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Avatar of 林佩冠.
Avatar of 林佩冠.
資深客戶經理 @帕格數碼媒體
資深客戶經理
Within three months
林佩冠 Remi Lin 十二年資歷專注於數位行銷及品牌營運,善用品牌顧問經驗,掌握各類型產品推廣,結合數位廣告投放、會員經營與OMO虛實融合,提升轉換成效與電商品牌營業額。 八 年電商及品牌顧問經驗 , 協助傳統零售數位轉型、全新品牌策略規劃
powerpoint
google drive
google analytics
Employed
Open to opportunities
Full-time / Interested in working remotely
10-15 years
嶺東科技大學
數位媒體設計系
Avatar of 張博鈞 Ellie.
Avatar of 張博鈞 Ellie.
資深品牌企劃 @think 品牌顧問
2021 ~ Present
PM、活動企劃相關、行銷企劃相關
Within one year
張博鈞 Ellie 資深品牌企劃行銷人員/顧問 擅長 內容策展 / 廣告設計統籌 / 行銷企劃專案PM / 社群媒體操作 我是博鈞,在品牌行銷企劃領域約5年,平時興趣喜歡爬山、戶外活動及研究花草植物, 沈迷於藝術美學、設計美感事物,重視環境永續經
Word
PowerPoint
Excel
Employed
Full-time / Interested in working remotely
4-6 years
逢甲大學
企業管理學系
Avatar of the user.
Avatar of the user.
資深視覺設計師 @辰昱國際包裝有限公司
2015 ~ Present
UI設計師
Within one year
Photoshop
Final Cut Pro
Premiere Pro
Employed
Full-time / Interested in working remotely
6-10 years
京都文化日本語言學校 (日本)
日文
Avatar of 葉立斌.
Avatar of 葉立斌.
記者 @遠大整合行銷
2021 ~ Present
採訪編輯、網站小編、文字工作者、行銷企劃、行銷助理
Within one year
葉立斌 記者 New Taipei City, Taiwan 我從銘傳大學畢業後,過了一小段空白的Gap Days。其後,我在《NOWnews今日新聞》服務,在這幾年間從工讀生做起,其後轉至科技、教育線記者,曾對十二年國教以及E3電玩展。到德國遊學後加入《三立新聞網》,擔任編輯與記者期間,我主跑教
word
illustrator cc
photoshop
Employed
Full-time / Interested in working remotely
6-10 years
銘傳大學
數位傳播學系
Avatar of KOK ER FIN.
Avatar of KOK ER FIN.
Past
User Interface Designer (WAVE) @17LIVE Inc.
2022 ~ 2024
UI designer
Within one month
設計,UI/UX設計,動態設計,品牌設計 目前是住在台灣的印尼華人 以下是我的作品及連結(以Figma線上瀏覽方式) https://reurl.cc/bDQ8Gl 工作經歷 User Interface Designer (WAVE) • 17LIVE Inc. 五月三月負責17LIVE 旗下的子產品 聲音直播平台 WAVE UI 設計 2. 負責設計 Wave 台灣和日本市
Figma
Design Documentation
UI Spec
Unemployed
Ready to interview
Full-time / Interested in working remotely
4-6 years
Ming Chuan University
Digital Media Design
Avatar of ZhengHuiQi.
Avatar of ZhengHuiQi.
Past
Graphic Designer @維特健靈 Vita Green
2023 ~ Present
動態製作/影音製作/Youtuber/影片剪輯
Within one month
劃經驗,具整合能力。 工作、生活、興趣三方平衡,生活自由和諧。 長、短影片剪輯|動畫製作|文案撰寫|專案企劃 |可長期合作 Premiere AfterEffects Photoshop Illustrator Office 工作經歷 影片剪輯 SOHO (自接案) 二月PresentTaipei, Taiwan [平面繪製] 📍機械平面繪圖|Ai繪製、參考書籍題庫|龍騰文化 📍公司CIS設計|定色
Premiere Pro
After Effects
Photoshop
Unemployed
Ready to interview
Part-time / Remote Only
6-10 years
崑山科技大學 Kun Shan University
視訊傳播設計系, 數位內容產業學程, CF製作學程
Avatar of 江沛儀.
Offline
Avatar of 江沛儀.
Offline
群眾集資行銷顧問/視覺設計 @Freelancer
2021 ~ Present
專案經理、產品經理、創意總監、設計管理
Within one month
with a passion for creating and improving systems that make life and work easier ♦ highly organized and believe that good file management is key to working efficiently ♦ eager to research new ways to increase the efficiency of my work Portfolio Website (Traditional Chinese): https://lihi2.cc/EmC6y [email protected] Expeirence Crowdfunding Consultant • Freelancer 2021-now Coordinate and plan the overall crowdfunding project and marketing, and help companies and products exceed their fundraising goals through effective crowdfunding campaigns. - 漫威:絕密檔案(Marvel: Secret of S.
Illustrator
Photoshop
Slack
Employed
Ready to interview
Full-time / Interested in working remotely
6-10 years
台灣藝術大學
工藝設計系
Avatar of ㄘㄘ.
Avatar of ㄘㄘ.
IG小編/平面設計 @紅岩愛脊椅
2023 ~ Present
Within one month
/單張演講文宣 喬 山 健 康 科 技 參與項目: Layout設計 飛 捷 義 大 利 生 活 館 參與項目: 平面 文宣 花 草 本 事 參與項目:品牌設計(Brand/Logo設計/包裝設計) 詳見網站 https://reurl.cc/nDOgA6 粉絲團 https://www.facebook.com/herbonly.tea 參與項目:DM/EDM設計/廣編稿編排
Photoshop
Illustrator
InDesign
Employed
Open to opportunities
Full-time / Interested in working remotely
6-10 years
復興商工高級職業學校
廣告設計
Avatar of the user.
Avatar of the user.
Past
資深UI/UX Designer @智鈦星平台服務有限公司
2022 ~ 2022
資深UI/UX設計師 美術主管
Within one month
Sketch
Figma
Adobe XD
Unemployed
Open to opportunities
Full-time / Interested in working remotely
10-15 years
國立台灣藝術大學 NTUA
多媒體動畫藝術
Avatar of the user.
Avatar of the user.
專案經理 @慈濟大學 Tzu Chi University
2015 ~ Present
影音企劃/影音編輯/內容企劃/專案管理
Within one month
Leader
GOOGLE
ClickUp
Employed
Full-time / Interested in working remotely
6-10 years
慈濟大學 Tzu Chi University
教育學, 數位學習

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產品開發/集資行銷
Freelancer
2021 ~ Present
台灣台北
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Job Search Progress
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Creative Director, Product Manager, Project Manager
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Print

江沛儀 

Vais Yakarivuwan

Product Management

  Taipei City, Taiwan

As a product manager with expertise in crowdfunding and marketing, I have a strong track record of successful product development and marketing strategy planning.

My skills include graphic design, analytical thinking, and creative problem-solving. I am also skilled at applying customer service concepts to designers in order to improve marketing strategies for clients, employees, and administration

3 things about me
♦ Results-driven individual with a passion for creating and improving systems that make life and work easier
♦ highly organized and believe that good file management is key to working efficiently
♦ eager to research new ways to increase the efficiency of my work


Portfolio Website (Traditional Chinese):https://lihi2.cc/EmC6y

  [email protected]     +886-911-757-972

Professional Expeirence

Crowdfunding  Consultant  •  Freelancer
2021-now

Coordinate and plan the overall crowdfunding project and marketing, and help companies and products exceed their fundraising goals through effective crowdfunding campaigns.

-  漫威:絕密檔案(Marvel: Secret of S.H.I.E.L.D.)| which raised 3.03 million, exceeding the target amount by 300%

- 嘖嘖XFred三秒入魂麻辣燒醬| which raised nearly 2 million, exceeding the target amount by 185%

- 挖貝XBoard Game "Canvas"|which received over 300 willing-to-buy orders in a single day during a crowdfunding questionnaire survey.

Product Development Director  •  Norika Co. 諾利嘉國際股份有限公司
2022

As the leader of a 14-person team, I oversaw the development and planning of three product lines, including NFT projects, PC games, and figures. 

【NFT project】

- Successfully completed IP setting, character art setting, and road map planning in just 2 months,
- Received over 10K Twitter/Discord followers within the first month.
- NFT 3333pcs free mint sold out in just 5 minutes.

【PC Game Development

- Formed a basic game development team (8 people) in 2 months.
- Completed the game story setting, level design, and visual art for a 45-second video demonstration in just 4 months.

【Other Development

- Assisted the company in licensing proposals with well-known Japanese IPs, and developed new toy merchandise product lines
-Wrote business plans which are project promotion and financing needs


Creative Director  •  Mizo Games 迷走工作坊有限公司

May 2017-Aug 2021

Handled crowdfunding marketing & product management, and acted as the head of cooperation and licensing projects.

- The historical IP board games "台北大空襲" and "高雄大空襲" both raised 6 million, ranking 8th/9th in 嘖嘖 platform game category.
- The well-known 3D board game "火球島Fireball Island" raised 9.68 million, ranking 6th in the platform game category.
- The IP licensing board game "霹靂:入陣武林" raised 6.49 million, ranking 7th in the platform game category.
- Developed the first Live Action Role Playing (LARP) game based on the drama "斯卡羅" on PTS
- The PTS drama "天橋上的魔術師" goods raised more than 1 million, exceeding t PTS' expectations

Established & operating the Live action role-playing (LARP) store "臨時人生"

- Developed and implemented the "斯卡羅:失落的南方" LARP game script content and atmosphere.
- found a store location and signed a contract in 2 months
- Decorated and prepared to open the store in 1 month. Also, there were dozens of scripts available for playing.
-PTS drama "斯卡羅" LARP experienced store

Improved product specification formulation and cost control

- Established the production process and cost calculation table, identifying cost-saving opportunities of 5-10% for products
- Added more than 10 manufacturers to solve production difficulties and reduce costs

Chaired domestic and foreign exhibitions and planning

- Participated in over 10 exhibitions, and signed cooperative warehouses in the UK and Germany to reduce shipping costs
- Signed 2 sales channels for board games in Japan
- Signed 1 board game license for the Japanese version

Graphic Designer  •  輪廓設計 SCHEMA.TW, Inc / Taiwan branch(Japan)

May 2016-Aug 2017

- Managed the process and optimization of the printer manufacturers in Taiwan 
- Produced 2 branded website designs and 1 Japanese APP design

Senior Graphic Designer  •  Kaijet Technology International Corp. 

Oct 2011 - Jun 2015

- Designed OEM software UI UX surface for well-known Taiwanese manufacturers and manage projects.
- Led the rebranding of the company's self-owned brand "j5create," creating a new brand design, new visual specification, and re-creating the official website, as well as more than 10 multilingual package designs.
- Chaired package design and collaborated with Japanese partners, assisting in the launch of nearly 10 Japanese version products.
- Exhibitions: planned and designed exhibition visuals, and supported product introductions in English during exhibitions.

Skills

Crowdfunding marketing /  Product Management /  Marketing planning  /  Social media operation

Advertising graphic idea /  Visual design & Aesthetic Experience 

Cross-departmental communication and cooperation / 

Business plan compilation and management

Language

♦ English : Fluent | Fluent product introduction and correspondence when exhibiting abroad

♦ Japan : Conversational | Basic product introduction when exhibiting abroad

♦ Mandarin、Taiwanese Hokkien : Native

Software

♦ UI/Graphic : Illustrator, Photoshop, Figma

♦ Visual : Indesign, Dimension, Premiere

♦ Collaboration : Google Drive, Notion, Asana, Slack

Education

Taiwan University of Arts

Department of Craft Design  

2005 - 2010

Portfolio Website

Vais’s Portfolio : https://lihi2.cc/7SFqQ

Contacts

E-mail:[email protected]

Mobile:0911-757-972

Autobiography

I have approximately 12 years of work experience in the electronics and design industries, including roles as a Senior Visual Designer at a Japanese design company and as Creative Director at Mizo Games for about  4 years.

As a Senior Visual Designer in the technology industry, I gained experience in packaging design, OEM software UI and UX design, and web design, and learned how to work with programmers and front- and back-end web engineers. I also discovered my strong skills in cross-departmental communication and project management and took on the role of software development PM to assist with communication between engineers and sales.

Later, I wanted to gain more understanding of how to promote and launch products after development, so I changed careers to join a startup board game marketing company as Creative Director. In this role, I established SOPs for product development, introduced file management regulations, and consolidated system data and permissions to make it easier for team members to access information. I also introduced project management, categorizing projects and establishing naming conventions, and consolidating all related project data in one cloud-based system to avoid disorganized naming and make it easier to access remotely. I set up different access levels for confidential company information based on department (e.g. management, production), and established a customer service SOP to improve response times and customer satisfaction.

While consistently producing products, I am also actively promoting our products through crowdfunding. I communicate the strong points and high quality of our products to consumers, increasing their confidence and leading to a high rate of repeat customers. I have also accumulated a large number of loyal fans who eagerly support any new tabletop games or peripherals that we release. In over a dozen crowdfunding projects, I have been responsible for marketing planning, advertising copywriting, graphic design, cross-industry cooperation, and product production. I have worked with my team to brainstorm and come up with marketing strategies that break through the same old ways of thinking and hit the mark with social media. I have created many innovative marketing methods that have not been tried by other industry competitors.

We have created many innovative methods that have not been tried by other industry competitors, such as:

  • Collaborating with 滅火器樂團 to release a theme song "1945" for the historical board game "高雄大空襲," which was included in the band's album and made available on KTV
  • Partnering with well-known illustrator "怪奇事物所" to release the party board game "MAYA," which is filled with historical and cultural knowledge
  • Collaborating with Taiwan PTS to produce the board game "做工的人" based on the drama of the same name
  • Conducting street interviews in 西門町 to ask people about their knowledge of the historical event "台北大空襲," creating a lot of online discussion
  • Releasing the LGBTQ board game "敢愛就來" during the peak of the same-sex marriage issue, actively supporting the cause with our product
  • Working with 陳柏惟 and Taiwanese Hokkien radio host to produce a tri-lingual video for the marketing campaign of the board game "火球島"
  • Developing a new immersive theater experience at the beginning of 2021 and opening a physical storefront, giving online crowdfunding consumers the opportunity to experience our products in person.

As you can see from my resume, my several years of experience in product development, project management, and software and app development and design in the technology industry fully meet the expectations of your company. In addition, I have an additional advantage of having creative marketing and visual design skills. I have experience in company operations, unlimited creativity, and the ability to communicate with designers about aesthetics. I am also able to think about marketing plans during the development stage for future product releases. I believe that this training is beneficial for taking on cross-functional positions that require project management, planning and design, and integration skills. 

Hope to have the opportunity for a further interview to show my strengths. Thank you.

For a portfolio of my work in product development and management, 
please see: 
https://lihi2.cc/EmC6y

Resume
Profile

江沛儀 

Vais Yakarivuwan

Product Management

  Taipei City, Taiwan

As a product manager with expertise in crowdfunding and marketing, I have a strong track record of successful product development and marketing strategy planning.

My skills include graphic design, analytical thinking, and creative problem-solving. I am also skilled at applying customer service concepts to designers in order to improve marketing strategies for clients, employees, and administration

3 things about me
♦ Results-driven individual with a passion for creating and improving systems that make life and work easier
♦ highly organized and believe that good file management is key to working efficiently
♦ eager to research new ways to increase the efficiency of my work


Portfolio Website (Traditional Chinese):https://lihi2.cc/EmC6y

  [email protected]     +886-911-757-972

Professional Expeirence

Crowdfunding  Consultant  •  Freelancer
2021-now

Coordinate and plan the overall crowdfunding project and marketing, and help companies and products exceed their fundraising goals through effective crowdfunding campaigns.

-  漫威:絕密檔案(Marvel: Secret of S.H.I.E.L.D.)| which raised 3.03 million, exceeding the target amount by 300%

- 嘖嘖XFred三秒入魂麻辣燒醬| which raised nearly 2 million, exceeding the target amount by 185%

- 挖貝XBoard Game "Canvas"|which received over 300 willing-to-buy orders in a single day during a crowdfunding questionnaire survey.

Product Development Director  •  Norika Co. 諾利嘉國際股份有限公司
2022

As the leader of a 14-person team, I oversaw the development and planning of three product lines, including NFT projects, PC games, and figures. 

【NFT project】

- Successfully completed IP setting, character art setting, and road map planning in just 2 months,
- Received over 10K Twitter/Discord followers within the first month.
- NFT 3333pcs free mint sold out in just 5 minutes.

【PC Game Development

- Formed a basic game development team (8 people) in 2 months.
- Completed the game story setting, level design, and visual art for a 45-second video demonstration in just 4 months.

【Other Development

- Assisted the company in licensing proposals with well-known Japanese IPs, and developed new toy merchandise product lines
-Wrote business plans which are project promotion and financing needs


Creative Director  •  Mizo Games 迷走工作坊有限公司

May 2017-Aug 2021

Handled crowdfunding marketing & product management, and acted as the head of cooperation and licensing projects.

- The historical IP board games "台北大空襲" and "高雄大空襲" both raised 6 million, ranking 8th/9th in 嘖嘖 platform game category.
- The well-known 3D board game "火球島Fireball Island" raised 9.68 million, ranking 6th in the platform game category.
- The IP licensing board game "霹靂:入陣武林" raised 6.49 million, ranking 7th in the platform game category.
- Developed the first Live Action Role Playing (LARP) game based on the drama "斯卡羅" on PTS
- The PTS drama "天橋上的魔術師" goods raised more than 1 million, exceeding t PTS' expectations

Established & operating the Live action role-playing (LARP) store "臨時人生"

- Developed and implemented the "斯卡羅:失落的南方" LARP game script content and atmosphere.
- found a store location and signed a contract in 2 months
- Decorated and prepared to open the store in 1 month. Also, there were dozens of scripts available for playing.
-PTS drama "斯卡羅" LARP experienced store

Improved product specification formulation and cost control

- Established the production process and cost calculation table, identifying cost-saving opportunities of 5-10% for products
- Added more than 10 manufacturers to solve production difficulties and reduce costs

Chaired domestic and foreign exhibitions and planning

- Participated in over 10 exhibitions, and signed cooperative warehouses in the UK and Germany to reduce shipping costs
- Signed 2 sales channels for board games in Japan
- Signed 1 board game license for the Japanese version

Graphic Designer  •  輪廓設計 SCHEMA.TW, Inc / Taiwan branch(Japan)

May 2016-Aug 2017

- Managed the process and optimization of the printer manufacturers in Taiwan 
- Produced 2 branded website designs and 1 Japanese APP design

Senior Graphic Designer  •  Kaijet Technology International Corp. 

Oct 2011 - Jun 2015

- Designed OEM software UI UX surface for well-known Taiwanese manufacturers and manage projects.
- Led the rebranding of the company's self-owned brand "j5create," creating a new brand design, new visual specification, and re-creating the official website, as well as more than 10 multilingual package designs.
- Chaired package design and collaborated with Japanese partners, assisting in the launch of nearly 10 Japanese version products.
- Exhibitions: planned and designed exhibition visuals, and supported product introductions in English during exhibitions.

Skills

Crowdfunding marketing /  Product Management /  Marketing planning  /  Social media operation

Advertising graphic idea /  Visual design & Aesthetic Experience 

Cross-departmental communication and cooperation / 

Business plan compilation and management

Language

♦ English : Fluent | Fluent product introduction and correspondence when exhibiting abroad

♦ Japan : Conversational | Basic product introduction when exhibiting abroad

♦ Mandarin、Taiwanese Hokkien : Native

Software

♦ UI/Graphic : Illustrator, Photoshop, Figma

♦ Visual : Indesign, Dimension, Premiere

♦ Collaboration : Google Drive, Notion, Asana, Slack

Education

Taiwan University of Arts

Department of Craft Design  

2005 - 2010

Portfolio Website

Vais’s Portfolio : https://lihi2.cc/7SFqQ

Contacts

E-mail:[email protected]

Mobile:0911-757-972

Autobiography

I have approximately 12 years of work experience in the electronics and design industries, including roles as a Senior Visual Designer at a Japanese design company and as Creative Director at Mizo Games for about  4 years.

As a Senior Visual Designer in the technology industry, I gained experience in packaging design, OEM software UI and UX design, and web design, and learned how to work with programmers and front- and back-end web engineers. I also discovered my strong skills in cross-departmental communication and project management and took on the role of software development PM to assist with communication between engineers and sales.

Later, I wanted to gain more understanding of how to promote and launch products after development, so I changed careers to join a startup board game marketing company as Creative Director. In this role, I established SOPs for product development, introduced file management regulations, and consolidated system data and permissions to make it easier for team members to access information. I also introduced project management, categorizing projects and establishing naming conventions, and consolidating all related project data in one cloud-based system to avoid disorganized naming and make it easier to access remotely. I set up different access levels for confidential company information based on department (e.g. management, production), and established a customer service SOP to improve response times and customer satisfaction.

While consistently producing products, I am also actively promoting our products through crowdfunding. I communicate the strong points and high quality of our products to consumers, increasing their confidence and leading to a high rate of repeat customers. I have also accumulated a large number of loyal fans who eagerly support any new tabletop games or peripherals that we release. In over a dozen crowdfunding projects, I have been responsible for marketing planning, advertising copywriting, graphic design, cross-industry cooperation, and product production. I have worked with my team to brainstorm and come up with marketing strategies that break through the same old ways of thinking and hit the mark with social media. I have created many innovative marketing methods that have not been tried by other industry competitors.

We have created many innovative methods that have not been tried by other industry competitors, such as:

  • Collaborating with 滅火器樂團 to release a theme song "1945" for the historical board game "高雄大空襲," which was included in the band's album and made available on KTV
  • Partnering with well-known illustrator "怪奇事物所" to release the party board game "MAYA," which is filled with historical and cultural knowledge
  • Collaborating with Taiwan PTS to produce the board game "做工的人" based on the drama of the same name
  • Conducting street interviews in 西門町 to ask people about their knowledge of the historical event "台北大空襲," creating a lot of online discussion
  • Releasing the LGBTQ board game "敢愛就來" during the peak of the same-sex marriage issue, actively supporting the cause with our product
  • Working with 陳柏惟 and Taiwanese Hokkien radio host to produce a tri-lingual video for the marketing campaign of the board game "火球島"
  • Developing a new immersive theater experience at the beginning of 2021 and opening a physical storefront, giving online crowdfunding consumers the opportunity to experience our products in person.

As you can see from my resume, my several years of experience in product development, project management, and software and app development and design in the technology industry fully meet the expectations of your company. In addition, I have an additional advantage of having creative marketing and visual design skills. I have experience in company operations, unlimited creativity, and the ability to communicate with designers about aesthetics. I am also able to think about marketing plans during the development stage for future product releases. I believe that this training is beneficial for taking on cross-functional positions that require project management, planning and design, and integration skills. 

Hope to have the opportunity for a further interview to show my strengths. Thank you.

For a portfolio of my work in product development and management, 
please see: 
https://lihi2.cc/EmC6y