020 ~ 2023
Senior Software Engineer
Within three months
Distributed Architecture
Web Development
ETL
Employed
Open to opportunities
Full-time / Remote Only
6-10 years
National Tsing Hua University
Philosophy
Avatar of Wen Chun-I.
Avatar of Wen Chun-I.
Backend @胡了資訊
2023 ~ Present
Software Engineer / Backend Engineer
Within one month
Backend Lead • 樂榮科技股份有限公司 四月九月 2022 Node.js、JavaScript、.NET Core、MongoDB、MsSQL / MySQL、AWS、Jenkins、Docker、CI/CD Job Description: 1.Took over online product and restructured legacy code to optimize it for distributed architecture. 2.Reduced code dependence and upgraded unit-test coverage to ensure that the product could handle an average of about 30,000 players online, with a peak value of about 50,000 players at the same time. 3.Designed a new poker game using
Rust
Node.js
TypeScript
Employed
Not open to opportunities
Full-time / Interested in working remotely
6-10 years
Fju Jen Catholic University
Math
Avatar of Justin.
Avatar of Justin.
Tech Leader / Senior Full-stack Engineer @Alphacore Technology lnc. 天昕科技股份有限公司
2023 ~ 2024
資深後端工程師
Within one month
Club Platform Role : Tech Leader Skills :Gin ( go、Vue.js (Quasar)、Mysql 8 、Docker 、 Nats Mq 、AWS 、Redis 、ElasticSearch 1.1. Integrate team resources and expertise to define clear technical directions and decisions, promoting the smooth progression of the project and continuous technological innovationPlan and design a distributed operating system targeting high availability and scalability to ensure fault tolerance and efficient utilization of resourcesConstruct a distributed system architecture along with the underlying infrastructure to support rapid business growth and agilityImplement continuous integration and continuous deployment (CI/CD) processes to enhance development efficiency and automate testing and
MySQL
Docker
CI/CD
Employed
Open to opportunities
Full-time / Interested in working remotely
4-6 years
南台科技大學
電子工程
Avatar of alex chen.
Avatar of alex chen.
Past
Senior Software Engineer @KaiOS Technologies, Inc.
2021 ~ 2023
Sr. Backend Engineer, Sr. Software Engineer, Backend Team Leader
Within one month
陳冠廷 - Alex Chen Phone:email: [email protected] Backend software engineer with strong background more than 9+ years of experience in designing and developing high-performance software solutions. With expertise in Java Spring Boot, distributed systems, micro-services architecture, distributed systems that leverage Message Queue (MQ) systems and in-memory databases, my experience in architecting such systems has led to improved system performance, scalability, and responsiveness, making them well-suited for demanding real-time applications. Work Experience KaiOS Technologies Sr. Software Engineer • 2021//07 KaiCloud is a microservice system.
Java
Python
Spring Boot
Unemployed
Open to opportunities
Full-time / Interested in working remotely
6-10 years
Tajen University
Bachelor Of Computer Science
Avatar of Jamis Liao.
Avatar of Jamis Liao.
C# Senior Engineer @portto 門戶科技 | Blocto
2022 ~ Present
資深工程師
Within one month
解決⽅法,只有現狀最適合的結解決⽅式,在符合有 限資源的前提下解決問題才是最重要的。 Lead Engineer New Taipei City,TW [email protected] Skills Architecture Distributed System,High-Traffic system, Cache architecture, Queue system, SDK design Program Language C#, JaveScript, Action Script, Shell Script, PowerShell, CI\CD, Infrastructure Jenkins, Docker, Azure, AWS, GCP, Infra as Code Work Experience portto Capital Inc. , C# Senior Engineer , May 2022 ~ 負責區塊鏈
C# & .NET
.net core
Azure
Employed
Not open to opportunities
Full-time / Interested in working remotely
10-15 years
朝陽科技大學資訊工程所
資工
Avatar of the user.
Avatar of the user.
Senior Full-Stack Engineer @Migo 熱鬧點科技
2022 ~ Present
Backend developer/Full-stack developer
Within one month
專案管理
git版本控制系統
GitLab
Employed
Not open to opportunities
Full-time / Remote Only
6-10 years
元智大學
資訊工程
Avatar of doog hsiao.
Avatar of doog hsiao.
tech lead @aurora tech
資深系統分析師
More than one year
System Report System Backtest & Hypertune for Trading System System devops Tech Lead in Aurora Tech ,DecOct.2020 Leading a team of 15 people to jointly develop financial trading platforms, gaming , and back-end management systems. Planing the use of different system architectures and frameworks. Improve and implement distributed system architecture design Compare the advantages and disadvantages of different tools and apply to the existing system Plan and adjust the data structure of different databases (redis, sql, mongo) and message broker Plan and assign team work Assist team members with the Algorithm design Tech meeting with team members
Employed
Full-time / Interested in working remotely
4-6 years
國立台灣大學
資訊工程
Avatar of Oliver Broughton.
Offline
Avatar of Oliver Broughton.
Offline
Game Developer @Tap4fun
2020 ~ 2021
More than one year
Oliver Broughton olib.dev Software Engineer I am a software engineer and games developer with 4+ YOE in the mobile games industry. My strong core engineering skills and versatile approach has allowed me to work with some amazing people on a wide range of projects including, mobile AR, robotics and real-time microservices. I am currently looking to make an impact on meaningful products beyond the games industry with an interest in low-latency systems, microservices and distributed system architecture. Work Experience MayJune 2021 Game Developer tap4fun Bangkok, TH Responsible for technical R&D and
C++
C#
Java
Not open to opportunities
Full-time / Interested in working remotely
4-6 years
Sheffield Hallam University
Games Software Development

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More than one year
Software Engineer
Tap4fun
2020 ~ 2021
London, UK
Professional Background
Current status
Job Search Progress
Not open to opportunities
Professions
Back-end Engineer
Fields of Employment
Software
Work experience
4-6 years
Management
None
Skills
C++
C#
Java
Spring Boot
Unity3D
Scrum
CI/CD
Kubernetes
Kafka
Languages
Job search preferences
Positions
Job types
Full-time
Locations
Remote
Interested in working remotely
Freelance
No
Educations
School
Sheffield Hallam University
Major
Games Software Development
Print

Oliver Broughton                                                                                                 olib.dev     

Software Engineer

I am a software engineer and games developer with 4+ YOE in the mobile games industry.

My strong core engineering skills and versatile approach has allowed me to work with some amazing people on a wide range of projects including, mobile AR, robotics and real-time microservices.

I am currently looking to make an impact on meaningful products beyond the games industry with an interest in low-latency systems, microservices and distributed system architecture.

Work Experience

May 2020 - June 2021

Game Developer

tap4fun

Bangkok, TH

  • Responsible for technical R&D and developing gameplay prototypes for future IP.
  • Acted as a technical adviser for the art and design team in the Bangkok studio.
  • Developed and optimised new graphics shaders for tap4fun's existing title, Kingdom Guard.

April 2019 - May 2020

Game Programmer - Full Stack

RingZero Game Studio

Bangkok, TH

  • Worked on the full stack of a 1M+ downloads live service casino game for mobile platforms.
  • Developed a real-time node.js multiplayer game. This was scaled by utilising Kafka and Kubernetes.
  • Designed and implemented new REST APIs for the game with Java Spring Boot.
  • Optimised key performance bottlenecks with the Unity client to take the game from 30 to 60fps.
  • Advocated, designed, and helped to implement a Jenkins CI pipeline for the Unity client.

August 2018 - March 2019

Game Developer

Reach Robotics

Bristol, GB

  • Worked within an agile team to deliver the Mekamon 2.0 mobile AR game.
  • Utilised a BLE API to develop new gameplay mechanics that incorporated the physical robot and the Unity game.
  • Collaborated with a lead artist in the development of a 3D interactive lore mode.
  • Automated the robot calibration process to reduce game setup time.

September 2016 - August 2018

World Travel

 

  • Travelled to various countries in Southeast / East Asia whilst working as a freelance software engineer and developing personal projects.

October 2015 - September 2016

Mobile Games Developer

  • Designed and developed games for mobile platforms within a small team.
  • Release titles for iOS and Android.

Education

2013 - 2014

Sheffield Hallam University

MSc Games Software Development

Distinction

2009 - 2012

University of Essex

BSc Computing Solutions 

First Class Honours

Skills

  • Java
  • C#
  • C++
  • Spring Boot
  • Unity3D
  • OpenGL
  • Graphics
  • Android
  • Kafka
  • Docker
  • Kubernetes
  • Git
Resume
Profile

Oliver Broughton                                                                                                 olib.dev     

Software Engineer

I am a software engineer and games developer with 4+ YOE in the mobile games industry.

My strong core engineering skills and versatile approach has allowed me to work with some amazing people on a wide range of projects including, mobile AR, robotics and real-time microservices.

I am currently looking to make an impact on meaningful products beyond the games industry with an interest in low-latency systems, microservices and distributed system architecture.

Work Experience

May 2020 - June 2021

Game Developer

tap4fun

Bangkok, TH

  • Responsible for technical R&D and developing gameplay prototypes for future IP.
  • Acted as a technical adviser for the art and design team in the Bangkok studio.
  • Developed and optimised new graphics shaders for tap4fun's existing title, Kingdom Guard.

April 2019 - May 2020

Game Programmer - Full Stack

RingZero Game Studio

Bangkok, TH

  • Worked on the full stack of a 1M+ downloads live service casino game for mobile platforms.
  • Developed a real-time node.js multiplayer game. This was scaled by utilising Kafka and Kubernetes.
  • Designed and implemented new REST APIs for the game with Java Spring Boot.
  • Optimised key performance bottlenecks with the Unity client to take the game from 30 to 60fps.
  • Advocated, designed, and helped to implement a Jenkins CI pipeline for the Unity client.

August 2018 - March 2019

Game Developer

Reach Robotics

Bristol, GB

  • Worked within an agile team to deliver the Mekamon 2.0 mobile AR game.
  • Utilised a BLE API to develop new gameplay mechanics that incorporated the physical robot and the Unity game.
  • Collaborated with a lead artist in the development of a 3D interactive lore mode.
  • Automated the robot calibration process to reduce game setup time.

September 2016 - August 2018

World Travel

 

  • Travelled to various countries in Southeast / East Asia whilst working as a freelance software engineer and developing personal projects.

October 2015 - September 2016

Mobile Games Developer

  • Designed and developed games for mobile platforms within a small team.
  • Release titles for iOS and Android.

Education

2013 - 2014

Sheffield Hallam University

MSc Games Software Development

Distinction

2009 - 2012

University of Essex

BSc Computing Solutions 

First Class Honours

Skills

  • Java
  • C#
  • C++
  • Spring Boot
  • Unity3D
  • OpenGL
  • Graphics
  • Android
  • Kafka
  • Docker
  • Kubernetes
  • Git