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4-6 years
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Taipei City, Taiwan
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Past
資深工程師 @Velodash Inc.
2019 ~ 2023
Android / Flutter / Backend
Within one month
Android
kotlin
JAVA
Unemployed
Ready to interview
Full-time / Interested in working remotely
6-10 years
國立成功大學
資訊工程學系
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Senior Engineer @So-net Entertainment Taiwan
2018 ~ Present
Engineer
Within three months
陳思瑋 Senior Engineer Taipei City, Taiwan * 13 years of game development experience * Front-end development by Unity3D, C#, Godot, Python * Backend development by Node.js, MySQL, Firebase, Golang, GCP https://szuwei.itch.io/ 工作經歷 Senior Engineer • So-net Entertainment Taiwan DecemberPresent Analyze player game data - Ban illegal players - Raised in-game system vulnerabilities Game prototype development and proposal Unity Engineer • Linekong Entertainment Technology US JulyMay 2018 Supercharged JulyMay 2018 Mobile Game Development (Client) ## UI - Lobby - Garage - Social ## Other System - Camera movement during the game
Unity3D
Godot
Python
Employed
Full-time / Interested in working remotely
10-15 years
遠東科技大學 Far East University
Department of Information Management
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Android工程師 @正璽顧問(中國人壽)
2022 ~ 2022
Android Developer
Within six months
Employed
Full-time / Interested in working remotely
6-10 years
National Chung Cheng University
M.S. Master of Science
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Past
Commercial Validation engineer @HP Taiwan 台灣惠普科技股份有限公司
2022 ~ 2023
Software Test Engineer
Within six months
Computer Software
Analysis
Component Testing
Unemployed
Full-time / Interested in working remotely
10-15 years
Hsing Wu University of Science and Technology
Bachelor degrees
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行銷創意總監 @益鳥科學藝術有限公司
行銷企劃主管、創意總監、策展人、專案經理
More than one year
從平面視覺到空間場域的企劃整合! 2020年創辦 《新莊騷》 地方誌,希望以「紙上策展」帶動地方文創,打造地域品牌。 歡迎合作聯繫: goodt[email protected] Core Competencies 品牌活動 擅於整合品牌線上至線下之活動策略,匯聚品牌特色,結合虛實企劃執行;自身亦經營多個社群
Word
PowerPoint
Illustrator
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More than 15 years
國立雲林科技大學
行銷企劃
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技術長 @宏麗股份有限公司
2017 ~ Present
軟體工程師
More than one year
7~8 members. Build a smart POS system as well as build and run a self-owned EC platform. Design software architectures of various products. Code review, recruit and train team members. Cooperate with other department of the company and customers. Full Stack Engineer @ Odot Network Responsibilities : Frontend Development, Backend Development, UI/UX Stack : JavaScript, Vue, Vuex, PostgreSQL, Crawler Tools : Visual Studio Code, Git Description : Build a system which collects, monitors and analyzes text data from social media platforms. Data is collected, washed, indexed and then stored into PostgreSQL with 10+
IOS
Node.js
AWS
Full-time / Interested in working remotely
6-10 years
國立中央大學
電機工程學系

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Within six months
Senior Engineer
So-net Entertainment Taiwan
2018 ~ Present
Taipei, 台灣
Professional Background
Current status
Employed
Job Search Progress
Professions
Unity Game Developer
Fields of Employment
Games
Work experience
10-15 years
Management
I've had experience in managing 1-5 people
Skills
Unity3D
Godot
Python
C#
Languages
Chinese
Native or Bilingual
Job search preferences
Positions
Engineer
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Full-time
Locations
Remote
Interested in working remotely
Freelance
Yes, I freelance in my spare time
Educations
School
遠東科技大學 Far East University
Major
Department of Information Management
Print

陳思瑋

Senior Engineer

  Taipei City, Taiwan

* 13 years of game development experience
* Front-end development by Unity3D, C#, Godot, Python
* Backend development by Node.js, MySQL, Firebase, Golang, GCP

   https://szuwei.itch.io/

工作經歷

Senior Engineer  •  So-net Entertainment Taiwan

December 2018 - Present

Analyze player game data
- Ban illegal players
- Raised in-game system vulnerabilities

Game prototype development and proposal

Unity Engineer  •  Linekong Entertainment Technology US

July 2016 - May 2018 

Supercharged
July 2016 - May 2018
Mobile Game Development (Client)
## UI
- Lobby
- Garage
- Social
## Other System
- Camera movement during the game
- Game replay system
- Game review sharing to social platforms
- In-game social system
https://youtu.be/nY8lMmwJqnc

Rocket Ball
July 2016
Mobile Game Development (Client)
## UI
- Lobby
- Garage
## Other System
- Game Replay System
- Camera movement during the game

Game Programmer  •  不或互動娛樂

January 2014 - June 2016 

火星數位合作專案 - 阿貓阿狗
June 2015
Project description The project is developed with Unity 3D; a light-connected RPG game.
Responsible for projects: game data, archive, server API design; data editor development; "connection and login system", "prop system", "equipment system", "team formation", "compositing system", "achievement system" development .
- Design server API
- Design data structure
- Design development tool
- Core game flow
- RPG game based system
- Mission system
- Mix items system
https://youtu.be/9EWl7RerP4c

香港遊戲橘子合作專案 - 武林萌主
October 2014
Project description The project is developed with Unity 3D; a light-connected RPG game.
Responsible for projects: game combat operation development, task system, game data, player archive design.
- Gameplay design
- Design data structure
- Design development tool
- Core game flow
- RPG game based system
- Battle system
- Mission system
https://youtu.be/DLZJCOd_z38

2016 巴哈姆特 ACG Creation Competition Unity Special Award.
https://prj.gamer.com.tw/acgaward/2016/award_game.php#award_7

Game Programmer  •  FUNKIT

April 2013 - November 2013 

Mobile Game Development (Unity3D)

Legend of the Battle Coin
April 2013
The project description is the main programmer of the project, and the project is an Android mobile platform game developed with Unity 3D.
RPG in which the game is played by rolling dice; it is mainly responsible for systems other than combat, such as "Game Play", "Item System", "Equipment System", "Quest System", game data planning, and Android IAP interface.
https://youtu.be/LfZt3tj82gM

Shut It Down (Mini-Game)
- Core game flow
- Integrate Advertisement

Game Progamer  •  中華網龍股份有限公司

October 2009 - March 2013 

烽火三國
February 2012
The main program designer of the project, the final project is a Web Game developed by Unity3D.
The game is a business strategy game; it is mainly responsible for the development of "internal affairs system", "combat system", and "prop system"; game data, and player archive design.

女神Online
October 2009
In the project, assist the normal update of the game, game props, mini games and

Game Progamer  •  方圓線上

April 2009 - September 2009 

Web Game 開發

Professional soldier  •  Republic of China Marine Corps

November 2005 - October 2008 

Professional soldier

學歷

2001 - 2005

遠東科技大學 Far East University

Department of Information Management

Skills


  • Unity3D
  • Godot
  • Python
  • C#

Language


  • Chinese — 母語或雙語
Resume
Profile

陳思瑋

Senior Engineer

  Taipei City, Taiwan

* 13 years of game development experience
* Front-end development by Unity3D, C#, Godot, Python
* Backend development by Node.js, MySQL, Firebase, Golang, GCP

   https://szuwei.itch.io/

工作經歷

Senior Engineer  •  So-net Entertainment Taiwan

December 2018 - Present

Analyze player game data
- Ban illegal players
- Raised in-game system vulnerabilities

Game prototype development and proposal

Unity Engineer  •  Linekong Entertainment Technology US

July 2016 - May 2018 

Supercharged
July 2016 - May 2018
Mobile Game Development (Client)
## UI
- Lobby
- Garage
- Social
## Other System
- Camera movement during the game
- Game replay system
- Game review sharing to social platforms
- In-game social system
https://youtu.be/nY8lMmwJqnc

Rocket Ball
July 2016
Mobile Game Development (Client)
## UI
- Lobby
- Garage
## Other System
- Game Replay System
- Camera movement during the game

Game Programmer  •  不或互動娛樂

January 2014 - June 2016 

火星數位合作專案 - 阿貓阿狗
June 2015
Project description The project is developed with Unity 3D; a light-connected RPG game.
Responsible for projects: game data, archive, server API design; data editor development; "connection and login system", "prop system", "equipment system", "team formation", "compositing system", "achievement system" development .
- Design server API
- Design data structure
- Design development tool
- Core game flow
- RPG game based system
- Mission system
- Mix items system
https://youtu.be/9EWl7RerP4c

香港遊戲橘子合作專案 - 武林萌主
October 2014
Project description The project is developed with Unity 3D; a light-connected RPG game.
Responsible for projects: game combat operation development, task system, game data, player archive design.
- Gameplay design
- Design data structure
- Design development tool
- Core game flow
- RPG game based system
- Battle system
- Mission system
https://youtu.be/DLZJCOd_z38

2016 巴哈姆特 ACG Creation Competition Unity Special Award.
https://prj.gamer.com.tw/acgaward/2016/award_game.php#award_7

Game Programmer  •  FUNKIT

April 2013 - November 2013 

Mobile Game Development (Unity3D)

Legend of the Battle Coin
April 2013
The project description is the main programmer of the project, and the project is an Android mobile platform game developed with Unity 3D.
RPG in which the game is played by rolling dice; it is mainly responsible for systems other than combat, such as "Game Play", "Item System", "Equipment System", "Quest System", game data planning, and Android IAP interface.
https://youtu.be/LfZt3tj82gM

Shut It Down (Mini-Game)
- Core game flow
- Integrate Advertisement

Game Progamer  •  中華網龍股份有限公司

October 2009 - March 2013 

烽火三國
February 2012
The main program designer of the project, the final project is a Web Game developed by Unity3D.
The game is a business strategy game; it is mainly responsible for the development of "internal affairs system", "combat system", and "prop system"; game data, and player archive design.

女神Online
October 2009
In the project, assist the normal update of the game, game props, mini games and

Game Progamer  •  方圓線上

April 2009 - September 2009 

Web Game 開發

Professional soldier  •  Republic of China Marine Corps

November 2005 - October 2008 

Professional soldier

學歷

2001 - 2005

遠東科技大學 Far East University

Department of Information Management

Skills


  • Unity3D
  • Godot
  • Python
  • C#

Language


  • Chinese — 母語或雙語