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Senior Product Manager @KKday
2020 ~ 2023
Product Manager
Within one month
Google Drive
sketch
toeic900+
Unemployed
Ready to interview
Full-time
6-10 years
National Chiao Tung University
Humanity and Social Science
Avatar of Hajime Lin.
Avatar of Hajime Lin.
Product Manager @ASUSTeK Computer Inc.
2021 ~ Present
Product Manager
Within six months
H AJIME LIN Product Manager at ASUS | Gaming Accessories | Out-of-box design thinking fueled by passion. I'm a Product Manager with a combined 5 years of working experience in technology products including gaming accessories and AI darts machine. I bring a strategic vision and a strong commitment to data-driven project execution in every project. My career has been defined by a dedication to delivering user-centric solutions that disrupt the market and drive innovation. I have helped companies to introduce new products that have generated over US $13.1M in revenue.
Photoshop
Premiere
Logic Pro X
Employed
Full-time / Interested in working remotely
4-6 years
國立政治大學(National Chengchi University)
廣告學
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Avatar of the user.
Design Coordinator @Apple Inc.
2022 ~ Present
Product Manager
Within one year
Project Management
Communication
Team Management
Employed
Full-time / Not interested in working remotely
6-10 years
國立臺灣大學 National Taiwan University
Drama and Theatre
Avatar of 黃絜 CC HUANG.
Avatar of 黃絜 CC HUANG.
Product Owner @CTBC Bank Co., Ltd. 中國信託商業銀行股份有限公司
2023 ~ Present
Product Manager
Within two months
黃絜 CC HUANG ▪ Experience in software product development (including B2B / B2C products in e-commerce and digital content fields) for almost 4 years and u sing Scrum to manage projects. ▪ Highly skilled at using data stools like Tableau, GA and Mixpanel to combine data insight with product function planning . ▪ Expertise includes product documentation (PRD / MRD / Spec), wireframe , user research, data analysis and design thinking. Also able to cross-function work and collaboration. ▪ Efficient, pioneering, and also willing to accept changes at any time. ▪ Strong ability to
Axure RP
Jira . Scrum . Agile
Tableau
Employed
Not open to opportunities
Full-time / Interested in working remotely
4-6 years
National Cheng Kung University (NCKU), Taiwan 國立成功大學
International Master of Business Administration (IMBA)
Avatar of Yi-Ying Chen (怡穎).
Avatar of Yi-Ying Chen (怡穎).
Product Manager @Finatext Taiwan Ltd.
2018 ~ Present
Product Manager
More than one year
Click those images to enlarge my certificates Led and Participated Projects System Development • Managing all activities of the software developing process • Planning and prototyping features/functions • Leading the cross-functional teams • Solve teammates' problems Community Involvement Exhibition and Workshops for further development along the Hami Street, Taipei, 2017 Click the left picture to browse more photos [in Chinese] Taipei City Bike Tour for Indonesian Migrant Workers, 2013 Click the right picture to read the news report [in Chinese] Landscape Planning and Design Landscape Planning for East Rift Valley National Scenic Area, Taiwan, 2015 Applying Spatial Analy...
GIS analysis
Office
Research
Employed
Not open to opportunities
Part-time / Remote Only
4-6 years
Cardiff University
MSc. International Planning and Development
Avatar of Lee Chen.
Avatar of Lee Chen.
Sales Product Manager @ASUSTeK Computer Corporation
2016 ~ Present
Product Manager
More than one year
user experience. Assist the stylus introduction into NB products. Achievement Lead ASUS’s 1st consumer laptop to implement the MIL-STD 810G test & support creating MIL-STD’s marketing program. Lead the PC BU’s 1st MPP 2.0 stylus into mass production & realize the optimization design with laptops. Lead ASUS’s 1st consumer laptop to implement AI noise-cancelling in promptly response to the epidemic. Skills Product Management Design thinking User experience optimization Product lifecycle management Project Management Team building & communication Schedule & cost management Risk control Product Marketing Competitor analysis Sales kit creation
Project Management
Product Management
Product Marketing
Employed
Full-time / Interested in working remotely
4-6 years
San Diego State University
Hospitality and Tourism Management
Avatar of Miya Chou.
Avatar of Miya Chou.
Sr. Product Manager @VIVERSE 宏願數位股份有限公司
2021 ~ Present
Product Manager
Within one year
least 300%. Lead teams to integrate UX/UI system. SepMay 2015 Sr. UX Designer Gaminc Inc. Defined an interactive car infortainment system with carplay module; Helped company to close deal with well-known car company in Japan. Lead teams to conduct user research; evangenize design thinking techniques in teams. AprJun 2013 UX Designer Splashtop Inc. Plan user centered design plus pre-design/post-design research Define product requirements and perform analysis with stakeholders Introduce UCD to teams and build UCD product development cycle JunMar 2012 UX Designer & Researcher Trend Micro Inc
User Experience
Product Management
Production Planning
Employed
Full-time / Interested in working remotely
4-6 years
National Chiao Tung University
Human Computer Interaction, Communication Studies
Avatar of Stas Shymansky.
Offline
Product Manager
More than one year
. eSports), Education, Health, Scheduling, Real Estate, Print and more Work Experience Product Manager at Railsware, DecPresent Served as the Product Manager within the Labs division where we've focused on running experiments and exploring future products, supported current prototypes and paid products. Mainly focused on business and organization design and related practices. Here it was a lot of testing different concepts, customer development, quick iterations, prototyping and thinking on how to establish products within markets. - Day-to-day operations in Agile and fast paced environment - Roadmap definition, scheduling, resources allocation - Prototyping and customer development - HTML/
Ready to interview
Full-time / Interested in working remotely
10-15 years
Avatar of the user.
Avatar of the user.
Project manager @銘島國際股份有限公司
2017 ~ Present
Product manager
More than one year
word
powerpoint
excel
Full-time / Interested in working remotely
10-15 years
亞洲大學
會計與資訊
Avatar of 鄒本然.
Avatar of 鄒本然.
Scrum Master / 專案經理 / 工程部主管 @恩克斯網路科技股份有限公司
2016 ~ 2019
Product Manager
Within one year
鄒本然  產品經理 / 專案經理 / Scrum Master • Taipei,TW • [email protected] 您好!我是 zouber,過去十年均在科技新創領域打滾,有超過五年的專案管理經驗、參與過四個產品的設計、引導產品團隊進行敏捷開發三年以上,成立過兩家公司。資訊科學碩士畢業,然而比起埋首
Agile Project Management
Computer Science
Web Development
Employed
Not open to opportunities
Full-time / Interested in working remotely
4-6 years
國立交通大學(National Chiao Tung University)
Computer Science

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Poland
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Wmulzadzof6mwiicpjv6

Stanislav Shymanskyi

Experience, Product and Growth-minded Product Manager

[email protected] • +480 730 109 240 • Krakow, Poland

Summary


A unique blend of product manager and designer with more than 10 years of experience in product management, design, UX as well as leading cross-functional teams and different functions. 


 — Experience working with startups, small businesses and enterprises from United States, Europe, and CIS 

 — Managed teams up-to 17 people (development, customer support, partnerships, and integrations) 

 — Successfully executed projects in Fintech, Gaming (incl. eSports), Education, Health, Scheduling, Real Estate, Print and more

Work Experience


Product Manager at Railsware, Dec 2012 - Present

Served as the Product Manager within the Labs division where we've focused on running experiments and exploring future products, supported current prototypes and paid products. Mainly focused on business and organization design and related practices. Here it was a lot of testing different concepts, customer development, quick iterations, prototyping and thinking on how to establish products within markets. 


- Day-to-day operations in Agile and fast paced environment 

- Roadmap definition, scheduling, resources allocation 

- Prototyping and customer development 

- HTML/CSS, some JS coding when it's necessary (Ruby on Rails / Node.js stack) 


Except doing hands-on product management I've also lead few initiatives and teams in the company during that period:

 - Established Objective Key Results (OKR) approach in the company. Supported all the processes related to it from start to finish including setup, quarterly reviews, check-ins and grading. 

- Acted as the design leader as an additional responsibility: supported and evolved designers, made hiring decisions, ran workshops for tools and processes, mentorship and 1-1's, external promotion. 

- Initiated the company internationalization move and lead the research phase of it


Product Manager at Playhem, Oct 2009 - Dec 2012

Playhem was a leading online competitive gaming site. The idea was to create big gaming hub where gamers can watch how others play, compete for points and real-life rewards or compete for cold cash in head-to-head games and tournaments. We've supported a handful of games: EA's FIFA, NHL, Madden, Starcraft 2, League of Legends, Texas Hold'em Poker (first HTML5 poker game) and Street Fighter! 


— Started with a smaller team of 2 engineers and 1 QA and worked up all the way to managing the whole development team of 17 people at the peak 

— Focus on product strategy and product development 

— Managed cross-functional team in a fast-paced and agile environment including running all day-to-day operations, standups, retrospective, planning meetings 

— Provided mentorship and ongoing support to team members (including 1-1's and monthly check-ups) 

— Gathered requirements, ran workshops and brainstorming sessions 

— Owned all products roadmaps, made sure they are up-to-date and executed 

— Prototyped all major interactions and coded up bits of it when it was needed 

— Ran separate support and admin team to support ongoing site activities and tournaments 

— Managed integrations and API negotiations with all major publishers and other gaming sites (including OperationSports, Destructoid, Blizzard, EA and others)


Designer at Railsware, Sep 2007- Oct 2009 

Railsware is one of the top consultancies originally specialized in Ruby on Rails and catered towards US startups. I've filled in a diverse role of designer mixing visual design and user experience into one. 

Did a lot of different work for international clients from all over the world. Primarily for US startups and smaller businesses. 

— Covered all phases of design: ideation, prototyping, user-testing and visual design 

— Web, mobile, also responsive with the focus on mobile-first 

— Direct communication with all clients I've worked with 

— From minimum teams to bigger and more complex 20 people products — Coding HTML/CSS in a dev environment when it made sense


Interaction Designer at Running Code, 2004-2007

Client work for brands including Mitsubishi, American Chamber of Commerce, Healix, Radioaktive Film and more. 

— Wireframing and sketching new concepts 
— Interactive prototypes in Flash (design and coding) 
— Visual design (sites, print materials, apps) 
— Communicating with clients on design approvals



Education

Master's Degree in Electromechanics, 2002 - 2008

From National Technical University of Ukraine 'Kyiv Polytechnic Institute'

Skills

— English, Full professional proficiency

— Knowledge of core design tools: Sketch (incl. all major addons), Photoshop, Illustrator

— HTML/CSS/JS for prototyping

— G Suite, incl. using Google Sheets for data-blending and data analysis

— Dev tools and environment: Primarily for Ruby On Rails / Node.js Stack, Git, Heroku and similar

I hereby give my consent to the processing of my personal data included in my job application for the purpose of the recruitment process and after its completion for the purpose of future recruitments (pursuant to the Personal Data Protection Act as of 29 August 1997, Journal of Laws No. 133, item 883).

Resume
Profile
Wmulzadzof6mwiicpjv6

Stanislav Shymanskyi

Experience, Product and Growth-minded Product Manager

[email protected] • +480 730 109 240 • Krakow, Poland

Summary


A unique blend of product manager and designer with more than 10 years of experience in product management, design, UX as well as leading cross-functional teams and different functions. 


 — Experience working with startups, small businesses and enterprises from United States, Europe, and CIS 

 — Managed teams up-to 17 people (development, customer support, partnerships, and integrations) 

 — Successfully executed projects in Fintech, Gaming (incl. eSports), Education, Health, Scheduling, Real Estate, Print and more

Work Experience


Product Manager at Railsware, Dec 2012 - Present

Served as the Product Manager within the Labs division where we've focused on running experiments and exploring future products, supported current prototypes and paid products. Mainly focused on business and organization design and related practices. Here it was a lot of testing different concepts, customer development, quick iterations, prototyping and thinking on how to establish products within markets. 


- Day-to-day operations in Agile and fast paced environment 

- Roadmap definition, scheduling, resources allocation 

- Prototyping and customer development 

- HTML/CSS, some JS coding when it's necessary (Ruby on Rails / Node.js stack) 


Except doing hands-on product management I've also lead few initiatives and teams in the company during that period:

 - Established Objective Key Results (OKR) approach in the company. Supported all the processes related to it from start to finish including setup, quarterly reviews, check-ins and grading. 

- Acted as the design leader as an additional responsibility: supported and evolved designers, made hiring decisions, ran workshops for tools and processes, mentorship and 1-1's, external promotion. 

- Initiated the company internationalization move and lead the research phase of it


Product Manager at Playhem, Oct 2009 - Dec 2012

Playhem was a leading online competitive gaming site. The idea was to create big gaming hub where gamers can watch how others play, compete for points and real-life rewards or compete for cold cash in head-to-head games and tournaments. We've supported a handful of games: EA's FIFA, NHL, Madden, Starcraft 2, League of Legends, Texas Hold'em Poker (first HTML5 poker game) and Street Fighter! 


— Started with a smaller team of 2 engineers and 1 QA and worked up all the way to managing the whole development team of 17 people at the peak 

— Focus on product strategy and product development 

— Managed cross-functional team in a fast-paced and agile environment including running all day-to-day operations, standups, retrospective, planning meetings 

— Provided mentorship and ongoing support to team members (including 1-1's and monthly check-ups) 

— Gathered requirements, ran workshops and brainstorming sessions 

— Owned all products roadmaps, made sure they are up-to-date and executed 

— Prototyped all major interactions and coded up bits of it when it was needed 

— Ran separate support and admin team to support ongoing site activities and tournaments 

— Managed integrations and API negotiations with all major publishers and other gaming sites (including OperationSports, Destructoid, Blizzard, EA and others)


Designer at Railsware, Sep 2007- Oct 2009 

Railsware is one of the top consultancies originally specialized in Ruby on Rails and catered towards US startups. I've filled in a diverse role of designer mixing visual design and user experience into one. 

Did a lot of different work for international clients from all over the world. Primarily for US startups and smaller businesses. 

— Covered all phases of design: ideation, prototyping, user-testing and visual design 

— Web, mobile, also responsive with the focus on mobile-first 

— Direct communication with all clients I've worked with 

— From minimum teams to bigger and more complex 20 people products — Coding HTML/CSS in a dev environment when it made sense


Interaction Designer at Running Code, 2004-2007

Client work for brands including Mitsubishi, American Chamber of Commerce, Healix, Radioaktive Film and more. 

— Wireframing and sketching new concepts 
— Interactive prototypes in Flash (design and coding) 
— Visual design (sites, print materials, apps) 
— Communicating with clients on design approvals



Education

Master's Degree in Electromechanics, 2002 - 2008

From National Technical University of Ukraine 'Kyiv Polytechnic Institute'

Skills

— English, Full professional proficiency

— Knowledge of core design tools: Sketch (incl. all major addons), Photoshop, Illustrator

— HTML/CSS/JS for prototyping

— G Suite, incl. using Google Sheets for data-blending and data analysis

— Dev tools and environment: Primarily for Ruby On Rails / Node.js Stack, Git, Heroku and similar

I hereby give my consent to the processing of my personal data included in my job application for the purpose of the recruitment process and after its completion for the purpose of future recruitments (pursuant to the Personal Data Protection Act as of 29 August 1997, Journal of Laws No. 133, item 883).