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4-6 years
6-10 years
10-15 years
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Avatar of 陳閔致.
Past
外包-全端工程師 @艾力克電機
2023 ~ 2023
前端工程師、後端工程師、全端工程師
Within two months
題,並且使用Grafana將資料圖示化呈現。 田茂智能互聯股份有限公司, 駐點工程師, 2022/04 ~ 2022/06 駐點在客戶公司主要維護使用JSP撰寫的ERP系統。 主要處理舊系統設計不良以及前公司處理該系統時有些地方沒有同步更新到的問題,平時也需即時處
Word
Excel
程式設計
Unemployed
Ready to interview
Intern / Interested in working remotely
4-6 years
國立雲林科技大學
資訊管理系
Avatar of 吳庭蓁.
Avatar of 吳庭蓁.
Senior Associate / Senior Full Stack Developer @資誠聯合會計師事務所 (PwC Taiwan)
2022 ~ Present
後端工程師、全端工程師
Within one month
吳庭蓁 Wu Ting Zhen - Full Stack Developer 國立聯合大學 - 資訊工程學系現職:資誠聯合會計師事務所金融事業部團隊。 全端實務經驗: 頁面切板、Restful API、Table設計和 SQL 撰寫。客戶端建置稽核系統、建置公司 ERP 系統並負責 SSO 微服務。 協作能力: 善於團隊協作,可於前後端合作中
vue2.js
JavaScript
HTML5
Employed
Ready to interview
Full-time / Interested in working remotely
6-10 years
國立聯合大學
資訊工程系
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Avatar of the user.
Android 軟體工程師 @Lafresh益欣資訊
2019 ~ Present
Android App Developer
Within one month
Android Development
IOS Development
Java
Employed
Ready to interview
Full-time / Interested in working remotely
6-10 years
國立成功大學
工程科學所(在讀)
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Avatar of the user.
Research And Development Engineer @Nityo Infotech
2022 ~ Present
前端/後端/軟體/全端工程師
Within one month
Java EE
JavaScript
JQuery AJAX
Employed
Ready to interview
Full-time / Interested in working remotely
4-6 years
Asia University (TW)
媒體、傳播、新聞相關學科
Avatar of 溫永靖.
Avatar of 溫永靖.
襄理 @中國信託商業銀行
2022 ~ Present
軟體工程師
Within one month
效能,並制定開發規範提升程式碼品質。隨著系統架構轉向微服務,學習了maven與SpringBoot進行快速開發與部署,並導入Vue替代傳統JSP。不斷在家自學,強化工作上的應用技能。 SD角色: 在SD角色中,負責日常系統變更需求,同時擔任專案SD,主導資料庫設計、程
Employed
Ready to interview
Full-time / Interested in working remotely
6-10 years
National Chengchi University
資訊科學系
Avatar of Aken.
Avatar of Aken.
Past
Java Senior Backend Engineer @Alliance 聯訊網路
2021 ~ 2024
Java Senior Backend Engineer
Within one month
the completion of mission objectives. Establishing effective channels of cooperation and communication is my consistent approach. I look forward to continuing to contribute my value and positive energy to the team in the future. Tech Stack Java, Spring MVC, Spring Boot, Spring Security, Spring Data JPA, Hibernate JSP/Servlet, JSF, JavaScript, JQuery, AngularJs Redis, Apache POI, iReport, ActiveMQ, Quartz, Tomcat, Maven, Gradle, Git, Subversion Oracle, Oracle procedure, MySQL, MariaDB, MongoDB, Docker, Jenkins, JvisualVM, Shell Script, HAProxy, Nginx, vSphere Work Experience Java Senior Backend Engineer • Alliance NovApry 6m) Acting as the product project lead, my responsibilities entail
Java
JavaScript
JQuery
Unemployed
Ready to interview
Full-time / Interested in working remotely
10-15 years
Asia University (TW)
資訊與設計學系
Avatar of the user.
Avatar of the user.
Soft Engineer @銓鍇國際股份有限公司
2023 ~ Present
java程式開發
Within one month
Java EE
JavaScript / ES6 / jQuery
JBoss Application Server
Employed
Ready to interview
Full-time / Interested in working remotely
4-6 years
東南科技大學
資訊科技與通訊學系
Avatar of 胡庭愷.
Avatar of 胡庭愷.
Past
Frontend Engineer @IT Project Co., Ltd.
2020 ~ 2024
Software Programmer
Within one month
NoSQL (MongoDB, Redis) 作業系統 Linux (ubuntuLTS) 語言能力 英文 - 流暢 ( 多益715 ) 其他 Git Docker Travis CI 專案 - Daily RFQ 開發時間:2022/11 ~ 現在 團隊成員:3 人 使用技術:Java、JSP 翻新環鴻內部使用的詢價系統,包含修改詢價流程、產出報價分析報表,並協助系統設計部份的技術指導及資料庫資料
Java
Spring MVC
jQuery
Unemployed
Ready to interview
Full-time / Interested in working remotely
4-6 years
National Chung Cheng University
Computer Science and Information Engineering
Avatar of 陳伯旭.
Avatar of 陳伯旭.
軟體工程師 @Eunodata
2022 ~ Present
軟體工程師
Within one month
試其他廠商開發的系統(奈米投)。 中華電信 - 政府採購系統(無障礙網頁) - 將舊系統 Struts 改寫為 Spring Boot 使用技術:Javascript(ES5)、CSS、HTML5、jQuery、Java、Oracle SQL、JSP、JSTL、SpringBoot、JasperReports 學歷中國科技大學 資訊管理系 推薦 Richard Brown Title Lorem ipsum dolor sit amet, consectetuer adipiscing elit, sed diam nonummy nibh euismod tincidunt ut laoreet dolore magna aliquam erat volutpat. Ut wisi enim ad minim veniam
JavaScript
Java
jQuery
Employed
Ready to interview
Full-time / Interested in working remotely
6-10 years
國立台北科技大學 NTUT
Java & Android 人才培育專班
Avatar of 李先生.
Within one month
器化服務佳 Restful API佳 使用L iquidbase佳 使用GitLab-CI佳 [email protected] https://taiwanjava.blogspot.com/201 6/05/blog-post_30.html zeraluxSkill Front-End BootStrap ( RWD ) Jquery AJAX JavaScript JSP CSS / HTML Vue (a little & SSR) thymeleaf (a little & SSR) Back-End SpringBoot Struts / SpringMVC Mybatis / Mybatis-Plus / JPA Reddison / Restful API Liquidbase Swagger Maven CodeIgniter (php) Apache poi Golang / Gin / Gorm docker Other Oracle OCPJP 7 / OCPJWCD 5 認證
Golang
Java
php
Employed
Ready to interview
Full-time / Interested in working remotely
6-10 years

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Within six months
專案管理高級工程師/專案技術經理TPM @ 台灣網路認證(TWCA)
台灣網路認證(TWCA)
2021 ~ Present
台灣台北市
Professional Background
Current status
Employed
Job Search Progress
Professions
FAE Engineer, Unreal Developer, Technical Manager
Fields of Employment
Software, SaaS / Cloud Services, Internet
Work experience
2-4 years
Management
I've had experience in managing 1-5 people
Skills
C
C++
c#
Java
JavaScript
jsp
HTML
SQL
OpenCV
OpenGL
Android
Unity3D
Optix Ray tracing
optix
Arduino
Unreal Engine 4
Studio One
Logic ProX
Google Cardboard
HTC vive
steamVR
Blender
日文檢定N2
JPLT N2
python
Virtual Reality
Shaders
shader
CUDA
perforce
C#
Postman
MSSQL
PostgreSQL
Languages
Chinese
Native or Bilingual
English
Fluent
Japanese
Fluent
Job search preferences
Positions
軟體工程師
Job types
Full-time
Locations
Taipei, 台灣, Tōkyō, 東京都日本, Osaka, 大阪府日本, Taipei City, 台灣
Remote
Interested in working remotely
Freelance
Yes, I freelance in my spare time
Educations
School
國立台灣師範大學
Major
資訊工程
Print
Profile 03 00@2x

Cheng-Hao, Wang 王正皓

I was born in 1994. I consider myself a responsible software engineer with a wide variety of talents. Passionate about VR and Software Development.
Seeking to leverage first-hand experience with game technology and wide spectrum of IT knowledge and tech skills at new company.

Taipei ,TW
0952-927-917
[email protected]

Skills


Programming

  • C / C++ / C# / Java 
  •  Android 
  • Javascript / JSP 
  • Unity / Unreal 
  • MySQL / MS SQL
  • OpenCV 
  • OpenGL / Ray tracing / Shader


Computer Graphic

  • OpenCV 
  • OpenGL 
  • Ray tracing (Optix CUDA) / Shader (OpenGL GLSL) 
  • SteamVR 
  • Unity 
  • Unreal 


Interen

  • Full-time Intern when senior. 
  • Used JSP / JavaScript / Html to develop the web page in Web team. 
  • Helped Semantic Analysis team to analyze the keywords accuracy and make reports.


Other

  • JPLT N2 Pass (Japanese)
  • FAE / PM Experience

Work Experience

TWCA, Technology Program Manager, Sep 2021 ~ Now

Responsible for provide technical consulting service and help to deploy the product to Tomcat / JBOSS. And Manager the Project with Pms.

A24qtxss35xy87kzwhs0

Wanin, Software Engineer, Jun 2020 ~ Sep 2021

Using Unreal Engine 4 to develop the Application for Wanin. Responsible for developing front-end and AI partners of gameplay.

A24qtxss35xy87kzwhs0

eLAND, Intern, Feb 2017 ~ Sep 2017

Develop the webpages for eLand. And helped Semantic Analysis team to analyze and generate keywords from Web Articles.

A24qtxss35xy87kzwhs0

Educational Background

National Taiwan Normal University, Master degree, Computer Science, 2017 ~ 2019

Computer Graphic Lab

Db0dy0ks3obbb34y2ifo

Fu - Jen Catholic university, Bachelor degree, Computer Science, 2013 ~ 2017

Final project  : Blazing Battlefield VR

Yzorlp8r1bailomr1gae
Paragraph image 01 00@2x

Final Project of Bachelor : Blazing Battlefield VR

Used Unity3D to develop an Interactive VR Game for Htc Vive.
Our team and our project won the first prize among all Graduation Projects.

Paragraph image 01 00@2x

Video Processing Term Project:LIVE Cheerleaders

Used OpenCV to capture the image from camera, and detected the position of the cheer stick to play the game.

Paragraph image 01 00@2x

Interactive Media Term Project:VOICE MASTER

Used Arduino to make a controller to control the Rhythm game. 

Paragraph image 05 00@2x
Paragraph image 05 01@2x

Master’s thesis:Quality Comparison of Lighting and Displaced Surfaces Between Real Time Ray Tracing and Rasterization

This paper presents the results of comparison of shadow, reflection and displaced surfaces. And provides the developers a report about the difference between GPU ray tracing and rasterization, and the possibility of using ray tracing to render interactive contents.

Resume
Profile
Profile 03 00@2x

Cheng-Hao, Wang 王正皓

I was born in 1994. I consider myself a responsible software engineer with a wide variety of talents. Passionate about VR and Software Development.
Seeking to leverage first-hand experience with game technology and wide spectrum of IT knowledge and tech skills at new company.

Taipei ,TW
0952-927-917
[email protected]

Skills


Programming

  • C / C++ / C# / Java 
  •  Android 
  • Javascript / JSP 
  • Unity / Unreal 
  • MySQL / MS SQL
  • OpenCV 
  • OpenGL / Ray tracing / Shader


Computer Graphic

  • OpenCV 
  • OpenGL 
  • Ray tracing (Optix CUDA) / Shader (OpenGL GLSL) 
  • SteamVR 
  • Unity 
  • Unreal 


Interen

  • Full-time Intern when senior. 
  • Used JSP / JavaScript / Html to develop the web page in Web team. 
  • Helped Semantic Analysis team to analyze the keywords accuracy and make reports.


Other

  • JPLT N2 Pass (Japanese)
  • FAE / PM Experience

Work Experience

TWCA, Technology Program Manager, Sep 2021 ~ Now

Responsible for provide technical consulting service and help to deploy the product to Tomcat / JBOSS. And Manager the Project with Pms.

A24qtxss35xy87kzwhs0

Wanin, Software Engineer, Jun 2020 ~ Sep 2021

Using Unreal Engine 4 to develop the Application for Wanin. Responsible for developing front-end and AI partners of gameplay.

A24qtxss35xy87kzwhs0

eLAND, Intern, Feb 2017 ~ Sep 2017

Develop the webpages for eLand. And helped Semantic Analysis team to analyze and generate keywords from Web Articles.

A24qtxss35xy87kzwhs0

Educational Background

National Taiwan Normal University, Master degree, Computer Science, 2017 ~ 2019

Computer Graphic Lab

Db0dy0ks3obbb34y2ifo

Fu - Jen Catholic university, Bachelor degree, Computer Science, 2013 ~ 2017

Final project  : Blazing Battlefield VR

Yzorlp8r1bailomr1gae
Paragraph image 01 00@2x

Final Project of Bachelor : Blazing Battlefield VR

Used Unity3D to develop an Interactive VR Game for Htc Vive.
Our team and our project won the first prize among all Graduation Projects.

Paragraph image 01 00@2x

Video Processing Term Project:LIVE Cheerleaders

Used OpenCV to capture the image from camera, and detected the position of the cheer stick to play the game.

Paragraph image 01 00@2x

Interactive Media Term Project:VOICE MASTER

Used Arduino to make a controller to control the Rhythm game. 

Paragraph image 05 00@2x
Paragraph image 05 01@2x

Master’s thesis:Quality Comparison of Lighting and Displaced Surfaces Between Real Time Ray Tracing and Rasterization

This paper presents the results of comparison of shadow, reflection and displaced surfaces. And provides the developers a report about the difference between GPU ray tracing and rasterization, and the possibility of using ray tracing to render interactive contents.