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Avatar of 黃雅萱.
Avatar of 黃雅萱.
Past
Product Development Specialist @Emporium Corporation
2021 ~ 2024
商務開發、專案管理、產品開發
Within one month
Amber Huang (HUANG YA HSUAN) With five years of diverse experience in the food industry encompassing sales, product development, import, and export, I bring a comprehensive understanding of the sector's dynamics. My expertise spans from identifying market opportunities to executing import and export strategies. I am adept at navigating the complexities of international trade while maintaining a sharp focus on product quality and consumer satisfaction. Netherlands [email protected] YMCA JapaneseNational Kaohsiung University of Hospitality and Tourism MICE Marketing Work experience Emporium Corporation https://www.emporium.com.tw/
Word
PowerPoint
Excel
Unemployed
Ready to interview
Full-time / Remote Only
6-10 years
北九州YMCA
Japanese
Avatar of the user.
Avatar of the user.
Past
口碑行銷副理 @傑思愛德威媒體股份有限公司
2021 ~ 2024
專案管理師/專案經理/產品經理/行銷企劃
Within one month
Word
PowerPoint
Photoshop
Unemployed
Ready to interview
Full-time / Interested in working remotely
4-6 years
輔仁大學 Fu Jen Catholic University
影像傳播學系
Avatar of 江易倫.
Avatar of 江易倫.
Past
Career transition @Career Break
2024 ~ 2024
NLP Engineer / Data Scientist / Machine Learning Engineer
Within one month
分析 - 各類餐飲在不同指標(日期、地區、用餐方式等)的呈現 發票通路研究系統指標建模 - 各通路發票銷售產品分類與各項指標下相互比較 學歷National Chengchi University 資訊科學系 Skills: 資料庫 · C++ · R · SQL · LinuxFeng Chia University 資訊工程學系 Skills: Python · sql 技能 Python SQL NLP 語言 Japanese — 進階 English — 中階
Python
SQL
NLP
Unemployed
Ready to interview
Full-time / Interested in working remotely
4-6 years
National Chengchi University
資訊科學系
Avatar of Gary Hou.
Avatar of Gary Hou.
Past
UX & UI Designer @Milkidea
2012 ~ 2024
UI/UX Designer / Graphic Designer
Within one month
形,以增強品牌故事和訊息。 設計網頁和應用程式的介面元素,如按鈕、導航欄等,以提供直觀的使用者體驗。 學歷Ling Tung University 數位多媒體設計學系復興商工 美工科 技能 Illustrator / Photoshop Affinity Designer Affinity Publisher Keynote Planning Figma (Software) UI/UX Design Graphic Design HTML CSS SwiftUI 語言 Chinese — 母語或雙語 Japanese — 初階 English — 中階
Illustrator / Photoshop
Affinity Designer
Affinity Publisher
Unemployed
Ready to interview
Full-time / Interested in working remotely
10-15 years
嶺東科技大學 Ling Tung University
數位多媒體設計學系
Avatar of Nelson Chen.
Avatar of Nelson Chen.
Senior engineer @Chicony Electronics Co, Ltd.
2018 ~ Present
全端工程師、後端工程師、前端工程師、軟體專案主管、AI工程師、機器學習工程師、深度學習工程師、資料科學家、Machine Learning Engineer、Deep Learning Engineer、Data Scientist
Within one month
etc. Experience Senior engineer • Chicony Electronics Co, Ltd. .Build an Auto-Encoder AI model for defective detection. .Build an object detection model for detecting car types. .Developed a Front-End and Back-End website for data analysis. .Manage the production process and make it automated production. NovPresent Software engineer • Teco image systems co. ltd .Developed and maintained MFP driver. MayJul 2016 EducationNational Taiwan Ocean University Computer science and engineering Skills Python C C++ C# Java html + css + javascript Objective-C Languages English (Basic) Japanese (Basic) Chinese (Native)
Python
C
C++
Employed
Ready to interview
Full-time / Interested in working remotely
6-10 years
National Taiwan Ocean University
Computer science and engineering
Avatar of 劉岳宬.
Avatar of 劉岳宬.
主任工程師 @創奕能源科技股份有限公司
2023 ~ Present
軟體工程師
Within one month
度管理 外勤: 材料準備、機台安裝、管路配置、電源配置 太陽能案場現勘: 案場效率檢測與效益分析 學歷大華科技大學 電子工程系 技能 Javascript(ES6) Node.js React.js MERN Stack Full-Stack Web Development TypeScript.ts html + css + javascript Github GitLab-CI/CD LabVIEW Python AWS SQL MQTT 語言 Japanese — 專業 Chinese — 母語或雙語 English — 中階
Javascript(ES6)
Node.js
React.js
Employed
Ready to interview
Full-time / Interested in working remotely
10-15 years
大華科技大學
電子工程系
Avatar of 蔡宜芬.
Avatar of 蔡宜芬.
Past
行銷企劃兼廣告投手 @鴻星數位
2019 ~ 2023
行銷專員,數位行銷人員,廣告企劃人員
Within one month
University of Science and Technology 食品科學碩士班私立東海大學 食品科學 技能 社群媒體經營 FB粉絲團、Instagram、LINE@ 全年度檔期行銷企劃 文案企劃 線上客服與CRM KOL合作洽談 廣告投放 Google廣告 FB廣告 廣告內容企劃 廣告成效分析與優化 語言 Chinese — 母語或雙語 English — 中階 Japanese — 初階
Word
Canva
Excel
Unemployed
Ready to interview
Full-time / Remote Only
4-6 years
國立屏東科技大學 National Pintung University of Science and Technology
食品科學
Avatar of the user.
Avatar of the user.
Past
UI 設計師 @恒遠科技有限公司
2022 ~ 2024
資深UI/UX設計師 美術主管
Within one month
word
powerpoint
english
Unemployed
Ready to interview
Full-time / Interested in working remotely
10-15 years
嶺東科技大學
視覺傳達設計
Avatar of Yu Chu, Shen.
Avatar of Yu Chu, Shen.
Past
營業資深主任 @忠泰集團商場事業
2024 ~ Present
專案管理、採購/商品管理、事業開發、文案撰寫
Within one month
domestic and foreign brands in merchandising, marketing and activities (ex. Topologie, Bergs Potter, Miir, Eyecandle) - Assist supervisors and managers in opening three new stores (Kaohsiung, Songshan, Nangang) - Coordinated a team with 15 members Project 1 TSUTAYA Nangang store opened inCoordinated, cooperated and communicated with the internal team and the Japanese headquarters to implement the new store opening in one month - Purchasing 55,000+ products and assisted visual merchandising - The sales exceeded 10%+ by the target in the first two quarters Project 2: Nuit Blanche inParticipated in the event market, coordinated and integrated 1,600+ products from
營運管理
採購作業
銷售管理
Unemployed
Ready to interview
Full-time / Interested in working remotely
6-10 years
Goldsmiths, University of London
Creative and Cultural Entrepreneurship (創意與文化創業)
Avatar of the user.
Avatar of the user.
Product Manager @Frontier.cool
2021 ~ Present
PM/產品經理/專案管理
Within one month
Project Management
International Trade
HTML/CSS
Employed
Ready to interview
Full-time / Interested in working remotely
6-10 years
華梵大學 Huafan University
Management Information System

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產品開發/集資行銷
Freelancer
2021 ~ Present
台灣台北
Professional Background
Current status
Employed
Job Search Progress
Ready to interview
Professions
Creative Director, Product Manager, Project Manager
Fields of Employment
Publishing, AdTech / MarTech, Design
Work experience
6-10 years
Management
I've had experience in managing 10-15 people
Skills
Illustrator
Photoshop
Slack
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airtalbe
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台灣台北市, 台灣新北市
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台灣藝術大學
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Print

江沛儀 

Vais Yakarivuwan

Product Management

  Taipei City, Taiwan

As a product manager with expertise in crowdfunding and marketing, I have a strong track record of successful product development and marketing strategy planning.

My skills include graphic design, analytical thinking, and creative problem-solving. I am also skilled at applying customer service concepts to designers in order to improve marketing strategies for clients, employees, and administration

3 things about me
♦ Results-driven individual with a passion for creating and improving systems that make life and work easier
♦ highly organized and believe that good file management is key to working efficiently
♦ eager to research new ways to increase the efficiency of my work


Portfolio Website (Traditional Chinese):https://lihi2.cc/EmC6y

  [email protected]     +886-911-757-972

Professional Expeirence

Crowdfunding  Consultant  •  Freelancer
2021-now

Coordinate and plan the overall crowdfunding project and marketing, and help companies and products exceed their fundraising goals through effective crowdfunding campaigns.

-  漫威:絕密檔案(Marvel: Secret of S.H.I.E.L.D.)| which raised 3.03 million, exceeding the target amount by 300%

- 嘖嘖XFred三秒入魂麻辣燒醬| which raised nearly 2 million, exceeding the target amount by 185%

- 挖貝XBoard Game "Canvas"|which received over 300 willing-to-buy orders in a single day during a crowdfunding questionnaire survey.

Product Development Director  •  Norika Co. 諾利嘉國際股份有限公司
2022

As the leader of a 14-person team, I oversaw the development and planning of three product lines, including NFT projects, PC games, and figures. 

【NFT project】

- Successfully completed IP setting, character art setting, and road map planning in just 2 months,
- Received over 10K Twitter/Discord followers within the first month.
- NFT 3333pcs free mint sold out in just 5 minutes.

【PC Game Development

- Formed a basic game development team (8 people) in 2 months.
- Completed the game story setting, level design, and visual art for a 45-second video demonstration in just 4 months.

【Other Development

- Assisted the company in licensing proposals with well-known Japanese IPs, and developed new toy merchandise product lines
-Wrote business plans which are project promotion and financing needs


Creative Director  •  Mizo Games 迷走工作坊有限公司

May 2017-Aug 2021

Handled crowdfunding marketing & product management, and acted as the head of cooperation and licensing projects.

- The historical IP board games "台北大空襲" and "高雄大空襲" both raised 6 million, ranking 8th/9th in 嘖嘖 platform game category.
- The well-known 3D board game "火球島Fireball Island" raised 9.68 million, ranking 6th in the platform game category.
- The IP licensing board game "霹靂:入陣武林" raised 6.49 million, ranking 7th in the platform game category.
- Developed the first Live Action Role Playing (LARP) game based on the drama "斯卡羅" on PTS
- The PTS drama "天橋上的魔術師" goods raised more than 1 million, exceeding t PTS' expectations

Established & operating the Live action role-playing (LARP) store "臨時人生"

- Developed and implemented the "斯卡羅:失落的南方" LARP game script content and atmosphere.
- found a store location and signed a contract in 2 months
- Decorated and prepared to open the store in 1 month. Also, there were dozens of scripts available for playing.
-PTS drama "斯卡羅" LARP experienced store

Improved product specification formulation and cost control

- Established the production process and cost calculation table, identifying cost-saving opportunities of 5-10% for products
- Added more than 10 manufacturers to solve production difficulties and reduce costs

Chaired domestic and foreign exhibitions and planning

- Participated in over 10 exhibitions, and signed cooperative warehouses in the UK and Germany to reduce shipping costs
- Signed 2 sales channels for board games in Japan
- Signed 1 board game license for the Japanese version

Graphic Designer  •  輪廓設計 SCHEMA.TW, Inc / Taiwan branch(Japan)

May 2016-Aug 2017

- Managed the process and optimization of the printer manufacturers in Taiwan 
- Produced 2 branded website designs and 1 Japanese APP design

Senior Graphic Designer  •  Kaijet Technology International Corp. 

Oct 2011 - Jun 2015

- Designed OEM software UI UX surface for well-known Taiwanese manufacturers and manage projects.
- Led the rebranding of the company's self-owned brand "j5create," creating a new brand design, new visual specification, and re-creating the official website, as well as more than 10 multilingual package designs.
- Chaired package design and collaborated with Japanese partners, assisting in the launch of nearly 10 Japanese version products.
- Exhibitions: planned and designed exhibition visuals, and supported product introductions in English during exhibitions.

Skills

Crowdfunding marketing /  Product Management /  Marketing planning  /  Social media operation

Advertising graphic idea /  Visual design & Aesthetic Experience 

Cross-departmental communication and cooperation / 

Business plan compilation and management

Language

♦ English : Fluent | Fluent product introduction and correspondence when exhibiting abroad

♦ Japan : Conversational | Basic product introduction when exhibiting abroad

♦ Mandarin、Taiwanese Hokkien : Native

Software

♦ UI/Graphic : Illustrator, Photoshop, Figma

♦ Visual : Indesign, Dimension, Premiere

♦ Collaboration : Google Drive, Notion, Asana, Slack

Education

Taiwan University of Arts

Department of Craft Design  

2005 - 2010

Portfolio Website

Vais’s Portfolio : https://lihi2.cc/7SFqQ

Contacts

E-mail:[email protected]

Mobile:0911-757-972

Autobiography

I have approximately 12 years of work experience in the electronics and design industries, including roles as a Senior Visual Designer at a Japanese design company and as Creative Director at Mizo Games for about  4 years.

As a Senior Visual Designer in the technology industry, I gained experience in packaging design, OEM software UI and UX design, and web design, and learned how to work with programmers and front- and back-end web engineers. I also discovered my strong skills in cross-departmental communication and project management and took on the role of software development PM to assist with communication between engineers and sales.

Later, I wanted to gain more understanding of how to promote and launch products after development, so I changed careers to join a startup board game marketing company as Creative Director. In this role, I established SOPs for product development, introduced file management regulations, and consolidated system data and permissions to make it easier for team members to access information. I also introduced project management, categorizing projects and establishing naming conventions, and consolidating all related project data in one cloud-based system to avoid disorganized naming and make it easier to access remotely. I set up different access levels for confidential company information based on department (e.g. management, production), and established a customer service SOP to improve response times and customer satisfaction.

While consistently producing products, I am also actively promoting our products through crowdfunding. I communicate the strong points and high quality of our products to consumers, increasing their confidence and leading to a high rate of repeat customers. I have also accumulated a large number of loyal fans who eagerly support any new tabletop games or peripherals that we release. In over a dozen crowdfunding projects, I have been responsible for marketing planning, advertising copywriting, graphic design, cross-industry cooperation, and product production. I have worked with my team to brainstorm and come up with marketing strategies that break through the same old ways of thinking and hit the mark with social media. I have created many innovative marketing methods that have not been tried by other industry competitors.

We have created many innovative methods that have not been tried by other industry competitors, such as:

  • Collaborating with 滅火器樂團 to release a theme song "1945" for the historical board game "高雄大空襲," which was included in the band's album and made available on KTV
  • Partnering with well-known illustrator "怪奇事物所" to release the party board game "MAYA," which is filled with historical and cultural knowledge
  • Collaborating with Taiwan PTS to produce the board game "做工的人" based on the drama of the same name
  • Conducting street interviews in 西門町 to ask people about their knowledge of the historical event "台北大空襲," creating a lot of online discussion
  • Releasing the LGBTQ board game "敢愛就來" during the peak of the same-sex marriage issue, actively supporting the cause with our product
  • Working with 陳柏惟 and Taiwanese Hokkien radio host to produce a tri-lingual video for the marketing campaign of the board game "火球島"
  • Developing a new immersive theater experience at the beginning of 2021 and opening a physical storefront, giving online crowdfunding consumers the opportunity to experience our products in person.

As you can see from my resume, my several years of experience in product development, project management, and software and app development and design in the technology industry fully meet the expectations of your company. In addition, I have an additional advantage of having creative marketing and visual design skills. I have experience in company operations, unlimited creativity, and the ability to communicate with designers about aesthetics. I am also able to think about marketing plans during the development stage for future product releases. I believe that this training is beneficial for taking on cross-functional positions that require project management, planning and design, and integration skills. 

Hope to have the opportunity for a further interview to show my strengths. Thank you.

For a portfolio of my work in product development and management, 
please see: 
https://lihi2.cc/EmC6y

Resume
Profile

江沛儀 

Vais Yakarivuwan

Product Management

  Taipei City, Taiwan

As a product manager with expertise in crowdfunding and marketing, I have a strong track record of successful product development and marketing strategy planning.

My skills include graphic design, analytical thinking, and creative problem-solving. I am also skilled at applying customer service concepts to designers in order to improve marketing strategies for clients, employees, and administration

3 things about me
♦ Results-driven individual with a passion for creating and improving systems that make life and work easier
♦ highly organized and believe that good file management is key to working efficiently
♦ eager to research new ways to increase the efficiency of my work


Portfolio Website (Traditional Chinese):https://lihi2.cc/EmC6y

  [email protected]     +886-911-757-972

Professional Expeirence

Crowdfunding  Consultant  •  Freelancer
2021-now

Coordinate and plan the overall crowdfunding project and marketing, and help companies and products exceed their fundraising goals through effective crowdfunding campaigns.

-  漫威:絕密檔案(Marvel: Secret of S.H.I.E.L.D.)| which raised 3.03 million, exceeding the target amount by 300%

- 嘖嘖XFred三秒入魂麻辣燒醬| which raised nearly 2 million, exceeding the target amount by 185%

- 挖貝XBoard Game "Canvas"|which received over 300 willing-to-buy orders in a single day during a crowdfunding questionnaire survey.

Product Development Director  •  Norika Co. 諾利嘉國際股份有限公司
2022

As the leader of a 14-person team, I oversaw the development and planning of three product lines, including NFT projects, PC games, and figures. 

【NFT project】

- Successfully completed IP setting, character art setting, and road map planning in just 2 months,
- Received over 10K Twitter/Discord followers within the first month.
- NFT 3333pcs free mint sold out in just 5 minutes.

【PC Game Development

- Formed a basic game development team (8 people) in 2 months.
- Completed the game story setting, level design, and visual art for a 45-second video demonstration in just 4 months.

【Other Development

- Assisted the company in licensing proposals with well-known Japanese IPs, and developed new toy merchandise product lines
-Wrote business plans which are project promotion and financing needs


Creative Director  •  Mizo Games 迷走工作坊有限公司

May 2017-Aug 2021

Handled crowdfunding marketing & product management, and acted as the head of cooperation and licensing projects.

- The historical IP board games "台北大空襲" and "高雄大空襲" both raised 6 million, ranking 8th/9th in 嘖嘖 platform game category.
- The well-known 3D board game "火球島Fireball Island" raised 9.68 million, ranking 6th in the platform game category.
- The IP licensing board game "霹靂:入陣武林" raised 6.49 million, ranking 7th in the platform game category.
- Developed the first Live Action Role Playing (LARP) game based on the drama "斯卡羅" on PTS
- The PTS drama "天橋上的魔術師" goods raised more than 1 million, exceeding t PTS' expectations

Established & operating the Live action role-playing (LARP) store "臨時人生"

- Developed and implemented the "斯卡羅:失落的南方" LARP game script content and atmosphere.
- found a store location and signed a contract in 2 months
- Decorated and prepared to open the store in 1 month. Also, there were dozens of scripts available for playing.
-PTS drama "斯卡羅" LARP experienced store

Improved product specification formulation and cost control

- Established the production process and cost calculation table, identifying cost-saving opportunities of 5-10% for products
- Added more than 10 manufacturers to solve production difficulties and reduce costs

Chaired domestic and foreign exhibitions and planning

- Participated in over 10 exhibitions, and signed cooperative warehouses in the UK and Germany to reduce shipping costs
- Signed 2 sales channels for board games in Japan
- Signed 1 board game license for the Japanese version

Graphic Designer  •  輪廓設計 SCHEMA.TW, Inc / Taiwan branch(Japan)

May 2016-Aug 2017

- Managed the process and optimization of the printer manufacturers in Taiwan 
- Produced 2 branded website designs and 1 Japanese APP design

Senior Graphic Designer  •  Kaijet Technology International Corp. 

Oct 2011 - Jun 2015

- Designed OEM software UI UX surface for well-known Taiwanese manufacturers and manage projects.
- Led the rebranding of the company's self-owned brand "j5create," creating a new brand design, new visual specification, and re-creating the official website, as well as more than 10 multilingual package designs.
- Chaired package design and collaborated with Japanese partners, assisting in the launch of nearly 10 Japanese version products.
- Exhibitions: planned and designed exhibition visuals, and supported product introductions in English during exhibitions.

Skills

Crowdfunding marketing /  Product Management /  Marketing planning  /  Social media operation

Advertising graphic idea /  Visual design & Aesthetic Experience 

Cross-departmental communication and cooperation / 

Business plan compilation and management

Language

♦ English : Fluent | Fluent product introduction and correspondence when exhibiting abroad

♦ Japan : Conversational | Basic product introduction when exhibiting abroad

♦ Mandarin、Taiwanese Hokkien : Native

Software

♦ UI/Graphic : Illustrator, Photoshop, Figma

♦ Visual : Indesign, Dimension, Premiere

♦ Collaboration : Google Drive, Notion, Asana, Slack

Education

Taiwan University of Arts

Department of Craft Design  

2005 - 2010

Portfolio Website

Vais’s Portfolio : https://lihi2.cc/7SFqQ

Contacts

E-mail:[email protected]

Mobile:0911-757-972

Autobiography

I have approximately 12 years of work experience in the electronics and design industries, including roles as a Senior Visual Designer at a Japanese design company and as Creative Director at Mizo Games for about  4 years.

As a Senior Visual Designer in the technology industry, I gained experience in packaging design, OEM software UI and UX design, and web design, and learned how to work with programmers and front- and back-end web engineers. I also discovered my strong skills in cross-departmental communication and project management and took on the role of software development PM to assist with communication between engineers and sales.

Later, I wanted to gain more understanding of how to promote and launch products after development, so I changed careers to join a startup board game marketing company as Creative Director. In this role, I established SOPs for product development, introduced file management regulations, and consolidated system data and permissions to make it easier for team members to access information. I also introduced project management, categorizing projects and establishing naming conventions, and consolidating all related project data in one cloud-based system to avoid disorganized naming and make it easier to access remotely. I set up different access levels for confidential company information based on department (e.g. management, production), and established a customer service SOP to improve response times and customer satisfaction.

While consistently producing products, I am also actively promoting our products through crowdfunding. I communicate the strong points and high quality of our products to consumers, increasing their confidence and leading to a high rate of repeat customers. I have also accumulated a large number of loyal fans who eagerly support any new tabletop games or peripherals that we release. In over a dozen crowdfunding projects, I have been responsible for marketing planning, advertising copywriting, graphic design, cross-industry cooperation, and product production. I have worked with my team to brainstorm and come up with marketing strategies that break through the same old ways of thinking and hit the mark with social media. I have created many innovative marketing methods that have not been tried by other industry competitors.

We have created many innovative methods that have not been tried by other industry competitors, such as:

  • Collaborating with 滅火器樂團 to release a theme song "1945" for the historical board game "高雄大空襲," which was included in the band's album and made available on KTV
  • Partnering with well-known illustrator "怪奇事物所" to release the party board game "MAYA," which is filled with historical and cultural knowledge
  • Collaborating with Taiwan PTS to produce the board game "做工的人" based on the drama of the same name
  • Conducting street interviews in 西門町 to ask people about their knowledge of the historical event "台北大空襲," creating a lot of online discussion
  • Releasing the LGBTQ board game "敢愛就來" during the peak of the same-sex marriage issue, actively supporting the cause with our product
  • Working with 陳柏惟 and Taiwanese Hokkien radio host to produce a tri-lingual video for the marketing campaign of the board game "火球島"
  • Developing a new immersive theater experience at the beginning of 2021 and opening a physical storefront, giving online crowdfunding consumers the opportunity to experience our products in person.

As you can see from my resume, my several years of experience in product development, project management, and software and app development and design in the technology industry fully meet the expectations of your company. In addition, I have an additional advantage of having creative marketing and visual design skills. I have experience in company operations, unlimited creativity, and the ability to communicate with designers about aesthetics. I am also able to think about marketing plans during the development stage for future product releases. I believe that this training is beneficial for taking on cross-functional positions that require project management, planning and design, and integration skills. 

Hope to have the opportunity for a further interview to show my strengths. Thank you.

For a portfolio of my work in product development and management, 
please see: 
https://lihi2.cc/EmC6y