CakeResume Talent Search

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Avatar of the user.
Software Engineer @瑞嘉軟體科技股份有限公司
2023 ~ Present
軟體工程師
Within one month
Unity3D
c#
VR/AR
Employed
Open to opportunities
Full-time / Interested in working remotely
4-6 years
國立台北科技大學
電機工程系
Avatar of Marcus Lee.
Avatar of Marcus Lee.
Engineer @Qualcomm
2023 ~ Present
Software Engineer
Within one month
necessary information. Cooperated with Brazil FAE to identify the issues and keep up-to-date the new request to ensure on-time project completion. Migrated Maxlinear codebase Software R&D engineer, System engineer Android mobile, Compal Computer Inc. DecMarEngineered Android mobile phone, IoT smart watch, tracker and AR/VR display products with C, Shell Script and Python. Display driver IC porting on MTK and Qualcomm platforms. Developed customized handmade OLED display driver IC code on unique SONY platform. (SPRESENCE) Developed framework and applications code in RTOS. Developed code to run monkey script
Python
Shell script
MATLAB
Employed
Not open to opportunities
Full-time / Interested in working remotely
4-6 years
National Cheng Kung University
Master of Biomedical Engineering
Avatar of 陳毅承.
Avatar of 陳毅承.
Co-Founder & Algorithm developer @iStaging
2015 ~ Present
Software Engineer
More than one year
Software Engineer, Aug 2014 ~ Jun 2017 System architecture planning for AR content platform and integrated third-party payment. Android/iOS app for Sinyi Realty Inc. for over 3,000 users. Implemented AR engine on mobile app with 60 FPS and less than 150MB memory usage. AR/VR glasses app based on Unity3d includes HTC Vive, Oculus, Google Glasses and Google Cardboard. API/DB server based on BaaS which supported 3,000+ daily users. Wide-angle AR extended tracking algorithm which improve the effective tracking distance from 1 meter to 10
Unity3D
pytorch
tensorflow
Interested in working remotely
4-6 years
National Chiao Tung University
Institutes of Multimedia Engineering
Avatar of 郭承翰.
Avatar of 郭承翰.
Senior Software Engineer @XRSpace
2020 ~ Present
Unity Engineer
Within one month
Jul 2020 ~ Now .Develop Furniture System in XRWorld .Develop tool for designers Responsible for development of furniture system in world experience team, Hugo is the chief engineer who refactor the algorithm of item transformation, and allowed it to be a tool which can be used in 360-degree AR/VR experience. https://www.xrspace.io/us iStaging, Software Engineer, Jun 2019 ~ Now .Develop App with Unity to Windows, iOS, Android and Oculus .VR / AR .Develop SDK for platform .PM & PD Responsible for iShow product development in
Unity
C#
Git
Employed
Full-time / Interested in working remotely
6-10 years
Yuan Ze University
Electricity Engineering
Avatar of 金漢斌.
Avatar of 金漢斌.
遊戲設計師 @有病制作所股份有限公司
2022 ~ Present
遊戲工程師/企劃/社群寫手
Within one month
猴子也能做遊戲 -共同發起人 新人設計師 -共同開發人 TGDF台北遊戲開發者論壇 -執行委員 工作經歷/學歷 遠颺科技 , 工程師,~AR/VR等互動遊戲、應用開發 不或互動 , 工程師,~AR應用、教育類應用協助開發 有病制作所 ,~《我滿懷惡意的有病解謎》協助製作
Photoshop
Word
PowerPoint
Employed
Not open to opportunities
Full-time / Interested in working remotely
6-10 years
亞洲大學
數位媒體設計學系
Avatar of the user.
Avatar of the user.
Software Engineer @ITRI Cloud Computing Center
2010 ~ 2014
Senior Software Engineer
Within one year
Golang
NodeJS
Kubernetes
Full-time / Interested in working remotely
6-10 years
National Chiao Tung University
Electrical and Control Engineering
Avatar of the user.
More than one year
PowerPoint
Google Drive
Word
Part-time / Interested in working remotely
6-10 years
Flagler College
communications
Avatar of 杜宜靜.
Avatar of 杜宜靜.
高級設計師 @和碩集團_和碩聯合科技股份有限公司
2022 ~ Present
產品設計/UX設計/設計企劃/展覽規劃/展場設計/品牌設計/美術設計/空間設計/CMF設計
Within one month
科技業創新設計部門的產品設計師兩年多,執行過智慧音箱、會議系統、5G智慧城市、雲端遊戲、居家醫療、無線耳機、遠距教學、AR/VR等產品創新設計專案。雜食型設計師,熱愛研究也享受設計,抱持開放心態面對與學習各產品類別與設計議題。 yiching.
Service Design
User Experience Design
User Research
Employed
Full-time / Interested in working remotely
4-6 years
Aalto University
Collaborative and Industrial Design

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Definition of Reputation Credits

Technical Skills
Specialized knowledge and expertise within the profession (e.g. familiar with SEO and use of related tools).
Problem-Solving
Ability to identify, analyze, and prepare solutions to problems.
Adaptability
Ability to navigate unexpected situations; and keep up with shifting priorities, projects, clients, and technology.
Communication
Ability to convey information effectively and is willing to give and receive feedback.
Time Management
Ability to prioritize tasks based on importance; and have them completed within the assigned timeline.
Teamwork
Ability to work cooperatively, communicate effectively, and anticipate each other's demands, resulting in coordinated collective action.
Leadership
Ability to coach, guide, and inspire a team to achieve a shared goal or outcome effectively.
Within two months
full stack engineer
Logo of 瑞嘉軟體科技股份有限公司.
瑞嘉軟體科技股份有限公司
2023 ~ Present
台灣台中市
Professional Background
Current status
Employed
Job Search Progress
Open to opportunities
Professions
Other
Fields of Employment
Software
Work experience
4-6 years
Management
I've had experience in managing 5-10 people
Skills
Unity3D
c#
VR/AR
Golang
MsSQL / MySQL
React.js
Docker
Node.js
html5/javascript/css3
Vue.js
.NET
ASP.NET
Languages
English
Intermediate
Job search preferences
Positions
軟體工程師
Job types
Full-time
Locations
台灣台中
Remote
Interested in working remotely
Freelance
Yes, I freelance in my spare time
Educations
School
國立台北科技大學
Major
電機工程系
Print
Profile 00 00@2x

傅弘陽

我是一名目軟體工程師,致力於產品網站全端開發,憑藉自身的專業為專案提供技術評估與解決方案,在軟體設計上盡可能提高彈性簡化人員操作與模組化,以降低公司成本提高效益,良好的溝通能力、善於理解他人需求及想法,確保需求與專案目標提升工作效率。


Full Stack Developer

[email protected]

學歷

國立台北科技大學,  電機工程系, Since 2012 ~ 2016

  • 工業電子證照
  • 軟體應用證照
  • 網頁設計證照
  • 商教英檢合格證書
  • 台灣嵌入式暨單晶片系統發展協會TEMI 單晶片能力認證

競賽

2010 台灣人工智慧單晶片電腦鼠暨機器人競賽


2015 台灣第一屆 AR / VR Jam 遊戲創作營


工作經歷

SOHO個人自行接案 , 2013~2015

獨立開發
  • Windows App
  • Android App
  • Circuit Design
  • PCB Layout

皮耶肯VR互動設計工作室, 工程師, 2015 ~ 2017

由多位大學生與研究生所組成的工作室,主要是想發展自己的VR產品,與多間廣告公司合作互動專案並協助AXN在電影院設計互動裝置

擔任Unity工程師

  • 撰寫遊戲軟體內容
  • 設計遊戲硬體所需電路

勁取股份有限公司, Unity工程師, Jul 2017 ~ 2019

一間致力於旅遊內容平台以及VR旅遊互動設計的公司,主要產品是將旅遊內容相關之360拍攝影片配合體感裝置結合VR互動遊戲等方式推廣旅遊

https://vr.tripmoment.com/


擔任Unity工程師

  • 設計體感裝置撰寫韌體
  • 電路設計/PCB設計製作
  • VR數據分析程式
  • 製作遊戲內容軟體
  • 設計體驗館票務系統(流程設計、架構設計、程式設計)
  • 設計電腦管理系統(介面設計、架構設計、流程設計、程式設計)
  • 設計遊戲管理系統(介面設計、架構設計、流程設計、程式設計)
  • 設計體感串接Unity/Unreal SDK
  • 設計系統串接Unity/Unreal SDK 
  • Http Server (IoT)開發 (介面設計、架構設計、流程設計、程式設計)
  • 維護所有體感設備 
  • 專案技術評估
  • 程式技術指導

萬達人工智慧科技, Unity工程師, Jul 2019 ~ 2021


一間致力於研究AR互動體驗與人工智慧產品的公司


https://zh.wonders.ai/


擔任Unity資深工程師

  • 產品內容軟體設計撰寫
  • 設計產品會員系統(流程設計、架構設計、程式設計)
  • 遊戲Server , Client設計與撰寫
  • Golang Backend Develop
  • Unity Plugin 開發
  • Unity Dev Editor Tool 開發
  • 專案技術評估
  • 程式技術指導
  • AR Foundation 應用開發
  • iOS Native Plugin 開發
  • Apple Hand Pose / Body Pose Unity Integration 開發
  • iOS Motion Capture Facial Capture Unity Plugin 開發
  • AR Motion Capture Broadcast 開發
  • Maya Plugin 開發

SOHO個人自行接案 , Unity工程師, April 2021 ~ March 2022 


  • 交大滾球手遊開發 
  • 交大評量手遊開發 
  • 老虎機手遊開發 
  • VTuber AR動捕系統 with Live2D 

拍檔科技,軟體整合開發部 , 資深高級工程師, March 2022 ~ May 2022

  • Golang後端Server開發(MySql,MsSql)
  • React.js前端網頁開發
  • Xamarin C# UWP開發

XRSpace,PartyOn , Backend Engineer, May 2022 ~ Sep 2023

  • Backend Server Development(golang,node.js,asp .net core)
  • Frontend Web (React)
  • Unity
  • K8s

Onelab, Full Stack Engineer, Sep 2022 ~ 

  • Asp.Net
  • Frontend Web (Vue.js)
  • Docker

技能


Language

C#
Golang
JavaScript
Html
SQL


Technical Tag

Cloud Native
CI/CD
Docker
K8s
GCP
AWS
Tensorflow
Resume
Profile
Profile 00 00@2x

傅弘陽

我是一名目軟體工程師,致力於產品網站全端開發,憑藉自身的專業為專案提供技術評估與解決方案,在軟體設計上盡可能提高彈性簡化人員操作與模組化,以降低公司成本提高效益,良好的溝通能力、善於理解他人需求及想法,確保需求與專案目標提升工作效率。


Full Stack Developer

[email protected]

學歷

國立台北科技大學,  電機工程系, Since 2012 ~ 2016

  • 工業電子證照
  • 軟體應用證照
  • 網頁設計證照
  • 商教英檢合格證書
  • 台灣嵌入式暨單晶片系統發展協會TEMI 單晶片能力認證

競賽

2010 台灣人工智慧單晶片電腦鼠暨機器人競賽


2015 台灣第一屆 AR / VR Jam 遊戲創作營


工作經歷

SOHO個人自行接案 , 2013~2015

獨立開發
  • Windows App
  • Android App
  • Circuit Design
  • PCB Layout

皮耶肯VR互動設計工作室, 工程師, 2015 ~ 2017

由多位大學生與研究生所組成的工作室,主要是想發展自己的VR產品,與多間廣告公司合作互動專案並協助AXN在電影院設計互動裝置

擔任Unity工程師

  • 撰寫遊戲軟體內容
  • 設計遊戲硬體所需電路

勁取股份有限公司, Unity工程師, Jul 2017 ~ 2019

一間致力於旅遊內容平台以及VR旅遊互動設計的公司,主要產品是將旅遊內容相關之360拍攝影片配合體感裝置結合VR互動遊戲等方式推廣旅遊

https://vr.tripmoment.com/


擔任Unity工程師

  • 設計體感裝置撰寫韌體
  • 電路設計/PCB設計製作
  • VR數據分析程式
  • 製作遊戲內容軟體
  • 設計體驗館票務系統(流程設計、架構設計、程式設計)
  • 設計電腦管理系統(介面設計、架構設計、流程設計、程式設計)
  • 設計遊戲管理系統(介面設計、架構設計、流程設計、程式設計)
  • 設計體感串接Unity/Unreal SDK
  • 設計系統串接Unity/Unreal SDK 
  • Http Server (IoT)開發 (介面設計、架構設計、流程設計、程式設計)
  • 維護所有體感設備 
  • 專案技術評估
  • 程式技術指導

萬達人工智慧科技, Unity工程師, Jul 2019 ~ 2021


一間致力於研究AR互動體驗與人工智慧產品的公司


https://zh.wonders.ai/


擔任Unity資深工程師

  • 產品內容軟體設計撰寫
  • 設計產品會員系統(流程設計、架構設計、程式設計)
  • 遊戲Server , Client設計與撰寫
  • Golang Backend Develop
  • Unity Plugin 開發
  • Unity Dev Editor Tool 開發
  • 專案技術評估
  • 程式技術指導
  • AR Foundation 應用開發
  • iOS Native Plugin 開發
  • Apple Hand Pose / Body Pose Unity Integration 開發
  • iOS Motion Capture Facial Capture Unity Plugin 開發
  • AR Motion Capture Broadcast 開發
  • Maya Plugin 開發

SOHO個人自行接案 , Unity工程師, April 2021 ~ March 2022 


  • 交大滾球手遊開發 
  • 交大評量手遊開發 
  • 老虎機手遊開發 
  • VTuber AR動捕系統 with Live2D 

拍檔科技,軟體整合開發部 , 資深高級工程師, March 2022 ~ May 2022

  • Golang後端Server開發(MySql,MsSql)
  • React.js前端網頁開發
  • Xamarin C# UWP開發

XRSpace,PartyOn , Backend Engineer, May 2022 ~ Sep 2023

  • Backend Server Development(golang,node.js,asp .net core)
  • Frontend Web (React)
  • Unity
  • K8s

Onelab, Full Stack Engineer, Sep 2022 ~ 

  • Asp.Net
  • Frontend Web (Vue.js)
  • Docker

技能


Language

C#
Golang
JavaScript
Html
SQL


Technical Tag

Cloud Native
CI/CD
Docker
K8s
GCP
AWS
Tensorflow