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軟體工程師
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後端工程師 @天堂遊戲有限公司
2022 ~ 2022
軟體工程師
Within six months
C#.NET development
c# windows form
C# ASP.NET
Employed
Not open to opportunities
Full-time / Interested in working remotely
6-10 years
黎明技術學院
電機工程系
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研發部經理與副理 @鴻越資訊
2014 ~ Present
軟體工程師
More than one year
C#
ASP.NET MVC
Windows Forms Application
Not open to opportunities
Full-time / Interested in working remotely
6-10 years
國立中山大學
會計學分班
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System Analyst @億力資訊股份有限公司
2016 ~ 2018
軟體工程師
More than one year
C#
Git-flow
C# .Net MVC
Employed
Not open to opportunities
Full-time / Interested in working remotely
6-10 years
健行科技大學
資訊管理
Avatar of 王韋智.
Avatar of 王韋智.
軟體工程師 @鴻銘資訊有限公司
2020 ~ Present
軟體工程師
Within one month
js Bootstrap 後端技術/資料庫 擅長 c# .Net/Web Form/Telerik Dapper Linq PostgreSQL MySQL PHP/Smarty 接觸過/略懂 Node.js Python 其他技能 .Net Console 主控台程式 Windows Forms VBA-Excel Git Redis 技能 工作經歷 鴻銘資訊有限公司, 軟體工程師, Aug~ 現在 於此公司任職軟體工程師,於此公司使用 C# 開發及
html + css + javascript
JQuery
C#
Employed
Ready to interview
Full-time / Interested in working remotely
4-6 years
國立勤益科技大學
資訊管理系
Avatar of 蔡慶泓.
Avatar of 蔡慶泓.
系統分析師 @翱騰國際科技股份有限公司
2022 ~ Present
軟體工程師
Within one month
率過久,系統提升效率約98%和自製side Project幫助客服人員縮減流程醫院與客服間的工作時間。 Mail : [email protected] 電話 :技能 Backend Programming Languages : C# Front end Development Languages : React , TypeScript , JavaScript , jQuery, CSS, Bootstrap 4, Webpack5 Framework : .NET Core, ASP.NET MVC, Web Forms, Windows Forms, Console Application RDBMS : MSSQL, MySQL, Oracle Testing Tools : xUnit Version Control : Git, SVN CI/CD : Azure Cloud Platform : Azure 工作經歷
HTML + CSS
JavaScript
C#.NET development
Employed
Open to opportunities
Full-time / Interested in working remotely
4-6 years
明新科技大學
電子工程系
Avatar of Eugene Su.
Avatar of Eugene Su.
系統分析師 @新光商業銀行股份有限公司
2019 ~ Present
軟體工程師
Within six months
Eugene Su With more then 10 years in software development. Focusing on back-end system development using C#, I am seeking for senior software developer position utilizing best experiences. Well-experienced in requirement interview, system analysis and design software system architect skills. Senior Software Developer Taipei,Taiwan Skills Summary Languages C# Python Framework asp.net mvc5 asp.net web api2 asp.net core web asp.net core web api windows form xamarin.forms Front-end javascript jquery vue.js angular webpack npm Database sql server oracle maria db Server
ASP.NETMVC
ASP.NET Web API
vue.js
Employed
Full-time / Interested in working remotely
10-15 years
長庚大學
資訊工程
Avatar of 陳育成.
Avatar of 陳育成.
軟體工程師 @NTT DATA Taiwan
2022 ~ Present
軟體工程師
Within one month
需求開發新功能,新功能包含電匯批次產生、勞保勾稽、電匯短撥溢撥計算、各類統計報表等...。 使用技術 C#、ASP.NET Web Forms、Microsoft SQL Server、JavaScript、jQuery 陽信銀行不動產鏈上投資平台 工作內容 開發資產交易的chaincode。 使用Hyperledger Fabric Client SDK for Node.js來開發API讓寫C#
C#
ASP.NET Core
JavaScript
Employed
Ready to interview
Full-time / Interested in working remotely
6-10 years
崑山科技大學
電腦與通訊系
Avatar of 邱國華.
Avatar of 邱國華.
資深JAVA工程師 @智誠科技
2020 ~ 2021
軟體工程師
Within one year
等功能。 以Python開發影音串流、資料庫資訊、檔案傳輸等RESTFul API。 開發系統測試程式,進行單元測試與整合測試 。 ➤ W431鋼胚 辨識系統(C#) 使用Windows Forms建立使用者操作平台,提供即時監控畫面、當前辨識結果與查詢相關歷史資訊。 開發存取mysql 資料庫 、Logr機制、圖
C++
C
JAVA
Employed
Full-time / Interested in working remotely
4-6 years
國立嘉義大學
資訊工程系
Avatar of Alucard Lu.
Avatar of Alucard Lu.
Android platform engineer @璟昇科技股份有限公司-美商ID TECH台灣分公司
2023 ~ Present
軟體工程師
Within one month
audio functions ( SOF, ALSA and customization ). Audio driver porting and audio issue fixing ( USB audio, BT , speaker and headphone ). Basic Audio EQ/DRC and volume tuning and integration. System stability testing and issue fixing. Audio 3rd party effect porting. ChromiumOS knowledge base development. Windows application tool design and develop for Audio verification and testing. (C#) Audio testing tool implement in bash. Razer senior software engineer, July 2020 ~ March 2022 Android application development Integration with Razer's & Google could service ( Razer SSO, Silver API, Google Fit ) Razer watch face for Razer
C/C++
JAVA
kotlin
Employed
Open to opportunities
Full-time / Interested in working remotely
6-10 years
朝陽科技大學
資訊工程
Avatar of River Wang (Sheng Chuan Wang).
Active
Avatar of River Wang (Sheng Chuan Wang).
Active
Senior Unity developer @IGG.inc 創連科技有限公司
2021 ~ Present
軟體工程師
Within one month
Game Engine Development (Irrlicht: OpenGL / OpenGL ES) Game Client Development (Timeline for in-Game Storytelling) Rendering Quality and Performance Tuning (Shadow Mapping / Hardware Skinning / Normal Mapping) Mobile Game App (iOS/Android) Development (Video Player / iOS ReplayKit) FX Editor Tool Development (Technical Artist Development: Timeline Editor, Shaders) Product (iOS & Android): OrbitSaga (Japan) / OrbitLegends (International) Associate Researcher • National Center for High Performance Computing OctSeptScientific Visualization (Clip Plane / Scalar Fields / Vector Fields / Volume Rendering) Medical Surgical Planning (80+ Use Cases for Clinical Cranioplasty) Computational Analysis Assistant Tool Windows GUI pr...
C
C++
C#
Employed
Open to opportunities
Full-time / Interested in working remotely
More than 15 years
National Taiwan Ocean University, Institute of Computer Science and Engineering
Computer Science and Engineering

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Problem-Solving
Ability to identify, analyze, and prepare solutions to problems.
Adaptability
Ability to navigate unexpected situations; and keep up with shifting priorities, projects, clients, and technology.
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Within one month
Senior Software Engineer
Logo of IGG.inc 創連科技有限公司.
IGG.inc 創連科技有限公司
2021 ~ Present
Kaohsiung City, 台灣
Professional Background
Current status
Employed
Job Search Progress
Open to opportunities
Professions
Unity Game Developer
Fields of Employment
Software
Work experience
More than 15 years
Management
I've had experience in managing 1-5 people
Skills
C
C++
C#
Python
OpenGL
OpenGL ES
Direct3D
Unity
IEC 62304
WPF
Git
Graphics
MVC
MVVM
URP
Languages
Chinese
Native or Bilingual
English
Intermediate
Job search preferences
Positions
軟體工程師
Job types
Full-time
Locations
台灣高雄
Remote
Interested in working remotely
Freelance
Yes, I freelance in my spare time
Educations
School
National Taiwan Ocean University, Institute of Computer Science and Engineering
Major
Computer Science and Engineering
Print

River Wang (Sheng Chuan Wang)

Senior Software Engineer

  Kaohsiung City, Taiwan

I'm a passionate game developer with expertise in computer graphics technology.

NCHC: Developed 'CranMed' application for cranioplasty planning, utilized in over 80 clinical cases.

MOREGEEK Co.: Focused on game engine development and quality/performance tuning. Successfully launched 'OrbitSaga' and 'OrbitLegends' on GooglePlay and the AppStore in 2015.

IGG: Specialize as a Unity engine expert in mobile game development, focusing on game client AI logics, DLC via Addressables, rendering, performance optimization especially on memory management. In 2022, 'Spinscapes' was launched on both the AppStore and GooglePlay. Additionally, I gladly mentor junior colleagues in the fields of computer graphics and software development.

         https://riveranb.github.io/riverfolio/

WORK EXPERIENCE

Senior Unity developer  •  IGG.inc

Sept. 2021 - Present

Game Client Development:
Unity Engine dev(tools & game-client): Addressables asset system, FairyGUI, Animancer, BehaviorDesigner, UniTask, URP, ...
Computer Graphics
Mobile Game Performance Optimization (FPS & memory)
Product (iOS & Android): Spinscapes

Senior Software Engineer  •  Mars Semiconductor

Jan. 2021 - Aug. 2021

Javascript and WebGL using three.js

Senior Software Engineer  •  Soteria Biotech

Jan. 2018 - Dec. 2020

WPF Programming (NoesisGUI)
Image Processing (SimpleITK)
Unity Engine Development (URP)
Software Test/Validation
IEC 62304 for Software Engineering
Lead Software Development (Define requirements, architecture, Q.A.)
Product: Soteria DcmRecons

Senior Software Engineer  •  DELTA

Apr. 2017 - Dec. 2017

IEC 62304 Documents for Software Engineering
Surveys OGRE (v2.1 Data Oriented Technology) & OpenCASCAD

Senior Software Engineer  •  Moregeek Entertainment

Sept. 2011 - Mar. 2017

Computer Graphics Techniques (OpenGL / Direct3D)
Game Engine Development (Irrlicht: OpenGL / OpenGL ES)
Game Client Development (Timeline for in-Game Storytelling)
Rendering Quality and Performance Tuning (Shadow Mapping / Hardware Skinning / Normal Mapping)
Mobile Game App (iOS/Android) Development (Video Player / iOS ReplayKit)
FX Editor Tool Development (Technical Artist Development: Timeline Editor, Shaders)
Product (iOS & Android): OrbitSaga (Japan) / OrbitLegends (International)

Associate Researcher  •  National Center for High Performance Computing

Oct. 2005 - Sept. 2011

Scientific Visualization (Clip Plane / Scalar Fields / Vector Fields / Volume Rendering)
Medical Surgical Planning (80+ Use Cases for Clinical Cranioplasty)
Computational Analysis Assistant Tool
Windows GUI programming (MFC / wxWidgets / Java)
Computer Graphics Rendering (Order-Independent Transparent Rendering)

Education

National Taiwan Ocean University, Institute of Computer Science and Engineering

Computer Science and Engineering

2003 - 2005

National Taiwan Ocean University, Computer Science Department

Computer Science

1999 - 2003

SKILLS


  • C/C++/C#/Python
  • Graphics/OpenGL/OpenGL ES/Direct3D
  • Unity & URP
  • IEC 62304
  • WPF
  • MVC/MVVM

PRODUCTS


  • Medical (Cranioplasty Planning)
  • Mobile games (OrbitSATA, SpinScapes)
Resume
Profile

River Wang (Sheng Chuan Wang)

Senior Software Engineer

  Kaohsiung City, Taiwan

I'm a passionate game developer with expertise in computer graphics technology.

NCHC: Developed 'CranMed' application for cranioplasty planning, utilized in over 80 clinical cases.

MOREGEEK Co.: Focused on game engine development and quality/performance tuning. Successfully launched 'OrbitSaga' and 'OrbitLegends' on GooglePlay and the AppStore in 2015.

IGG: Specialize as a Unity engine expert in mobile game development, focusing on game client AI logics, DLC via Addressables, rendering, performance optimization especially on memory management. In 2022, 'Spinscapes' was launched on both the AppStore and GooglePlay. Additionally, I gladly mentor junior colleagues in the fields of computer graphics and software development.

         https://riveranb.github.io/riverfolio/

WORK EXPERIENCE

Senior Unity developer  •  IGG.inc

Sept. 2021 - Present

Game Client Development:
Unity Engine dev(tools & game-client): Addressables asset system, FairyGUI, Animancer, BehaviorDesigner, UniTask, URP, ...
Computer Graphics
Mobile Game Performance Optimization (FPS & memory)
Product (iOS & Android): Spinscapes

Senior Software Engineer  •  Mars Semiconductor

Jan. 2021 - Aug. 2021

Javascript and WebGL using three.js

Senior Software Engineer  •  Soteria Biotech

Jan. 2018 - Dec. 2020

WPF Programming (NoesisGUI)
Image Processing (SimpleITK)
Unity Engine Development (URP)
Software Test/Validation
IEC 62304 for Software Engineering
Lead Software Development (Define requirements, architecture, Q.A.)
Product: Soteria DcmRecons

Senior Software Engineer  •  DELTA

Apr. 2017 - Dec. 2017

IEC 62304 Documents for Software Engineering
Surveys OGRE (v2.1 Data Oriented Technology) & OpenCASCAD

Senior Software Engineer  •  Moregeek Entertainment

Sept. 2011 - Mar. 2017

Computer Graphics Techniques (OpenGL / Direct3D)
Game Engine Development (Irrlicht: OpenGL / OpenGL ES)
Game Client Development (Timeline for in-Game Storytelling)
Rendering Quality and Performance Tuning (Shadow Mapping / Hardware Skinning / Normal Mapping)
Mobile Game App (iOS/Android) Development (Video Player / iOS ReplayKit)
FX Editor Tool Development (Technical Artist Development: Timeline Editor, Shaders)
Product (iOS & Android): OrbitSaga (Japan) / OrbitLegends (International)

Associate Researcher  •  National Center for High Performance Computing

Oct. 2005 - Sept. 2011

Scientific Visualization (Clip Plane / Scalar Fields / Vector Fields / Volume Rendering)
Medical Surgical Planning (80+ Use Cases for Clinical Cranioplasty)
Computational Analysis Assistant Tool
Windows GUI programming (MFC / wxWidgets / Java)
Computer Graphics Rendering (Order-Independent Transparent Rendering)

Education

National Taiwan Ocean University, Institute of Computer Science and Engineering

Computer Science and Engineering

2003 - 2005

National Taiwan Ocean University, Computer Science Department

Computer Science

1999 - 2003

SKILLS


  • C/C++/C#/Python
  • Graphics/OpenGL/OpenGL ES/Direct3D
  • Unity & URP
  • IEC 62304
  • WPF
  • MVC/MVVM

PRODUCTS


  • Medical (Cranioplasty Planning)
  • Mobile games (OrbitSATA, SpinScapes)