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De 4 a 6 años
6-10 años
10-15 años
Más de 15 años
Avatar of 楊程皓 (Yang, Cheng-Hao).
Avatar of 楊程皓 (Yang, Cheng-Hao).
Senior Android engineer @GOGOX
2022 ~ Presente
Android Developer
En un mes
and video viewing ap p in Zenfone Java Python Transfer learning - MobileNet Trained UserProfile model by mobileNet with Transfer Learning - age & gender estimator Designed a function sharing inferred parameters to SDK & Settings teams to implement new features ROG Phone SDK - providing main function of ROG Phone and controlling accessories for Unity developer Unity3D Kotlin C# JNI Handled input event from ROG Kunai Gamepad with customized operations Designed APIs for Unity game developers for CPU boosting & Aura Light controls Built an app to demonstrate the main functions of ROG Phone - let Unity developers easily understand Intern • Institute for Information Industry
Android Development
Design Pattern
Git
Empleado
No está abierto a oportunidades
A tiempo completo / Interesado en trabajar a distancia
6-10 años
National Taiwan University of Science and Technology
Eletronic Engineering
Avatar of the user.
Avatar of the user.
Past
資深 Unity 工程師 @香港商台灣邏輯媒體科技有限公司台灣分公司
2021 ~ 2022
Senior Unity Developer
En un mes
Database Administration
Software Development
Game Development
Desempleado
A tiempo completo / Sólo a distancia
6-10 años
National United University
Bachelor of Engineering-BE Computer Science
Avatar of Admor Aguilar.
Avatar of Admor Aguilar.
Studio Director / Technical Director @All Aboard Learning
2022 ~ Presente
Senior Software Engineer
Más de un año
Admor Aguilar • Game Developer (Unity, Unreal) with more than 5 years of experience . • Done projects for PC, Mobile (Android/iOS), VR/AR • Scalable Architectures , Optimization , UI , Gameplay • Programming is one of the greatest superpower humanity can have. It's also an art, and so one should always put their best so that when you zoom out you'll be able to see and say "what a beautiful piece of technology". Game Developer Manila, Philippines [email protected] Skills & Expertise Main Programming: C#, C++ Sub Programming Languages: HTML5, CSS
Unity
C#
Scalable Architectures
Empleado
A tiempo parcial / Interesado en trabajar a distancia
De 4 a 6 años
De La Salle - College of Saint Benilde
Information Technology Specialized in Game Design and Development
Avatar of Osman Yılmaztürk.
Avatar of Osman Yılmaztürk.
Past
Full Stack Unity Game Developer @Dikpal Studio
2020 ~ 2020
Mid-Senior level developer
Más de un año
will improve myself to do quality work until I die. Mid Level Unity Game Developer Isparta, TR [email protected] Skills Game Development •Unity / Blender / Audacity / Photopea •C# / C •VR APIs and integration •Databases (SQL) •Networking (Photon ) •Arduino Work Experience Dikpal Studio, Unity Game Developer, May 2020 ~ June 2020 Developing artificial intelligence for simulation games. Writing necessary in-game tools. To do literature research. Coding the main mechanics. RHM INTERACTIVE OÜ, Unity Game Developer (Freelancer), Feb 2020 ~ May 2020 I took care of completing all the games from
Unity
C#
C
Desempleado
No está abierto a oportunidades
A tiempo completo / Sólo a distancia
De 4 a 6 años
Pamukkale Üniversitesi
Lisans Derecesi Bilgisayar Mühendisliği
Avatar of the user.
Avatar of the user.
Unity Developer @Game Tap Studios
2019 ~ Presente
Más de un año
Unity3D
Autodesk Maya
Adobe Photoshop
A tiempo completo / Interesado en trabajar a distancia
6-10 años
Bahaudin Zakriya University Multan
Computer Science, Information Technology
Avatar of Oliver Broughton.
Avatar of Oliver Broughton.
Game Developer @Tap4fun
2020 ~ 2021
Más de un año
RingZero Game Studio Bangkok, TH Worked on the full stack of a 1M+ downloads live service casino game for mobile platforms. Developed a real-time node.js multiplayer game. This was scaled by utilising Kafka and Kubernetes. Designed and implemented new REST APIs for the game with Java Spring Boot. Optimised key performance bottlenecks with the Unity client to take the game from 30 to 60fps. Advocated, designed, and helped to implement a Jenkins CI pipeline for the Unity client. AugustMarch 2019 Game Developer Reach Robotics Bristol, GB Worked within an agile
C++
C#
Java
No está abierto a oportunidades
A tiempo completo / Interesado en trabajar a distancia
De 4 a 6 años
Sheffield Hallam University
Games Software Development
Avatar of 鍾孟儒.
Avatar of 鍾孟儒.
Unity工程師 @樂玩遊戲股份有限公司
2019 ~ 2019
Front-end、VR/AR Development、Software Developer(Game/Web/App)、Unity Developer
En el plazo de dos meses
大學 資訊科學與工程學系 •修習實作課程,如App開發、OpenGL程式設計、網頁開發、Python程式設計等。 自學Unity3D,積極參與各種校外活動如Game Jam、TGDF、台中數發協會等。 曾擔任學校資訊社的Unity講師。 重點專案: Student Game Jam - 串燒騎士 : 大二時與他校夥伴報名參與,使用Unity開發
C#
Swift/iOS
Web Development
Empleado
Abierto a oportunidades
A tiempo completo / Interesado en trabajar a distancia
De 4 a 6 años
國立中興大學
資訊科學與工程學系
Avatar of 陳育羣.
Avatar of 陳育羣.
負責人 @烏浪設計開發有限公司
2019 ~ Presente
Front-end、VR/AR Development、Software Developer(Game/Web/App)、Unity Developer
En un año
陳育羣 Chen, Yu-Chun Founder of Ulan Newmedia Studio https://ulan.tw [email protected] Make visible what, without you, might perhaps never have been seen. – Robert Bresson I possess a strong curiosity in interdisciplinary knowledge, with my primary expertise spanning across electronics, software development, interactive design, and new media art. I am passionate about exploring various possibilities during the processes of analysis, deconstruction, and reconstruction, implementing them into practice while managing risks effectively. Skill Unity3D Game Engine C#, C++, Node-Red Arduino, ESP-32, Raspberry Pi
c#
C++
Arduino
Empleado
No está abierto a oportunidades
A tiempo completo / Interesado en trabajar a distancia
De 4 a 6 años
國立台北藝術大學
新媒體藝術, 互動藝術
Avatar of the user.
Avatar of the user.
Past
Software Engineer @17LIVE
2022 ~ 2024
Game Developer, Technical Game Designer, Game Programmer, Interactive Developer
En un mes
C#
UNITY
Desempleado
Listo para la entrevista
A tiempo completo / Interesado en trabajar a distancia
6-10 años
National ChengChi University (NCCU)
Computer Science
Avatar of 張愷珉 / Kevin Chang.
Avatar of 張愷珉 / Kevin Chang.
VR developer @HyperBot Studio
2021 ~ Presente
Unity Developer, VR/AR Program Manager
En un mes
張愷珉 / Kevin Chang Mobile Game developer [email protected] Taipei City, Taiwan I firmly believe that “ It is the happiness experience that multimedia technology could bring to the world that matters . " • Experienced game front-end development with 8-year record of success in mobile/VR/web platforms. • Helping analyze over 10 Unity products and provide solutions with strong analytical and problem-solving skills • Clear communication in different job types in 4 big global teams and start-ups and knowing multi-language (Mandarine, English, Japanese) • Received 9 industry awards for developing successful
Unity3D
Jenkins
VR/AR
Empleado
Abierto a oportunidades
A tiempo completo / Interesado en trabajar a distancia
6-10 años
國立嘉義大學
DEDM

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Technical Skills
Specialized knowledge and expertise within the profession (e.g. familiar with SEO and use of related tools).
Problem-Solving
Ability to identify, analyze, and prepare solutions to problems.
Adaptability
Ability to navigate unexpected situations; and keep up with shifting priorities, projects, clients, and technology.
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Ability to convey information effectively and is willing to give and receive feedback.
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Ability to prioritize tasks based on importance; and have them completed within the assigned timeline.
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Ability to work cooperatively, communicate effectively, and anticipate each other's demands, resulting in coordinated collective action.
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Más de un año
Sr. iOS Developer @ Grupo Salinas
Grupo Salinas
2022 ~ Presente
Mexico
Professional Background
Situación actual
Progreso en la búsqueda de empleo
Professions
iOS Developer
Fields of Employment
Experiencia laboral
De 4 a 6 años
Management
Ninguno
Habilidades
Swift
cocoapods
Xcode
git
IOS Development
push notifications
English
Spanish
crash analytics
semantic versioning
AutoLayout
VIPER
Objective-C
Idiomas
Job search preferences
Posición
iOS Developer
Tipo de trabajo
A tiempo completo
Ubicación
A distancia
Interesado en trabajar a distancia
Freelance
Educación
Escuela
Instituto Tecnológico Superior de Uruapan
Mayor
Computer Engineering
Imprimir

Orlando Vergara

I'm a young developer with 11months of experience in the professional scene. I have knowledge in different programming languages, Swift and Java being my best. I'm ready to take on any task that I can do and ready to learn to become a better developer and software professional.

iOS Developer
Uruapan, MX
[email protected]


iOS Developer

February, 2018 - Present


Donau Morgen Inc.

I'm in charge of designing, coding and testing applications for iOS devices.

Some technologies I'm using in my current project: 
 - Crash analytics with Sentry.io
 - Semantic Versioning
 - Push Notifications with Batch.com

 - REST API web service

 - Git with bitbucket

Unity Developer

June, 2017 - August, 2017

UPIICSA

I participated in the development of an educational VR game using the Unity game engine.

Things I did in that project:
 - Scripting 

 - UI Design
 - Map Design

Student Researcher

June, 2016 - August, 2016


UNAM

I did a scientific internship via Programa Delfín in the summer of 2016, my research topic was: "Development of an Expert System for viral diseases identification"


Technologies I used in that project: 

 - Java

 - SWI-Prolog

 - Netbeans


Instituto Tecnológico Superior de Uruapan

Bachelor in Computer Systems Engineering.

2013 - 2018

Angelo State University

Intensive English Course.

2016 - 2016

Resume
Perfil

Orlando Vergara

I'm a young developer with 11months of experience in the professional scene. I have knowledge in different programming languages, Swift and Java being my best. I'm ready to take on any task that I can do and ready to learn to become a better developer and software professional.

iOS Developer
Uruapan, MX
[email protected]


iOS Developer

February, 2018 - Present


Donau Morgen Inc.

I'm in charge of designing, coding and testing applications for iOS devices.

Some technologies I'm using in my current project: 
 - Crash analytics with Sentry.io
 - Semantic Versioning
 - Push Notifications with Batch.com

 - REST API web service

 - Git with bitbucket

Unity Developer

June, 2017 - August, 2017

UPIICSA

I participated in the development of an educational VR game using the Unity game engine.

Things I did in that project:
 - Scripting 

 - UI Design
 - Map Design

Student Researcher

June, 2016 - August, 2016


UNAM

I did a scientific internship via Programa Delfín in the summer of 2016, my research topic was: "Development of an Expert System for viral diseases identification"


Technologies I used in that project: 

 - Java

 - SWI-Prolog

 - Netbeans


Instituto Tecnológico Superior de Uruapan

Bachelor in Computer Systems Engineering.

2013 - 2018

Angelo State University

Intensive English Course.

2016 - 2016