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Software Engineer @瑞嘉軟體科技股份有限公司
2023 ~ Present
軟體工程師
Within one month
Unity3D
c#
VR/AR
Employed
Open to opportunities
Full-time / Interested in working remotely
4-6 years
國立台北科技大學
電機工程系
Avatar of Marcus Lee.
Avatar of Marcus Lee.
Engineer @Qualcomm
2023 ~ Present
Software Engineer
Within one month
necessary information. Cooperated with Brazil FAE to identify the issues and keep up-to-date the new request to ensure on-time project completion. Migrated Maxlinear codebase Software R&D engineer, System engineer Android mobile, Compal Computer Inc. DecMarEngineered Android mobile phone, IoT smart watch, tracker and AR/VR display products with C, Shell Script and Python. Display driver IC porting on MTK and Qualcomm platforms. Developed customized handmade OLED display driver IC code on unique SONY platform. (SPRESENCE) Developed framework and applications code in RTOS. Developed code to run monkey script
Python
Shell script
MATLAB
Employed
Not open to opportunities
Full-time / Interested in working remotely
4-6 years
National Cheng Kung University
Master of Biomedical Engineering
Avatar of 陳毅承.
Avatar of 陳毅承.
Co-Founder & Algorithm developer @iStaging
2015 ~ Present
Software Engineer
More than one year
Software Engineer, Aug 2014 ~ Jun 2017 System architecture planning for AR content platform and integrated third-party payment. Android/iOS app for Sinyi Realty Inc. for over 3,000 users. Implemented AR engine on mobile app with 60 FPS and less than 150MB memory usage. AR/VR glasses app based on Unity3d includes HTC Vive, Oculus, Google Glasses and Google Cardboard. API/DB server based on BaaS which supported 3,000+ daily users. Wide-angle AR extended tracking algorithm which improve the effective tracking distance from 1 meter to 10
Unity3D
pytorch
tensorflow
Interested in working remotely
4-6 years
National Chiao Tung University
Institutes of Multimedia Engineering
Avatar of 郭承翰.
Avatar of 郭承翰.
Senior Software Engineer @XRSpace
2020 ~ Present
Unity Engineer
Within one month
Jul 2020 ~ Now .Develop Furniture System in XRWorld .Develop tool for designers Responsible for development of furniture system in world experience team, Hugo is the chief engineer who refactor the algorithm of item transformation, and allowed it to be a tool which can be used in 360-degree AR/VR experience. https://www.xrspace.io/us iStaging, Software Engineer, Jun 2019 ~ Now .Develop App with Unity to Windows, iOS, Android and Oculus .VR / AR .Develop SDK for platform .PM & PD Responsible for iShow product development in
Unity
C#
Git
Employed
Full-time / Interested in working remotely
6-10 years
Yuan Ze University
Electricity Engineering
Avatar of 金漢斌.
Avatar of 金漢斌.
遊戲設計師 @有病制作所股份有限公司
2022 ~ Present
遊戲工程師/企劃/社群寫手
Within one month
猴子也能做遊戲 -共同發起人 新人設計師 -共同開發人 TGDF台北遊戲開發者論壇 -執行委員 工作經歷/學歷 遠颺科技 , 工程師,~AR/VR等互動遊戲、應用開發 不或互動 , 工程師,~AR應用、教育類應用協助開發 有病制作所 ,~《我滿懷惡意的有病解謎》協助製作
Photoshop
Word
PowerPoint
Employed
Not open to opportunities
Full-time / Interested in working remotely
6-10 years
亞洲大學
數位媒體設計學系
Avatar of the user.
Avatar of the user.
Software Engineer @ITRI Cloud Computing Center
2010 ~ 2014
Senior Software Engineer
Within one year
Golang
NodeJS
Kubernetes
Full-time / Interested in working remotely
6-10 years
National Chiao Tung University
Electrical and Control Engineering
Avatar of the user.
More than one year
PowerPoint
Google Drive
Word
Part-time / Interested in working remotely
6-10 years
Flagler College
communications
Avatar of Chuang fan.
Avatar of Chuang fan.
Past
互動設計 (GUI) @明碁電通BenQ
2018 ~ 2019
MOTION DESIGNER/ VISUAL DESIGNER
Within three months
chuang zhifan Motion Designer 我是一位Motion Graphic Designer,於美國沙凡娜藝術大學( Savannah College of Art and Design) 動態媒體 ( Motion Media ) 系畢業。 Currently Focus on Motion Design, Interactive Exhibition, and Front-End Develop, Game development. 多強調概念性與原創性創作 , 包含各種不同的媒材,從事各類藝術與設計,作品涉及廣告,動畫,活動,互動設計,UI互動 , AR/VR
After Effects
CINEMA 4D
Substance Painter
Unemployed
Full-time / Interested in working remotely
6-10 years
健行科技大學推廣教育中心
數位遊戲程式設計開發

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Within two months
RAJ 瑞捷股份有限公司
2017 ~ 2018
台灣台灣省
Professional Background
Current status
Job Search Progress
Not open to opportunities
Professions
Unity Game Developer
Fields of Employment
Software
Work experience
2-4 years
Management
Skills
Unity3D
c++ and c#
MySQL
Languages
Job search preferences
Positions
Unity軟體工程師
Job types
Full-time
Locations
Remote
Interested in working remotely
Freelance
Educations
School
元智大學
Major
資訊工程
Print
We1vhkyveyrwmqwqckum

張凱淳

因為興趣而去資策會Unity AR/VR新世代互動程式設計師養成班上課,經過半年磨練畢業後,目前擔任Funique Studio VR Unity Engineer,目前積極應徵Unity相關工作,若我的經歷能引起你的興趣也請聯絡我。


Unity軟體工程師
Taipei Special Municipality,TW
[email protected]

工作經歷

睿至股份有限公司, Unity 工程師, May 2019 ~ Now

1. 維護現有產品並開發新功能。 

2. 整合公司所需開發功能的SDK結合自家產品,並測試評估可否發展為商業模式。 

3. 測試產品與現有作業系統或硬體環境是否相容。 

4. 撰寫後製團隊需求工具。 

5. 到客戶端或展覽現場安裝硬體並主持活動,確保硬體正常運作。 

6. 參加各展覽並提供技術支援與詢問。 

7. 規劃專案流程並評估可能性。 

8. 處理影片加密方案。 

9. 架設線上伺服器並將產品與其他專案串接。 

10. 更新客戶教學並收集回饋 

經歷專案 : 

●【Funique VR 微距大冒險 地球驚奇展 】- XR創星金點大賞 - 複選 

● 《台灣特有種(公視兒少節目)》- 金鐘獎 - 節目創新獎 最佳兒童節目獎 

● AERender工具開發 

● 氣味王國SDK整合 

● 聰泰SDK加密整合 

● 哈瑪星鐵道館硬體架設 

● 茂林國家公園硬體架設 

● 串流產品整合 

● PC版播放器移植至Android一體機(Quest)

● GPU Texture

● 架設NGINX配合OBS透過HLS或RTMP等protocol作直播測試

● 將現有專案導入SQLite作管理,取代原本使用XML

● 透過ComputeShader來達成還原切割畫面


 參與展覽/活動 : 

● 2019青島國際VR影像周—砂之盒沉浸影像展 

● 2019文化科技論壇Culture Tech X Next 

● 微距大冒險:共生的祕密 三創園區特展 

● 2019高雄電影節-XR無限幻境 

● 馬來西亞Putrajaya LIFT Festival


RAJ 瑞捷股份有限公司, 業務 & FAE, Jul 2017 ~ Jun 2018

大中華區被動元件製造商(YAGEO/WALSIN)一級代理商,工作為開發且維持舊有用戶,並在客戶有產品問題時分析問題發生原因並提出解決方案。

業務 : 時刻分析市場動向以及全世界產品趨勢提供報價給不同領域的客戶。

FAE : 客戶生產產品遇到問題時分析元件問題,例如應力引起的斷裂,也會和
原廠討論在提供解決方案給客戶。

成績 : 接手其他客戶在三個月內就有良好的業績提升。

JGNET 宅急網股份有限公司, 業務 & 網路工程師, Nov 2016 ~ May 2017

提供社區網路為主的公司,工作為社區網路的用戶開發以及網路建置和管理,
業務 : 負責廣告設計以及說明會發想並保持客戶間良好關係。
工程師 : 負責整個社區的網路建置以及建置完畢後的網路管理。

成績 : 進公司第二個月即達到目標並調薪,為該月份全工程師評比第一名。

學歷

元智大學, 學士學位, 資訊工程, 2011 ~ 2015

Lorem ipsum dolor sit amet, consectetur adipiscing elit. Nam porttitor dapibus ipsum ut efficitur. Aliquam feugiat nec sem dapibus blandit.

Resume
Profile
We1vhkyveyrwmqwqckum

張凱淳

因為興趣而去資策會Unity AR/VR新世代互動程式設計師養成班上課,經過半年磨練畢業後,目前擔任Funique Studio VR Unity Engineer,目前積極應徵Unity相關工作,若我的經歷能引起你的興趣也請聯絡我。


Unity軟體工程師
Taipei Special Municipality,TW
[email protected]

工作經歷

睿至股份有限公司, Unity 工程師, May 2019 ~ Now

1. 維護現有產品並開發新功能。 

2. 整合公司所需開發功能的SDK結合自家產品,並測試評估可否發展為商業模式。 

3. 測試產品與現有作業系統或硬體環境是否相容。 

4. 撰寫後製團隊需求工具。 

5. 到客戶端或展覽現場安裝硬體並主持活動,確保硬體正常運作。 

6. 參加各展覽並提供技術支援與詢問。 

7. 規劃專案流程並評估可能性。 

8. 處理影片加密方案。 

9. 架設線上伺服器並將產品與其他專案串接。 

10. 更新客戶教學並收集回饋 

經歷專案 : 

●【Funique VR 微距大冒險 地球驚奇展 】- XR創星金點大賞 - 複選 

● 《台灣特有種(公視兒少節目)》- 金鐘獎 - 節目創新獎 最佳兒童節目獎 

● AERender工具開發 

● 氣味王國SDK整合 

● 聰泰SDK加密整合 

● 哈瑪星鐵道館硬體架設 

● 茂林國家公園硬體架設 

● 串流產品整合 

● PC版播放器移植至Android一體機(Quest)

● GPU Texture

● 架設NGINX配合OBS透過HLS或RTMP等protocol作直播測試

● 將現有專案導入SQLite作管理,取代原本使用XML

● 透過ComputeShader來達成還原切割畫面


 參與展覽/活動 : 

● 2019青島國際VR影像周—砂之盒沉浸影像展 

● 2019文化科技論壇Culture Tech X Next 

● 微距大冒險:共生的祕密 三創園區特展 

● 2019高雄電影節-XR無限幻境 

● 馬來西亞Putrajaya LIFT Festival


RAJ 瑞捷股份有限公司, 業務 & FAE, Jul 2017 ~ Jun 2018

大中華區被動元件製造商(YAGEO/WALSIN)一級代理商,工作為開發且維持舊有用戶,並在客戶有產品問題時分析問題發生原因並提出解決方案。

業務 : 時刻分析市場動向以及全世界產品趨勢提供報價給不同領域的客戶。

FAE : 客戶生產產品遇到問題時分析元件問題,例如應力引起的斷裂,也會和
原廠討論在提供解決方案給客戶。

成績 : 接手其他客戶在三個月內就有良好的業績提升。

JGNET 宅急網股份有限公司, 業務 & 網路工程師, Nov 2016 ~ May 2017

提供社區網路為主的公司,工作為社區網路的用戶開發以及網路建置和管理,
業務 : 負責廣告設計以及說明會發想並保持客戶間良好關係。
工程師 : 負責整個社區的網路建置以及建置完畢後的網路管理。

成績 : 進公司第二個月即達到目標並調薪,為該月份全工程師評比第一名。

學歷

元智大學, 學士學位, 資訊工程, 2011 ~ 2015

Lorem ipsum dolor sit amet, consectetur adipiscing elit. Nam porttitor dapibus ipsum ut efficitur. Aliquam feugiat nec sem dapibus blandit.