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工程師 @三竹資訊股份有限公司
2020 ~ Present
iOS工程師
Within one month
iOS
Swift
Objective-C
Employed
Ready to interview
Full-time / Interested in working remotely
6-10 years
宏國德霖科技大學
資訊工程
Avatar of Yen-Ru Chen.
Avatar of Yen-Ru Chen.
System analyst @台新國際商業銀行 TAISHIN BANK
2012 ~ Present
DevOps Engineer, Site Reliability Engineer
Within one month
陳彥儒 Gordon Chen App Developer • Taipei ,TW • [email protected] 超過五年的App開發經驗,同時撰寫後端Java程式,並持續不間斷7X24服務超過三年。 追求技術帶來的挑戰並試圖去克服。 工作經歷 Taishin Bank, System analyst, Oct 2012 ~ 現在 行動銀行前後端開發&服務運作 技能 iOS開發 熟悉Obj-C開發,Swift持續
IOS Development
Android Development
Java
Employed
Open to opportunities
Full-time / Interested in working remotely
10-15 years
國立東華大學 | National Dong Hwa University
Computer Science
Avatar of 江家威.
Avatar of 江家威.
資深開發工程師 @中國信託產險
2023 ~ Present
全端/後端工程師
Within one month
漸增加後端比重。 前端技術包括Vue2 + javascript + cordova及cordova custom plugin。 後端技術包括java + spring boot+Oracle sql。 開發亮點 開發及客製化Cordova plugin套件(java、objc)。如:內開網頁憑證檢查、依時間切換app icon, splash 等。 資安功能串接。如:Arxan, NTSP(Network Transaction Security Platform), 及於配合中台改版調整電文加密規則。 模組
JAVA
docker
JavaScript
Employed
Not open to opportunities
Full-time / Interested in working remotely
4-6 years
Qwiklabs
google cloud training
Avatar of Sanjith Kanagavel.
Avatar of Sanjith Kanagavel.
Senior iOS Developer @Freshworks
Senior iOS Developer
Within six months
Internship , MayJul 2014 At Samsung , I mainly focused on building Remote Meeting Tracking app for the internal team. Education College of Engineering Guindy, Anna University B.Tech Information Technology,Grade: 8.4/10) Skills Advanced Swift (8 Years) App Development (9 Years) Framework Development (8 Years) Obj- C (7 Years) Intermediate Node.js, Java , Python Android , Windows App Dev Unreal Engine , Unity Maya, Blender Substance, Marvelous Designer Tools Xcode Instruments Accessibility Inspector Create ML Reality Composer  Skills Frameworks : AppKit, SwiftUI, UIKit, Combine, XPC, AppIntents, WidgetKit, SwiftData, CoreData, CoreAnimation, CoreMedia, SceneKit, ARKit, RealityKit, UserNotifications RxSwift, SwiftLint
Swift
Objective-C
RxSwift
Full-time / Not interested in working remotely
4-6 years
College of Engineering, Guindy
Information Science and Technology
Avatar of the user.
iOS developer
Within six months
Troubleshooting
Swift/iOS
Xcode - Swift
Employed
Full-time / Not interested in working remotely
4-6 years
IAU - Sari Branch
Computer Engineering
Avatar of Surya Narayan Barik.
Avatar of Surya Narayan Barik.
Team Lead - Mobility @TP Western Odisha Distribution Limited
2022 ~ Present
Mobile App Developer
Within one year
Surya Narayan Barik Mobile Application Developer ( Obj C, Swift, Kotlin ) Cuttack, Odisha, India With over 8 years of experience as a mobile application developer, I have specialised in iOS app development using Swift and Objective-C, while also maintaining a fundamental understanding of the Android application ecosystem with Kotlin. I have successfully led and contributed to cross-functional teams, consistently delivering high-quality enterprise-grade applications that align with business objectives. [email protected] Experience Team Lead - Mobility • TP Western Odisha Distribution Limited AugustPresent Senior Software Engineer - ( Research & Development ) • ProcessMAP Corporation AprilJuly 2022 Software Engineer II
Employed
Full-time / Interested in working remotely
6-10 years
Bhubaneswar jobs and careers
Electrical Engineering
Avatar of Nick Pannuto.
Active
Within one month
Development I'm not the rockstar, I'm the plumber. I work with platform teams to define standards and create frameworks for external developer consumption. Experienced at creating drop-in API libraries to facilitate Apple TV & Watch Apps. Intimate with realtime multimedia streaming (CoreAudio/Video) in ObjC, Swift, Python, C++, Rust. Backend & Web Started out writing websites for Funeral Homes & localized big box E-commerce websites. These days I'm more likely to be exposing websockets and documenting or reimplementing APIs. Experienced with Python, Node, bash/powershell, Network Administration, and
iOS Development
Swift
Python
Employed
Not open to opportunities
Part-time / Remote Only
6-10 years
Paul K. Cousino High School
Avatar of the user.
Avatar of the user.
Senior Software Engineer @Cyberlink
2014 ~ Present
Senior Software Engineer
Within six months
Swift
Objective-C
C++
Employed
Full-time / Not interested in working remotely
6-10 years
國立中央大學
資訊工程學
Avatar of Vulcan Shen.
Avatar of Vulcan Shen.
技術主任 @緯創資通股份有限公司
2022 ~ Present
軟體工程師
Within one month
線監控 - 裝置地圖 工作內容 - 客製化 UI 元件 - TCP 通訊收發 - 推播訊息列表 - 裝置告警列表 - 使用 google map api 開發裝置地圖 程式語言 - swift - objc 資料庫 - coredata 版本控制工具 - GIT 專案 : 裝置管理者網站 專案內容 - 使用者註冊/登入/登出 - 裝置清單/新增/修改/刪除/
JavaScript
HTML5
jQuery
Employed
Not open to opportunities
Full-time / Interested in working remotely
6-10 years
私立淡江大學
數學, 統計
Avatar of 何盈宏.
Avatar of 何盈宏.
資深工程師 @昕力資訊股份有限公司
2022 ~ 2023
軟體工程師
Within three months
題負責項目為iOS前端開發 利用網路爬蟲撈取露天、yahoo!拍賣等 結合圖片辨識取得特徵值LOGO去比對連結特定賣場連結 使用objctive-c開發 後台PHP 資料庫MYSQL 社區雲 大學專題負責項目為iOS前端開發,開發構想來自於,村里傳達訊息都是利用廣播來傳達
C#
ASP.NET
iOS
Employed
Not open to opportunities
Full-time / Interested in working remotely
6-10 years
樹德科技大學
資訊工程

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Within one month
United States
Professional Background
Current status
Employed
Job Search Progress
Not open to opportunities
Professions
Product Engineer, Film / TV / Video Production, System, Network Administrator
Fields of Employment
Work experience
10-15 years work experience (6-10 years relevant)
Management
I've had experience in managing 5-10 people
Skills
iOS Development
Swift
Python
Video Streaming
DevOps / CI / CD
RESTful Web Services
Languages
English
Native or Bilingual
Job search preferences
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Job types
Part-time
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USVI
Remote
Remote Only
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Yes, I freelance in my spare time
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School
Paul K. Cousino High School
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Gy3PUVex.jpg

Nick Pannuto

Creative & driven engineer. I have a sharp eye for detail and I don't write bugs™

[email protected]
+1 (586) 925-3509
Portland, OR

Skills


iOS Development

15 years of Objective-C & Cocoa, 8 years of Swift. Designed, developed, maintained, and deployed apps for both iPhone and iPad. Projects range from fancy brochures to full-fledged games, open-source social media clients, and even in-stadium realtime daily fantasy sports experiences. 


Framework Development

I'm not the rockstar, I'm the plumber. I work with platform teams to define standards and create frameworks for external developer consumption. Experienced at creating drop-in API libraries to facilitate Apple TV & Watch Apps. Intimate with realtime multimedia streaming (CoreAudio/Video) in ObjC, Swift, Python, C++, Rust. 


Backend & Web

Started out writing websites for Funeral Homes & localized big box E-commerce websites. These days I'm more likely to be exposing websockets and documenting or reimplementing APIs. Experienced with Python, Node, bash/powershell, Network Administration, and more. Mainly to enable whatever is needed on the backend for the best possible user/client/coworker experience.


DevOps & CI

Before all these extremely convenient services like BuddyBuild existed, I configured Jenkins to pull authentication tokens from LDAP and insert/test them in iOS codebases for international automakers. Very comfortable playing middle-man between QA, Ops, & Client/Server/Hardware Dev teams. I'm always down to rubber duck, isolating problems is very satisfying.

Experience

Blackstar Group, Jan 2022 - Sept 2023| DevOps Engineer - Remote

Worked with Network & Encode Engineers to provide the best technical event production services for clients who require high performance networks for events of any scale. Iterated on SCM/CI/CD to facilitate bulletproof live event production support and rapidly create helpful mission-specific utilities.

Astro Gas Station, 2021 | Retail Clerk - Portland, OR

Kept my drawer and daily inventories on point at one of the busiest 24 hour gas stations in the city. Pumped gas safely, kept the store stocked and pristine. Sold a scratcher to a lady who won $10,000 and she didn't even tip me. 

Bunches, Jan 2020 - Jun 2020 | Founding Engineer - San Francisco, CA

Refined a React Native MVP to its technical limit before rapidly standing up an equivalent native iOS application targeting iOS 13. Implemented a split transport GraphQL client, collaborated with the backend engineer to identify and eliminate performance roadblocks. 

Nameless Video Project, March 2018 - Dec 2019 | Founder - Detroit, MI

Architected a hybrid SFU/MCU stack with all the trimmings (STUN, TURN, ICE, etc) on top of XMPP. Architected a protocol allowing designated participants to elect to offer up their local resources & bandwidth to act as an SFU/MCU. Ran out of runway pending browser-level hw acceleration of new video codecs & USB device API.

Samsung, May 2017 - October 2017 | Senior iOS - Detroit, MI

Worked with a siloed team to confirm OS level networking configuration compatibility. Tested cutting edge video streaming hardware for a Smart Home Security product line. Ported & Documented a Java Android API Client to ObjC/Swift for consumption by third party product teams internationally. Participated in development of UI/UX to ensure it met Human Interface Guideline standards and was straightforward for homeowners to use and configure.

Bumpers.fm, Feb 2016 - March 2016 | First Technical Hire - Detroit, MI

Wrapped up all of the audio-streaming functionality including custom metadata support along with optimizing UI animations to kick the app across the finish line and get it onto the App Store.

TopLine Game Labs, Feb 2015 - October 2015 | Lead iOS Developer - Century City, CA

Had a blast working on compelling realtime in-stadium fantasy sports experiences. Quickly learned an expansive codebase and design language to implement completely new functionality at a blistering pace. Worked with the team to isolate the API Client and utilities into their own framework to facilitate Apple Watch apps, better testing, and faster iteration.

Myspace, Nov 2013 - Feb 2014 | Lead iOS Developer - Beverly Hills, CA

Dove headfirst into an absolutely massive codebase to pinpoint the most common crashes using tools like Testflight & Crashlytics. Documented the Mobile API in its entierty. Collaborated with a skeleton crew to fix the most visible/painful issues prior to Apple's iOS 6 SDK Cutoff. 

Airbiquity, Jan 2012 - Feb 2013 | Mobile Engineer - Seattle, WA

Worked closely as a team with multiple other hardware, client, and server teams towards a cohesive solution. Helped to define internal communications standards, as well as ensuring compliance with automotive safety guidelines. Implemented advanced mobile security as part of an end-to-end overhaul. Wrote and maintained build scripts (Hudson/Jenkins) to streamline process of deploying builds globally. Helped transition from Clearcase to Git. 

AKQA, May 2011 - Sept 2011 | Associate Creative Developer - Washington DC

Maintained and implemented features on huge projects, touched by millions of fingers daily. Collaborated with a large team to create a new iPad experience that was visually beautiful and technically modular. Integrated existed and new applications with various analytics services. Survived a hurricane and an earthquake in the same week. 

Open Source & Contract Work

Founded AppApp, the first open source native iOS client for App.net. Leveraged an enterprise account to have over half of the platform (>5k users) testing nightly builds. Collaborated and organized several developers and designers, was often ready to support new functionality before the backend was live. 


Created MeatChat, the first open source native iOS client for Meatspaces. Implemented 3rd party authentication to enable websockets and leveraged new frameworks to create an intuitive user interface and minimize bandwidth consumption.


Delivered an iPad app to a multi-billion dollar Tier 2 Auto Supplier from start to finish in less than a month in 2009. 


Created an open source on screen input framework for Cocos2d-iPhone, which was later published in multiple Apress Game Development books in 2008.

 

Feel free to contact me by email for code samples! 

Startups, Art, and Hacks

You were probably wondering about the gaps in my timeline. I've taken a lot of risks to co-found some of my own startups in addition to being the first technical hire for others, some are still striving, and others didn't make it. 


I often take on contract work that interests me between roles. From prototyping mobile experiences for artists and advertising agencies, to freelance iOS/Web Dev. My favorite contracts tend to be time-constrained crisis control or porting/refactoring cross platform experiences. I value the importance of jumping into the low-level stuff everyone else is hesitant to touch in order to refactor it and make it much more pleasant to consume/utilize.


For fun, you'll find doing things like curating underground after-hours music events, producing my own beats, repairing drum machines, reverse-engineering hardware/software, or even evaluating the latest OS betas for security issues and personally identifiable information leaks.



Resume
Profile
Gy3PUVex.jpg

Nick Pannuto

Creative & driven engineer. I have a sharp eye for detail and I don't write bugs™

[email protected]
+1 (586) 925-3509
Portland, OR

Skills


iOS Development

15 years of Objective-C & Cocoa, 8 years of Swift. Designed, developed, maintained, and deployed apps for both iPhone and iPad. Projects range from fancy brochures to full-fledged games, open-source social media clients, and even in-stadium realtime daily fantasy sports experiences. 


Framework Development

I'm not the rockstar, I'm the plumber. I work with platform teams to define standards and create frameworks for external developer consumption. Experienced at creating drop-in API libraries to facilitate Apple TV & Watch Apps. Intimate with realtime multimedia streaming (CoreAudio/Video) in ObjC, Swift, Python, C++, Rust. 


Backend & Web

Started out writing websites for Funeral Homes & localized big box E-commerce websites. These days I'm more likely to be exposing websockets and documenting or reimplementing APIs. Experienced with Python, Node, bash/powershell, Network Administration, and more. Mainly to enable whatever is needed on the backend for the best possible user/client/coworker experience.


DevOps & CI

Before all these extremely convenient services like BuddyBuild existed, I configured Jenkins to pull authentication tokens from LDAP and insert/test them in iOS codebases for international automakers. Very comfortable playing middle-man between QA, Ops, & Client/Server/Hardware Dev teams. I'm always down to rubber duck, isolating problems is very satisfying.

Experience

Blackstar Group, Jan 2022 - Sept 2023| DevOps Engineer - Remote

Worked with Network & Encode Engineers to provide the best technical event production services for clients who require high performance networks for events of any scale. Iterated on SCM/CI/CD to facilitate bulletproof live event production support and rapidly create helpful mission-specific utilities.

Astro Gas Station, 2021 | Retail Clerk - Portland, OR

Kept my drawer and daily inventories on point at one of the busiest 24 hour gas stations in the city. Pumped gas safely, kept the store stocked and pristine. Sold a scratcher to a lady who won $10,000 and she didn't even tip me. 

Bunches, Jan 2020 - Jun 2020 | Founding Engineer - San Francisco, CA

Refined a React Native MVP to its technical limit before rapidly standing up an equivalent native iOS application targeting iOS 13. Implemented a split transport GraphQL client, collaborated with the backend engineer to identify and eliminate performance roadblocks. 

Nameless Video Project, March 2018 - Dec 2019 | Founder - Detroit, MI

Architected a hybrid SFU/MCU stack with all the trimmings (STUN, TURN, ICE, etc) on top of XMPP. Architected a protocol allowing designated participants to elect to offer up their local resources & bandwidth to act as an SFU/MCU. Ran out of runway pending browser-level hw acceleration of new video codecs & USB device API.

Samsung, May 2017 - October 2017 | Senior iOS - Detroit, MI

Worked with a siloed team to confirm OS level networking configuration compatibility. Tested cutting edge video streaming hardware for a Smart Home Security product line. Ported & Documented a Java Android API Client to ObjC/Swift for consumption by third party product teams internationally. Participated in development of UI/UX to ensure it met Human Interface Guideline standards and was straightforward for homeowners to use and configure.

Bumpers.fm, Feb 2016 - March 2016 | First Technical Hire - Detroit, MI

Wrapped up all of the audio-streaming functionality including custom metadata support along with optimizing UI animations to kick the app across the finish line and get it onto the App Store.

TopLine Game Labs, Feb 2015 - October 2015 | Lead iOS Developer - Century City, CA

Had a blast working on compelling realtime in-stadium fantasy sports experiences. Quickly learned an expansive codebase and design language to implement completely new functionality at a blistering pace. Worked with the team to isolate the API Client and utilities into their own framework to facilitate Apple Watch apps, better testing, and faster iteration.

Myspace, Nov 2013 - Feb 2014 | Lead iOS Developer - Beverly Hills, CA

Dove headfirst into an absolutely massive codebase to pinpoint the most common crashes using tools like Testflight & Crashlytics. Documented the Mobile API in its entierty. Collaborated with a skeleton crew to fix the most visible/painful issues prior to Apple's iOS 6 SDK Cutoff. 

Airbiquity, Jan 2012 - Feb 2013 | Mobile Engineer - Seattle, WA

Worked closely as a team with multiple other hardware, client, and server teams towards a cohesive solution. Helped to define internal communications standards, as well as ensuring compliance with automotive safety guidelines. Implemented advanced mobile security as part of an end-to-end overhaul. Wrote and maintained build scripts (Hudson/Jenkins) to streamline process of deploying builds globally. Helped transition from Clearcase to Git. 

AKQA, May 2011 - Sept 2011 | Associate Creative Developer - Washington DC

Maintained and implemented features on huge projects, touched by millions of fingers daily. Collaborated with a large team to create a new iPad experience that was visually beautiful and technically modular. Integrated existed and new applications with various analytics services. Survived a hurricane and an earthquake in the same week. 

Open Source & Contract Work

Founded AppApp, the first open source native iOS client for App.net. Leveraged an enterprise account to have over half of the platform (>5k users) testing nightly builds. Collaborated and organized several developers and designers, was often ready to support new functionality before the backend was live. 


Created MeatChat, the first open source native iOS client for Meatspaces. Implemented 3rd party authentication to enable websockets and leveraged new frameworks to create an intuitive user interface and minimize bandwidth consumption.


Delivered an iPad app to a multi-billion dollar Tier 2 Auto Supplier from start to finish in less than a month in 2009. 


Created an open source on screen input framework for Cocos2d-iPhone, which was later published in multiple Apress Game Development books in 2008.

 

Feel free to contact me by email for code samples! 

Startups, Art, and Hacks

You were probably wondering about the gaps in my timeline. I've taken a lot of risks to co-found some of my own startups in addition to being the first technical hire for others, some are still striving, and others didn't make it. 


I often take on contract work that interests me between roles. From prototyping mobile experiences for artists and advertising agencies, to freelance iOS/Web Dev. My favorite contracts tend to be time-constrained crisis control or porting/refactoring cross platform experiences. I value the importance of jumping into the low-level stuff everyone else is hesitant to touch in order to refactor it and make it much more pleasant to consume/utilize.


For fun, you'll find doing things like curating underground after-hours music events, producing my own beats, repairing drum machines, reverse-engineering hardware/software, or even evaluating the latest OS betas for security issues and personally identifiable information leaks.